An open-source, community-run framework that provides enhanced Darktide modding support.
* feat(dump_to_file): Allow empty object_name * feat(dump, dump_to_file): Allow empty max_depth * fix(dump, dump_to_file): Return actual name in error * style(dump): Rename `dumped_object_name` to `object_name` - To be consistent with `dump_to_file` |
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| assets | ||
| dmf | ||
| docs | ||
| .dmbrc | ||
| .editorconfig | ||
| .gitignore | ||
| .luacheckrc | ||
| .travis.yml | ||
| CONTRIBUTORS.MD | ||
| LICENSE | ||
| README.MD | ||
Welcome to the Darktide Mod Framework (DMF) Repository!
The Darktide Mod Framework is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
- Mod options
- Shared function hooks
- Chat commands
- Keybinds
- Rewritten, lightweight mod functions
- An on-event call system
The Darktide Mod Framework is a fork of the Vermintide Mod Framework that originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, the framework has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project.
For more information, check out the framework's wiki pages.