Darktide-Mod-Framework/vmf
Unknown 4853ebccf4 Mutators module reworking
1) Fixed delayed chat messages
2) mod:is_togglable()
3) Keybind action "toggle_mod" -> "toggle_mod_state"
4) mod:persistent_table("name")
5) Removed "enable" and "disable" methods
6) Now all mod data is stored in mod._data
7) New way of initialization mod and initialization data
8) Mutators will be run after reload (also note init_state)
9) Removed table.lua
10) Lots of small changes and fixes
2018-04-19 04:21:49 +03:00
..
core Change project to make it work with UnShame's gulp script 2018-03-08 19:31:30 +03:00
gui/vmf Mutators module reworking 2018-04-19 04:21:49 +03:00
localization Mutators module reworking 2018-04-19 04:21:49 +03:00
materials/vmf Mutators module reworking 2018-04-19 04:21:49 +03:00
resource_packages Mutators module reworking 2018-04-19 04:21:49 +03:00
scripts/mods/vmf Mutators module reworking 2018-04-19 04:21:49 +03:00
item.cfg Change project to make it work with UnShame's gulp script 2018-03-08 19:31:30 +03:00
preview.jpg Change project to make it work with UnShame's gulp script 2018-03-08 19:31:30 +03:00
settings.ini Change project to make it work with UnShame's gulp script 2018-03-08 19:31:30 +03:00
vmf.mod Change project to make it work with UnShame's gulp script 2018-03-08 19:31:30 +03:00