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bitsquid-blender-tools/README.md
Lucas Schwiderski 80c27d51da
docs: Update README
Signed-off-by: Lucas Schwiderski <lucas@lschwiderski.de>
2021-04-04 20:54:21 +02:00

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# Bitsquid Blender Tools
## Install
Copy the `addons/bitsquid` directory as `$BLENDER/scripts/addons/bitsquid`, where `$BLENDER` is one of [Blender's configuration directories](https://docs.blender.org/manual/en/latest/advanced/blender_directory_layout.html#blender-directory-layout).
It should now show up in Blender's preferences as `Import-Export: Bitsquid Engine`.
### Development
For active development, you'll want to symlink the above, rather than copy. The scripts itself are already set up for proper reloading via the `System > Reload scripts` command in Blender.
## Goal
Extend Blender to become capable of creating various assets for the Bitsquid (and Stingray) game engine.
## Current Status
Very simple exports for `.unit` and `.material` files.