bi
c2dabc69ac
VMF Loader: refactoring
2018-05-26 16:19:43 +03:00
bi
79ef3ff00d
Small changes that are pending for quite a while
2018-05-26 15:17:49 +03:00
bi
06be8520a7
Keybindings: possible fix for inevitable crash for controller users
2018-05-26 13:45:11 +03:00
bi
5ce828b247
Disabled test mod
2018-05-26 13:19:45 +03:00
bi
93652cc0f0
Options Menu: fixed multiple Mod Options buttons
2018-05-26 13:17:20 +03:00
bi
d0e691fd12
Chat Actions: blocked raycast workaround [2]
2018-05-26 11:57:04 +03:00
bi
77b7643744
Chat Actions: blocked raycast workaround
2018-05-22 12:40:53 +03:00
bi
a54d0528d9
Mutators: moving, removig and renaming stuff
2018-05-22 11:52:57 +03:00
bi
59ca071b0f
Mutators: changed method for retrieving cookies
2018-05-22 10:24:56 +03:00
bi
5946b0dac1
Mutators: tabs to spaces
2018-05-21 20:22:02 +03:00
bi
7efb7eca74
Mutators: final refactoring
2018-05-21 18:49:37 +03:00
bi
cfd0b449e8
VMF automatically determines VT version
2018-05-21 15:00:22 +03:00
bi
b44dac106e
Mutators: refactoring
2018-05-20 16:43:31 +03:00
bi
a603ac007c
Mutators: updated test file
2018-05-19 20:53:50 +03:00
bi
aa2fabd636
Mutators: added "no mutators" text to GUI
2018-05-19 20:53:50 +03:00
bi
6eff68f0ae
Mutators: added scrollbar to GUI
2018-05-19 20:53:50 +03:00
bi
febbd6ebd7
Mutators: cleaned up GUI and added localization
2018-05-19 20:53:50 +03:00
bi
f2b3787866
Updated .luacheck-file
2018-05-19 20:53:50 +03:00
bi
f3e6e0daa4
Mutators: fully functional GUI
2018-05-19 20:53:50 +03:00
bi
21f61c9360
Updated workshop info
2018-05-19 20:53:50 +03:00
bi
00836e1edb
Custom Textures: fixed V2 reloading crash
2018-05-19 20:53:49 +03:00
bi
79ba4f5496
Porting to VT2 1.0.8
2018-05-19 20:53:49 +03:00
bi
4da00620b5
Mutators: partially working GUI
2018-05-19 20:53:49 +03:00
bi
8e730d1615
Mutators: first working GUI version
2018-05-19 20:53:49 +03:00
UnShame
be97dc0c5c
Merge pull request #7 from Vermintide-Mod-Framework/mutators
...
Remove endless loop detection from mutator manager
2018-05-18 00:27:00 +03:00
UnShame
6daf7518d4
Remove endless loop detection from mutator manager
...
Circular enable sequences are already caught when adding mutators
2018-05-16 11:38:45 +03:00
Azumgi
2b114b8dfa
Merge pull request #4 from FireSiku/add_luacheck
...
Add luacheck
2018-05-15 10:55:46 +03:00
FireSiku
e7656466c9
Fields actually need to be defined under a fields table.
2018-05-11 16:06:21 -04:00
FireSiku
9bf086c709
Only check files in the scripts folder and adjusted settings.
2018-05-11 16:06:21 -04:00
FireSiku
cddec4ab3f
Add .luacheckrc containing with a all globals from VT1
...
Tried to make sure it's as compact as possible while staying
within the 120 character limit to be consistent with
the rest of the project.
2018-05-10 23:22:53 -04:00
Azumgi
4a95994f96
Merge pull request #3 from FireSiku/improve_logging
...
Improve logging
2018-05-07 14:18:05 +03:00
FireSiku
ed31d8e58f
Changed functions to use implicit self.
2018-05-07 07:16:27 -04:00
FireSiku
4e0019306c
Don't format message if logging is disabled.
2018-05-07 06:13:07 -04:00
FireSiku
1b21550aa5
Don't format string for logging if we aren't sending to log.
2018-05-07 06:13:06 -04:00
FireSiku
971756b5d4
Deduplicate logging code.
2018-05-07 06:13:06 -04:00
bi
895bac9b96
Mutators: added precalculated compatibility function
2018-05-06 20:13:28 +03:00
bi
d8a84d2d76
Mutators: moved config to mod data [2]
...
For some reason not all changes were added to previous commit
2018-05-06 18:39:08 +03:00
bi
aeadb94343
Mutators: moved config to mod data
2018-05-06 18:35:24 +03:00
bi
89d92c580e
Fix: spelling error
2018-05-06 11:37:04 +03:00
bi
15fce33bd1
Fix: VMF crashed after opening Mod Options (if first VMF run)
2018-05-06 11:35:21 +03:00
bi
8217e97750
update mutators_test
2018-05-05 19:39:40 +03:00
bi
1615ec1598
Added VT2 compatibility; updated project the last VMB version
2018-05-05 19:07:40 +03:00
Unknown
4853ebccf4
Mutators module reworking
...
1) Fixed delayed chat messages
2) mod:is_togglable()
3) Keybind action "toggle_mod" -> "toggle_mod_state"
4) mod:persistent_table("name")
5) Removed "enable" and "disable" methods
6) Now all mod data is stored in mod._data
7) New way of initialization mod and initialization data
8) Mutators will be run after reload (also note init_state)
9) Removed table.lua
10) Lots of small changes and fixes
2018-04-19 04:21:49 +03:00
Unknown
92005e0340
Swithing from lots of textures to single atlas
2018-03-26 18:56:47 +03:00
Unknown
6886e74fc9
Lots of stuff
...
Chat actions
Some fixes and improvements
Some refactoring
2018-03-26 13:24:28 +03:00
Unknown
d1cdad8553
Change project to make it work with UnShame's gulp script
2018-03-08 19:31:30 +03:00
Unknown
935c9c4290
Changing default debug output mode
2018-03-08 18:05:07 +03:00
Unknown
a24ef6f4de
Commenting stuff
2018-03-08 17:59:46 +03:00
Unknown
3fc2f0977f
Some text corrections in options menu
2018-03-08 17:59:21 +03:00
Unknown
73a6b721b0
Renamed mod:spew to mod:debug
2018-03-08 17:58:36 +03:00