An open-source, community-run framework that provides enhanced Darktide modding support.
1) Fixed delayed chat messages 2) mod:is_togglable() 3) Keybind action "toggle_mod" -> "toggle_mod_state" 4) mod:persistent_table("name") 5) Removed "enable" and "disable" methods 6) Now all mod data is stored in mod._data 7) New way of initialization mod and initialization data 8) Mutators will be run after reload (also note init_state) 9) Removed table.lua 10) Lots of small changes and fixes |
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vmf | ||
.gitignore | ||
compile.bat | ||
README.MD |
- Clone project somewhere
- Make a hardlink of SDK bin folder inside cloned project
mklink /J "C:\Vermintide\VMF_SDK\bin" "C:\Program Files (x86)\Steam\steamapps\common\Warhammer End Times Vermintide Mod Tools\bin"
- Run .bat-file every time you need to compile project