Darktide-Mod-Framework/vmf/scripts/mods
Unknown 4853ebccf4 Mutators module reworking
1) Fixed delayed chat messages
2) mod:is_togglable()
3) Keybind action "toggle_mod" -> "toggle_mod_state"
4) mod:persistent_table("name")
5) Removed "enable" and "disable" methods
6) Now all mod data is stored in mod._data
7) New way of initialization mod and initialization data
8) Mutators will be run after reload (also note init_state)
9) Removed table.lua
10) Lots of small changes and fixes
2018-04-19 04:21:49 +03:00
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vmf Mutators module reworking 2018-04-19 04:21:49 +03:00