docs: Update README
Signed-off-by: Lucas Schwiderski <lucas@lschwiderski.de>
This commit is contained in:
parent
48534567d1
commit
80c27d51da
1 changed files with 9 additions and 0 deletions
|
@ -1,5 +1,14 @@
|
|||
# Bitsquid Blender Tools
|
||||
|
||||
## Install
|
||||
|
||||
Copy the `addons/bitsquid` directory as `$BLENDER/scripts/addons/bitsquid`, where `$BLENDER` is one of [Blender's configuration directories](https://docs.blender.org/manual/en/latest/advanced/blender_directory_layout.html#blender-directory-layout).
|
||||
It should now show up in Blender's preferences as `Import-Export: Bitsquid Engine`.
|
||||
|
||||
### Development
|
||||
|
||||
For active development, you'll want to symlink the above, rather than copy. The scripts itself are already set up for proper reloading via the `System > Reload scripts` command in Blender.
|
||||
|
||||
## Goal
|
||||
|
||||
Extend Blender to become capable of creating various assets for the Bitsquid (and Stingray) game engine.
|
||||
|
|
Loading…
Add table
Reference in a new issue