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Author SHA1 Message Date
8cb2c6b2cd
Merge pull request 'Fix using branch for version number' (#209) from issue/205 into master
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Reviewed-on: #209
2025-03-12 12:25:49 +00:00
6ba13ac1ec
Fix using branch for version number 2025-03-12 13:24:03 +01:00
4d0762c0ba
Merge pull request 'Fix branch name in package version' (#207) from issue/205 into master
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Reviewed-on: #207
2025-03-12 12:15:30 +00:00
752291fe2d
Merge pull request 'Explicitly define base branches' (#208) from feat/renovate into master
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Reviewed-on: #208
2025-03-12 12:15:09 +00:00
71f945a96c
Explicitly define base branches
Currently, the dependency dashboard lists a bunch of pending updates
under a section called "Other branches". I'm not sure, but this sounds
like one of the configs I extend from enables base branches other than
only the default. To test, and make it explicit, set only the branches
I really want checked.

I'm adding the `release/.*` regex for now, even though I don't have
any release process yet.
2025-03-12 13:11:01 +01:00
d15f533e19
Fix branch name in package version
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2025-03-12 11:52:53 +01:00
1a3c564ecf
Merge pull request 'Improve CI artifact version names' (#206) from issue/205 into master
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Reviewed-on: #206
2025-03-12 10:46:26 +00:00
beba47f340
Push a packaged with a fixed version for master
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To provide something that can easily be linked to, also push packages
built from `master` to a version that doesn't contain the SHA.
2025-03-12 11:33:48 +01:00
5612e271fb
Improve version name for CI artifacts built off master
The name from `git describe --tags` is rather confusing to people that
aren't familiar with it. Especially in the current situation, where
there are no proper versioned releases.

A name like `master-123456` should be much clearer.

Closes #205.
2025-03-12 11:26:24 +01:00
69300e87e6
Merge pull request 'fix(deps): update rust crate thiserror to v2' (#200) from renovate/thiserror-2.x into master
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Reviewed-on: #200
2025-02-19 10:08:51 +00:00
a3583b4485
fix(deps): update rust crate thiserror to v2
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2025-02-19 11:02:02 +01:00
5982a66033
Merge pull request 'chore(deps): update rust crate notify to v8' (#202) from renovate/notify-8.x into master
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Reviewed-on: #202
2025-02-19 09:53:28 +00:00
adf9610ecc
chore(deps): update rust crate notify to v8
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2025-01-10 14:48:31 +00:00
91cd54fff7
Merge pull request 'chore(deps): update rust crate bindgen to 0.71.0' (#201) from renovate/bindgen-0.x into master
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Reviewed-on: #201
2024-12-10 10:05:20 +00:00
b219e20f3a
chore(deps): update rust crate bindgen to 0.71.0
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2024-12-06 20:32:37 +00:00
f9ccdf746e
Merge pull request 'chore(deps): update rust crate notify to v7' (#199) from renovate/notify-7.x into master
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Reviewed-on: #199
2024-10-28 09:24:47 +00:00
72ce06b0e5
chore(deps): update rust crate notify to v7
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2024-10-25 17:32:26 +00:00
fc151f1449
Merge pull request 'fix(deps): update rust crate serde to v1.0.209' (#194) from renovate/serde-monorepo into master
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Reviewed-on: #194
2024-08-27 07:07:26 +00:00
659b63bfe9
fix(deps): update rust crate serde to v1.0.209
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2024-08-27 06:30:39 +00:00
9f90b45275
Merge pull request 'chore(deps): update rust crate minijinja to v2.2.0' (#195) from renovate/minijinja-2.x-lockfile into master
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Reviewed-on: #195
2024-08-27 06:20:36 +00:00
67c64bb357
chore(deps): update rust crate minijinja to v2.2.0
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2024-08-26 20:45:40 +00:00
6017ec058b
Merge pull request 'chore(deps): update rust crate fastrand to v2.1.1' (#193) from renovate/fastrand-2.x-lockfile into master
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Reviewed-on: https://git.sclu1034.dev///bitsquid_dt/dtmt/pulls/193
2024-08-24 14:09:14 +00:00
ffd4927d27
chore(deps): update rust crate fastrand to v2.1.1
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2024-08-24 10:02:43 +00:00
49a9eb4312
Merge pull request 'fix(deps): update rust crate serde_json to v1.0.127' (#192) from renovate/serde_json-1.x-lockfile into master
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Reviewed-on: https://git.sclu1034.dev///bitsquid_dt/dtmt/pulls/192
2024-08-24 09:48:42 +00:00
4d665200fa
fix(deps): update rust crate serde_json to v1.0.127
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2024-08-23 21:30:32 +00:00
b3463ffb46
Merge pull request 'chore: Configure Renovate' (#187) from renovate/configure into master
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Reviewed-on: https://git.sclu1034.dev///bitsquid_dt/dtmt/pulls/187
2024-08-21 13:31:35 +00:00
7cb44532b2
Add .renovaterc
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2024-08-21 15:28:24 +02:00
15aa9bcf5e
Merge pull request 'Update dependencies' (#188) from feat/dependencies into master
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Reviewed-on: https://git.sclu1034.dev///bitsquid_dt/dtmt/pulls/188
2024-08-21 13:28:11 +00:00
a2bbab1398
Update dependencies
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2024-08-21 14:33:39 +02:00
88becb72a9
Merge pull request 'Consilidate template libraries' (#186) from issue/124 into master
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Reviewed-on: https://git.sclu1034.dev///bitsquid_dt/dtmt/pulls/186
2024-08-21 09:49:18 +00:00
df2992a476
Improve mod template comments
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2024-08-20 16:28:56 +02:00
e336240094
Consilidate template libraries
Remove last uses of `string_template` in favor of `minijinja`.

Closes #124.
2024-08-20 16:28:08 +02:00
d7fa80f471
Merge pull request 'Add tests for hash inversion' (#185) from feat/murmur-tests into master
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Reviewed-on: https://git.sclu1034.dev///bitsquid_dt/dtmt/pulls/185
2024-08-14 12:07:31 +00:00
831592edf6
Merge pull request 'Implement bundle database resource hashes' (#184) from feat/bundle-database into master
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Reviewed-on: #184
2024-08-14 13:58:38 +02:00
2a1d8d815f
Add tests for hash inversion
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Just a quick round trip test, and an additional assert to demonstrate
that byte order does matter.
2024-08-14 09:22:24 +02:00
d931e6b9ca
dtmt: Add command to search for files
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Not really of much use at the moment, but inspired by the HD2 community.
2024-07-28 22:04:14 +02:00
7fa08c2efd
dtmt: Implement listing bundle database contents 2024-07-28 22:03:43 +02:00
dbf060032b
sdk: Implement bundle database resource hashes
Algorithm reverse engineered by WhiteGoat.
2024-07-28 14:46:10 +02:00
4b39d290b6 Merge pull request 'Add IdString32' (#183) from feat/various into master
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Reviewed-on: #183
2024-07-19 11:41:43 +02:00
3a6e954f9a
sdk: Refactor murmur modules and add IdString32
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2024-07-19 11:30:09 +02:00
5a880b2953 Merge pull request 'Various minor changes extracted from unfinished projects' (#182) from feat/various into master
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Reviewed-on: #182
2024-07-19 11:13:47 +02:00
f1f9a818cc
sdk: Allow any byte stream for hashing dictionary entries
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2024-07-19 09:48:25 +02:00
c997489e18
Add some doc comments 2024-07-19 09:48:23 +02:00
08219f05ba
sdk: Fix reading strings
Fatshark has a few weird string fields, where they provide a length
field, but then sometimes write a shorter, NUL-terminated string into
that same field and adding padding up to the "advertised" length.
To properly read those strings, we can't rely on just the length field
anymore, but need to check for a NUL, too.
2024-07-19 09:48:21 +02:00
edad0d4493
Improve file listing output
Adds pretty printing for file size and always shows the bundle hash name
2024-07-19 09:48:20 +02:00
74a7aaa6e5
dtmt-shared: Write log lines to stderr
Ideally, I would prefer the usual split per logging level, but that
seems to be somewhat complex with `tracing_subscriber`, so this simply
switches everything over to stderr, so that some of the experiment
commands can write results to stdout.
2024-07-19 09:48:15 +02:00
437e724d07 Merge pull request 'Implement name overrides' (#181) from feat/name-overrides into master
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Reviewed-on: #181
2024-07-19 09:35:16 +02:00
95fc6c160b
dtmt: Implement name overrides
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For most of the game files, we don't know the actual name, only the hash
of that name. To still allow building bundles that contain files with
that name (e.g. to override a game file with a custom one), there needs
to be a way to tell DTMT to name a file such that its hash is the same
as the one in the game.
The initial idea was to just expect the file name on disk to be the
hash, but that wouldn't allow for arbitrary folder structures anymore.

So instead, there is now a new, optional setting in `dtmt.cfg`, where
the modder can map a file path to an override name.
2024-07-18 09:50:48 +02:00
b7e26eee57
refactor(sdk): Split BundleFileType into its own file 2024-07-17 11:14:22 +02:00
e56176e341 Merge pull request 'Fix printing hashes with leading zeroes' (#180) from issue/list-with-leading-zeroes into master
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Reviewed-on: #180
2024-07-13 10:35:42 +02:00
a47167b735
Fix printing hashes with leading zeroes
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Closes #179
2024-07-12 15:58:39 +02:00
bf87e0c571 Merge pull request 'Extend mod loader logging' (#178) from feat/extend-mod-load-logging into master
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Reviewed-on: #178
2024-07-12 15:06:08 +02:00
a4e78f1c6b
Log deployment data
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Closes #168
2024-07-12 14:35:43 +02:00
1020efe53d
Add version field to mod loader logging
Ref: #168
2024-07-12 14:34:55 +02:00
ba31d51098
Align Crashify property with Fatshark
They recently submitted a PR to DML with their preferred property names,
so we should match that.

Ref: #168
2024-07-12 13:41:29 +02:00
0539b6b456
Strip block whitespace in templates
Ref: #168
2024-07-12 13:41:19 +02:00
9ad9d21402 Merge pull request 'Add application icon' (#174) from feat/icon into master
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Reviewed-on: #174
2024-07-12 11:48:13 +02:00
84606814fd
Add application icon
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2024-07-10 23:27:43 +02:00
aaccedb85f Merge pull request 'Pull ModLoader in' (#156) from feat/builtin-dml into master
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Reviewed-on: #156
2024-07-10 23:23:37 +02:00
e6f1e7c117
Fix load order verification
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With `.enumerate()` after `.filter()`, the resulting indices didn't
properly map back to the overall mod list anymore. But the checks
afterwards relied on that.
Moving the `.enumerate()` before the `.filter()` makes sure that the
indices are correct.
2024-07-10 21:54:51 +02:00
91651a8467
Apply linter fixes in mod_main.lua
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2024-07-10 20:02:27 +02:00
05df72635a
dtmm: Pull ModLoader in
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Closes #155.
2024-07-10 19:49:00 +02:00
644848c8c6 Merge pull request 'Perform various optimizations' (#173) from feat/optimization into master
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Reviewed-on: #173
2024-07-10 19:45:52 +02:00
0f14834e2d
Remove string_template
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Use minijinja for all templates
2024-07-10 18:41:38 +02:00
94b64b4619
Update zip 2024-07-10 18:40:52 +02:00
b403751228
Update ansi-parser
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2024-07-09 16:16:50 +02:00
96a7eeb1e0
Implement faster hex string parsing 2024-07-09 16:16:48 +02:00
ef4c2a1d94
Update interprocess 2024-07-09 16:16:46 +02:00
9577d70423
Add missing build tools to CI image 2024-07-09 16:16:44 +02:00
189c3199a0
Update bitflags 2024-07-09 16:16:42 +02:00
b8ac80562a
Update zip 2024-07-09 16:16:37 +02:00
3546bc8faa
Update bindgen 2024-05-15 21:57:45 +02:00
4bc5777a4b
Update notify 2024-05-15 20:04:47 +02:00
0c4c078b10
Update dependencies 2024-05-15 19:24:57 +02:00
ae30499a49
Remove unused dependency 2024-05-15 19:19:54 +02:00
647cb1b8bd
Update fastrand 2024-05-15 19:16:34 +02:00
ecd235be05
Update ansi-parser
Patched to update heapless while waiting for the merge request.
2024-05-15 19:14:07 +02:00
bac75e1c9a
Update confy 2024-05-15 18:58:08 +02:00
21df6cfc5c
Update reqwest 2024-05-15 18:52:58 +02:00
6030917ade
Update steamlocate
The actual update already happened, but `cargo oudated` cannot handle
the suffix, so we must update the `Cargo.toml` as well.
2024-05-15 16:37:28 +02:00
dfd51513da
Update strip-ansi-escapes
Removes duplicate dependency of arrayvec.
2024-05-15 16:32:45 +02:00
535a30a7ca
Add simpler shell parser
This obsoletes `shlex`. The quoting turned out unnecessary, and the
splitting supported a lot more than we need. It also forced
unncessary allocations: The splitting doesn't add any characters and
keeps UTF-8 intact, so returning slices from the input is perfectly
possible.
Though this particular implementation will only come to use in the
future, as `CmdLine` still requires that the slices are cloned.

Still, the custom implementation performs about 3x faster.
2024-05-15 16:32:44 +02:00
7a1727ff3b Merge pull request 'Update CI image' (#175) from feat/updates into master
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Reviewed-on: #175
2024-05-15 16:25:46 +02:00
ec578f4953
Update CI image
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Updates for
- Rust
- LLVM
- Xwin
2024-05-15 15:30:54 +02:00
e1277783a3 Merge pull request 'Update dependencies' (#172) from feat/updates into master
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Reviewed-on: #172
2024-05-15 15:30:12 +02:00
86ed5c327f
Update crates
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`steamlocate` changed its API again.
`shlex` deprecated `quote`, but that will be addressed later.
2024-05-15 13:41:44 +02:00
cfee6d9121
Fix clippy lints 2024-05-15 13:41:42 +02:00
4ad30a8a12
Update color-eyre
We no longer need to patch `ansi-parser`.
2024-05-13 16:31:58 +02:00
6edd8e92c9 Merge pull request 'dtmm: Replace icon for mod update notification' (#165) from feat/upload-icon into master
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Reviewed-on: #165
2023-12-05 14:39:37 +01:00
103775e032
dtmm: Replace icon for mod update notification
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Closes #158.
2023-12-05 14:28:12 +01:00
1bc0fe28fb Merge pull request 'dtmm: Extend NexusInfo' (#163) from feat/nexus-info into master
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Reviewed-on: #163
2023-12-05 13:15:33 +01:00
169f4deea9 Merge pull request 'dtmm: Enforce skipping packages for non-bundled mods' (#162) from issue/non-bundled-packages into master
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Reviewed-on: #162
2023-12-05 10:45:17 +01:00
a0791cba41
dtmm: Extend NexusInfo
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This provides forward compatibility, in case I ever want to use those
fields. If I only added them at the time when they are needed, I would
need to come up with a process to load the `nexus.sjson` with missing
fields.

Closes #130.
2023-12-05 10:40:29 +01:00
5f5d46ffa7 Merge pull request 'Add link to open mod on Nexus' (#160) from feat/nexus-link into master
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Reviewed-on: #160
2023-12-05 10:13:06 +01:00
52a19e771c Merge pull request 'Use Nexus mod name when available' (#159) from issue/mod-title-details-pane into master
Reviewed-on: #159
2023-12-05 10:12:56 +01:00
0fb10d9d69
dtmm: Enforce skipping packages for non-bundled mods
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Fixes #161.
2023-12-05 10:11:51 +01:00
57771617ff
dtmm: Add link to open mod on Nexus
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Closes #157.
2023-12-04 16:48:18 +01:00
5278041ddb
Use Nexus mod name when available
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Fixes #154.
2023-12-04 13:40:00 +01:00
52959a3d5d Merge pull request 'Handle NXM URIs' (#150) from feat/nexus-uri-handler into master
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Reviewed-on: #150
2023-12-01 09:22:08 +01:00
4c6ad1aaed
Reduce debug verbosity
All checks were successful
lint/clippy Checking for common mistakes and opportunities for code improvement
build/msvc Build for the target platform: msvc
build/linux Build for the target platform: linux
Prevent binary buffers inflating the log output.
2023-11-30 18:11:53 +01:00
031c03480d
dtmm: Add .desktop file
A basic Desktop Entry file for the Linux, which includes the
configuration for the `nxm://` scheme handling.
2023-11-30 17:50:48 +01:00
6f848bb837
dtmm: Implement NXM URI handler
Closes #31.
2023-11-30 17:50:07 +01:00
6c511a30f4 Merge pull request 'Fetch file version from Nexus' (#147) from feat/nexus-file-version into master
All checks were successful
build/msvc Build for the target platform: msvc
build/linux Build for the target platform: linux
Reviewed-on: #147
2023-11-29 18:53:13 +01:00
5bcc4b8c70
Merge branch 'master' into feat/nexus-file-version
All checks were successful
lint/clippy Checking for common mistakes and opportunities for code improvement
build/msvc Build for the target platform: msvc
build/linux Build for the target platform: linux
* master:
  dtmm: Fix writing Nexus image to disk
  dtmm: Fix importing from `.mod` file
  ci: Combine Dockerfiles into multi-stage build
  ci: Rework MSVC image building
  ci: Fix base pipeline
  ci: Improve caching setup for image building
  ci: Create build artifacts for commits on master
  ci: Fix undefined variable
  Add changelog entry
  dtmm: Fetch mod image from Nexus
2023-11-29 15:42:00 +01:00
dce9f493a2 Merge pull request 'Fetch mod image from Nexus' (#146) from feat/nexus-cover-image into master
All checks were successful
build/msvc Build for the target platform: msvc
build/linux Build for the target platform: linux
Reviewed-on: #146
2023-11-29 15:39:11 +01:00
a0fe5d3f81
nexusmods: Fix File type
All checks were successful
lint/clippy Checking for common mistakes and opportunities for code improvement
build/msvc Build for the target platform: msvc
build/linux Build for the target platform: linux
2023-11-29 15:37:37 +01:00
2ad3fd0fc1
dtmm: Fix importing from .mod file 2023-11-29 15:31:05 +01:00
61e78e9718
dtmm: Fix writing Nexus image to disk
All checks were successful
lint/clippy Checking for common mistakes and opportunities for code improvement
build/msvc Build for the target platform: msvc
build/linux Build for the target platform: linux
2023-11-29 15:21:34 +01:00
b3305e87b8
dtmm: Fix importing from .mod file 2023-11-29 15:21:07 +01:00
335a0a472b Merge pull request 'Improve CI' (#153) from feat/ci into master
All checks were successful
build/msvc Build for the target platform: msvc
build/linux Build for the target platform: linux
Reviewed-on: #153
2023-11-28 23:44:42 +01:00
4be37f6e5e
ci: Combine Dockerfiles into multi-stage build
All checks were successful
build/msvc Build for the target platform: msvc
lint/clippy Checking for common mistakes and opportunities for code improvement
build/linux Build for the target platform: linux
Closes #134.
2023-11-28 23:23:09 +01:00
3555fc83d2
ci: Rework MSVC image building
This moves process of downloading and setting up the Windows libraries
to a separate build step, freeing up the layers of the final image.
2023-11-28 21:53:33 +01:00
227dff03ef
ci: Fix base pipeline
Concourse doesn't allow variables to be undefined.
2023-11-28 21:52:55 +01:00
d95f5dfe1f
ci: Improve caching setup for image building
The `RUN --mount` flag is much easier to maintain than having to set up
all the crates.
2023-11-28 21:51:29 +01:00
129e6dcf96 Merge pull request 'Build artifacts for master' (#151) from feat/ci into master
All checks were successful
build/msvc Build for the target platform: msvc
build/linux Build for the target platform: linux
Reviewed-on: #151
2023-11-28 11:54:20 +01:00
b64ff9043c
ci: Create build artifacts for commits on master
All checks were successful
lint/clippy Checking for common mistakes and opportunities for code improvement
build/msvc Build for the target platform: msvc
build/linux Build for the target platform: linux
2023-11-27 16:12:41 +01:00
316a5aaa33
ci: Fix undefined variable 2023-11-27 16:12:11 +01:00
edd363c3a6
Add changelog entry
All checks were successful
lint/clippy Checking for common mistakes and opportunities for code improvement
build/msvc Build for the target platform: msvc
build/linux Build for the target platform: linux
2023-11-27 15:40:03 +01:00
440d0f505b
Add changelog entry
All checks were successful
lint/clippy Checking for common mistakes and opportunities for code improvement
build/msvc Build for the target platform: msvc
build/linux Build for the target platform: linux
2023-11-27 15:38:40 +01:00
246564d00f
Fetch file version from Nexus
All checks were successful
lint/clippy Checking for common mistakes and opportunities for code improvement
build/msvc Build for the target platform: msvc
build/linux Build for the target platform: linux
When importing an archive file downloaded from Nexus, the file name does
include a version field. But, presumably for compatibility reasons,
Nexus replaces special characters with `-`, so that this field doesn't
match common schemes like `1.0.0`.
So instead we use the also included update timestamp to find the
corresponding file info from Nexus and use the version data from that.

Closes #131.
2023-11-24 13:54:19 +01:00
0b3c92d19e
dtmm: Fetch mod image from Nexus
All checks were successful
lint/clippy Checking for common mistakes and opportunities for code improvement
build/msvc Build for the target platform: msvc
build/linux Build for the target platform: linux
Closes #129.
2023-11-24 13:06:55 +01:00
12e01075d9 Merge pull request 'Implement non-bundled mods' (#125) from feat/loose-files into master
Some checks are pending
build/linux Build for the target platform: linux
build/msvc Build for the target platform: msvc
Reviewed-on: #125
2023-11-24 11:52:47 +01:00
8ecca087de dtmm: Use dtmt.cfg for non-bundled mods
Closes #144.
2023-11-24 11:52:47 +01:00
845b0114bb Delay mod loading
The initial implementation of DML ended up loading mods quite late,
which did give it the benefit of all `Manager`s being available.
This change therefore moves mod loading until after those are
initialized.

But contrary to old DML, we still create a separate game state to make
sure the game doesn't advance until mods are loaded. This avoids race
conditions like the one where LogMeIn needs to come early in the load
order.
2023-11-24 11:52:47 +01:00
7a9b3aa561 Prevent excessive debug logs 2023-11-24 11:52:47 +01:00
3cbf383b18 Use version number from Nexus import
Non-bundled mods come without a `dtmt.cfg`, and therefore without a
version number. But we need a version number at import to compare to
for the Nexus update check.
2023-11-24 11:52:47 +01:00
a228ea4652 Use mod name from Nexus if necessary
Non-bundled mods come without `dtmt.cfg` and therefore no way to
provide a user friendly name. Similar to the other fields, use the one
from Nexus in that case.
2023-11-24 11:52:47 +01:00
6c94723995 Fix Nexusmods API key not being loaded from config 2023-11-24 11:52:47 +01:00
3af631348d Fix missing Mods.original_require 2023-11-24 11:52:47 +01:00
13e77a2097 Use template engine to build mod_data.lua
The string-building version became too complex to maintain properly.
2023-11-24 11:52:47 +01:00
15498cc2e0 Move deployment directory for legacy mods
This moves it back to its original place at `$game_dir/mods`.
2023-11-24 11:52:47 +01:00
bd6c236655 Implement deploying non-bundled mods
Closes #113.
2023-11-24 11:52:47 +01:00
e633a571b5 Apply clippy lints 2023-11-24 11:52:47 +01:00
871a54020e Apply formatting 2023-11-24 11:52:47 +01:00
1eae146721 Add mod config option for loose files
Just the field in the config file, for now.
2023-11-24 11:52:47 +01:00
f63dbd95a7 Merge pull request 'Filter file dialog error log' (#145) from issue/133 into master
Reviewed-on: #145
2023-11-24 11:51:23 +01:00
6ab514c428
dtmm: Filter file dialog error log
All checks were successful
lint/clippy Checking for common mistakes and opportunities for code improvement
build/msvc Build for the target platform: msvc
build/linux Build for the target platform: linux
Druid's implementation makes it so that cancelling the file dialog
logs an error tracing event.

Closes #133.
2023-11-24 11:07:40 +01:00
6f0fdc5086
dtmm: Document error dialog 2023-11-24 10:13:59 +01:00
de1bd64007 Merge pull request 'CI Improvements' (#143) from feat/ci into master
Reviewed-on: #143
2023-11-23 20:27:54 +01:00
fa3f517aed
Generate checksums for artifacts
All checks were successful
lint/clippy Checking for common mistakes and opportunities for code improvement
build/msvc Build for the target platform: msvc
build/linux Build for the target platform: linux
Closes #138.
2023-11-23 20:23:48 +01:00
0cb86efe91
Use correct owner for packages 2023-11-23 19:40:09 +01:00
ff98a4a511 Merge pull request 'CI Improvements' (#142) from issue/color-eyre into master
Reviewed-on: #142
2023-11-23 15:30:30 +01:00
92546f6f5e
Fix pipeline status
All checks were successful
lint/clippy Checking for common mistakes and opportunities for code improvement
build/msvc Build for the target platform: msvc
build/linux Build for the target platform: linux
Since the PR pipeline is not re-applied on new commits, the `pr.head.ref`
variable doesn't get updated, and isn't suitable for the status
reporting.
2023-11-23 15:23:40 +01:00
b86ea337d1
Fix build script 2023-11-23 15:23:02 +01:00
4c96bcf5ba
Improve CI log output
Some checks failed
lint/clippy Checking for common mistakes and opportunities for code improvement
build/linux Build for the target platform: linux
build/msvc Build for the target platform: msvc
2023-11-23 13:31:43 +01:00
d956e75146
Fix step names 2023-11-23 13:19:00 +01:00
96f3625b7a
Fix submodule refs
Some checks failed
build/msvc Build for the target platform: msvc
lint/clippy Checking for common mistakes and opportunities for code improvement
build/linux Build for the target platform: linux
2023-11-23 13:16:03 +01:00
dc80b5ffee Merge pull request 'CI improvements' (#141) from feat/ci into master
Reviewed-on: #141
2023-11-23 11:50:40 +01:00
edac52e73f
ci: Use proper resource for commit statuses 2023-11-23 11:48:18 +01:00
f30dc95385
ci: Use resource for Gitea package upload
Some checks are pending
test Testing the new resource type
lint/clippy Checking for common mistakes and opportunities for code improvement
build/msvc Build for the target platform: msvc
build/linux Build for the target platform: linux
2023-11-22 16:22:26 +01:00
f2e0b5e1fb Merge pull request 'Use exit status to determine LJD failure' (#140) from feat/ljd into master
Reviewed-on: #140
2023-11-17 15:56:29 +01:00
4ec44720b0
sdk: Don't fail decompilation on LJD error
All checks were successful
lint/clippy Checking for common mistakes and opportunities for code improvement
build/msvc Build for the target platform: msvc
build/linux Build for the target platform: linux
2023-11-17 15:10:20 +01:00
46a61a7473
Use exit status to determine LJD failure
All checks were successful
lint/clippy Checking for common mistakes and opportunities for code improvement
build/msvc Build for the target platform: msvc
build/linux Build for the target platform: linux
2023-11-17 09:58:53 +01:00
6eb3137429 Merge pull request 'Improve CI' (#128) from feat/ci into master
Reviewed-on: #128
2023-11-13 16:18:35 +01:00
c2cdeedb2c
ci: Add caches
All checks were successful
lint/clippy Checking for common mistakes and opportunities for code improvement
build/msvc Build for the target platform: msvc
build/linux Build for the target platform: linux
Closes #126.
2023-11-13 16:13:26 +01:00
a90614f2e9
ci: Implement uploading build artifacts
Closes #127.
2023-11-13 14:32:11 +01:00
91 changed files with 6254 additions and 3093 deletions

View file

@ -1,35 +1,7 @@
FROM dtmt-ci-base-linux
# Create dummy crates and copy their Cargo.toml, so that dependencies can be cached
RUN set -e; \
cargo new --bin crates/dtmt; \
cargo new --bin crates/dtmm; \
cargo new --lib lib/dtmt-shared; \
cargo new --lib lib/nexusmods; \
cargo new --lib lib/sdk; \
cargo new --lib lib/serde_sjson; \
cargo new --lib lib/ansi-parser
COPY Cargo.toml Cargo.lock /src/dtmt/
COPY crates/dtmt/Cargo.toml /src/dtmt/crates/dtmt/
COPY crates/dtmm/Cargo.toml /src/dtmt/crates/dtmm/
COPY lib/dtmt-shared/Cargo.toml /src/dtmt/lib/dtmt-shared/
COPY lib/nexusmods/Cargo.toml /src/dtmt/lib/nexusmods/
COPY lib/sdk/Cargo.toml /src/dtmt/lib/sdk/
COPY lib/serde_sjson/Cargo.toml /src/dtmt/lib/serde_sjson/
COPY lib/ansi-parser/Cargo.toml /src/dtmt/lib/ansi-parser/
# Crates with build scripts cannot be split that way, but they shouldn't change too often
COPY lib/luajit2-sys /src/dtmt/lib/luajit2-sys
COPY lib/oodle /src/dtmt/lib/oodle
# color-eyre needs to be copied, too, then, as it's used by `oodle`
COPY lib/color-eyre /src/dtmt/lib/color-eyre
COPY --from=dtmt-ci-base-linux /src/*.lib /src/dtmt/lib/oodle/
RUN cargo build --release --locked
RUN rm -r crates lib
COPY . /src/dtmt
COPY --from=dtmt-ci-base-linux /src/*.lib /src/*.so /src/dtmt/lib/oodle/
RUN cargo build --release --locked
RUN --mount=type=cache,id=cargo-registry,target=/cargo/registry \
--mount=type=cache,id=cargo-target,target=/src/dtmt/target \
cargo build --release --locked

View file

@ -1,13 +1,70 @@
# https://jake-shadle.github.io/xwin/
FROM dtmt-ci-base-linux
FROM debian:bullseye-slim as xwin
ENV KEYRINGS /usr/local/share/keyrings
ARG XWIN_VERSION=0.2.11
ARG XWIN_VERSION=0.5.2
ARG XWIN_PREFIX="xwin-$XWIN_VERSION-x86_64-unknown-linux-musl"
ADD https://github.com/Jake-Shadle/xwin/releases/download/$XWIN_VERSION/$XWIN_PREFIX.tar.gz /root/$XWIN_PREFIX.tar.gz
RUN set -eux; \
apt-get update; \
apt-get install --no-install-recommends -y \
tar \
; \
# Install xwin to cargo/bin via github release. Note you could also just use `cargo install xwin`.
tar -xzv -f /root/$XWIN_PREFIX.tar.gz -C /usr/bin --strip-components=1 $XWIN_PREFIX/xwin; \
apt-get remove -y --auto-remove; \
rm -rf \
/var/lib/apt/lists/* \
/root/$XWIN_PREFIX.tar.gz;
RUN set -eux; \
# Splat the CRT and SDK files to /xwin/crt and /xwin/sdk respectively
xwin \
--log-level debug \
--cache-dir /root/.xwin-cache \
--manifest-version 16 \
--accept-license \
splat \
--output /xwin; \
# Even though this build step only exists temporary, to copy the
# final data out of, it still generates a cache entry on the Docker host.
# And to keep that to a minimum, we still delete the stuff we don't need.
rm -rf /root/.xwin-cache;
FROM rust:slim-bullseye as linux
RUN set -eux; \
apt-get update; \
apt-get install --no-install-recommends -y \
build-essential \
cmake \
curl \
git \
gpg \
jq \
libatk1.0-dev \
libclang-13-dev \
libglib2.0-dev \
libgtk-3-dev \
libpango1.0-dev \
libssl-dev \
libzstd-dev \
pkg-config; \
apt-get remove -y --auto-remove; \
rm -rf /var/lib/apt/lists/*; \
rustup default nightly
WORKDIR /src/dtmt
COPY lib/oodle/*.so lib/oodle/*.a /src/
FROM linux as msvc
ARG LLVM_VERSION=18
ENV KEYRINGS /usr/local/share/keyrings
ADD https://apt.llvm.org/llvm-snapshot.gpg.key /root/llvm-snapshot.gpg.key
ADD https://dl.winehq.org/wine-builds/winehq.key /root/winehq.key
ADD https://github.com/Jake-Shadle/xwin/releases/download/$XWIN_VERSION/$XWIN_PREFIX.tar.gz /root/$XWIN_PREFIX.tar.gz
RUN set -eux; \
mkdir -p $KEYRINGS; \
@ -15,22 +72,22 @@ RUN set -eux; \
gpg --dearmor > $KEYRINGS/llvm.gpg < /root/llvm-snapshot.gpg.key; \
# wine
gpg --dearmor > $KEYRINGS/winehq.gpg < /root/winehq.key; \
echo "deb [signed-by=$KEYRINGS/llvm.gpg] http://apt.llvm.org/bullseye/ llvm-toolchain-bullseye-13 main" > /etc/apt/sources.list.d/llvm.list; \
echo "deb [signed-by=$KEYRINGS/llvm.gpg] http://apt.llvm.org/bullseye/ llvm-toolchain-bullseye-${LLVM_VERSION} main" > /etc/apt/sources.list.d/llvm.list; \
echo "deb [signed-by=$KEYRINGS/winehq.gpg] https://dl.winehq.org/wine-builds/debian/ bullseye main" > /etc/apt/sources.list.d/winehq.list; \
dpkg --add-architecture i386; \
apt-get update; \
apt-get install --no-install-recommends -y \
libclang-13-dev \
libclang-${LLVM_VERSION}-dev \
gcc-mingw-w64-x86-64 \
clang-13 \
llvm-13 \
lld-13 \
clang-${LLVM_VERSION} \
llvm-${LLVM_VERSION} \
lld-${LLVM_VERSION} \
winehq-staging \
tar; \
; \
# ensure that clang/clang++ are callable directly
ln -s clang-13 /usr/bin/clang && ln -s clang /usr/bin/clang++ && ln -s lld-13 /usr/bin/ld.lld; \
ln -s clang-${LLVM_VERSION} /usr/bin/clang && ln -s clang /usr/bin/clang++ && ln -s lld-${LLVM_VERSION} /usr/bin/ld.lld; \
# We also need to setup symlinks ourselves for the MSVC shims because they aren't in the debian packages
ln -s clang-13 /usr/bin/clang-cl && ln -s llvm-ar-13 /usr/bin/llvm-lib && ln -s lld-link-13 /usr/bin/lld-link; \
ln -s clang-${LLVM_VERSION} /usr/bin/clang-cl && ln -s llvm-ar-${LLVM_VERSION} /usr/bin/llvm-lib && ln -s lld-link-${LLVM_VERSION} /usr/bin/lld-link; \
# Verify the symlinks are correct
clang++ -v; \
ld.lld -v; \
@ -44,19 +101,15 @@ RUN set -eux; \
update-alternatives --install /usr/bin/ld ld /usr/bin/ld.lld 100; \
rustup target add x86_64-pc-windows-msvc; \
rustup component add rust-src; \
# Install xwin to cargo/bin via github release. Note you could also just use `cargo install xwin`.
tar -xzv -f /root/$XWIN_PREFIX.tar.gz -C /usr/local/cargo/bin --strip-components=1 $XWIN_PREFIX/xwin; \
# Splat the CRT and SDK files to /xwin/crt and /xwin/sdk respectively
xwin --accept-license splat --output /xwin; \
# Remove unneeded files to reduce image size
apt-get remove -y --auto-remove; \
rm -rf \
.xwin-cache \
/usr/local/cargo/bin/xwin \
/root/$XWIN_PREFIX.tar.gz \
/var/lib/apt/lists/* \
/root/*.key;
COPY lib/oodle/*.lib /src
COPY --from=xwin /xwin /xwin
# Note that we're using the full target triple for each variable instead of the
# simple CC/CXX/AR shorthands to avoid issues when compiling any C/C++ code for
# build dependencies that need to compile and execute in the host environment
@ -83,7 +136,3 @@ ENV CFLAGS_x86_64_pc_windows_msvc="$CL_FLAGS" \
# Run wineboot just to setup the default WINEPREFIX so we don't do it every
# container run
RUN wine wineboot --init
WORKDIR /src/dtmt
COPY *.lib /src

View file

@ -1,24 +0,0 @@
FROM rust:slim-bullseye
RUN set -eux; \
apt-get update; \
apt-get install --no-install-recommends -y \
build-essential \
curl \
gpg \
jq \
libatk1.0-dev \
libclang-13-dev \
libglib2.0-dev \
libgtk-3-dev \
libpango1.0-dev \
libssl-dev \
libzstd-dev \
pkg-config; \
apt-get remove -y --auto-remove; \
rm -rf /var/lib/apt/lists/*; \
rustup default nightly
WORKDIR /src/dtmt
COPY *.so *.a /src/

View file

@ -1,46 +0,0 @@
---
# The base pipeline that runs continuously, checks for branches and
# creates a new pipeline instance for each of them.
resource_types:
- name: gitea-pr
type: registry-image
source:
repository: registry.local:5000/gitea-pr
resources:
- name: repo-pr
type: gitea-pr
source:
access_token: ((gitea_api_key))
owner: ((owner))
repo: ((repo))
url: https://git.sclu1034.dev
- name: repo
type: git
source:
uri: https://git.sclu1034.dev/bitsquid_dt/dtmt
jobs:
- name: set-pipelines
plan:
- in_parallel:
- get: repo-pr
trigger: true
- get: repo
- load_var: prs
file: repo-pr/prs.json
- across:
- var: pr
values: ((.:prs))
set_pipeline: dtmt-pr
file: repo/.ci/pipelines/pr.yml
vars:
pr: ((.:pr))
gitea_api_key: ((gitea_api_key))
instance_vars:
pr: ((.:pr.number))

230
.ci/pipelines/base.yml Normal file
View file

@ -0,0 +1,230 @@
# yaml-language-server: $schema=https://raw.githubusercontent.com/cappyzawa/concourse-pipeline-jsonschema/master/concourse_jsonschema.json#/definitions/Config
---
# The actual CI pipeline that is run per branch
resource_types:
- name: gitea-package
type: registry-image
source:
repository: registry.local:5000/gitea-package
- name: gitea-status
type: registry-image
source:
repository: registry.local:5000/gitea-status
- name: gitea-pr
type: registry-image
source:
repository: registry.local:5000/gitea-pr
resources:
- name: repo
type: git
source:
uri: http://forgejo:3000/bitsquid_dt/dtmt
branch: master
- name: repo-pr
type: gitea-pr
source:
access_token: ((gitea_api_key))
owner: ((owner))
repo: ((repo))
url: https://git.sclu1034.dev
- name: gitea-package
type: gitea-package
source:
access_token: ((gitea_api_key))
url: http://forgejo:3000
owner: bitsquid_dt
type: generic
name: dtmt
- name: status-build-msvc
type: gitea-status
source:
access_token: ((gitea_api_key))
url: http://forgejo:3000
owner: bitsquid_dt
repo: dtmt
context: build/msvc
description: "Build for the target platform: msvc"
- name: status-build-linux
type: gitea-status
source:
access_token: ((gitea_api_key))
url: http://forgejo:3000
owner: bitsquid_dt
repo: dtmt
context: build/linux
description: "Build for the target platform: linux"
jobs:
- name: set-pipelines
plan:
- in_parallel:
- get: repo-pr
trigger: true
- get: repo
- load_var: prs
file: repo-pr/prs.json
- across:
- var: pr
values: ((.:prs))
set_pipeline: dtmt-pr
file: repo/.ci/pipelines/pr.yml
vars:
pr: ((.:pr))
gitea_api_key: ((gitea_api_key))
instance_vars:
number: ((.:pr.number))
- name: build-msvc
on_success:
put: state-success
resource: status-build-msvc
no_get: true
params:
state: success
sha: ((.:git_sha))
on_failure:
put: state-failure
resource: status-build-msvc
no_get: true
params:
state: failure
sha: ((.:git_sha))
plan:
- get: repo
trigger: true
- load_var: git_sha
file: repo/.git/ref
- put: state-pending
resource: status-build-msvc
no_get: true
params:
state: pending
sha: ((.:git_sha))
- task: build
file: repo/.ci/tasks/build.yml
vars:
pr: ""
target: msvc
- load_var: version_number
reveal: true
file: artifact/version
- put: package
resource: gitea-package
no_get: true
inputs:
- artifact
params:
version: ((.:version_number))
fail_fast: true
override: true
globs:
- artifact/*.exe
- artifact/*.exe.sha256
- put: package
resource: gitea-package
no_get: true
inputs:
- artifact
params:
version: master
fail_fast: true
override: true
globs:
- artifact/*.exe
- artifact/*.exe.sha256
- name: build-linux
on_success:
put: state-success
resource: status-build-linux
no_get: true
params:
state: success
sha: ((.:git_sha))
on_failure:
put: state-failure
resource: status-build-linux
no_get: true
params:
state: failure
sha: ((.:git_sha))
plan:
- get: repo
trigger: true
- load_var: git_sha
file: repo/.git/ref
- put: state-pending
resource: status-build-linux
no_get: true
params:
state: pending
sha: ((.:git_sha))
- task: build
file: repo/.ci/tasks/build.yml
vars:
pr: ""
target: linux
gitea_url: http://forgejo:3000
gitea_api_key: ((gitea_api_key))
- load_var: version_number
reveal: true
file: artifact/version
- put: package
resource: gitea-package
no_get: true
inputs:
- artifact
params:
version: ((.:version_number))
fail_fast: true
override: true
globs:
- artifact/dtmt
- artifact/dtmm
- artifact/dtmm.sha256
- artifact/dtmt.sha256
- put: package
resource: gitea-package
no_get: true
inputs:
- artifact
params:
version: master
fail_fast: true
override: true
globs:
- artifact/dtmt
- artifact/dtmm
- artifact/dtmm.sha256
- artifact/dtmt.sha256

View file

@ -1,51 +1,217 @@
# yaml-language-server: $schema=https://raw.githubusercontent.com/cappyzawa/concourse-pipeline-jsonschema/master/concourse_jsonschema.json#/definitions/Config
---
# The actual CI pipeline that is run per branch
resource_types:
- name: gitea-package
type: registry-image
source:
repository: registry.local:5000/gitea-package
- name: gitea-status
type: registry-image
source:
repository: registry.local:5000/gitea-status
resources:
- name: repo
type: git
source:
uri: https://git.sclu1034.dev/bitsquid_dt/dtmt
uri: http://forgejo:3000/bitsquid_dt/dtmt
branch: ((pr.head.ref))
- name: gitea-package
type: gitea-package
source:
access_token: ((gitea_api_key))
url: http://forgejo:3000
owner: bitsquid_dt
type: generic
name: dtmt
- name: pr-status-lint-clippy
type: gitea-status
source:
access_token: ((gitea_api_key))
url: http://forgejo:3000
owner: bitsquid_dt
repo: dtmt
context: lint/clippy
description: Checking for common mistakes and opportunities for code improvement
- name: pr-status-build-msvc
type: gitea-status
source:
access_token: ((gitea_api_key))
url: http://forgejo:3000
owner: bitsquid_dt
repo: dtmt
context: build/msvc
description: "Build for the target platform: msvc"
- name: pr-status-build-linux
type: gitea-status
source:
access_token: ((gitea_api_key))
url: http://forgejo:3000
owner: bitsquid_dt
repo: dtmt
context: build/linux
description: "Build for the target platform: linux"
jobs:
- name: clippy
on_success:
put: state-success
resource: pr-status-lint-clippy
no_get: true
params:
state: success
sha: ((.:git_sha))
on_failure:
put: state-failure
resource: pr-status-lint-clippy
no_get: true
params:
state: failure
sha: ((.:git_sha))
plan:
- get: repo
trigger: true
- load_var: ref
- load_var: git_sha
file: repo/.git/ref
- put: state-pending
resource: pr-status-lint-clippy
no_get: true
params:
state: pending
sha: ((.:git_sha))
- task: check
file: repo/.ci/tasks/clippy.yml
vars:
ref: ((.:ref))
gitea_api_key: ((gitea_api_key))
- name: build-msvc
on_success:
put: state-success
resource: pr-status-build-msvc
no_get: true
params:
state: success
sha: ((.:git_sha))
on_failure:
put: state-failure
resource: pr-status-build-msvc
no_get: true
params:
state: failure
sha: ((.:git_sha))
plan:
- get: repo
trigger: true
- load_var: ref
- load_var: git_sha
file: repo/.git/ref
- put: state-pending
resource: pr-status-build-msvc
no_get: true
params:
state: pending
sha: ((.:git_sha))
- task: build
file: repo/.ci/tasks/build.yml
vars:
target: msvc
output: artifact
ref: ((.:ref))
pr: ((pr))
gitea_url: http://forgejo:3000
gitea_api_key: ((gitea_api_key))
- load_var: version_number
reveal: true
file: artifact/version
- put: package
resource: gitea-package
no_get: true
inputs:
- artifact
params:
version: ((.:version_number))
fail_fast: true
override: true
globs:
- artifact/dtmt
- artifact/dtmm
- artifact/*.exe
- artifact/*.sha256
- name: build-linux
on_success:
put: state-success
resource: pr-status-build-linux
no_get: true
params:
state: success
sha: ((.:git_sha))
on_failure:
put: state-failure
resource: pr-status-build-linux
no_get: true
params:
state: failure
sha: ((.:git_sha))
plan:
- get: repo
trigger: true
- load_var: ref
- load_var: git_sha
file: repo/.git/ref
- put: state-pending
resource: pr-status-build-linux
no_get: true
params:
state: pending
sha: ((.:git_sha))
- task: build
file: repo/.ci/tasks/build.yml
vars:
target: linux
output: artifact
ref: ((.:ref))
pr: ((pr))
gitea_url: http://forgejo:3000
gitea_api_key: ((gitea_api_key))
- load_var: version_number
reveal: true
file: artifact/version
- put: package
resource: gitea-package
no_get: true
inputs:
- artifact
params:
version: ((.:version_number))
fail_fast: true
override: true
globs:
- artifact/dtmt
- artifact/dtmm
- artifact/*.exe
- artifact/*.sha256

View file

@ -1,27 +1,62 @@
#!/bin/sh
#!/bin/bash
set -eux
set -eu
if [ -n "$OUTPUT" ]; then
OUTPUT="$PWD/$OUTPUT"
else
OUTPUT=$(mktemp -d)
fi
title() {
printf "\033[1m%s\033[0m\n" "$1"
}
install_artifact() {
install -v -t "$OUTPUT/" "$1"
sha256sum "$1" | cut -d' ' -f1 > "$OUTPUT/$(basename "$1").sha256"
}
cd "repo"
PR=${PR:-}
if [ -n "$PR" ]; then
title "PR: $(echo "$PR" | jq '.number') - $(echo "$PR" | jq '.title')"
ref="pr-$(echo "$PR" | jq '.number')-$(git rev-parse --short "$(cat .git/ref || echo "HEAD")" 2>/dev/null || echo 'manual')"
elif [ -f ".git/branch"]; then
ref=$(cat .git/branch)-$(git rev-parse --short $ref)
else
ref=$(git rev-parse --short "$(cat .git/ref || echo "HEAD")")
fi
title "Version: '$ref'"
echo "$ref" > "$OUTPUT/version"
case "$TARGET" in
msvc)
cp /src/*.lib ./lib/oodle/
title "Building project for target $TARGET"
cargo build --color always --locked --release --target x86_64-pc-windows-msvc -Zbuild-std
if [ -d "$OUTPUT" ]; then
install -t "$OUTPUT/" target/x86_64-pc-windows-msvc/release/dtmt.exe
install -t "$OUTPUT/" target/x86_64-pc-windows-msvc/release/dtmm.exe
fi
title "Install artifacts"
install_artifact target/x86_64-pc-windows-msvc/release/dtmt.exe
install_artifact target/x86_64-pc-windows-msvc/release/dtmm.exe
;;
linux)
cp /src/*.a ./lib/oodle/
title "Building project for target $TARGET"
cargo build --color always --locked --profile release-lto
if [ -d "$OUTPUT" ]; then
install -t "$OUTPUT/" target/release/dtmt
install -t "$OUTPUT/" target/release/dtmm
fi
title "Installing artifacts"
install_artifact target/release-lto/dtmt
install_artifact target/release-lto/dtmm
;;
*)
echo "Env var 'TARGET' must either be 'msvc' or 'linux'. Got '$TARGET'." >&2
echo -e "\033[31;1mEnv var 'TARGET' must either be 'msvc' or 'linux'. Got '$TARGET'.\033[0m" >&2
exit 1
esac
title "Done"

View file

@ -1,7 +1,9 @@
# yaml-language-server: $schema=https://raw.githubusercontent.com/cappyzawa/concourse-pipeline-jsonschema/master/concourse_jsonschema.json#/definitions/TaskConfig
---
platform: linux
image_resource:
name: ctmt-bi-base-((target))
type: registry-image
source:
repository: registry.local:5000/dtmt-ci-base-((target))
@ -11,19 +13,17 @@ inputs:
- name: repo
outputs:
- name: ((output))
- name: artifact
caches:
- path: repo/target
- path: /usr/local/cargo/registry
params:
CI: true
CI: "true"
TARGET: ((target))
GITEA_API_KEY: ((gitea_api_key))
REF: ((ref))
OUTPUT: ((output))
PR: ((pr))
OUTPUT: artifact
run:
path: .ci/util/run.sh
dir: repo
args:
- .ci/tasks/build.sh
- build/((target))
- "Build for the target platform: ((target))"
path: repo/.ci/tasks/build.sh

View file

@ -1,7 +1,15 @@
#!/bin/sh
set -eux
set -eu
title() {
printf "\033[1m%s\033[0m\n" "$1"
}
title "Install clippy"
rustup component add clippy
title "Run clippy"
cargo clippy --color always --no-deps
title "Done"

View file

@ -1,7 +1,9 @@
# yaml-language-server: $schema=https://raw.githubusercontent.com/cappyzawa/concourse-pipeline-jsonschema/master/concourse_jsonschema.json#/definitions/TaskConfig
---
platform: linux
image_resource:
name: dtmt-ci-base-linux
type: registry-image
source:
repository: registry.local:5000/dtmt-ci-base-linux
@ -10,16 +12,15 @@ image_resource:
inputs:
- name: repo
caches:
- path: repo/target
- path: /usr/local/cargo/registry
params:
CI: true
CI: "true"
GITEA_API_KEY: ((gitea_api_key))
REF: ((ref))
run:
path: .ci/util/run.sh
path: .ci/tasks/clippy.sh
dir: repo
args:
- .ci/tasks/clippy.sh
- lint/clippy
- "Checking for common mistakes and opportunities for code improvement"

6
.gitattributes vendored Normal file
View file

@ -0,0 +1,6 @@
* text=auto
*.xcf filter=lfs diff=lfs merge=lfs -text
*.ico filter=lfs diff=lfs merge=lfs -text
*.png filter=lfs diff=lfs merge=lfs -text
*.jpg filter=lfs diff=lfs merge=lfs -text

1
.gitmodules vendored
View file

@ -7,6 +7,7 @@
[submodule "lib/color-eyre"]
path = lib/color-eyre
url = https://github.com/sclu1034/color-eyre.git
branch = "fork"
[submodule "lib/ansi-parser"]
path = lib/ansi-parser
url = https://gitlab.com/lschwiderski/ansi-parser.git

15
.renovaterc Normal file
View file

@ -0,0 +1,15 @@
{
"$schema": "https://docs.renovatebot.com/renovate-schema.json",
"extends": [
"config:recommended",
":combinePatchMinorReleases",
":enableVulnerabilityAlerts",
":rebaseStalePrs"
],
"prConcurrentLimit": 10,
"branchPrefix": "renovate/",
"baseBranches": [
"$default",
"/^release\\/.*/"
]
}

View file

@ -16,6 +16,12 @@
- dtmt: add utility to migrate mod projects
- dtmm: reset dtkit-patch installations
- sdk: implement decompiling Lua files
- dtmm: fetch cover image for Nexus mods
- dtmm: fetch file version for Nexus mods
- dtmm: handle `nxm://` URIs via IPC and import the corresponding mod
- dtmm: Add button to open mod on nexusmods.com
- dtmt: Implement commands to list bundles and contents
- dtmt: Implement command to search for files
=== Fixed

2008
Cargo.lock generated

File diff suppressed because it is too large Load diff

View file

@ -7,15 +7,57 @@ members = [
"lib/oodle",
"lib/sdk",
"lib/serde_sjson",
]
exclude = [
"lib/luajit2-sys",
"lib/color-eyre",
"lib/ansi-parser",
]
exclude = ["lib/color-eyre"]
[patch.crates-io]
[workspace.dependencies]
ansi-parser = "0.9.1"
ansi_term = "0.12.1"
async-recursion = "1.0.5"
bincode = "1.3.3"
bitflags = "2.5.0"
byteorder = "1.4.3"
clap = { version = "4.0.15", features = ["color", "derive", "std", "cargo", "string", "unicode"] }
cli-table = { version = "0.4.7", default-features = false, features = ["derive"] }
color-eyre = { path = "lib/color-eyre" }
ansi-parser = { path = "lib/ansi-parser" }
colors-transform = "0.2.11"
confy = "0.6.1"
csv-async = { version = "1.2.4", features = ["tokio", "serde"] }
druid = { version = "0.8", features = ["im", "serde", "image", "png", "jpeg", "bmp", "webp", "svg"] }
druid-widget-nursery = "0.1"
dtmt-shared = { path = "lib/dtmt-shared" }
fastrand = "2.1.0"
futures = "0.3.25"
futures-util = "0.3.24"
glob = "0.3.0"
interprocess = "2.1.0"
lazy_static = "1.4.0"
luajit2-sys = { path = "lib/luajit2-sys" }
minijinja = { version = "2.0.1", default-features = false }
nanorand = "0.7.0"
nexusmods = { path = "lib/nexusmods" }
notify = "8.0.0"
oodle = { path = "lib/oodle" }
open = "5.0.1"
path-clean = "1.0.1"
path-slash = "0.2.1"
pin-project-lite = "0.2.9"
promptly = "0.3.1"
sdk = { path = "lib/sdk" }
serde = { version = "1.0.152", features = ["derive", "rc"] }
serde_sjson = { path = "lib/serde_sjson" }
steamlocate = "2.0.0-beta.2"
strip-ansi-escapes = "0.2.0"
time = { version = "0.3.20", features = ["serde", "serde-well-known", "local-offset", "formatting", "macros"] }
tokio = { version = "1.23.0", features = ["rt-multi-thread", "fs", "process", "macros", "tracing", "io-util", "io-std"] }
tokio-stream = { version = "0.1.12", features = ["fs", "io-util"] }
tracing = { version = "0.1.37", features = ["async-await"] }
tracing-error = "0.2.0"
tracing-subscriber = { version = "0.3.16", features = ["env-filter"] }
usvg = "0.25.0"
zip = { version = "2.1.3", default-features = false, features = ["deflate", "bzip2", "zstd", "time"] }
[profile.dev.package.backtrace]
opt-level = 3
@ -29,3 +71,9 @@ strip = "debuginfo"
[profile.release-lto]
inherits = "release"
lto = true
[profile.perf]
inherits = "release"
strip = false
lto = true
debug = "line-tables-only"

View file

@ -1,3 +1,13 @@
set positional-arguments
fly_target := "main"
build-perf-dtmt:
cargo build --profile perf --bin dtmt
perf-dtmt *args='': build-perf-dtmt
perf record --call-graph dwarf ./target/perf/dtmt "$@"
ci-build: ci-build-msvc ci-build-linux
ci-build-msvc:
@ -14,14 +24,36 @@ build-image-msvc:
build-image-linux:
docker build -f .ci/Dockerfile.linux .
ci-image: ci-image-msvc ci-image-linux
ci-image-msvc: ci-image-linux
docker build -t dtmt-ci-base-msvc -f .ci/image/Dockerfile.msvc .ci/image
ci-image:
# The MSVC image depends on the Linux image. So by building that first,
# we actually build both, and cache them, so that "building" the
# Linux image afterwards merely needs to pull the cache.
docker build --target msvc -t dtmt-ci-base-msvc -f .ci/image/Dockerfile .
docker build --target linux -t dtmt-ci-base-linux -f .ci/image/Dockerfile .
docker tag dtmt-ci-base-msvc registry.sclu1034.dev/dtmt-ci-base-msvc
docker push registry.sclu1034.dev/dtmt-ci-base-msvc
ci-image-linux:
docker build -t dtmt-ci-base-linux -f .ci/image/Dockerfile.linux .ci/image
docker tag dtmt-ci-base-linux registry.sclu1034.dev/dtmt-ci-base-linux
docker push registry.sclu1034.dev/dtmt-ci-base-msvc
docker push registry.sclu1034.dev/dtmt-ci-base-linux
set-base-pipeline:
fly -t {{fly_target}} set-pipeline \
--pipeline dtmt \
--config .ci/pipelines/base.yml \
-v gitea_api_key=${GITEA_API_KEY} \
-v owner=bitsquid_dt \
-v repo=dtmt
set-pr-pipeline pr:
curl \
-H "Authorization: ${GITEA_API_KEY}" \
-H 'Accept: application/json' \
'https://git.sclu1034.dev/api/v1/repos/bitsquid_dt/dtmt/pulls/{{pr}}' \
| yq -y '.' - > 'pr-{{pr}}.yaml'
fly -t main set-pipeline \
--pipeline dtmt-pr \
--config .ci/pipelines/pr.yml \
-v gitea_api_key=${GITEA_API_KEY} \
-i number={{pr}} \
-y branch="$(yq -y '.head.ref' 'pr-{{pr}}.yaml')" \
-y pr="$(cat 'pr-{{pr}}.yaml')"

View file

@ -2,34 +2,48 @@
name = "dtmm"
version = "0.1.0"
edition = "2021"
authors = ["Lucas Schwiderski <lucas@lschwiderski.de>"]
description = "DTMM is a GUI application to install and manage mods for the game."
documentation = "https://git.sclu1034.dev/bitsquid_dt/dtmt/wiki"
repository = "https://git.sclu1034.dev/bitsquid_dt/dtmt"
homepage = "https://git.sclu1034.dev/bitsquid_dt/dtmt"
license-file = "LICENSE"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
bitflags = "1.3.2"
clap = { version = "4.0.15", features = ["color", "derive", "std", "cargo", "string", "unicode"] }
color-eyre = "0.6.2"
confy = "0.5.1"
druid = { version = "0.8", features = ["im", "serde", "image", "png", "jpeg", "bmp", "webp", "svg"] }
dtmt-shared = { path = "../../lib/dtmt-shared", version = "*" }
futures = "0.3.25"
oodle = { path = "../../lib/oodle", version = "*" }
sdk = { path = "../../lib/sdk", version = "*" }
nexusmods = { path = "../../lib/nexusmods", version = "*" }
serde_sjson = { path = "../../lib/serde_sjson", version = "*" }
serde = { version = "1.0.152", features = ["derive", "rc"] }
tokio = { version = "1.23.0", features = ["rt", "fs", "tracing", "sync"] }
tracing = "0.1.37"
tracing-error = "0.2.0"
tracing-subscriber = { version = "0.3.16", features = ["env-filter"] }
zip = "0.6.4"
tokio-stream = { version = "0.1.12", features = ["fs"] }
path-slash = "0.2.1"
time = { version = "0.3.20", features = ["serde", "serde-well-known", "local-offset"] }
strip-ansi-escapes = "0.1.1"
lazy_static = "1.4.0"
colors-transform = "0.2.11"
usvg = "0.25.0"
druid-widget-nursery = "0.1"
ansi-parser = "0.8.0"
string_template = "0.2.1"
ansi-parser = { workspace = true }
async-recursion = { workspace = true }
bincode = { workspace = true }
bitflags = { workspace = true }
clap = { workspace = true }
color-eyre = { workspace = true }
colors-transform = { workspace = true }
confy = { workspace = true }
druid = { workspace = true }
druid-widget-nursery = { workspace = true }
dtmt-shared = { workspace = true }
futures = { workspace = true }
interprocess = { workspace = true }
lazy_static = { workspace = true }
luajit2-sys = { workspace = true }
minijinja = { workspace = true }
nexusmods = { workspace = true }
oodle = { workspace = true }
open = { workspace = true }
path-slash = { workspace = true }
sdk = { workspace = true }
serde = { workspace = true }
serde_sjson = { workspace = true }
strip-ansi-escapes = { workspace = true }
time = { workspace = true }
tokio = { workspace = true }
tokio-stream = { workspace = true }
tracing = { workspace = true }
tracing-error = { workspace = true }
tracing-subscriber = { workspace = true }
usvg = { workspace = true }
zip = { workspace = true }
[build-dependencies]
winres = "0.1.12"

BIN
crates/dtmm/assets/DTMM_logo.xcf (Stored with Git LFS) Normal file

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crates/dtmm/assets/DTMM_logo_256.png (Stored with Git LFS) Normal file

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crates/dtmm/assets/DTMM_logo_48.png (Stored with Git LFS) Normal file

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crates/dtmm/assets/DTMM_logo_64.png (Stored with Git LFS) Normal file

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crates/dtmm/assets/DTMM_logo_border.png (Stored with Git LFS) Normal file

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crates/dtmm/assets/DTMM_logo_faint_glow.png (Stored with Git LFS) Normal file

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crates/dtmm/assets/DTMM_logo_small.png (Stored with Git LFS) Normal file

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View file

@ -0,0 +1,11 @@
[Desktop Entry]
Name=DTMM
GenericName=Mod Manager
Comment=A graphical mod manager for Warhammer 40,000: Darktide
Exec=dtmm %u
Type=Application
Keywords=Mod;
StartupNotify=true
Categories=Utility;
MimeType=x-scheme-handler/nxm;
Icon=dtmm

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crates/dtmm/assets/dtmm.ico (Stored with Git LFS) Normal file

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@ -0,0 +1,70 @@
local StateGame = require("scripts/game_states/state_game")
local StateSplash = require("scripts/game_states/game/state_splash")
local GameStateMachine = require("scripts/foundation/utilities/game_state_machine")
local function hook(obj, fn_name, cb)
local orig = obj[fn_name]
obj[fn_name] = function(...)
return cb(orig, ...)
end
end
function init(mod_data, boot_gui)
local ModLoader = require("scripts/mods/mod_loader")
local mod_loader = ModLoader:new(mod_data, boot_gui)
-- The mod loader needs to remain active during game play, to
-- enable reloads
hook(StateGame, "update", function(func, dt, ...)
mod_loader:update(dt)
return func(dt, ...)
end)
-- Skip splash view
hook(StateSplash, "on_enter", function(func, self, ...)
local result = func(self, ...)
self._should_skip = true
self._continue = true
return result
end)
-- Trigger state change events
hook(GameStateMachine, "_change_state", function(func, self, ...)
local old_state = self._state
local old_state_name = old_state and self:current_state_name()
if old_state_name then
mod_loader:on_game_state_changed("exit", old_state_name, old_state)
end
local result = func(self, ...)
local new_state = self._state
local new_state_name = new_state and self:current_state_name()
if new_state_name then
mod_loader:on_game_state_changed("enter", new_state_name, new_state)
end
return result
end)
-- Trigger ending state change event
hook(GameStateMachine, "destroy", function(func, self, ...)
local old_state = self._state
local old_state_name = old_state and self:current_state_name()
if old_state_name then
mod_loader:on_game_state_changed("exit", old_state_name)
end
return func(self, ...)
end)
return mod_loader
end
return init

View file

@ -0,0 +1,28 @@
return {
{% for mod in mods %}
{
id = "{{ mod.id }}",
name = "{{ mod.name }}",
bundled = {{ mod.bundled }},
version = {{ mod.version }},
packages = {
{% for pkg in mod.packages %}
"{{ pkg }}",
{% endfor %}
},
run = function()
{% if mod.data is none %}
return dofile("{{ mod.init }}")
{% else %}
new_mod("{{ mod.id }}", {
mod_script = "{{ mod.init }}",
mod_data = "{{ mod.data }}",
{% if not mod.localization is none %}
mod_localization = "{{ mod.localization }}",
{% endif %}
})
{% endif %}
end,
},
{% endfor %}
}

View file

@ -0,0 +1,412 @@
-- Copyright on this file is owned by Fatshark.
-- It is extracted, used and modified with permission only for
-- the purpose of loading mods within Warhammer 40,000: Darktide.
local ModLoader = class("ModLoader")
local table_unpack = table.unpack or unpack
local table_pack = table.pack or pack
local ScriptGui = require("scripts/foundation/utilities/script_gui")
local FONT_MATERIAL = "content/ui/fonts/arial"
local LOG_LEVELS = {
spew = 4,
info = 3,
warning = 2,
error = 1
}
local DEFAULT_SETTINGS = {
log_level = LOG_LEVELS.error,
developer_mode = false
}
local Keyboard = Keyboard
local BUTTON_INDEX_R = Keyboard.button_index("r")
local BUTTON_INDEX_LEFT_SHIFT = Keyboard.button_index("left shift")
local BUTTON_INDEX_LEFT_CTRL = Keyboard.button_index("left ctrl")
ModLoader.init = function(self, mod_data, boot_gui)
table.dump(mod_data, nil, 5, function(...) Log.info("ModLoader", ...) end)
self._mod_data = mod_data
self._gui = boot_gui
self._settings = Application.user_setting("mod_settings") or DEFAULT_SETTINGS
self._mods = {}
self._num_mods = nil
self._chat_print_buffer = {}
self._reload_data = {}
self._ui_time = 0
self._state = "scanning"
end
ModLoader.developer_mode_enabled = function(self)
return self._settings.developer_mode
end
ModLoader.set_developer_mode = function(self, enabled)
self._settings.developer_mode = enabled
end
ModLoader._draw_state_to_gui = function(self, gui, dt)
local state = self._state
local t = self._ui_time + dt
self._ui_time = t
local status_str = "Loading mods"
if state == "scanning" then
status_str = "Scanning for mods"
elseif state == "loading" or state == "initializing" then
local mod = self._mods[self._mod_load_index]
status_str = string.format("Loading mod %q", mod.name)
end
local msg = status_str .. string.rep(".", (2 * t) % 4)
ScriptGui.text(gui, msg, FONT_MATERIAL, 25, Vector3(20, 30, 1), Color.white())
end
ModLoader.remove_gui = function(self)
self._gui = nil
end
ModLoader.mod_data = function(self, id)
-- Since this primarily exists for DMF,
-- we can optimize the search for its use case of looking for the
-- mod currently being loaded
local mod_data = self._mods[self._mod_load_index]
if mod_data.id ~= id then
mod_data = nil
for _, v in ipairs(self._mods) do
if v.id == id then
mod_data = v
end
end
end
return mod_data
end
ModLoader._check_reload = function()
return Keyboard.pressed(BUTTON_INDEX_R) and
Keyboard.button(BUTTON_INDEX_LEFT_SHIFT) +
Keyboard.button(BUTTON_INDEX_LEFT_CTRL) == 2
end
ModLoader.update = function(self, dt)
local chat_print_buffer = self._chat_print_buffer
local num_delayed_prints = #chat_print_buffer
if num_delayed_prints > 0 and Managers.chat then
for i = 1, num_delayed_prints, 1 do
-- TODO: Use new chat system
-- Managers.chat:add_local_system_message(1, chat_print_buffer[i], true)
chat_print_buffer[i] = nil
end
end
local old_state = self._state
if self._settings.developer_mode and self:_check_reload() then
self._reload_requested = true
end
if self._reload_requested and old_state == "done" then
self:_reload_mods()
end
if old_state == "done" then
self:_run_callbacks("update", dt)
elseif old_state == "scanning" then
Log.info("ModLoader", "Scanning for mods")
self:_build_mod_table()
self._state = self:_load_mod(1)
self._ui_time = 0
elseif old_state == "loading" then
local handle = self._loading_resource_handle
if ResourcePackage.has_loaded(handle) then
ResourcePackage.flush(handle)
local mod = self._mods[self._mod_load_index]
local next_index = mod.package_index + 1
local mod_data = mod.data
if next_index <= #mod_data.packages then
self:_load_package(mod, next_index)
else
self._state = "initializing"
end
end
elseif old_state == "initializing" then
local mod = self._mods[self._mod_load_index]
local mod_data = mod.data
Log.info("ModLoader", "Initializing mod %q", mod.name)
mod.state = "running"
local ok, object = xpcall(mod_data.run, function(err)
if type(err) == "string" then
return err .. "\n" .. Script.callstack()
else
return err
end
end)
if not ok then
if object.error then
object = string.format(
"%s\n<<Lua Stack>>\n%s\n<</Lua Stack>>\n<<Lua Locals>>\n%s\n<</Lua Locals>>\n<<Lua Self>>\n%s\n<</Lua Self>>",
object.error, object.traceback, object.locals, object.self)
end
Log.error("ModLoader", "Failed 'run' for %q: %s", mod.name, object)
end
mod.object = object or {}
self:_run_callback(mod, "init", self._reload_data[mod.id])
Log.info("ModLoader", "Finished loading %q", mod.name)
self._state = self:_load_mod(self._mod_load_index + 1)
end
local gui = self._gui
if gui then
self:_draw_state_to_gui(gui, dt)
end
if old_state ~= self._state then
Log.info("ModLoader", "%s -> %s", old_state, self._state)
end
end
ModLoader.all_mods_loaded = function(self)
return self._state == "done"
end
ModLoader.destroy = function(self)
self:_run_callbacks("on_destroy")
self:unload_all_mods()
end
ModLoader._run_callbacks = function(self, callback_name, ...)
for i = 1, self._num_mods, 1 do
local mod = self._mods[i]
if mod and not mod.callbacks_disabled then
self:_run_callback(mod, callback_name, ...)
end
end
end
ModLoader._run_callback = function(self, mod, callback_name, ...)
local object = mod.object
local cb = object[callback_name]
if not cb then
return
end
local args = table_pack(...)
local success, val = xpcall(
function() return cb(object, table_unpack(args)) end,
function(err)
if type(err) == "string" then
return err .. "\n" .. Script.callstack()
else
return err
end
end
)
if success then
return val
else
Log.error("ModLoader", "Failed to run callback %q for mod %q with id %q. Disabling callbacks until reload.",
callback_name, mod.name, mod.id)
if val.error then
Log.error("ModLoader",
"Error: %s\n<<Lua Stack>>\n%s<</Lua Stack>>\n<<Lua Locals>>\n%s<</Lua Locals>>\n<<Lua Self>>\n%s<</Lua Self>>",
val.error, val.traceback, val.locals, val.self)
else
Log.error("ModLoader", "Error: %s", val or "[unknown error]")
end
mod.callbacks_disabled = true
end
end
ModLoader._start_scan = function(self)
Log.info("ModLoader", "Starting mod scan")
self._state = "scanning"
end
ModLoader._build_mod_table = function(self)
fassert(table.is_empty(self._mods), "Trying to add mods to non-empty mod table")
for i, mod_data in ipairs(self._mod_data) do
Log.info(
"ModLoader",
"mods[%d] = id=%q | name=%q | version=%q | bundled=%s",
i,
mod_data.id,
mod_data.name,
mod_data.version,
tostring(mod_data.bundled)
)
self._mods[i] = {
id = mod_data.id,
state = "not_loaded",
callbacks_disabled = false,
name = mod_data.name,
loaded_packages = {},
packages = mod_data.packages,
data = mod_data,
bundled = mod_data.bundled or false,
}
end
self._num_mods = #self._mods
Log.info("ModLoader", "Found %i mods", self._num_mods)
end
ModLoader._load_mod = function(self, index)
self._ui_time = 0
local mods = self._mods
local mod = mods[index]
if not mod then
table.clear(self._reload_data)
return "done"
end
Log.info("ModLoader", "Loading mod %q", mod.id)
mod.state = "loading"
Crashify.print_property(string.format("Mod:%s", mod.name), true)
self._mod_load_index = index
if mod.bundled and mod.packages[1] then
self:_load_package(mod, 1)
return "loading"
else
return "initializing"
end
end
ModLoader._load_package = function(self, mod, index)
mod.package_index = index
local package_name = mod.packages[index]
if not package_name then
return
end
Log.info("ModLoader", "Loading package %q", package_name)
local resource_handle = Application.resource_package(package_name)
self._loading_resource_handle = resource_handle
ResourcePackage.load(resource_handle)
table.insert(mod.loaded_packages, resource_handle)
end
ModLoader.unload_all_mods = function(self)
if self._state ~= "done" then
Log.error("ModLoader", "Mods can't be unloaded, mod state is not \"done\". current: %q", self._state)
return
end
Log.info("ModLoader", "Unload all mod packages")
for i = self._num_mods, 1, -1 do
local mod = self._mods[i]
if mod then
self:unload_mod(i)
end
self._mods[i] = nil
end
self._num_mods = nil
self._state = "unloaded"
end
ModLoader.unload_mod = function(self, index)
local mod = self._mods[index]
if mod then
Log.info("ModLoader", "Unloading %q.", mod.name)
for _, handle in ipairs(mod.loaded_packages) do
ResourcePackage.unload(handle)
Application.release_resource_package(handle)
end
mod.state = "not_loaded"
else
Log.error("ModLoader", "Mod index %i can't be unloaded, has not been loaded", index)
end
end
ModLoader._reload_mods = function(self)
Log.info("ModLoader", "reloading mods")
for i = 1, self._num_mods, 1 do
local mod = self._mods[i]
if mod and mod.state == "running" then
Log.info("ModLoader", "reloading %s", mod.name)
self._reload_data[mod.id] = self:_run_callback(mod, "on_reload")
else
Log.info("ModLoader", "not reloading mod, state: %s", mod.state)
end
end
self:unload_all_mods()
self:_start_scan()
self._reload_requested = false
end
ModLoader.on_game_state_changed = function(self, status, state_name, state_object)
if self._state == "done" then
self:_run_callbacks("on_game_state_changed", status, state_name, state_object)
else
Log.warning("ModLoader", "Ignored on_game_state_changed call due to being in state %q", self._state)
end
end
ModLoader.print = function(self, level, str, ...)
local f = Log[level]
if f then
f("ModLoader", str, ...)
else
local message = string.format("[ModLoader][" .. level .. "] " .. str, ...)
local log_level = LOG_LEVELS[level] or 99
if log_level <= 2 then
print(message)
end
end
end
return ModLoader

View file

@ -11,108 +11,15 @@ local log = function(category, format, ...)
end
end
-- Patch `GameStateMachine.init` to add our own state for loading mods.
-- In the future, Fatshark might provide us with a dedicated way to do this.
local function patch_mod_loading_state()
local StateBootSubStateBase = require("scripts/game_states/boot/state_boot_sub_state_base")
-- A necessary override.
-- The original does not proxy `dt` to `_state_update`, but we need that.
StateBootSubStateBase.update = function(self, dt)
local done, error = self:_state_update(dt)
local params = self._params
if error then
return StateError, { error }
elseif done then
local next_index = params.sub_state_index + 1
params.sub_state_index = next_index
local next_state_data = params.states[next_index]
if next_state_data then
return next_state_data[1], self._params
else
self._parent:sub_states_done()
end
end
end
local StateBootLoadMods = class("StateBootLoadMods", "StateBootSubStateBase")
StateBootLoadMods.on_enter = function(self, parent, params)
log("StateBootLoadMods", "Entered")
StateBootLoadMods.super.on_enter(self, parent, params)
local state_params = self:_state_params()
local package_manager = state_params.package_manager
self._state = "load_package"
self._package_manager = package_manager
self._package_handles = {
["packages/mods"] = package_manager:load("packages/mods", "StateBootLoadMods", nil),
["packages/dml"] = package_manager:load("packages/dml", "StateBootLoadMods", nil),
}
end
StateBootLoadMods._state_update = function(self, dt)
local state = self._state
local package_manager = self._package_manager
if state == "load_package" and package_manager:update() then
log("StateBootLoadMods", "Packages loaded, loading mods")
self._state = "load_mods"
local ModLoader = require("scripts/mods/dml/init")
local mod_data = require("scripts/mods/mod_data")
local mod_loader = ModLoader:new(mod_data, self._parent:gui())
self._mod_loader = mod_loader
Managers.mod = mod_loader
elseif state == "load_mods" and self._mod_loader:update(dt) then
log("StateBootLoadMods", "Mods loaded, exiting")
return true, false
end
return false, false
end
local GameStateMachine = require("scripts/foundation/utilities/game_state_machine")
local patched = false
local GameStateMachine_init = GameStateMachine.init
GameStateMachine.init = function(self, parent, start_state, params, ...)
if not patched then
log("mod_main", "Injecting mod loading state")
patched = true
-- Hardcoded position after `StateRequireScripts`.
-- We do want to wait until then, so that most of the game's core
-- systems are at least loaded and can be hooked, even if they aren't
-- running, yet.
local pos = 4
table.insert(params.states, pos, {
StateBootLoadMods,
{
package_manager = params.package_manager,
},
})
end
GameStateMachine_init(self, parent, start_state, params, ...)
end
log("mod_main", "Mod patching complete")
end
log("mod_main", "Initializing mods...")
log("mod_main", "[DTMM] Deployment data:\n{{ deployment_info }}")
local require_store = {}
-- This token is treated as a string template and filled by DTMM during deployment.
-- This allows hiding unsafe I/O functions behind a setting.
-- It's also a valid table definition, thereby degrading gracefully when not replaced.
local is_io_enabled = { { is_io_enabled } } -- luacheck: ignore 113
-- When not replaced, it's also a valid table definition, thereby degrading gracefully.
local is_io_enabled = {{ is_io_enabled }} -- luacheck: ignore 113
local lua_libs = {
debug = debug,
os = {
@ -138,7 +45,8 @@ Mods = {
-- Fatshark's code scrubs them.
-- The loader can then decide to pass them on to mods, or ignore them
lua = setmetatable({}, { __index = lua_libs }),
require_store = require_store
require_store = require_store,
original_require = require,
}
local can_insert = function(filepath, new_result)
@ -198,6 +106,102 @@ end
require("scripts/main")
log("mod_main", "'scripts/main' loaded")
-- We need to inject two states into two different state machines:
-- First, we inject one into the `"Main"` state machine at a specific location, so that we're
-- still early in the process, but right after `StateRequireScripts` where most game files
-- are already available to `require` and hook.
-- This is where the `ModLoader` is created initially.
-- Then, we inject into the very first position of the `"Game"` state machine. This runs right
-- after `StateGame._init_managers`, at which point all the parts needed for DMF and other mods
-- have been initialized.
-- This is where `ModLoader` will finally start loading mods.
local function patch_mod_loading_state()
local StateBootLoadDML = class("StateBootLoadDML", "StateBootSubStateBase")
local StateGameLoadMods = class("StateGameLoadMods")
StateBootLoadDML.on_enter = function(self, parent, params)
log("StateBootLoadDML", "Entered")
StateBootLoadDML.super.on_enter(self, parent, params)
local state_params = self:_state_params()
local package_manager = state_params.package_manager
self._package_manager = package_manager
self._package_handles = {
["packages/mods"] = package_manager:load("packages/mods", "StateBootLoadDML", nil),
}
end
StateBootLoadDML._state_update = function(self, _)
local package_manager = self._package_manager
if package_manager:update() then
local mod_data = require("scripts/mods/mod_data")
local create_mod_loader = require("scripts/mods/init")
local mod_loader = create_mod_loader(mod_data)
Managers.mod = mod_loader
log("StateBootLoadDML", "DML loaded, exiting")
return true, false
end
return false, false
end
function StateGameLoadMods:on_enter(_, params)
log("StateGameLoadMods", "Entered")
self._next_state = require("scripts/game_states/game/state_splash")
self._next_state_params = params
end
function StateGameLoadMods:update(_)
-- We're relying on the fact that DML internally makes sure
-- that `Managers.mod:update()` is being called appropriately.
-- The implementation as of this writing is to hook `StateGame.update`.
if Managers.mod:all_mods_loaded() then
Log.info("StateGameLoadMods", "Mods loaded, exiting")
return self._next_state, self._next_state_params
end
end
local GameStateMachine = require("scripts/foundation/utilities/game_state_machine")
local GameStateMachine_init = GameStateMachine.init
GameStateMachine.init = function(self, parent, start_state, params, creation_context, state_change_callbacks, name)
if name == "Main" then
log("mod_main", "Injecting StateBootLoadDML")
-- Hardcoded position after `StateRequireScripts`.
-- We need to wait until then to even begin most of our stuff,
-- so that most of the game's core systems are at least loaded and can be hooked,
-- even if they aren't running, yet.
local pos = 4
table.insert(params.states, pos, {
StateBootLoadDML,
{
package_manager = params.package_manager,
},
})
GameStateMachine_init(self, parent, start_state, params, creation_context, state_change_callbacks, name)
elseif name == "Game" then
log("mod_main", "Injection StateGameLoadMods")
-- The second time around, we want to be the first, so we pass our own
-- 'start_state'.
-- We can't just have the state machine be initialized and then change its `_next_state`, as by the end of
-- `init`, a bunch of stuff will already be initialized.
GameStateMachine_init(self, parent, StateGameLoadMods, params, creation_context, state_change_callbacks, name)
-- And since we're done now, we can revert the function to its original
GameStateMachine.init = GameStateMachine_init
else
-- In all other cases, simply call the original
GameStateMachine_init(self, parent, start_state, params, creation_context, state_change_callbacks, name)
end
end
end
-- Override `init` to run our injection
function init()
patch_mod_loading_state()
@ -208,3 +212,5 @@ function init()
Main:init()
end
-- vim: ft=lua

View file

@ -0,0 +1,8 @@
<svg xmlns="http://www.w3.org/2000/svg" class="icon icon-tabler icon-tabler-cloud-download" width="24" height="24" viewBox="0 0 24 24" stroke-width="2" stroke="currentColor" fill="none" stroke-linecap="round" stroke-linejoin="round">
<path stroke="none" d="M0 0h24v24H0z" fill="none"/>
<path d="M19 18a3.5 3.5 0 0 0 0 -7h-1a5 4.5 0 0 0 -11 -2a4.6 4.4 0 0 0 -2.1 8.4" />
<path d="M12 13l0 9" />
<path d="M9 19l3 3l3 -3" />
</svg>

After

Width:  |  Height:  |  Size: 439 B

7
crates/dtmm/build.rs Normal file
View file

@ -0,0 +1,7 @@
fn main() {
if cfg!(target_os = "windows") {
let mut res = winres::WindowsResource::new();
res.set_icon("assets/dtmm.ico");
res.compile().unwrap();
}
}

View file

@ -1,18 +1,17 @@
use std::collections::HashMap;
use std::io::{Cursor, ErrorKind, Read};
use std::io::ErrorKind;
use std::path::{Path, PathBuf};
use std::sync::Arc;
use color_eyre::eyre::{self, Context};
use color_eyre::{Help, Report, Result};
use druid::im::Vector;
use druid::{FileInfo, ImageBuf};
use druid::ImageBuf;
use dtmt_shared::ModConfig;
use nexusmods::Api as NexusApi;
use tokio::fs::{self, DirEntry, File};
use tokio_stream::wrappers::ReadDirStream;
use tokio_stream::StreamExt;
use zip::ZipArchive;
use crate::state::{ActionState, InitialLoadResult, ModInfo, ModOrder, NexusInfo, PackageInfo};
use crate::util;
@ -20,161 +19,6 @@ use crate::util::config::{ConfigSerialize, LoadOrderEntry};
use super::read_sjson_file;
#[tracing::instrument(skip(state))]
pub(crate) async fn import_mod(state: ActionState, info: FileInfo) -> Result<ModInfo> {
let data = fs::read(&info.path)
.await
.wrap_err_with(|| format!("Failed to read file {}", info.path.display()))?;
let data = Cursor::new(data);
let nexus = if let Some((_, id, _, _)) = info
.path
.file_name()
.and_then(|s| s.to_str())
.and_then(NexusApi::parse_file_name)
{
if !state.nexus_api_key.is_empty() {
let api = NexusApi::new(state.nexus_api_key.to_string())?;
let mod_info = api
.mods_id(id)
.await
.wrap_err_with(|| format!("Failed to query mod {} from Nexus", id))?;
Some(NexusInfo::from(mod_info))
} else {
None
}
} else {
None
};
let mut archive = ZipArchive::new(data).wrap_err("Failed to open ZIP archive")?;
if tracing::enabled!(tracing::Level::DEBUG) {
let names = archive.file_names().fold(String::new(), |mut s, name| {
s.push('\n');
s.push_str(name);
s
});
tracing::debug!("Archive contents:{}", names);
}
let dir_name = {
let f = archive.by_index(0).wrap_err("Archive is empty")?;
if !f.is_dir() {
let err = eyre::eyre!("archive does not have a top-level directory");
return Err(err).with_suggestion(|| "Use 'dtmt build' to create the mod archive.");
}
let name = f.name();
// The directory name is returned with a trailing slash, which we don't want
name[..(name.len().saturating_sub(1))].to_string()
};
tracing::info!("Importing mod {}", dir_name);
let names: Vec<_> = archive.file_names().map(|s| s.to_string()).collect();
let mod_cfg: ModConfig = {
let name = names
.iter()
.find(|name| name.ends_with("dtmt.cfg"))
.ok_or_else(|| eyre::eyre!("archive does not contain mod config"))?;
let mut f = archive
.by_name(name)
.wrap_err("Failed to read mod config from archive")?;
let mut buf = Vec::with_capacity(f.size() as usize);
f.read_to_end(&mut buf)
.wrap_err("Failed to read mod config from archive")?;
let data = String::from_utf8(buf).wrap_err("Mod config is not valid UTF-8")?;
serde_sjson::from_str(&data).wrap_err("Failed to deserialize mod config")?
};
tracing::debug!(?mod_cfg);
let files: HashMap<String, Vec<String>> = {
let name = names
.iter()
.find(|name| name.ends_with("files.sjson"))
.ok_or_else(|| eyre::eyre!("archive does not contain file index"))?;
let mut f = archive
.by_name(name)
.wrap_err("Failed to read file index from archive")?;
let mut buf = Vec::with_capacity(f.size() as usize);
f.read_to_end(&mut buf)
.wrap_err("Failed to read file index from archive")?;
let data = String::from_utf8(buf).wrap_err("File index is not valid UTF-8")?;
serde_sjson::from_str(&data).wrap_err("Failed to deserialize file index")?
};
tracing::trace!(?files);
let image = if let Some(path) = &mod_cfg.image {
let name = names
.iter()
.find(|name| name.ends_with(&path.display().to_string()))
.ok_or_else(|| eyre::eyre!("archive does not contain configured image file"))?;
let mut f = archive
.by_name(name)
.wrap_err("Failed to read image file from archive")?;
let mut buf = Vec::with_capacity(f.size() as usize);
f.read_to_end(&mut buf)
.wrap_err("Failed to read file index from archive")?;
// Druid somehow doesn't return an error compatible with eyre, here.
// So we have to wrap through `Display` manually.
let img = match ImageBuf::from_data(&buf) {
Ok(img) => img,
Err(err) => {
let err = Report::msg(err.to_string()).wrap_err("Invalid image data");
return Err(err).with_suggestion(|| {
"Supported formats are: PNG, JPEG, Bitmap and WebP".to_string()
});
}
};
Some(img)
} else {
None
};
let mod_dir = state.mod_dir;
tracing::trace!("Creating mods directory {}", mod_dir.display());
fs::create_dir_all(Arc::as_ref(&mod_dir))
.await
.wrap_err_with(|| format!("Failed to create data directory {}", mod_dir.display()))?;
tracing::trace!("Extracting mod archive to {}", mod_dir.display());
archive
.extract(Arc::as_ref(&mod_dir))
.wrap_err_with(|| format!("Failed to extract archive to {}", mod_dir.display()))?;
if let Some(nexus) = &nexus {
let data = serde_sjson::to_string(nexus).wrap_err("Failed to serialize Nexus info")?;
let path = mod_dir.join(&mod_cfg.id).join("nexus.sjson");
fs::write(&path, data.as_bytes())
.await
.wrap_err_with(|| format!("Failed to write Nexus info to '{}'", path.display()))?;
}
let packages = files
.into_iter()
.map(|(name, files)| Arc::new(PackageInfo::new(name, files.into_iter().collect())))
.collect();
let info = ModInfo::new(mod_cfg, packages, image, nexus);
Ok(info)
}
#[tracing::instrument(skip(state))]
pub(crate) async fn delete_mod(state: ActionState, info: &ModInfo) -> Result<()> {
let mod_dir = state.mod_dir.join(&info.id);
@ -229,9 +73,13 @@ async fn read_mod_dir_entry(res: Result<DirEntry>) -> Result<ModInfo> {
Err(err) => return Err(err),
};
let files: HashMap<String, Vec<String>> = read_sjson_file(&index_path)
.await
.wrap_err_with(|| format!("Failed to read file index '{}'", index_path.display()))?;
let files: HashMap<String, Vec<String>> = if cfg.bundled {
read_sjson_file(&index_path)
.await
.wrap_err_with(|| format!("Failed to read file index '{}'", index_path.display()))?
} else {
Default::default()
};
let image = if let Some(path) = &cfg.image {
let path = entry.path().join(path);
@ -313,27 +161,21 @@ where
}
pub(crate) fn check_mod_order(state: &ActionState) -> Result<()> {
{
let first = state.mods.get(0);
if first.is_none() || !(first.unwrap().id == "dml" && first.unwrap().enabled) {
// TODO: Add a suggestion where to get it, once that's published
eyre::bail!("'Darktide Mod Loader' needs to be installed, enabled and at the top of the load order");
}
}
if tracing::enabled!(tracing::Level::DEBUG) {
let order = state.mods.iter().filter(|i| i.enabled).enumerate().fold(
String::new(),
|mut s, (i, info)| {
let order = state
.mods
.iter()
.enumerate()
.filter(|(_, i)| i.enabled)
.fold(String::new(), |mut s, (i, info)| {
s.push_str(&format!("{}: {} - {}\n", i, info.id, info.name));
s
},
);
});
tracing::debug!("Mod order:\n{}", order);
}
for (i, mod_info) in state.mods.iter().filter(|i| i.enabled).enumerate() {
for (i, mod_info) in state.mods.iter().enumerate().filter(|(_, i)| i.enabled) {
for dep in &mod_info.depends {
let dep_info = state.mods.iter().enumerate().find(|(_, m)| m.id == dep.id);
@ -438,12 +280,18 @@ pub(crate) async fn load_initial(path: PathBuf, is_default: bool) -> Result<Init
let game_info = tokio::task::spawn_blocking(dtmt_shared::collect_game_info)
.await
.wrap_err("Failed to collect Steam game info")?;
.wrap_err("Failed to spawn task to collect Steam game info")?;
{
if config.game_dir.is_none() && game_info.is_none() {
tracing::error!("No Game Directory set. Head to the 'Settings' tab to set it manually",);
let game_info = match game_info {
Ok(game_info) => game_info,
Err(err) => {
tracing::error!("Failed to collect game info: {:?}", err);
None
}
};
if config.game_dir.is_none() && game_info.is_none() {
tracing::error!("No Game Directory set. Head to the 'Settings' tab to set it manually",);
}
let mod_dir = config.data_dir.join("mods");

View file

@ -0,0 +1,816 @@
use std::io::{Cursor, ErrorKind};
use std::path::{Path, PathBuf};
use std::str::FromStr;
use std::sync::Arc;
use color_eyre::eyre::Context;
use color_eyre::{eyre, Help, Report, Result};
use futures::StreamExt;
use futures::{stream, TryStreamExt};
use minijinja::Environment;
use sdk::filetype::lua;
use sdk::filetype::package::Package;
use sdk::murmur::Murmur64;
use sdk::{
Bundle, BundleDatabase, BundleFile, BundleFileType, BundleFileVariant, FromBinary, ToBinary,
};
use serde::{Deserialize, Serialize};
use time::OffsetDateTime;
use tokio::fs::{self, DirEntry};
use tokio::io::AsyncWriteExt;
use tracing::Instrument;
use super::read_sjson_file;
use crate::controller::app::check_mod_order;
use crate::state::{ActionState, PackageInfo};
pub const MOD_BUNDLE_NAME: &str = "packages/mods";
pub const BOOT_BUNDLE_NAME: &str = "packages/boot";
pub const BUNDLE_DATABASE_NAME: &str = "bundle_database.data";
pub const MOD_BOOT_SCRIPT: &str = "scripts/mod_main";
pub const MOD_DATA_SCRIPT: &str = "scripts/mods/mod_data";
pub const SETTINGS_FILE_PATH: &str = "application_settings/settings_common.ini";
pub const DEPLOYMENT_DATA_PATH: &str = "dtmm-deployment.sjson";
#[derive(Debug, Serialize, Deserialize)]
pub struct DeploymentData {
pub bundles: Vec<String>,
pub mod_folders: Vec<String>,
#[serde(with = "time::serde::iso8601")]
pub timestamp: OffsetDateTime,
}
#[tracing::instrument]
async fn read_file_with_backup<P>(path: P) -> Result<Vec<u8>>
where
P: AsRef<Path> + std::fmt::Debug,
{
let path = path.as_ref();
let backup_path = {
let mut p = PathBuf::from(path);
let ext = if let Some(ext) = p.extension() {
ext.to_string_lossy().to_string() + ".bak"
} else {
String::from("bak")
};
p.set_extension(ext);
p
};
let file_name = path
.file_name()
.map(|s| s.to_string_lossy().to_string())
.unwrap_or_else(|| String::from("file"));
let bin = match fs::read(&backup_path).await {
Ok(bin) => bin,
Err(err) if err.kind() == ErrorKind::NotFound => {
// TODO: This doesn't need to be awaited here, yet.
// I only need to make sure it has finished before writing the changed bundle.
tracing::debug!(
"Backup does not exist. Backing up original {} to '{}'",
file_name,
backup_path.display()
);
fs::copy(path, &backup_path).await.wrap_err_with(|| {
format!(
"Failed to back up {} '{}' to '{}'",
file_name,
path.display(),
backup_path.display()
)
})?;
tracing::debug!("Reading {} from original '{}'", file_name, path.display());
fs::read(path).await.wrap_err_with(|| {
format!("Failed to read {} file: {}", file_name, path.display())
})?
}
Err(err) => {
return Err(err).wrap_err_with(|| {
format!(
"Failed to read {} from backup '{}'",
file_name,
backup_path.display()
)
});
}
};
Ok(bin)
}
#[tracing::instrument(skip_all)]
async fn patch_game_settings(state: Arc<ActionState>) -> Result<()> {
let settings_path = state.game_dir.join("bundle").join(SETTINGS_FILE_PATH);
let settings = read_file_with_backup(&settings_path)
.await
.wrap_err("Failed to read settings.ini")?;
let settings = String::from_utf8(settings).wrap_err("Settings.ini is not valid UTF-8")?;
let mut f = fs::File::create(&settings_path)
.await
.wrap_err_with(|| format!("Failed to open {}", settings_path.display()))?;
let Some(i) = settings.find("boot_script =") else {
eyre::bail!("couldn't find 'boot_script' field");
};
f.write_all(settings[0..i].as_bytes()).await?;
f.write_all(b"boot_script = \"scripts/mod_main\"").await?;
let Some(j) = settings[i..].find('\n') else {
eyre::bail!("couldn't find end of 'boot_script' field");
};
f.write_all(settings[(i + j)..].as_bytes()).await?;
Ok(())
}
#[tracing::instrument(skip_all, fields(package = info.name))]
fn make_package(info: &PackageInfo) -> Result<Package> {
let mut pkg = Package::new(info.name.clone(), PathBuf::new());
for f in &info.files {
let mut it = f.rsplit('.');
let file_type = it
.next()
.ok_or_else(|| eyre::eyre!("missing file extension"))
.and_then(BundleFileType::from_str)
.wrap_err("Invalid file name in package info")?;
let name: String = it.collect();
pkg.add_file(file_type, name);
}
Ok(pkg)
}
#[tracing::instrument]
async fn copy_recursive(
from: impl Into<PathBuf> + std::fmt::Debug,
to: impl AsRef<Path> + std::fmt::Debug,
) -> Result<()> {
let to = to.as_ref();
#[tracing::instrument]
async fn handle_dir(from: PathBuf) -> Result<Vec<(bool, DirEntry)>> {
let mut dir = fs::read_dir(&from)
.await
.wrap_err("Failed to read directory")?;
let mut entries = Vec::new();
while let Some(entry) = dir.next_entry().await? {
let meta = entry.metadata().await.wrap_err_with(|| {
format!("Failed to get metadata for '{}'", entry.path().display())
})?;
entries.push((meta.is_dir(), entry));
}
Ok(entries)
}
let base = from.into();
stream::unfold(vec![base.clone()], |mut state| async {
let from = state.pop()?;
let inner = match handle_dir(from).await {
Ok(entries) => {
for (is_dir, entry) in &entries {
if *is_dir {
state.push(entry.path());
}
}
stream::iter(entries).map(Ok).left_stream()
}
Err(e) => stream::once(async { Err(e) }).right_stream(),
};
Some((inner, state))
})
.flatten()
.try_for_each(|(is_dir, entry)| {
let path = entry.path();
let dest = path
.strip_prefix(&base)
.map(|suffix| to.join(suffix))
.expect("all entries are relative to the directory we are walking");
async move {
if is_dir {
tracing::trace!("Creating directory '{}'", dest.display());
// Instead of trying to filter "already exists" errors out explicitly,
// we just ignore all. It'll fail eventually with the next copy operation.
let _ = fs::create_dir(&dest).await;
Ok(())
} else {
tracing::trace!("Copying file '{}' -> '{}'", path.display(), dest.display());
fs::copy(&path, &dest).await.map(|_| ()).wrap_err_with(|| {
format!(
"Failed to copy file '{}' -> '{}'",
path.display(),
dest.display()
)
})
}
}
})
.await
.map(|_| ())
}
#[tracing::instrument(skip(state))]
async fn copy_mod_folders(state: Arc<ActionState>) -> Result<Vec<String>> {
let game_dir = Arc::clone(&state.game_dir);
let mut tasks = Vec::new();
for mod_info in state.mods.iter().filter(|m| m.enabled && !m.bundled) {
let span = tracing::trace_span!("copying legacy mod", name = mod_info.name);
let _enter = span.enter();
let mod_id = mod_info.id.clone();
let mod_dir = Arc::clone(&state.mod_dir);
let game_dir = Arc::clone(&game_dir);
let task = async move {
let from = mod_dir.join(&mod_id);
let to = game_dir.join("mods").join(&mod_id);
tracing::debug!(from = %from.display(), to = %to.display(), "Copying legacy mod '{}'", mod_id);
let _ = fs::create_dir_all(&to).await;
copy_recursive(&from, &to).await.wrap_err_with(|| {
format!(
"Failed to copy legacy mod from '{}' to '{}'",
from.display(),
to.display()
)
})?;
Ok::<_, Report>(mod_id)
};
tasks.push(task);
}
let ids = futures::future::try_join_all(tasks).await?;
Ok(ids)
}
fn build_mod_data_lua(state: Arc<ActionState>) -> Result<String> {
#[derive(Serialize)]
struct TemplateDataMod {
id: String,
name: String,
bundled: bool,
version: String,
init: String,
data: Option<String>,
localization: Option<String>,
packages: Vec<String>,
}
let mut env = Environment::new();
env.set_trim_blocks(true);
env.set_lstrip_blocks(true);
env.add_template("mod_data.lua", include_str!("../../assets/mod_data.lua.j2"))
.wrap_err("Failed to compile template for `mod_data.lua`")?;
let tmpl = env
.get_template("mod_data.lua")
.wrap_err("Failed to get template `mod_data.lua`")?;
let data: Vec<TemplateDataMod> = state
.mods
.iter()
.filter_map(|m| {
if !m.enabled {
return None;
}
Some(TemplateDataMod {
id: m.id.clone(),
name: m.name.clone(),
bundled: m.bundled,
version: m.version.clone(),
init: m.resources.init.to_string_lossy().to_string(),
data: m
.resources
.data
.as_ref()
.map(|p| p.to_string_lossy().to_string()),
localization: m
.resources
.localization
.as_ref()
.map(|p| p.to_string_lossy().to_string()),
packages: m.packages.iter().map(|p| p.name.clone()).collect(),
})
})
.collect();
let lua = tmpl
.render(minijinja::context!(mods => data))
.wrap_err("Failed to render template `mod_data.lua`")?;
tracing::debug!("mod_data.lua:\n{}", lua);
Ok(lua)
}
#[tracing::instrument(skip_all)]
async fn build_bundles(state: Arc<ActionState>) -> Result<Vec<Bundle>> {
let mut mod_bundle = Bundle::new(MOD_BUNDLE_NAME.to_string());
let mut tasks = Vec::new();
let bundle_dir = Arc::new(state.game_dir.join("bundle"));
let mut bundles = Vec::new();
let mut add_lua_asset = |name: &str, data: &str| {
let span = tracing::info_span!("Compiling Lua", name, data_len = data.len());
let _enter = span.enter();
let file = lua::compile(name.to_string(), data).wrap_err("Failed to compile Lua")?;
mod_bundle.add_file(file);
Ok::<_, Report>(())
};
build_mod_data_lua(state.clone())
.wrap_err("Failed to build 'mod_data.lua'")
.and_then(|data| add_lua_asset(MOD_DATA_SCRIPT, &data))?;
add_lua_asset("scripts/mods/init", include_str!("../../assets/init.lua"))?;
add_lua_asset(
"scripts/mods/mod_loader",
include_str!("../../assets/mod_loader.lua"),
)?;
tracing::trace!("Preparing tasks to deploy bundle files");
for mod_info in state.mods.iter().filter(|m| m.enabled && m.bundled) {
let span = tracing::trace_span!("building mod packages", name = mod_info.name);
let _enter = span.enter();
let mod_dir = state.mod_dir.join(&mod_info.id);
for pkg_info in &mod_info.packages {
let span = tracing::trace_span!("building package", name = pkg_info.name);
let _enter = span.enter();
tracing::trace!(
"Building package {} for mod {}",
pkg_info.name,
mod_info.name
);
let pkg = make_package(pkg_info).wrap_err("Failed to make package")?;
let mut variant = BundleFileVariant::new();
let bin = pkg
.to_binary()
.wrap_err("Failed to serialize package to binary")?;
variant.set_data(bin);
let mut file = BundleFile::new(pkg_info.name.clone(), BundleFileType::Package);
file.add_variant(variant);
tracing::trace!(
"Compiled package {} for mod {}",
pkg_info.name,
mod_info.name
);
mod_bundle.add_file(file);
let bundle_name = format!("{:016x}", Murmur64::hash(&pkg_info.name));
let src = mod_dir.join(&bundle_name);
let dest = bundle_dir.join(&bundle_name);
let pkg_name = pkg_info.name.clone();
let mod_name = mod_info.name.clone();
// Explicitely drop the guard, so that we can move the span
// into the async operation
drop(_enter);
let ctx = state.ctx.clone();
let task = async move {
let bundle = {
let bin = fs::read(&src).await.wrap_err_with(|| {
format!("Failed to read bundle file '{}'", src.display())
})?;
let name = Bundle::get_name_from_path(&ctx, &src);
Bundle::from_binary(&ctx, name, bin)
.wrap_err_with(|| format!("Failed to parse bundle '{}'", src.display()))?
};
tracing::debug!(
src = %src.display(),
dest = %dest.display(),
"Copying bundle '{}' for mod '{}'",
pkg_name,
mod_name,
);
// We attempt to remove any previous file, so that the hard link can be created.
// We can reasonably ignore errors here, as a 'NotFound' is actually fine, the copy
// may be possible despite an error here, or the error will be reported by it anyways.
// TODO: There is a chance that we delete an actual game bundle, but with 64bit
// hashes, it's low enough for now, and the setup required to detect
// "game bundle vs mod bundle" is non-trivial.
let _ = fs::remove_file(&dest).await;
fs::copy(&src, &dest).await.wrap_err_with(|| {
format!(
"Failed to copy bundle {pkg_name} for mod {mod_name}. Src: {}, dest: {}",
src.display(),
dest.display()
)
})?;
Ok::<Bundle, color_eyre::Report>(bundle)
}
.instrument(span);
tasks.push(task);
}
}
tracing::debug!("Copying {} mod bundles", tasks.len());
let mut tasks = stream::iter(tasks).buffer_unordered(10);
while let Some(res) = tasks.next().await {
let bundle = res?;
bundles.push(bundle);
}
{
let path = bundle_dir.join(format!("{:x}", mod_bundle.name().to_murmur64()));
tracing::trace!("Writing mod bundle to '{}'", path.display());
fs::write(&path, mod_bundle.to_binary()?)
.await
.wrap_err_with(|| format!("Failed to write bundle to '{}'", path.display()))?;
}
bundles.push(mod_bundle);
Ok(bundles)
}
#[tracing::instrument(skip_all)]
async fn patch_boot_bundle(
state: Arc<ActionState>,
deployment_info: &String,
) -> Result<Vec<Bundle>> {
let bundle_dir = Arc::new(state.game_dir.join("bundle"));
let bundle_path = bundle_dir.join(format!("{:x}", Murmur64::hash(BOOT_BUNDLE_NAME.as_bytes())));
let mut bundles = Vec::with_capacity(2);
let mut boot_bundle = async {
let bin = read_file_with_backup(&bundle_path)
.await
.wrap_err("Failed to read boot bundle")?;
Bundle::from_binary(&state.ctx, BOOT_BUNDLE_NAME.to_string(), bin)
.wrap_err("Failed to parse boot bundle")
}
.instrument(tracing::trace_span!("read boot bundle"))
.await
.wrap_err_with(|| format!("Failed to read bundle '{}'", BOOT_BUNDLE_NAME))?;
{
tracing::trace!("Adding mod package file to boot bundle");
let span = tracing::trace_span!("create mod package file");
let _enter = span.enter();
let mut pkg = Package::new(MOD_BUNDLE_NAME.to_string(), PathBuf::new());
for mod_info in &state.mods {
for pkg_info in &mod_info.packages {
pkg.add_file(BundleFileType::Package, &pkg_info.name);
}
}
pkg.add_file(BundleFileType::Lua, MOD_DATA_SCRIPT);
let mut variant = BundleFileVariant::new();
variant.set_data(pkg.to_binary()?);
let mut f = BundleFile::new(MOD_BUNDLE_NAME.to_string(), BundleFileType::Package);
f.add_variant(variant);
boot_bundle.add_file(f);
}
{
let span = tracing::debug_span!("Importing mod main script");
let _enter = span.enter();
let mut env = Environment::new();
env.set_trim_blocks(true);
env.set_lstrip_blocks(true);
env.add_template("mod_main.lua", include_str!("../../assets/mod_main.lua.j2"))
.wrap_err("Failed to compile template for `mod_main.lua`")?;
let tmpl = env
.get_template("mod_main.lua")
.wrap_err("Failed to get template `mod_main.lua`")?;
let is_io_enabled = if state.is_io_enabled { "true" } else { "false" };
let deployment_info = deployment_info.replace("\"", "\\\"").replace("\n", "\\n");
let lua = tmpl
.render(minijinja::context!(is_io_enabled => is_io_enabled, deployment_info => deployment_info))
.wrap_err("Failed to render template `mod_main.lua`")?;
tracing::trace!("Main script rendered:\n===========\n{}\n=============", lua);
let file = lua::compile(MOD_BOOT_SCRIPT.to_string(), lua)
.wrap_err("Failed to compile mod main Lua file")?;
boot_bundle.add_file(file);
}
async {
let bin = boot_bundle
.to_binary()
.wrap_err("Failed to serialize boot bundle")?;
fs::write(&bundle_path, bin)
.await
.wrap_err_with(|| format!("Failed to write main bundle: {}", bundle_path.display()))
}
.instrument(tracing::trace_span!("write boot bundle"))
.await?;
bundles.push(boot_bundle);
Ok(bundles)
}
#[tracing::instrument(skip_all, fields(bundles = bundles.as_ref().len()))]
async fn patch_bundle_database<B>(state: Arc<ActionState>, bundles: B) -> Result<()>
where
B: AsRef<[Bundle]>,
{
let bundle_dir = Arc::new(state.game_dir.join("bundle"));
let database_path = bundle_dir.join(BUNDLE_DATABASE_NAME);
let mut db = {
let bin = read_file_with_backup(&database_path)
.await
.wrap_err("Failed to read bundle database")?;
let mut r = Cursor::new(bin);
let db = BundleDatabase::from_binary(&mut r).wrap_err("Failed to parse bundle database")?;
tracing::trace!("Finished parsing bundle database");
db
};
for bundle in bundles.as_ref() {
tracing::trace!("Adding '{}' to bundle database", bundle.name().display());
db.add_bundle(bundle);
}
{
let bin = db
.to_binary()
.wrap_err("Failed to serialize bundle database")?;
fs::write(&database_path, bin).await.wrap_err_with(|| {
format!(
"failed to write bundle database to '{}'",
database_path.display()
)
})?;
}
Ok(())
}
#[tracing::instrument(skip_all, fields(bundles = bundles.as_ref().len()))]
fn build_deployment_data(
bundles: impl AsRef<[Bundle]>,
mod_folders: impl AsRef<[String]>,
) -> Result<String> {
let info = DeploymentData {
timestamp: OffsetDateTime::now_utc(),
bundles: bundles
.as_ref()
.iter()
.map(|bundle| format!("{:x}", bundle.name().to_murmur64()))
.collect(),
// TODO:
mod_folders: mod_folders
.as_ref()
.iter()
.map(|folder| folder.clone())
.collect(),
};
serde_sjson::to_string(&info).wrap_err("Failed to serizalize deployment data")
}
#[tracing::instrument(skip_all, fields(
game_dir = %state.game_dir.display(),
mods = state.mods.len()
))]
pub(crate) async fn deploy_mods(state: ActionState) -> Result<()> {
let state = Arc::new(state);
let bundle_dir = state.game_dir.join("bundle");
let boot_bundle_path = format!("{:016x}", Murmur64::hash(BOOT_BUNDLE_NAME.as_bytes()));
if fs::metadata(bundle_dir.join(format!("{boot_bundle_path}.patch_999")))
.await
.is_ok()
{
let err = eyre::eyre!("Found dtkit-patch-based mod installation.");
return Err(err)
.with_suggestion(|| {
"If you're a mod author and saved projects directly in 'mods/', \
use DTMT to migrate them to the new project structure."
.to_string()
})
.with_suggestion(|| {
"Click 'Reset Game' to remove the previous mod installation.".to_string()
});
}
let (_, game_info, deployment_info) = tokio::try_join!(
async {
fs::metadata(&bundle_dir)
.await
.wrap_err("Failed to open game bundle directory")
.with_suggestion(|| "Double-check 'Game Directory' in the Settings tab.")
},
async {
tokio::task::spawn_blocking(dtmt_shared::collect_game_info)
.await
.map_err(Report::new)
},
async {
let path = state.game_dir.join(DEPLOYMENT_DATA_PATH);
match read_sjson_file::<_, DeploymentData>(&path).await {
Ok(data) => Ok(Some(data)),
Err(err) => {
if let Some(err) = err.downcast_ref::<std::io::Error>()
&& err.kind() == ErrorKind::NotFound
{
Ok(None)
} else {
Err(err).wrap_err(format!(
"Failed to read deployment data from: {}",
path.display()
))
}
}
}
}
)
.wrap_err("Failed to gather deployment information")?;
let game_info = match game_info {
Ok(game_info) => game_info,
Err(err) => {
tracing::error!("Failed to collect game info: {:#?}", err);
None
}
};
tracing::debug!(?game_info, ?deployment_info);
if let Some(game_info) = game_info {
if deployment_info
.as_ref()
.map(|i| game_info.last_updated > i.timestamp)
.unwrap_or(false)
{
tracing::warn!(
"Game was updated since last mod deployment. \
Attempting to reconcile game files."
);
tokio::try_join!(
async {
let path = bundle_dir.join(BUNDLE_DATABASE_NAME);
let backup_path = path.with_extension("data.bak");
fs::copy(&path, &backup_path)
.await
.wrap_err("Failed to re-create backup for bundle database.")
},
async {
let path = bundle_dir.join(boot_bundle_path);
let backup_path = path.with_extension("bak");
fs::copy(&path, &backup_path)
.await
.wrap_err("Failed to re-create backup for boot bundle")
}
)
.with_suggestion(|| {
"Reset the game using 'Reset Game', then verify game files.".to_string()
})?;
tracing::info!(
"Successfully re-created game file backups. \
Continuing mod deployment."
);
}
}
check_mod_order(&state)?;
tracing::info!(
"Deploying {} mods to '{}'.",
state.mods.iter().filter(|i| i.enabled).count(),
bundle_dir.display()
);
tracing::info!("Copy legacy mod folders");
let mod_folders = copy_mod_folders(state.clone())
.await
.wrap_err("Failed to copy mod folders")?;
tracing::info!("Build mod bundles");
let mut bundles = build_bundles(state.clone())
.await
.wrap_err("Failed to build mod bundles")?;
let new_deployment_info = build_deployment_data(&bundles, &mod_folders)
.wrap_err("Failed to build new deployment data")?;
tracing::info!("Patch boot bundle");
let mut boot_bundles = patch_boot_bundle(state.clone(), &new_deployment_info)
.await
.wrap_err("Failed to patch boot bundle")?;
bundles.append(&mut boot_bundles);
if let Some(info) = &deployment_info {
let bundle_dir = Arc::new(bundle_dir);
// Remove bundles from the previous deployment that don't match the current one.
// I.e. mods that used to be installed/enabled but aren't anymore.
{
let tasks = info.bundles.iter().cloned().filter_map(|file_name| {
let is_being_deployed = bundles.iter().any(|b2| {
let name = format!("{:016x}", b2.name());
file_name == name
});
if !is_being_deployed {
let bundle_dir = bundle_dir.clone();
let task = async move {
let path = bundle_dir.join(&file_name);
tracing::debug!("Removing unused bundle '{}'", file_name);
if let Err(err) = fs::remove_file(&path).await.wrap_err_with(|| {
format!("Failed to remove unused bundle '{}'", path.display())
}) {
tracing::error!("{:?}", err);
}
};
Some(task)
} else {
None
}
});
futures::future::join_all(tasks).await;
}
// Do the same thing for mod folders
{
let tasks = info.mod_folders.iter().filter_map(|mod_id| {
let is_being_deployed = mod_folders.iter().any(|id| id == mod_id);
if !is_being_deployed {
let path = bundle_dir.join("mods").join(mod_id);
tracing::debug!("Removing unused mod folder '{}'", path.display());
let task = async move {
if let Err(err) = fs::remove_dir_all(&path).await.wrap_err_with(|| {
format!("Failed to remove unused legacy mod '{}'", path.display())
}) {
tracing::error!("{:?}", err);
}
};
Some(task)
} else {
None
}
});
futures::future::join_all(tasks).await;
}
}
tracing::info!("Patch game settings");
patch_game_settings(state.clone())
.await
.wrap_err("Failed to patch game settings")?;
tracing::info!("Patching bundle database");
patch_bundle_database(state.clone(), &bundles)
.await
.wrap_err("Failed to patch bundle database")?;
tracing::info!("Writing deployment data");
{
let path = state.game_dir.join(DEPLOYMENT_DATA_PATH);
fs::write(&path, &new_deployment_info)
.await
.wrap_err_with(|| format!("Failed to write deployment data to '{}'", path.display()))?;
}
tracing::info!("Finished deploying mods");
Ok(())
}

View file

@ -1,46 +1,19 @@
use std::collections::HashMap;
use std::io::{self, Cursor, ErrorKind};
use std::io::{self, ErrorKind};
use std::path::{Path, PathBuf};
use std::str::FromStr;
use std::sync::Arc;
use color_eyre::eyre::Context;
use color_eyre::{eyre, Help, Report, Result};
use futures::stream;
use futures::StreamExt;
use path_slash::PathBufExt;
use sdk::filetype::lua;
use sdk::filetype::package::Package;
use color_eyre::{eyre, Result};
use sdk::murmur::Murmur64;
use sdk::{
Bundle, BundleDatabase, BundleFile, BundleFileType, BundleFileVariant, FromBinary, ToBinary,
};
use serde::{Deserialize, Serialize};
use string_template::Template;
use time::OffsetDateTime;
use tokio::fs;
use tokio::fs::{self};
use tokio::io::AsyncWriteExt;
use tracing::Instrument;
use super::read_sjson_file;
use crate::controller::app::check_mod_order;
use crate::state::{ActionState, PackageInfo};
use crate::controller::deploy::{
DeploymentData, BOOT_BUNDLE_NAME, BUNDLE_DATABASE_NAME, DEPLOYMENT_DATA_PATH,
};
use crate::state::ActionState;
const MOD_BUNDLE_NAME: &str = "packages/mods";
const BOOT_BUNDLE_NAME: &str = "packages/boot";
const DML_BUNDLE_NAME: &str = "packages/dml";
const BUNDLE_DATABASE_NAME: &str = "bundle_database.data";
const MOD_BOOT_SCRIPT: &str = "scripts/mod_main";
const MOD_DATA_SCRIPT: &str = "scripts/mods/mod_data";
const SETTINGS_FILE_PATH: &str = "application_settings/settings_common.ini";
const DEPLOYMENT_DATA_PATH: &str = "dtmm-deployment.sjson";
#[derive(Debug, Serialize, Deserialize)]
struct DeploymentData {
bundles: Vec<String>,
#[serde(with = "time::serde::iso8601")]
timestamp: OffsetDateTime,
}
use super::deploy::SETTINGS_FILE_PATH;
#[tracing::instrument]
async fn read_file_with_backup<P>(path: P) -> Result<Vec<u8>>
@ -130,585 +103,6 @@ async fn patch_game_settings(state: Arc<ActionState>) -> Result<()> {
Ok(())
}
#[tracing::instrument(skip_all, fields(package = info.name))]
fn make_package(info: &PackageInfo) -> Result<Package> {
let mut pkg = Package::new(info.name.clone(), PathBuf::new());
for f in &info.files {
let mut it = f.rsplit('.');
let file_type = it
.next()
.ok_or_else(|| eyre::eyre!("missing file extension"))
.and_then(BundleFileType::from_str)
.wrap_err("Invalid file name in package info")?;
let name: String = it.collect();
pkg.add_file(file_type, name);
}
Ok(pkg)
}
fn build_mod_data_lua(state: Arc<ActionState>) -> String {
let mut lua = String::from("return {\n");
// DMF is handled explicitely by the loading procedures, as it actually drives most of that
// and should therefore not show up in the load order.
for mod_info in state.mods.iter().filter(|m| m.id != "dml" && m.enabled) {
lua.push_str(" {\n name = \"");
lua.push_str(&mod_info.name);
lua.push_str("\",\n id = \"");
lua.push_str(&mod_info.id);
lua.push_str("\",\n run = function()\n");
let resources = &mod_info.resources;
if resources.data.is_some() || resources.localization.is_some() {
lua.push_str(" new_mod(\"");
lua.push_str(&mod_info.id);
lua.push_str("\", {\n mod_script = \"");
lua.push_str(&resources.init.to_slash_lossy());
if let Some(data) = resources.data.as_ref() {
lua.push_str("\",\n mod_data = \"");
lua.push_str(&data.to_slash_lossy());
}
if let Some(localization) = &resources.localization {
lua.push_str("\",\n mod_localization = \"");
lua.push_str(&localization.to_slash_lossy());
}
lua.push_str("\",\n })\n");
} else {
lua.push_str(" return dofile(\"");
lua.push_str(&resources.init.to_slash_lossy());
lua.push_str("\")\n");
}
lua.push_str(" end,\n packages = {\n");
for pkg_info in &mod_info.packages {
lua.push_str(" \"");
lua.push_str(&pkg_info.name);
lua.push_str("\",\n");
}
lua.push_str(" },\n },\n");
}
lua.push('}');
tracing::debug!("mod_data_lua:\n{}", lua);
lua
}
#[tracing::instrument(skip_all)]
async fn build_bundles(state: Arc<ActionState>) -> Result<Vec<Bundle>> {
let mut mod_bundle = Bundle::new(MOD_BUNDLE_NAME.to_string());
let mut tasks = Vec::new();
let bundle_dir = Arc::new(state.game_dir.join("bundle"));
let mut bundles = Vec::new();
{
tracing::trace!("Building mod data script");
let span = tracing::debug_span!("Building mod data script");
let _enter = span.enter();
let lua = build_mod_data_lua(state.clone());
tracing::trace!("Compiling mod data script");
let file =
lua::compile(MOD_DATA_SCRIPT, &lua).wrap_err("Failed to compile mod data Lua file")?;
tracing::trace!("Compile mod data script");
mod_bundle.add_file(file);
}
tracing::trace!("Preparing tasks to deploy bundle files");
for mod_info in state.mods.iter().filter(|m| m.id != "dml" && m.enabled) {
let span = tracing::trace_span!("building mod packages", name = mod_info.name);
let _enter = span.enter();
let mod_dir = state.mod_dir.join(&mod_info.id);
for pkg_info in &mod_info.packages {
let span = tracing::trace_span!("building package", name = pkg_info.name);
let _enter = span.enter();
tracing::trace!(
"Building package {} for mod {}",
pkg_info.name,
mod_info.name
);
let pkg = make_package(pkg_info).wrap_err("Failed to make package")?;
let mut variant = BundleFileVariant::new();
let bin = pkg
.to_binary()
.wrap_err("Failed to serialize package to binary")?;
variant.set_data(bin);
let mut file = BundleFile::new(pkg_info.name.clone(), BundleFileType::Package);
file.add_variant(variant);
tracing::trace!(
"Compiled package {} for mod {}",
pkg_info.name,
mod_info.name
);
mod_bundle.add_file(file);
let bundle_name = format!("{:016x}", Murmur64::hash(&pkg_info.name));
let src = mod_dir.join(&bundle_name);
let dest = bundle_dir.join(&bundle_name);
let pkg_name = pkg_info.name.clone();
let mod_name = mod_info.name.clone();
// Explicitely drop the guard, so that we can move the span
// into the async operation
drop(_enter);
let ctx = state.ctx.clone();
let task = async move {
let bundle = {
let bin = fs::read(&src).await.wrap_err_with(|| {
format!("Failed to read bundle file '{}'", src.display())
})?;
let name = Bundle::get_name_from_path(&ctx, &src);
Bundle::from_binary(&ctx, name, bin)
.wrap_err_with(|| format!("Failed to parse bundle '{}'", src.display()))?
};
tracing::debug!(
src = %src.display(),
dest = %dest.display(),
"Copying bundle '{}' for mod '{}'",
pkg_name,
mod_name,
);
// We attempt to remove any previous file, so that the hard link can be created.
// We can reasonably ignore errors here, as a 'NotFound' is actually fine, the copy
// may be possible despite an error here, or the error will be reported by it anyways.
// TODO: There is a chance that we delete an actual game bundle, but with 64bit
// hashes, it's low enough for now, and the setup required to detect
// "game bundle vs mod bundle" is non-trivial.
let _ = fs::remove_file(&dest).await;
fs::copy(&src, &dest).await.wrap_err_with(|| {
format!(
"Failed to copy bundle {pkg_name} for mod {mod_name}. Src: {}, dest: {}",
src.display(),
dest.display()
)
})?;
Ok::<Bundle, color_eyre::Report>(bundle)
}
.instrument(span);
tasks.push(task);
}
}
tracing::debug!("Copying {} mod bundles", tasks.len());
let mut tasks = stream::iter(tasks).buffer_unordered(10);
while let Some(res) = tasks.next().await {
let bundle = res?;
bundles.push(bundle);
}
{
let path = bundle_dir.join(format!("{:x}", mod_bundle.name().to_murmur64()));
tracing::trace!("Writing mod bundle to '{}'", path.display());
fs::write(&path, mod_bundle.to_binary()?)
.await
.wrap_err_with(|| format!("Failed to write bundle to '{}'", path.display()))?;
}
bundles.push(mod_bundle);
Ok(bundles)
}
#[tracing::instrument(skip_all)]
async fn patch_boot_bundle(state: Arc<ActionState>) -> Result<Vec<Bundle>> {
let bundle_dir = Arc::new(state.game_dir.join("bundle"));
let bundle_path = bundle_dir.join(format!("{:x}", Murmur64::hash(BOOT_BUNDLE_NAME.as_bytes())));
let mut bundles = Vec::with_capacity(2);
let mut boot_bundle = async {
let bin = read_file_with_backup(&bundle_path)
.await
.wrap_err("Failed to read boot bundle")?;
Bundle::from_binary(&state.ctx, BOOT_BUNDLE_NAME.to_string(), bin)
.wrap_err("Failed to parse boot bundle")
}
.instrument(tracing::trace_span!("read boot bundle"))
.await
.wrap_err_with(|| format!("Failed to read bundle '{}'", BOOT_BUNDLE_NAME))?;
{
tracing::trace!("Adding mod package file to boot bundle");
let span = tracing::trace_span!("create mod package file");
let _enter = span.enter();
let mut pkg = Package::new(MOD_BUNDLE_NAME.to_string(), PathBuf::new());
for mod_info in &state.mods {
for pkg_info in &mod_info.packages {
pkg.add_file(BundleFileType::Package, &pkg_info.name);
}
}
pkg.add_file(BundleFileType::Lua, MOD_DATA_SCRIPT);
let mut variant = BundleFileVariant::new();
variant.set_data(pkg.to_binary()?);
let mut f = BundleFile::new(MOD_BUNDLE_NAME.to_string(), BundleFileType::Package);
f.add_variant(variant);
boot_bundle.add_file(f);
}
{
tracing::trace!("Handling DML packages and bundle");
let span = tracing::trace_span!("handle DML");
let _enter = span.enter();
let mut variant = BundleFileVariant::new();
let mod_info = state
.mods
.iter()
.find(|m| m.id == "dml")
.ok_or_else(|| eyre::eyre!("DML not found in mod list"))?;
let pkg_info = mod_info
.packages
.get(0)
.ok_or_else(|| eyre::eyre!("invalid mod package for DML"))
.with_suggestion(|| "Re-download and import the newest version.".to_string())?;
let bundle_name = format!("{:016x}", Murmur64::hash(&pkg_info.name));
let src = state.mod_dir.join(&mod_info.id).join(&bundle_name);
{
let bin = fs::read(&src)
.await
.wrap_err_with(|| format!("Failed to read bundle file '{}'", src.display()))?;
let name = Bundle::get_name_from_path(&state.ctx, &src);
let dml_bundle = Bundle::from_binary(&state.ctx, name, bin)
.wrap_err_with(|| format!("Failed to parse bundle '{}'", src.display()))?;
bundles.push(dml_bundle);
};
{
let dest = bundle_dir.join(&bundle_name);
let pkg_name = pkg_info.name.clone();
let mod_name = mod_info.name.clone();
tracing::debug!(
"Copying bundle {} for mod {}: {} -> {}",
pkg_name,
mod_name,
src.display(),
dest.display()
);
// We attempt to remove any previous file, so that the hard link can be created.
// We can reasonably ignore errors here, as a 'NotFound' is actually fine, the copy
// may be possible despite an error here, or the error will be reported by it anyways.
// TODO: There is a chance that we delete an actual game bundle, but with 64bit
// hashes, it's low enough for now, and the setup required to detect
// "game bundle vs mod bundle" is non-trivial.
let _ = fs::remove_file(&dest).await;
fs::copy(&src, &dest).await.wrap_err_with(|| {
format!(
"Failed to copy bundle {pkg_name} for mod {mod_name}. Src: {}, dest: {}",
src.display(),
dest.display()
)
})?;
}
let pkg = make_package(pkg_info).wrap_err("Failed to create package file for dml")?;
variant.set_data(pkg.to_binary()?);
let mut f = BundleFile::new(DML_BUNDLE_NAME.to_string(), BundleFileType::Package);
f.add_variant(variant);
boot_bundle.add_file(f);
}
{
let span = tracing::debug_span!("Importing mod main script");
let _enter = span.enter();
let is_io_enabled = format!("{}", state.is_io_enabled);
let mut data = HashMap::new();
data.insert("is_io_enabled", is_io_enabled.as_str());
let tmpl = include_str!("../../assets/mod_main.lua");
let lua = Template::new(tmpl).render(&data);
tracing::trace!("Main script rendered:\n===========\n{}\n=============", lua);
let file =
lua::compile(MOD_BOOT_SCRIPT, lua).wrap_err("Failed to compile mod main Lua file")?;
boot_bundle.add_file(file);
}
async {
let bin = boot_bundle
.to_binary()
.wrap_err("Failed to serialize boot bundle")?;
fs::write(&bundle_path, bin)
.await
.wrap_err_with(|| format!("Failed to write main bundle: {}", bundle_path.display()))
}
.instrument(tracing::trace_span!("write boot bundle"))
.await?;
bundles.push(boot_bundle);
Ok(bundles)
}
#[tracing::instrument(skip_all, fields(bundles = bundles.as_ref().len()))]
async fn patch_bundle_database<B>(state: Arc<ActionState>, bundles: B) -> Result<()>
where
B: AsRef<[Bundle]>,
{
let bundle_dir = Arc::new(state.game_dir.join("bundle"));
let database_path = bundle_dir.join(BUNDLE_DATABASE_NAME);
let mut db = {
let bin = read_file_with_backup(&database_path)
.await
.wrap_err("Failed to read bundle database")?;
let mut r = Cursor::new(bin);
let db = BundleDatabase::from_binary(&mut r).wrap_err("Failed to parse bundle database")?;
tracing::trace!("Finished parsing bundle database");
db
};
for bundle in bundles.as_ref() {
tracing::trace!("Adding '{}' to bundle database", bundle.name().display());
db.add_bundle(bundle);
}
{
let bin = db
.to_binary()
.wrap_err("Failed to serialize bundle database")?;
fs::write(&database_path, bin).await.wrap_err_with(|| {
format!(
"failed to write bundle database to '{}'",
database_path.display()
)
})?;
}
Ok(())
}
#[tracing::instrument(skip_all, fields(bundles = bundles.as_ref().len()))]
async fn write_deployment_data<B>(state: Arc<ActionState>, bundles: B) -> Result<()>
where
B: AsRef<[Bundle]>,
{
let info = DeploymentData {
timestamp: OffsetDateTime::now_utc(),
bundles: bundles
.as_ref()
.iter()
.map(|bundle| format!("{:x}", bundle.name().to_murmur64()))
.collect(),
};
let path = state.game_dir.join(DEPLOYMENT_DATA_PATH);
let data = serde_sjson::to_string(&info).wrap_err("Failed to serizalie deployment data")?;
fs::write(&path, &data)
.await
.wrap_err_with(|| format!("Failed to write deployment data to '{}'", path.display()))?;
Ok(())
}
#[tracing::instrument(skip_all, fields(
game_dir = %state.game_dir.display(),
mods = state.mods.len()
))]
pub(crate) async fn deploy_mods(state: ActionState) -> Result<()> {
let state = Arc::new(state);
let bundle_dir = state.game_dir.join("bundle");
let boot_bundle_path = format!("{:016x}", Murmur64::hash(BOOT_BUNDLE_NAME.as_bytes()));
if fs::metadata(bundle_dir.join(format!("{boot_bundle_path}.patch_999")))
.await
.is_ok()
{
let err = eyre::eyre!("Found dtkit-patch-based mod installation.");
return Err(err)
.with_suggestion(|| {
"If you're a mod author and saved projects directly in 'mods/', \
use DTMT to migrate them to the new project structure."
.to_string()
})
.with_suggestion(|| {
"Click 'Reset Game' to remove the previous mod installation.".to_string()
});
}
let (_, game_info, deployment_info) = tokio::try_join!(
async {
fs::metadata(&bundle_dir)
.await
.wrap_err("Failed to open game bundle directory")
.with_suggestion(|| "Double-check 'Game Directory' in the Settings tab.")
},
async {
tokio::task::spawn_blocking(dtmt_shared::collect_game_info)
.await
.map_err(Report::new)
},
async {
let path = state.game_dir.join(DEPLOYMENT_DATA_PATH);
match read_sjson_file::<_, DeploymentData>(path)
.await
{
Ok(data) => Ok(Some(data)),
Err(err) => {
if let Some(err) = err.downcast_ref::<std::io::Error>() && err.kind() == ErrorKind::NotFound {
Ok(None)
} else {
Err(err).wrap_err("Failed to read deployment data")
}
}
}
}
)
.wrap_err("Failed to gather deployment information")?;
tracing::debug!(?game_info, ?deployment_info);
if let Some(game_info) = game_info {
if deployment_info
.as_ref()
.map(|i| game_info.last_updated > i.timestamp)
.unwrap_or(false)
{
tracing::warn!(
"Game was updated since last mod deployment. \
Attempting to reconcile game files."
);
tokio::try_join!(
async {
let path = bundle_dir.join(BUNDLE_DATABASE_NAME);
let backup_path = path.with_extension("data.bak");
fs::copy(&path, &backup_path)
.await
.wrap_err("Failed to re-create backup for bundle database.")
},
async {
let path = bundle_dir.join(boot_bundle_path);
let backup_path = path.with_extension("bak");
fs::copy(&path, &backup_path)
.await
.wrap_err("Failed to re-create backup for boot bundle")
}
)
.with_suggestion(|| {
"Reset the game using 'Reset Game', then verify game files.".to_string()
})?;
tracing::info!(
"Successfully re-created game file backups. \
Continuing mod deployment."
);
}
}
check_mod_order(&state)?;
tracing::info!(
"Deploying {} mods to '{}'.",
state.mods.iter().filter(|i| i.enabled).count(),
bundle_dir.display()
);
tracing::info!("Build mod bundles");
let mut bundles = build_bundles(state.clone())
.await
.wrap_err("Failed to build mod bundles")?;
tracing::info!("Patch boot bundle");
let mut more_bundles = patch_boot_bundle(state.clone())
.await
.wrap_err("Failed to patch boot bundle")?;
bundles.append(&mut more_bundles);
if let Some(info) = &deployment_info {
let bundle_dir = Arc::new(bundle_dir);
let tasks = info.bundles.iter().cloned().filter_map(|file_name| {
let contains = bundles.iter().any(|b2| {
let name = format!("{:016x}", b2.name());
file_name == name
});
if !contains {
let bundle_dir = bundle_dir.clone();
let task = async move {
let path = bundle_dir.join(&file_name);
tracing::debug!("Removing unused bundle '{}'", file_name);
if let Err(err) = fs::remove_file(&path).await.wrap_err_with(|| {
format!("Failed to remove unused bundle '{}'", path.display())
}) {
tracing::error!("{:?}", err);
}
};
Some(task)
} else {
None
}
});
futures::future::join_all(tasks).await;
}
tracing::info!("Patch game settings");
patch_game_settings(state.clone())
.await
.wrap_err("Failed to patch game settings")?;
tracing::info!("Patching bundle database");
patch_bundle_database(state.clone(), &bundles)
.await
.wrap_err("Failed to patch bundle database")?;
tracing::info!("Writing deployment data");
write_deployment_data(state.clone(), &bundles)
.await
.wrap_err("Failed to write deployment data")?;
tracing::info!("Finished deploying mods");
Ok(())
}
#[tracing::instrument(skip_all)]
async fn reset_dtkit_patch(state: ActionState) -> Result<()> {
let bundle_dir = state.game_dir.join("bundle");

View file

@ -0,0 +1,584 @@
use std::collections::HashMap;
use std::ffi::CStr;
use std::io::{Cursor, Read, Seek, Write};
use std::path::{Path, PathBuf};
use std::sync::Arc;
use color_eyre::eyre::{self, Context};
use color_eyre::{Help, Report, Result};
use druid::im::Vector;
use druid::{FileInfo, ImageBuf};
use dtmt_shared::{ModConfig, ModConfigResources};
use luajit2_sys as lua;
use nexusmods::Api as NexusApi;
use tokio::fs;
use zip::ZipArchive;
use crate::state::{ActionState, ModInfo, NexusInfo, PackageInfo};
fn find_archive_file<R: Read + Seek>(
archive: &ZipArchive<R>,
name: impl AsRef<str>,
) -> Option<String> {
let path = archive
.file_names()
.find(|path| path.ends_with(name.as_ref()))
.map(|s| s.to_string());
path
}
fn image_data_to_buffer(data: impl AsRef<[u8]>) -> Result<ImageBuf> {
// Druid somehow doesn't return an error compatible with eyre, here.
// So we have to wrap through `Display` manually.
ImageBuf::from_data(data.as_ref()).map_err(|err| {
Report::msg(err.to_string())
.wrap_err("Invalid image data")
.suggestion("Supported formats are: PNG, JPEG, Bitmap and WebP")
})
}
// Runs the content of a `.mod` file to extract what data we can get
// from legacy mods.
// 1. Create a global function `new_mod` that stores
// the relevant bits in global variables.
// 2. Run the `.mod` file, which will return a table.
// 3. Run the `run` function from that table.
// 4. Access the global variables from #1.
#[tracing::instrument]
fn parse_mod_id_file(data: &str) -> Result<(String, ModConfigResources)> {
tracing::debug!("Parsing mod file:\n{}", data);
let ret = unsafe {
let state = lua::luaL_newstate();
lua::luaL_openlibs(state);
let run = b"
function fassert() end
function new_mod(id, resources)
_G.id = id
_G.script = resources.mod_script
_G.data = resources.mod_data
_G.localization = resources.mod_localization
end
\0";
match lua::luaL_loadstring(state, run.as_ptr() as _) as u32 {
lua::LUA_OK => {}
lua::LUA_ERRSYNTAX => {
let err = lua::lua_tostring(state, -1);
let err = CStr::from_ptr(err).to_string_lossy().to_string();
lua::lua_close(state);
eyre::bail!("Invalid syntax: {}", err);
}
lua::LUA_ERRMEM => {
lua::lua_close(state);
eyre::bail!("Failed to allocate sufficient memory to create `new_mod`")
}
_ => unreachable!(),
}
match lua::lua_pcall(state, 0, 0, 0) as u32 {
lua::LUA_OK => {}
lua::LUA_ERRRUN => {
let err = lua::lua_tostring(state, -1);
let err = CStr::from_ptr(err).to_string_lossy().to_string();
lua::lua_close(state);
eyre::bail!("Failed to run buffer: {}", err);
}
lua::LUA_ERRMEM => {
lua::lua_close(state);
eyre::bail!("Failed to allocate sufficient memory to run buffer")
}
// We don't use an error handler function, so this should be unreachable
lua::LUA_ERRERR => unreachable!(),
_ => unreachable!(),
}
let name = b".mod\0";
match lua::luaL_loadbuffer(
state,
data.as_ptr() as _,
data.len() as _,
name.as_ptr() as _,
) as u32
{
lua::LUA_OK => {}
lua::LUA_ERRSYNTAX => {
let err = lua::lua_tostring(state, -1);
let err = CStr::from_ptr(err).to_string_lossy().to_string();
lua::lua_close(state);
eyre::bail!("Invalid syntax: {}", err);
}
lua::LUA_ERRMEM => {
lua::lua_close(state);
eyre::bail!("Failed to allocate sufficient memory to load `.mod` file buffer")
}
_ => unreachable!(),
}
match lua::lua_pcall(state, 0, 1, 0) as u32 {
lua::LUA_OK => {}
lua::LUA_ERRRUN => {
let err = lua::lua_tostring(state, -1);
let err = CStr::from_ptr(err).to_string_lossy().to_string();
lua::lua_close(state);
eyre::bail!("Failed to run `.mod` file: {}", err);
}
lua::LUA_ERRMEM => {
lua::lua_close(state);
eyre::bail!("Failed to allocate sufficient memory to run `.mod` file")
}
// We don't use an error handler function, so this should be unreachable
lua::LUA_ERRERR => unreachable!(),
_ => unreachable!(),
}
let key = b"run\0";
lua::lua_pushstring(state, key.as_ptr() as _);
lua::lua_gettable(state, -2);
match lua::lua_pcall(state, 0, 0, 0) as u32 {
lua::LUA_OK => {}
lua::LUA_ERRRUN => {
let err = lua::lua_tostring(state, -1);
let err = CStr::from_ptr(err).to_string_lossy().to_string();
lua::lua_close(state);
eyre::bail!("Failed to run `.mod.run`: {}", err);
}
lua::LUA_ERRMEM => {
lua::lua_close(state);
eyre::bail!("Failed to allocate sufficient memory to run `.mod.run`")
}
// We don't use an error handler function, so this should be unreachable
lua::LUA_ERRERR => unreachable!(),
_ => unreachable!(),
}
let get_global = |state, key: &[u8]| {
lua::lua_getglobal(state, key.as_ptr() as _);
if lua::lua_isnil(state, -1) != 0 {
return Ok(None);
}
let s = lua::lua_tostring(state, -1);
if s.is_null() {
eyre::bail!("Expected string, got NULL");
}
let ret = CStr::from_ptr(s).to_string_lossy().to_string();
lua::lua_pop(state, 1);
Ok(Some(ret))
};
let mod_id = get_global(state, b"id\0")
.and_then(|s| s.ok_or_else(|| eyre::eyre!("Got `nil`")))
.wrap_err("Failed to get `id`")?;
let resources = ModConfigResources {
init: get_global(state, b"script\0")
.and_then(|s| s.map(PathBuf::from).ok_or_else(|| eyre::eyre!("Got `nil`")))
.wrap_err("Failed to get `script`.")?,
data: get_global(state, b"data\0")
.wrap_err("Failed to get `data`.")?
.map(PathBuf::from),
localization: get_global(state, b"localization\0")
.wrap_err("Failed to get `localization`")?
.map(PathBuf::from),
};
lua::lua_close(state);
(mod_id, resources)
};
Ok(ret)
}
// Extracts the mod configuration from the mod archive.
// This may either be a proper `dtmt.cfg`, or the legacy `<mod_name>.mod` ID file.
//
// It also returns the directory where this file was found, used as root path. This
// allows flexibility in what the directory structure is exactly, since many people
// still end up creating tarbombs and Nexus does its own re-packaging.
#[tracing::instrument(skip(archive))]
fn extract_mod_config<R: Read + Seek>(archive: &mut ZipArchive<R>) -> Result<(ModConfig, String)> {
let legacy_mod_data = if let Some(name) = find_archive_file(archive, ".mod") {
let (mod_id, resources) = {
let mut f = archive
.by_name(&name)
.wrap_err("Failed to read `.mod` file from archive")?;
let mut buf = Vec::with_capacity(f.size() as usize);
f.read_to_end(&mut buf)
.wrap_err("Failed to read `.mod` file from archive")?;
let data = String::from_utf8(buf).wrap_err("`.mod` file is not valid UTF-8")?;
parse_mod_id_file(&data)
.wrap_err("Invalid `.mod` file")
.note(
"The `.mod` file's `run` function may not contain any additional logic \
besides the default.",
)
.suggestion("Contact the mod author to fix this.")?
};
let root = if let Some(index) = name.rfind('/') {
name[..index].to_string()
} else {
String::new()
};
Some((mod_id, resources, root))
} else {
None
};
tracing::debug!(?legacy_mod_data);
if let Some(name) = find_archive_file(archive, "dtmt.cfg") {
let mut f = archive
.by_name(&name)
.wrap_err("Failed to read mod config from archive")?;
let mut buf = Vec::with_capacity(f.size() as usize);
f.read_to_end(&mut buf)
.wrap_err("Failed to read mod config from archive")?;
let data = String::from_utf8(buf).wrap_err("Mod config is not valid UTF-8")?;
let mut cfg: ModConfig = serde_sjson::from_str(&data)
.wrap_err("Failed to deserialize mod config")
.suggestion("Contact the mod author to fix this.")?;
if let Some((mod_id, resources, root)) = legacy_mod_data {
if cfg.id != mod_id {
let err = eyre::eyre!("Mod ID in `dtmt.cfg` does not match mod ID in `.mod` file");
return Err(err).suggestion("Contact the mod author to fix this.");
}
cfg.resources = resources;
// Enforce that packages are skipped
cfg.bundled = false;
cfg.packages = vec![];
Ok((cfg, root))
} else {
let root = name
.strip_suffix("dtmt.cfg")
.expect("String must end with that suffix")
.to_string();
Ok((cfg, root))
}
} else if let Some((mod_id, resources, root)) = legacy_mod_data {
let cfg = ModConfig {
bundled: false,
dir: PathBuf::new(),
id: mod_id.clone(),
name: mod_id,
summary: "A mod for the game Warhammer 40,000: Darktide".into(),
version: "N/A".into(),
description: None,
author: None,
image: None,
categories: Vec::new(),
packages: Vec::new(),
resources,
depends: Vec::new(),
name_overrides: Default::default(),
};
Ok((cfg, root))
} else {
eyre::bail!(
"Mod needs a config file or `.mod` file. \
Please get in touch with the author to provide a properly packaged mod."
);
}
}
#[tracing::instrument(skip(archive))]
fn extract_bundled_mod<R: Read + Seek>(
archive: &mut ZipArchive<R>,
root: String,
dest: impl AsRef<Path> + std::fmt::Debug,
) -> Result<Vector<Arc<PackageInfo>>> {
let files: HashMap<String, Vec<String>> = {
let name = archive
.file_names()
.find(|name| name.ends_with("files.sjson"))
.map(|s| s.to_string())
.ok_or_else(|| eyre::eyre!("archive does not contain file index"))?;
let mut f = archive
.by_name(&name)
.wrap_err("Failed to read file index from archive")?;
let mut buf = Vec::with_capacity(f.size() as usize);
f.read_to_end(&mut buf)
.wrap_err("Failed to read file index from archive")?;
let data = String::from_utf8(buf).wrap_err("File index is not valid UTF-8")?;
serde_sjson::from_str(&data).wrap_err("Failed to deserialize file index")?
};
tracing::trace!(?files);
let dest = dest.as_ref();
tracing::trace!("Extracting mod archive to {}", dest.display());
archive
.extract(dest)
.wrap_err_with(|| format!("Failed to extract archive to {}", dest.display()))?;
let packages = files
.into_iter()
.map(|(name, files)| Arc::new(PackageInfo::new(name, files.into_iter().collect())))
.collect();
tracing::trace!(?packages);
Ok(packages)
}
#[tracing::instrument(skip(archive))]
fn extract_legacy_mod<R: Read + Seek>(
archive: &mut ZipArchive<R>,
root: String,
dest: impl Into<PathBuf> + std::fmt::Debug,
) -> Result<()> {
let dest = dest.into();
let file_count = archive.len();
for i in 0..file_count {
let mut f = archive
.by_index(i)
.wrap_err_with(|| format!("Failed to get file at index {}", i))?;
let Some(name) = f.enclosed_name().map(|p| p.to_path_buf()) else {
let err = eyre::eyre!("File name in archive is not a safe path value.").suggestion(
"Only use well-known applications to create the ZIP archive, \
and don't create paths that point outside the archive directory.",
);
return Err(err);
};
let Ok(suffix) = name.strip_prefix(&root) else {
tracing::warn!(
"Skipping file outside of the mod root directory: {}",
name.display()
);
continue;
};
let name = dest.join(suffix);
if f.is_dir() {
// The majority of errors will actually be "X already exists".
// But rather than filter them invidually, we just ignore all of them.
// If there is a legitimate error of "couldn't create X", it will eventually fail when
// we try to put a file in there.
tracing::trace!("Creating directory '{}'", name.display());
let _ = std::fs::create_dir_all(&name);
} else {
let mut buf = Vec::with_capacity(f.size() as usize);
f.read_to_end(&mut buf)
.wrap_err_with(|| format!("Failed to read file '{}'", name.display()))?;
tracing::trace!("Writing file '{}'", name.display());
let mut out = std::fs::OpenOptions::new()
.write(true)
.create(true)
.open(&name)
.wrap_err_with(|| format!("Failed to open file '{}'", name.display()))?;
out.write_all(&buf)
.wrap_err_with(|| format!("Failed to write to '{}'", name.display()))?;
}
}
Ok(())
}
#[tracing::instrument(skip(state))]
pub(crate) async fn import_from_file(state: ActionState, info: FileInfo) -> Result<ModInfo> {
let data = fs::read(&info.path)
.await
.wrap_err_with(|| format!("Failed to read file {}", info.path.display()))?;
let nexus = if let Some((_, id, version, timestamp)) = info
.path
.file_name()
.and_then(|s| s.to_str())
.and_then(NexusApi::parse_file_name)
{
if !state.nexus_api_key.is_empty() {
let api = NexusApi::new(state.nexus_api_key.to_string())?;
let mod_info = api
.mods_id(id)
.await
.wrap_err_with(|| format!("Failed to query mod {} from Nexus", id))?;
let version = match api.file_version(id, timestamp).await {
Ok(version) => version,
Err(err) => {
let err = Report::new(err);
tracing::warn!(
"Failed to fetch version for Nexus download. \
Falling back to file name:\n{:?}",
err
);
version
}
};
let info = NexusInfo::from(mod_info);
tracing::debug!(version, ?info);
Some((info, version))
} else {
None
}
} else {
None
};
tracing::trace!(?nexus);
import_mod(state, nexus, data).await
}
#[tracing::instrument(skip(state))]
pub(crate) async fn import_from_nxm(state: ActionState, uri: String) -> Result<ModInfo> {
let url = uri
.parse()
.wrap_err_with(|| format!("Invalid Uri '{}'", uri))?;
let api = NexusApi::new(state.nexus_api_key.to_string())?;
let (mod_info, file_info, data) = api
.handle_nxm(url)
.await
.wrap_err_with(|| format!("Failed to download mod from NXM uri '{}'", uri))?;
let nexus = NexusInfo::from(mod_info);
import_mod(state, Some((nexus, file_info.version)), data).await
}
#[tracing::instrument(skip(state, data), fields(data = data.len()))]
pub(crate) async fn import_mod(
state: ActionState,
nexus: Option<(NexusInfo, String)>,
data: Vec<u8>,
) -> Result<ModInfo> {
let data = Cursor::new(data);
let mut archive = ZipArchive::new(data).wrap_err("Failed to open ZIP archive")?;
if tracing::enabled!(tracing::Level::DEBUG) {
let names = archive.file_names().fold(String::new(), |mut s, name| {
s.push('\n');
s.push_str(name);
s
});
tracing::debug!("Archive contents:{}", names);
}
let (mut mod_cfg, root) =
extract_mod_config(&mut archive).wrap_err("Failed to extract mod configuration")?;
tracing::info!("Importing mod {} ({})", mod_cfg.name, mod_cfg.id);
let mod_dir = state.data_dir.join(state.mod_dir.as_ref());
let dest = mod_dir.join(&mod_cfg.id);
tracing::trace!("Creating mods directory {}", dest.display());
fs::create_dir_all(&dest)
.await
.wrap_err_with(|| format!("Failed to create data directory '{}'", dest.display()))?;
let image = if let Some(path) = &mod_cfg.image {
let name = archive
.file_names()
.find(|name| name.ends_with(&path.display().to_string()))
.map(|s| s.to_string())
.ok_or_else(|| eyre::eyre!("archive does not contain configured image file"))?;
let mut f = archive
.by_name(&name)
.wrap_err("Failed to read image file from archive")?;
let mut buf = Vec::with_capacity(f.size() as usize);
f.read_to_end(&mut buf)
.wrap_err("Failed to read file index from archive")?;
let img = image_data_to_buffer(buf)?;
Some(img)
} else if let Some((nexus, _)) = &nexus {
let api = NexusApi::new(state.nexus_api_key.to_string())?;
let url = nexus.picture_url.as_ref();
let data = api
.picture(url)
.await
.wrap_err_with(|| format!("Failed to download Nexus image from '{}'", url))?;
let img = image_data_to_buffer(&data)?;
let name = "image.bin";
let path = dest.join(name);
match fs::write(&path, &data).await {
Ok(_) => {
mod_cfg.image = Some(name.into());
Some(img)
}
Err(err) => {
let err = Report::new(err).wrap_err(format!(
"Failed to write Nexus picture to file '{}'",
path.display()
));
tracing::error!("{:?}", err);
None
}
}
} else {
None
};
tracing::trace!(?image);
tracing::debug!(root, ?mod_cfg);
let packages = if mod_cfg.bundled {
extract_bundled_mod(&mut archive, root, &mod_dir).wrap_err("Failed to extract mod")?
} else {
extract_legacy_mod(&mut archive, root, &dest).wrap_err("Failed to extract legacy mod")?;
if let Some((_, version)) = &nexus {
// We use the version number stored in the `ModInfo` to compare against the `NexusInfo`
// for version checks. So for this one, we can't actually rely on merely shadowing,
// like with the other fields.
mod_cfg.version = version.clone();
}
let data = serde_sjson::to_string(&mod_cfg).wrap_err("Failed to serialize mod config")?;
fs::write(dest.join("dtmt.cfg"), &data)
.await
.wrap_err("Failed to write mod config")?;
Default::default()
};
if let Some((nexus, _)) = &nexus {
let data = serde_sjson::to_string(nexus).wrap_err("Failed to serialize Nexus info")?;
let path = dest.join("nexus.sjson");
fs::write(&path, data.as_bytes())
.await
.wrap_err_with(|| format!("Failed to write Nexus info to '{}'", path.display()))?;
}
let info = ModInfo::new(mod_cfg, packages, image, nexus.map(|(info, _)| info));
Ok(info)
}

View file

@ -5,7 +5,9 @@ use serde::Deserialize;
use tokio::fs;
pub mod app;
pub mod deploy;
pub mod game;
pub mod import;
pub mod worker;
#[tracing::instrument]

View file

@ -13,7 +13,9 @@ use tokio::sync::mpsc::UnboundedReceiver;
use tokio::sync::RwLock;
use crate::controller::app::*;
use crate::controller::deploy::deploy_mods;
use crate::controller::game::*;
use crate::controller::import::*;
use crate::state::AsyncAction;
use crate::state::ACTION_FINISH_CHECK_UPDATE;
use crate::state::ACTION_FINISH_LOAD_INITIAL;
@ -36,7 +38,9 @@ async fn handle_action(
action_queue: Arc<RwLock<UnboundedReceiver<AsyncAction>>>,
) {
while let Some(action) = action_queue.write().await.recv().await {
tracing::debug!(?action);
if cfg!(debug_assertions) && !matches!(action, AsyncAction::Log(_)) {
tracing::debug!(?action);
}
let event_sink = event_sink.clone();
match action {
@ -53,7 +57,7 @@ async fn handle_action(
.expect("failed to send command");
}),
AsyncAction::AddMod(state, info) => tokio::spawn(async move {
match import_mod(state, info)
match import_from_file(state, info)
.await
.wrap_err("Failed to import mod")
{
@ -182,6 +186,28 @@ async fn handle_action(
let _ = f.write_all(&line).await;
}
}),
AsyncAction::NxmDownload(state, uri) => tokio::spawn(async move {
match import_from_nxm(state, uri)
.await
.wrap_err("Failed to handle NXM URI")
{
Ok(mod_info) => {
event_sink
.write()
.await
.submit_command(
ACTION_FINISH_ADD_MOD,
SingleUse::new(Arc::new(mod_info)),
Target::Auto,
)
.expect("failed to send command");
}
Err(err) => {
tracing::error!("{:?}", err);
send_error(event_sink.clone(), err).await;
}
}
}),
};
}
}

View file

@ -1,6 +1,6 @@
#![recursion_limit = "256"]
#![feature(let_chains)]
#![feature(arc_unwrap_or_clone)]
#![feature(iterator_try_collect)]
#![windows_subsystem = "windows"]
use std::path::PathBuf;
@ -9,12 +9,13 @@ use std::sync::Arc;
use clap::parser::ValueSource;
use clap::{command, value_parser, Arg};
use color_eyre::eyre::{self, Context};
use color_eyre::{Report, Result};
use color_eyre::{Report, Result, Section};
use druid::AppLauncher;
use interprocess::local_socket::{prelude::*, GenericNamespaced, ListenerOptions};
use tokio::sync::RwLock;
use crate::controller::worker::work_thread;
use crate::state::AsyncAction;
use crate::state::{AsyncAction, ACTION_HANDLE_NXM};
use crate::state::{Delegate, State};
use crate::ui::theme;
use crate::util::log::LogLevel;
@ -28,6 +29,41 @@ mod util {
}
mod ui;
// As explained in https://docs.rs/interprocess/2.1.0/interprocess/local_socket/struct.Name.html
// namespaces are supported on both platforms we care about: Windows and Linux.
const IPC_ADDRESS: &str = "dtmm.sock";
#[tracing::instrument]
fn notify_nxm_download(
uri: impl AsRef<str> + std::fmt::Debug,
level: Option<LogLevel>,
) -> Result<()> {
util::log::create_tracing_subscriber(level, None);
tracing::debug!("Received Uri '{}', sending to main process.", uri.as_ref());
let mut stream = LocalSocketStream::connect(
IPC_ADDRESS
.to_ns_name::<GenericNamespaced>()
.expect("Invalid socket name"),
)
.wrap_err_with(|| format!("Failed to connect to '{}'", IPC_ADDRESS))
.suggestion("Make sure the main window is open.")?;
tracing::debug!("Connected to main process at '{}'", IPC_ADDRESS);
bincode::serialize_into(&mut stream, uri.as_ref()).wrap_err("Failed to send URI")?;
// We don't really care what the message is, we just need an acknowledgement.
let _: String = bincode::deserialize_from(&mut stream).wrap_err("Failed to receive reply")?;
tracing::info!(
"Notified DTMM with uri '{}'. Check the main window.",
uri.as_ref()
);
Ok(())
}
#[tracing::instrument]
fn main() -> Result<()> {
color_eyre::install()?;
@ -52,15 +88,25 @@ fn main() -> Result<()> {
.value_parser(value_parser!(LogLevel))
.default_value("info"),
)
.arg(
Arg::new("nxm")
.help("An `nxm://` URI to download")
.required(false),
)
.get_matches();
let (log_tx, log_rx) = tokio::sync::mpsc::unbounded_channel();
let level = if matches.value_source("log-level") == Some(ValueSource::DefaultValue) {
None
} else {
matches.get_one::<LogLevel>("log-level").cloned()
};
util::log::create_tracing_subscriber(log_tx, level);
if let Some(uri) = matches.get_one::<String>("nxm") {
return notify_nxm_download(uri, level).wrap_err("Failed to send NXM Uri to main window.");
}
let (log_tx, log_rx) = tokio::sync::mpsc::unbounded_channel();
util::log::create_tracing_subscriber(level, Some(log_tx));
let (action_tx, action_rx) = tokio::sync::mpsc::unbounded_channel();
@ -83,6 +129,65 @@ fn main() -> Result<()> {
let event_sink = launcher.get_external_handle();
{
let span = tracing::info_span!(IPC_ADDRESS, "nxm-socket");
let _guard = span.enter();
let event_sink = event_sink.clone();
let server = ListenerOptions::new()
.name(
IPC_ADDRESS
.to_ns_name::<GenericNamespaced>()
.expect("Invalid socket name"),
)
.create_sync()
.wrap_err("Failed to create IPC listener")?;
tracing::debug!("IPC server listening on '{}'", IPC_ADDRESS);
// Drop the guard here, so that we can re-enter the same span in the thread.
drop(_guard);
std::thread::Builder::new()
.name("nxm-socket".into())
.spawn(move || {
let _guard = span.enter();
loop {
let res = server.accept().wrap_err_with(|| {
format!("IPC server failed to listen on '{}'", IPC_ADDRESS)
});
match res {
Ok(mut stream) => {
let res = bincode::deserialize_from(&mut stream)
.wrap_err("Failed to read message")
.and_then(|uri: String| {
tracing::trace!(uri, "Received NXM uri");
event_sink
.submit_command(ACTION_HANDLE_NXM, uri, druid::Target::Auto)
.wrap_err("Failed to start NXM download")
});
match res {
Ok(()) => {
let _ = bincode::serialize_into(&mut stream, "Ok");
}
Err(err) => {
tracing::error!("{:?}", err);
let _ = bincode::serialize_into(&mut stream, "Error");
}
}
}
Err(err) => {
tracing::error!("Failed to receive client connection: {:?}", err)
}
}
}
})
.wrap_err("Failed to create thread")?;
}
std::thread::Builder::new()
.name("work-thread".into())
.spawn(move || {
@ -96,7 +201,7 @@ fn main() -> Result<()> {
}
}
})
.wrap_err("Work thread panicked")?;
.wrap_err("Failed to create thread")?;
launcher.launch(State::new()).map_err(Report::new)
}

View file

@ -72,26 +72,40 @@ impl From<dtmt_shared::ModDependency> for ModDependency {
#[derive(Clone, Data, Debug, Lens, serde::Serialize, serde::Deserialize)]
pub(crate) struct NexusInfo {
pub id: u64,
pub version: String,
pub author: String,
pub summary: Arc<String>,
pub category_id: u64,
pub created_timestamp: i64,
pub description: Arc<String>,
pub id: u64,
pub name: String,
pub picture_url: Arc<String>,
pub summary: Arc<String>,
pub uid: u64,
pub updated_timestamp: i64,
pub uploaded_by: String,
pub version: String,
}
impl From<NexusMod> for NexusInfo {
fn from(value: NexusMod) -> Self {
Self {
id: value.mod_id,
version: value.version,
author: value.author,
summary: Arc::new(value.summary),
category_id: value.category_id,
created_timestamp: value.created_timestamp.unix_timestamp(),
description: Arc::new(value.description),
id: value.mod_id,
name: value.name,
picture_url: Arc::new(value.picture_url.into()),
summary: Arc::new(value.summary),
uid: value.uid,
updated_timestamp: value.updated_timestamp.unix_timestamp(),
uploaded_by: value.uploaded_by,
version: value.version,
}
}
}
#[derive(Clone, Data, Debug, Lens)]
#[derive(Clone, Data, Lens)]
pub(crate) struct ModInfo {
pub id: String,
pub name: String,
@ -102,17 +116,51 @@ pub(crate) struct ModInfo {
pub image: Option<ImageBuf>,
pub version: String,
pub enabled: bool,
pub depends: Vector<ModDependency>,
pub bundled: bool,
#[lens(ignore)]
#[data(ignore)]
pub packages: Vector<Arc<PackageInfo>>,
#[lens(ignore)]
#[data(ignore)]
pub resources: ModResourceInfo,
pub depends: Vector<ModDependency>,
#[data(ignore)]
pub nexus: Option<NexusInfo>,
}
impl std::fmt::Debug for ModInfo {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("ModInfo")
.field("id", &self.id)
.field("name", &self.name)
.field("summary", &self.summary)
.field(
"description",
&(match &self.description {
Some(desc) => format!("Some(String[0..{}])", desc.len()),
None => "None".to_string(),
}),
)
.field("categories", &self.categories)
.field("author", &self.author)
.field(
"image",
&(match &self.image {
Some(image) => format!("Some(ImageBuf[{}x{}])", image.width(), image.height()),
None => "None".to_string(),
}),
)
.field("version", &self.version)
.field("enabled", &self.enabled)
.field("packages", &format!("Vec[0..{}]", self.packages.len()))
.field("resources", &self.resources)
.field("depends", &self.depends)
.field("bundled", &self.bundled)
.field("nexus", &self.nexus)
.finish()
}
}
impl ModInfo {
pub fn new(
cfg: ModConfig,
@ -129,6 +177,7 @@ impl ModInfo {
version: cfg.version,
enabled: false,
packages,
bundled: cfg.bundled,
image,
categories: cfg.categories.into_iter().collect(),
resources: ModResourceInfo {

View file

@ -32,6 +32,7 @@ pub(crate) const ACTION_START_RESET_DEPLOYMENT: Selector =
pub(crate) const ACTION_FINISH_RESET_DEPLOYMENT: Selector =
Selector::new("dtmm.action.finish-reset-deployment");
pub(crate) const ACTION_HANDLE_NXM: Selector<String> = Selector::new("dtmm.action.handle-nxm");
pub(crate) const ACTION_ADD_MOD: Selector<FileInfo> = Selector::new("dtmm.action.add-mod");
pub(crate) const ACTION_FINISH_ADD_MOD: Selector<SingleUse<Arc<ModInfo>>> =
Selector::new("dtmm.action.finish-add-mod");
@ -60,6 +61,8 @@ pub(crate) type InitialLoadResult = (Config, Vector<Arc<ModInfo>>);
pub(crate) const ACTION_FINISH_LOAD_INITIAL: Selector<SingleUse<Option<InitialLoadResult>>> =
Selector::new("dtmm.action.finish-load-initial");
pub(crate) const ACTION_OPEN_LINK: Selector<Arc<String>> = Selector::new("dtmm.action.open-link");
// A sub-selection of `State`'s fields that are required in `AsyncAction`s and that are
// `Send + Sync`
pub(crate) struct ActionState {
@ -97,6 +100,7 @@ pub(crate) enum AsyncAction {
CheckUpdates(ActionState),
LoadInitial((PathBuf, bool)),
Log((ActionState, Vec<u8>)),
NxmDownload(ActionState, String),
}
impl std::fmt::Debug for AsyncAction {
@ -116,6 +120,9 @@ impl std::fmt::Debug for AsyncAction {
path, is_default
),
AsyncAction::Log(_) => write!(f, "AsyncAction::Log(_)"),
AsyncAction::NxmDownload(_, uri) => {
write!(f, "AsyncAction::NxmDownload(_state, {})", uri)
}
}
}
}
@ -250,6 +257,20 @@ impl AppDelegate<State> for Delegate {
Handled::Yes
}
cmd if cmd.is(ACTION_HANDLE_NXM) => {
let uri = cmd
.get(ACTION_HANDLE_NXM)
.expect("command type match but didn't contain the expected value");
if self
.sender
.send(AsyncAction::NxmDownload(state.clone().into(), uri.clone()))
.is_err()
{
tracing::error!("Failed to queue action to download NXM mod");
}
Handled::Yes
}
cmd if cmd.is(ACTION_ADD_MOD) => {
let info = cmd
.get(ACTION_ADD_MOD)
@ -411,6 +432,7 @@ impl AppDelegate<State> for Delegate {
state.config_path = Arc::new(config.path);
state.data_dir = Arc::new(config.data_dir);
state.game_dir = Arc::new(config.game_dir.unwrap_or_default());
state.nexus_api_key = Arc::new(config.nexus_api_key.unwrap_or_default());
state.is_io_enabled = config.unsafe_io;
}
@ -418,6 +440,20 @@ impl AppDelegate<State> for Delegate {
Handled::Yes
}
cmd if cmd.is(ACTION_OPEN_LINK) => {
let url = cmd
.get(ACTION_OPEN_LINK)
.expect("command type matched but didn't contain the expected value");
if let Err(err) = open::that_detached(Arc::as_ref(url)) {
tracing::error!(
"{:?}",
Report::new(err).wrap_err(format!("Failed to open url '{}'", url))
);
}
Handled::Yes
}
_ => Handled::No,
}
}

View file

@ -42,6 +42,7 @@ impl Lens<State, Option<Arc<ModInfo>>> for SelectedModLens {
/// A Lens that maps an `im::Vector<T>` to `im::Vector<(usize, T)>`,
/// where each element in the destination vector includes its index in the
/// source vector.
#[allow(dead_code)]
pub(crate) struct IndexedVectorLens;
impl<T: Data> Lens<Vector<T>, Vector<(usize, T)>> for IndexedVectorLens {

View file

@ -17,6 +17,7 @@ macro_rules! make_color {
}
make_color!(TOP_BAR_BACKGROUND_COLOR, COLOR_BG1);
make_color!(LINK_COLOR, COLOR_ACCENT);
#[allow(dead_code)]
pub mod gruvbox_dark {
@ -68,23 +69,10 @@ pub mod gruvbox_dark {
}
pub trait ColorExt {
fn lighten(&self, fac: f32) -> Self;
fn darken(&self, fac: f32) -> Self;
}
impl ColorExt for Color {
fn lighten(&self, fac: f32) -> Self {
let (r, g, b, a) = self.as_rgba();
let rgb = Rgb::from(r as f32, g as f32, b as f32);
let rgb = rgb.lighten(fac);
Self::rgba(
rgb.get_red() as f64,
rgb.get_green() as f64,
rgb.get_blue() as f64,
a,
)
}
fn darken(&self, fac: f32) -> Self {
let (r, g, b, a) = self.as_rgba();
let rgb = Rgb::from(r as f32, g as f32, b as f32);

View file

@ -4,7 +4,7 @@ use usvg::{
};
pub static ALERT_CIRCLE: &str = include_str!("../../../assets/tabler-icons/alert-circle.svg");
pub static ALERT_TRIANGLE: &str = include_str!("../../../assets/tabler-icons/alert-triangle.svg");
pub static CLOUD_DOWNLOAD: &str = include_str!("../../../assets/tabler-icons/cloud-download.svg");
pub fn parse_svg(svg: &str) -> Result<Tree, Error> {
let opt = Options::default();

View file

@ -2,16 +2,11 @@ use std::path::PathBuf;
use std::sync::Arc;
use druid::text::Formatter;
use druid::{Data, Widget};
pub mod border;
pub mod button;
pub mod controller;
pub trait ExtraWidgetExt<T: Data>: Widget<T> + Sized + 'static {}
impl<T: Data, W: Widget<T> + 'static> ExtraWidgetExt<T> for W {}
pub(crate) struct PathBufFormatter;
impl PathBufFormatter {

View file

@ -7,11 +7,14 @@ use crate::ui::widget::button::Button;
const WINDOW_SIZE: (f64, f64) = (600., 250.);
/// Show an error dialog.
/// The title and message are extracted from the error chain in the given `Report`.
pub fn error<T: Data>(err: Report, _parent: WindowHandle) -> WindowDesc<T> {
let (title, msg) = {
let count = err.chain().count();
if count == 1 {
// If there is only one error, that's all we can show.
(
String::from("An error occurred!"),
err.root_cause().to_string(),
@ -20,13 +23,20 @@ pub fn error<T: Data>(err: Report, _parent: WindowHandle) -> WindowDesc<T> {
let first = err.chain().next().unwrap();
let root = err.root_cause();
// If there is more than one error in the chain we want to show
// - The first one: This will describe the overall operation that failed
// - The root cause: The actual thing that failed (e.g. 'No such file or directory')
// - The one before the root cause: With diligent `wrap_err` usage, this will provide
// context to the root cause (e.g. the file name we failed to access)
//
// If there are only two errors, the first one is also the context to the root cause.
if count > 2 {
// The second to last one, the context to the root cause
let context = err.chain().nth(count - 2).unwrap();
(format!("{first}!"), format!("{}: {}", context, root))
} else {
(format!("{first}!"), root.to_string())
("An error occurred!".to_string(), format!("{}: {}", first, root))
}
}
};

View file

@ -2,6 +2,7 @@ use std::str::FromStr;
use std::sync::Arc;
use druid::im::Vector;
use druid::text::RichTextBuilder;
use druid::widget::{
Checkbox, CrossAxisAlignment, Either, Flex, Image, Label, LineBreaking, List,
MainAxisAlignment, Maybe, Scroll, SizedBox, Split, Svg, SvgData, TextBox, ViewSwitcher,
@ -16,11 +17,12 @@ use druid_widget_nursery::WidgetExt as _;
use lazy_static::lazy_static;
use crate::state::{
ModInfo, NexusInfo, NexusInfoLens, State, View, ACTION_ADD_MOD, ACTION_SELECTED_MOD_DOWN,
ACTION_SELECTED_MOD_UP, ACTION_SELECT_MOD, ACTION_SET_WINDOW_HANDLE, ACTION_START_CHECK_UPDATE,
ACTION_START_DELETE_SELECTED_MOD, ACTION_START_DEPLOY, ACTION_START_RESET_DEPLOYMENT,
ModInfo, NexusInfo, NexusInfoLens, State, View, ACTION_ADD_MOD, ACTION_OPEN_LINK,
ACTION_SELECTED_MOD_DOWN, ACTION_SELECTED_MOD_UP, ACTION_SELECT_MOD, ACTION_SET_WINDOW_HANDLE,
ACTION_START_CHECK_UPDATE, ACTION_START_DELETE_SELECTED_MOD, ACTION_START_DEPLOY,
ACTION_START_RESET_DEPLOYMENT,
};
use crate::ui::theme::{self, ColorExt, COLOR_YELLOW_LIGHT};
use crate::ui::theme::{self, ColorExt, COLOR_GREEN_LIGHT};
use crate::ui::widget::border::Border;
use crate::ui::widget::button::Button;
use crate::ui::widget::controller::{
@ -135,17 +137,22 @@ fn build_mod_list() -> impl Widget<State> {
})
.lens(lens!((usize, Arc<ModInfo>, bool), 1).then(ModInfo::enabled.in_arc()));
let name =
Label::raw().lens(lens!((usize, Arc<ModInfo>, bool), 1).then(ModInfo::name.in_arc()));
let name = Label::dynamic(|info: &Arc<ModInfo>, _| {
info.nexus
.as_ref()
.map(|n| n.name.clone())
.unwrap_or_else(|| info.name.clone())
})
.lens(lens!((usize, Arc<ModInfo>, bool), 1));
let version = {
let icon = {
let tree =
theme::icons::parse_svg(theme::icons::ALERT_TRIANGLE).expect("invalid SVG");
theme::icons::parse_svg(theme::icons::CLOUD_DOWNLOAD).expect("invalid SVG");
let tree = theme::icons::recolor_icon(tree, true, COLOR_YELLOW_LIGHT);
let tree = theme::icons::recolor_icon(tree, true, COLOR_GREEN_LIGHT);
Svg::new(Arc::new(tree)).fix_height(druid::theme::TEXT_SIZE_NORMAL)
Svg::new(tree).fix_height(druid::theme::TEXT_SIZE_NORMAL)
};
Either::new(
@ -302,13 +309,11 @@ fn build_mod_details_info() -> impl Widget<State> {
// Force the label to take up the entire details' pane width,
// so that we can center-align it.
.expand_width()
.lens(ModInfo::name.in_arc());
.lens(NexusInfoLens::new(NexusInfo::name, ModInfo::name).in_arc());
let summary = Label::raw()
.with_line_break_mode(LineBreaking::WordWrap)
.lens(NexusInfoLens::new(NexusInfo::summary, ModInfo::summary).in_arc());
// TODO: Image/icon?
let version_line = Label::dynamic(|info: &Arc<ModInfo>, _| {
let author = info
.nexus
@ -340,6 +345,28 @@ fn build_mod_details_info() -> impl Widget<State> {
}
});
let nexus_link = Maybe::or_empty(|| {
let link = Label::raw().lens(NexusInfo::id.map(
|id| {
let url = format!("https://nexusmods.com/warhammer40kdarktide/mods/{}", id);
let mut builder = RichTextBuilder::new();
builder
.push("Open on Nexusmods")
.underline(true)
.text_color(theme::LINK_COLOR)
.link(ACTION_OPEN_LINK.with(Arc::new(url)));
builder.build()
},
|_, _| {},
));
Flex::column()
.cross_axis_alignment(CrossAxisAlignment::Start)
.main_axis_alignment(MainAxisAlignment::Start)
.with_child(link)
.with_spacer(4.)
})
.lens(ModInfo::nexus.in_arc());
let details = Flex::column()
.cross_axis_alignment(CrossAxisAlignment::Start)
.main_axis_alignment(MainAxisAlignment::Start)
@ -347,6 +374,7 @@ fn build_mod_details_info() -> impl Widget<State> {
.with_spacer(4.)
.with_child(summary)
.with_spacer(4.)
.with_child(nexus_link)
.with_child(version_line)
.with_spacer(4.)
.with_child(categories)
@ -361,8 +389,6 @@ fn build_mod_details_info() -> impl Widget<State> {
.must_fill_main_axis(true)
.cross_axis_alignment(CrossAxisAlignment::Start)
.with_child(image)
// .with_spacer(4.)
// .with_flex_child(details, 1.)
.with_child(details)
},
Flex::column,

View file

@ -125,6 +125,9 @@ where
.wrap_err_with(|| format!("Invalid config file {}", path.display()))?;
cfg.path = path;
tracing::debug!("Read config file '{}': {:?}", cfg.path.display(), cfg);
Ok(cfg)
}
Err(err) if err.kind() == ErrorKind::NotFound => {
@ -133,6 +136,11 @@ where
.wrap_err_with(|| format!("Failed to read config file {}", path.display()))?;
}
tracing::debug!(
"Config file not found at '{}', creating default.",
path.display()
);
{
let parent = default_path
.parent()

View file

@ -8,7 +8,7 @@ use tracing_subscriber::layer::SubscriberExt;
use tracing_subscriber::prelude::*;
use tracing_subscriber::EnvFilter;
#[derive(Clone, Copy, ValueEnum)]
#[derive(Clone, Copy, Debug, ValueEnum)]
pub enum LogLevel {
Trace,
Debug,
@ -55,8 +55,8 @@ impl std::io::Write for ChannelWriter {
}
}
pub fn create_tracing_subscriber(tx: UnboundedSender<Vec<u8>>, level: Option<LogLevel>) {
let env_layer = if let Some(level) = level {
pub fn create_tracing_subscriber(level: Option<LogLevel>, tx: Option<UnboundedSender<Vec<u8>>>) {
let mut env_layer = if let Some(level) = level {
EnvFilter::from(level)
} else if cfg!(debug_assertions) {
EnvFilter::try_from_default_env().unwrap_or_else(|_| EnvFilter::new("info"))
@ -64,13 +64,27 @@ pub fn create_tracing_subscriber(tx: UnboundedSender<Vec<u8>>, level: Option<Log
EnvFilter::new("error,dtmm=info")
};
// The internal implementation of Druid's GTK file dialog turns
// cancelling the dialog into an error. The, also internal, wrapper
// then logs and swallows the error.
// Therefore, as a consumer of the library, we don't have any way
// to customize this behavior, and instead have to filter out the
// tracing event.
env_layer = env_layer.add_directive(
"druid_shell::backend::gtk::window=off"
.parse()
.expect("Invalid env filter directive"),
);
let stdout_layer = fmt::layer().pretty();
let channel_layer = fmt::layer()
.event_format(dtmt_shared::Formatter)
.fmt_fields(debug_fn(dtmt_shared::format_fields))
.with_writer(move || ChannelWriter::new(tx.clone()))
.with_filter(FilterFn::new(dtmt_shared::filter_fields));
let channel_layer = tx.map(|tx| {
fmt::layer()
.event_format(dtmt_shared::Formatter)
.fmt_fields(debug_fn(dtmt_shared::format_fields))
.with_writer(move || ChannelWriter::new(tx.clone()))
.with_filter(FilterFn::new(dtmt_shared::filter_fields))
});
tracing_subscriber::registry()
.with(env_layer)

View file

@ -4,36 +4,40 @@ version = "0.3.0"
edition = "2021"
[dependencies]
clap = { version = "4.0.15", features = ["color", "derive", "std", "cargo", "unicode"] }
cli-table = { version = "0.4.7", default-features = false, features = ["derive"] }
color-eyre = "0.6.2"
confy = "0.5.1"
csv-async = { version = "1.2.4", features = ["tokio", "serde"] }
dtmt-shared = { path = "../../lib/dtmt-shared", version = "*" }
futures = "0.3.25"
futures-util = "0.3.24"
glob = "0.3.0"
libloading = "0.7.4"
nanorand = "0.7.0"
oodle = { path = "../../lib/oodle", version = "*" }
pin-project-lite = "0.2.9"
promptly = "0.3.1"
sdk = { path = "../../lib/sdk", version = "*" }
serde_sjson = { path = "../../lib/serde_sjson", version = "*" }
serde = { version = "1.0.147", features = ["derive"] }
string_template = "0.2.1"
tokio-stream = { version = "0.1.11", features = ["fs", "io-util"] }
tokio = { version = "1.21.2", features = ["rt-multi-thread", "fs", "process", "macros", "tracing", "io-util", "io-std"] }
tracing-error = "0.2.0"
tracing-subscriber = { version = "0.3.16", features = ["env-filter"] }
tracing = { version = "0.1.37", features = ["async-await"] }
zip = "0.6.3"
path-clean = "1.0.1"
path-slash = "0.2.1"
async-recursion = "1.0.2"
notify = "5.1.0"
luajit2-sys = { path = "../../lib/luajit2-sys", version = "*" }
shlex = "1.2.0"
async-recursion = { workspace = true }
clap = { workspace = true }
cli-table = { workspace = true }
color-eyre = { workspace = true }
confy = { workspace = true }
csv-async = { workspace = true }
dtmt-shared = { workspace = true }
futures = { workspace = true }
futures-util = { workspace = true }
glob = { workspace = true }
luajit2-sys = { workspace = true }
minijinja = { workspace = true }
nanorand = { workspace = true }
notify = { workspace = true }
oodle = { workspace = true }
path-clean = { workspace = true }
path-slash = { workspace = true }
pin-project-lite = { workspace = true }
promptly = { workspace = true }
sdk = { workspace = true }
serde = { workspace = true }
serde_sjson = { workspace = true }
tokio = { workspace = true }
tokio-stream = { workspace = true }
tracing = { workspace = true }
tracing-error = { workspace = true }
tracing-subscriber = { workspace = true }
zip = { workspace = true }
# Cannot be a workspace dependencies when it's optional
shlex = { version = "1.2.0", optional = true }
[dev-dependencies]
tempfile = "3.3.0"
[features]
shlex-bench = ["dep:shlex"]

View file

@ -55,6 +55,7 @@ pub(crate) fn command_definition() -> Command {
)
}
/// Try to find a `dtmt.cfg` in the given directory or traverse up the parents.
#[tracing::instrument]
async fn find_project_config(dir: Option<PathBuf>) -> Result<ModConfig> {
let (path, mut file) = if let Some(path) = dir {
@ -102,39 +103,44 @@ async fn find_project_config(dir: Option<PathBuf>) -> Result<ModConfig> {
Ok(cfg)
}
/// Iterate over the paths in the given `Package` and
/// compile each file by its file type.
#[tracing::instrument(skip_all)]
async fn compile_package_files<P>(pkg: &Package, root: P) -> Result<Vec<BundleFile>>
where
P: AsRef<Path> + std::fmt::Debug,
{
let root = Arc::new(root.as_ref());
async fn compile_package_files(pkg: &Package, cfg: &ModConfig) -> Result<Vec<BundleFile>> {
let root = Arc::new(&cfg.dir);
let name_overrides = &cfg.name_overrides;
let tasks = pkg
.iter()
.flat_map(|(file_type, paths)| {
paths.iter().map(|path| {
.flat_map(|(file_type, names)| {
names.iter().map(|name| {
(
*file_type,
path,
name,
// Cloning the `Arc` here solves the issue that in the next `.map`, I need to
// `move` the closure parameters, but can't `move` `root` before it was cloned.
root.clone(),
)
})
})
.map(|(file_type, path, root)| async move {
let sjson = fs::read_to_string(&path).await?;
.map(|(file_type, name, root)| async move {
let path = PathBuf::from(name);
let sjson = fs::read_to_string(&path)
.await
.wrap_err_with(|| format!("Failed to read file '{}'", path.display()))?;
let mut path = path.clone();
path.set_extension("");
BundleFile::from_sjson(
path.to_slash_lossy().to_string(),
file_type,
sjson,
root.as_ref(),
)
.await
let name = path.with_extension("").to_slash_lossy().to_string();
let name = if let Some(new_name) = name_overrides.get(&name) {
let new_name = match u64::from_str_radix(new_name, 16) {
Ok(hash) => IdString64::from(hash),
Err(_) => IdString64::from(new_name.clone()),
};
tracing::info!("Overriding '{}' -> '{}'", name, new_name.display());
new_name
} else {
IdString64::from(name.clone())
};
BundleFile::from_sjson(name, file_type, sjson, root.as_ref()).await
});
let results = futures::stream::iter(tasks)
@ -145,13 +151,14 @@ where
results.into_iter().collect()
}
/// Read a `.package` file, collect the referenced files
/// and compile all of them into a bundle.
#[tracing::instrument]
async fn build_package<P1, P2>(package: P1, root: P2) -> Result<Bundle>
where
P1: AsRef<Path> + std::fmt::Debug,
P2: AsRef<Path> + std::fmt::Debug,
{
let root = root.as_ref();
async fn build_package(
cfg: &ModConfig,
package: impl AsRef<Path> + std::fmt::Debug,
) -> Result<Bundle> {
let root = &cfg.dir;
let package = package.as_ref();
let mut path = root.join(package);
@ -165,7 +172,7 @@ where
.await
.wrap_err_with(|| format!("Invalid package file {}", &pkg_name))?;
let files = compile_package_files(&pkg, root).await?;
let files = compile_package_files(&pkg, cfg).await?;
let mut bundle = Bundle::new(pkg_name);
for file in files {
bundle.add_file(file);
@ -174,6 +181,8 @@ where
Ok(bundle)
}
/// Cleans the path of internal parent (`../`) or self (`./`) components,
/// and ensures that it is relative.
fn normalize_file_path<P: AsRef<Path>>(path: P) -> Result<PathBuf> {
let path = path.as_ref();
@ -254,14 +263,14 @@ pub(crate) async fn read_project_config(dir: Option<PathBuf>) -> Result<ModConfi
Ok(cfg)
}
pub(crate) async fn build<P1, P2>(
#[tracing::instrument]
pub(crate) async fn build<P>(
cfg: &ModConfig,
out_path: P1,
game_dir: Arc<Option<P2>>,
out_path: impl AsRef<Path> + std::fmt::Debug,
game_dir: Arc<Option<P>>,
) -> Result<()>
where
P1: AsRef<Path>,
P2: AsRef<Path>,
P: AsRef<Path> + std::fmt::Debug,
{
let out_path = out_path.as_ref();
@ -286,7 +295,7 @@ where
);
}
let bundle = build_package(path, &cfg.dir).await.wrap_err_with(|| {
let bundle = build_package(&cfg, path).await.wrap_err_with(|| {
format!(
"Failed to build package '{}' at '{}'",
path.display(),

View file

@ -0,0 +1,174 @@
use std::{io::Cursor, path::PathBuf};
use clap::{value_parser, Arg, ArgMatches, Command};
use color_eyre::{eyre::Context as _, Result};
use sdk::murmur::{HashGroup, IdString64, Murmur64};
use sdk::{BundleDatabase, FromBinary as _};
use tokio::fs;
pub(crate) fn command_definition() -> Command {
Command::new("db")
.about("Various operations regarding `bundle_database.data`.")
.subcommand_required(true)
.subcommand(
Command::new("list-files")
.about("List bundle contents")
.arg(
Arg::new("database")
.required(true)
.help("Path to the bundle database")
.value_parser(value_parser!(PathBuf)),
)
.arg(
Arg::new("bundle")
.help("The bundle name. If omitted, all bundles will be listed.")
.required(false),
),
)
.subcommand(
Command::new("list-bundles").about("List bundles").arg(
Arg::new("database")
.required(true)
.help("Path to the bundle database")
.value_parser(value_parser!(PathBuf)),
),
)
.subcommand(
Command::new("find-file")
.about("Find the bundle a file belongs to")
.arg(
Arg::new("database")
.required(true)
.help("Path to the bundle database")
.value_parser(value_parser!(PathBuf)),
)
.arg(
Arg::new("file-name")
.required(true)
.help("Name of the file. May be a hash in hex representation or a string"),
),
)
}
#[tracing::instrument(skip_all)]
pub(crate) async fn run(ctx: sdk::Context, matches: &ArgMatches) -> Result<()> {
let Some((op, sub_matches)) = matches.subcommand() else {
unreachable!("clap is configured to require a subcommand");
};
let database = {
let path = sub_matches
.get_one::<PathBuf>("database")
.expect("argument is required");
let binary = fs::read(&path)
.await
.wrap_err_with(|| format!("Failed to read file '{}'", path.display()))?;
let mut r = Cursor::new(binary);
BundleDatabase::from_binary(&mut r).wrap_err("Failed to parse bundle database")?
};
match op {
"list-files" => {
let index = database.files();
if let Some(bundle) = sub_matches.get_one::<String>("bundle") {
let hash = u64::from_str_radix(bundle, 16)
.map(Murmur64::from)
.wrap_err("Invalid hex sequence")?;
if let Some(files) = index.get(&hash) {
for file in files {
let name = ctx.lookup_hash(file.name, HashGroup::Filename);
let extension = file.extension.ext_name();
println!("{}.{}", name.display(), extension);
}
} else {
tracing::info!("Bundle {} not found in the database", bundle);
}
} else {
for (bundle_hash, files) in index.iter() {
let bundle_name = ctx.lookup_hash(*bundle_hash, HashGroup::Filename);
match bundle_name {
IdString64::String(name) => {
println!("{:016x} {}", bundle_hash, name);
}
IdString64::Hash(hash) => {
println!("{:016x}", hash);
}
}
for file in files {
let name = ctx.lookup_hash(file.name, HashGroup::Filename);
let extension = file.extension.ext_name();
match name {
IdString64::String(name) => {
println!("\t{:016x}.{:<12} {}", file.name, extension, name);
}
IdString64::Hash(hash) => {
println!("\t{:016x}.{}", hash, extension);
}
}
}
println!();
}
}
Ok(())
}
"list-bundles" => {
for bundle_hash in database.bundles().keys() {
let bundle_name = ctx.lookup_hash(*bundle_hash, HashGroup::Filename);
match bundle_name {
IdString64::String(name) => {
println!("{:016x} {}", bundle_hash, name);
}
IdString64::Hash(hash) => {
println!("{:016x}", hash);
}
}
}
Ok(())
}
"find-file" => {
let name = sub_matches
.get_one::<String>("file-name")
.expect("required argument");
let name = match u64::from_str_radix(name, 16).map(Murmur64::from) {
Ok(hash) => hash,
Err(_) => Murmur64::hash(name),
};
let bundles = database.files().iter().filter_map(|(bundle_hash, files)| {
if files.iter().any(|file| file.name == name) {
Some(bundle_hash)
} else {
None
}
});
let mut found = false;
for bundle in bundles {
found = true;
println!("{:016x}", bundle);
}
if !found {
std::process::exit(1);
}
Ok(())
}
_ => unreachable!(
"clap is configured to require a subcommand, and they're all handled above"
),
}
}

View file

@ -3,7 +3,7 @@ use std::path::{Path, PathBuf};
use std::sync::Arc;
use clap::{value_parser, Arg, ArgAction, ArgMatches, Command};
use color_eyre::eyre::{self, Context, Result};
use color_eyre::eyre::{self, bail, Context, Result};
use color_eyre::{Help, Report};
use futures::future::try_join_all;
use futures::StreamExt;
@ -12,7 +12,9 @@ use sdk::{Bundle, BundleFile, CmdLine};
use tokio::fs;
use crate::cmd::util::resolve_bundle_paths;
use crate::shell_parse::ShellParser;
#[inline]
fn parse_glob_pattern(s: &str) -> Result<Pattern, String> {
match Pattern::new(s) {
Ok(p) => Ok(p),
@ -20,6 +22,7 @@ fn parse_glob_pattern(s: &str) -> Result<Pattern, String> {
}
}
#[inline]
fn flatten_name(s: &str) -> String {
s.replace('/', "_")
}
@ -131,26 +134,29 @@ async fn parse_command_line_template(tmpl: &String) -> Result<CmdLine> {
let mut cmd = if matches!(fs::try_exists(tmpl).await, Ok(true)) {
let path = PathBuf::from(tmpl);
if path.file_name() == Some(OsStr::new("main.py")) {
let arg = path.display().to_string();
let mut cmd = CmdLine::new("python");
cmd.arg(shlex::quote(&arg).to_string());
cmd.arg(path);
cmd
} else {
CmdLine::new(path)
}
} else {
let Some(args) = shlex::split(tmpl) else {
eyre::bail!("Invalid shell syntax");
};
let mut parsed = ShellParser::new(tmpl.as_bytes());
// Safety: The initial `tmpl` was a `&String` (i.e. valid UTF-8), and `shlex` does not
// insert or remove characters, nor does it split UTF-8 characters.
// So the resulting byte stream is still valid UTF-8.
let mut cmd = CmdLine::new(unsafe {
let bytes = parsed.next().expect("Template is not empty");
String::from_utf8_unchecked(bytes.to_vec())
});
// We already checked that the template is not empty
let mut cmd = CmdLine::new(args[0].clone());
let mut it = args.iter();
// Skip the first one, that's the command name
it.next();
while let Some(arg) = parsed.next() {
// Safety: See above.
cmd.arg(unsafe { String::from_utf8_unchecked(arg.to_vec()) });
}
for arg in it {
cmd.arg(arg);
if parsed.errored {
bail!("Invalid command line template");
}
cmd

View file

@ -36,6 +36,18 @@ enum OutputFormat {
Text,
}
fn format_byte_size(size: usize) -> String {
if size < 1024 {
format!("{} Bytes", size)
} else if size < 1024 * 1024 {
format!("{} kB", size / 1024)
} else if size < 1024 * 1024 * 1024 {
format!("{} MB", size / (1024 * 1024))
} else {
format!("{} GB", size / (1024 * 1024 * 1024))
}
}
#[tracing::instrument(skip(ctx))]
async fn print_bundle_contents<P>(ctx: &sdk::Context, path: P, fmt: OutputFormat) -> Result<()>
where
@ -50,7 +62,11 @@ where
match fmt {
OutputFormat::Text => {
println!("Bundle: {}", bundle.name().display());
println!(
"Bundle: {} ({:016x})",
bundle.name().display(),
bundle.name()
);
for f in bundle.files().iter() {
if f.variants().len() != 1 {
@ -63,9 +79,10 @@ where
let v = &f.variants()[0];
println!(
"\t{}.{}: {} bytes",
"\t{}.{}: {} ({})",
f.base_name().display(),
f.file_type().ext_name(),
format_byte_size(v.size()),
v.size()
);
}

View file

@ -1,6 +1,7 @@
use clap::{ArgMatches, Command};
use color_eyre::eyre::Result;
mod db;
mod decompress;
mod extract;
mod inject;
@ -14,6 +15,7 @@ pub(crate) fn command_definition() -> Command {
.subcommand(extract::command_definition())
.subcommand(inject::command_definition())
.subcommand(list::command_definition())
.subcommand(db::command_definition())
}
#[tracing::instrument(skip_all)]
@ -23,6 +25,7 @@ pub(crate) async fn run(ctx: sdk::Context, matches: &ArgMatches) -> Result<()> {
Some(("extract", sub_matches)) => extract::run(ctx, sub_matches).await,
Some(("inject", sub_matches)) => inject::run(ctx, sub_matches).await,
Some(("list", sub_matches)) => list::run(ctx, sub_matches).await,
Some(("db", sub_matches)) => db::run(ctx, sub_matches).await,
_ => unreachable!(
"clap is configured to require a subcommand, and they're all handled above"
),

View file

@ -145,7 +145,10 @@ pub(crate) async fn run(mut ctx: sdk::Context, matches: &ArgMatches) -> Result<(
.get_one::<HashGroup>("group")
.expect("required argument not found");
let r: BufReader<Box<dyn tokio::io::AsyncRead + std::marker::Unpin>> = if let Some(name) = path.file_name() && name == "-" {
let r: BufReader<Box<dyn tokio::io::AsyncRead + std::marker::Unpin>> = if let Some(name) =
path.file_name()
&& name == "-"
{
let f = tokio::io::stdin();
BufReader::new(Box::new(f))
} else {

View file

@ -350,6 +350,8 @@ pub(crate) async fn run(_ctx: sdk::Context, matches: &ArgMatches) -> Result<()>
localization: mod_file.localization,
},
depends: vec![ModDependency::ID(String::from("DMF"))],
bundled: true,
name_overrides: HashMap::new(),
};
tracing::debug!(?dtmt_cfg);

View file

@ -1,18 +1,30 @@
use std::collections::HashMap;
use std::path::PathBuf;
use clap::{Arg, ArgMatches, Command};
use color_eyre::eyre::{self, Context, Result};
use color_eyre::Help;
use futures::{StreamExt, TryStreamExt};
use string_template::Template;
use minijinja::Environment;
use tokio::fs::{self, DirBuilder};
const TEMPLATES: [(&str, &str); 5] = [
(
"dtmt.cfg",
r#"id = "{{id}}"
r#"//
// This is your mod's main configuration file. It tells DTMT how to build the mod,
// and DTMM what to display to your users.
// Certain files have been pre-filled by the template, the ones commented out (`//`)
// are optional.
//
// A unique identifier (preferably lower case, alphanumeric)
id = "{{id}}"
// The display name that your users will see.
// This doesn't have to be unique, but you still want to avoid being confused with other
// mods.
name = "{{name}}"
// It's good practice to increase this number whenever you publish changes.
// It's up to you if you use SemVer or something simpler like `1970-12-24`. It should sort and
// compare well, though.
version = "0.1.0"
// author = ""
@ -32,16 +44,25 @@ categories = [
// A list of mod IDs that this mod depends on. You can find
// those IDs by downloading the mod and extracting their `dtmt.cfg`.
// To make your fellow modders' lives easier, publish your own mods' IDs
// somewhere visible, such as the Nexusmods page.
depends = [
DMF
]
// The primary resources that serve as the entry point to your
// mod's code. Unless for very specific use cases, the generated
// values shouldn't be changed.
resources = {
init = "scripts/mods/{{id}}/init"
data = "scripts/mods/{{id}}/data"
localization = "scripts/mods/{{id}}/localization"
}
// The list of packages, or bundles, to build.
// Each one corresponds to a package definition in the named folder.
// For mods that contain only code and/or a few small assets, a single
// package will suffice.
packages = [
"packages/mods/{{id}}"
]
@ -59,7 +80,6 @@ packages = [
r#"local mod = get_mod("{{id}}")
-- Your mod code goes here.
-- https://vmf-docs.verminti.de
"#,
),
(
@ -137,34 +157,45 @@ pub(crate) async fn run(_ctx: sdk::Context, matches: &ArgMatches) -> Result<()>
tracing::debug!(root = %root.display(), name, id);
let mut data = HashMap::new();
data.insert("name", name.as_str());
data.insert("id", id.as_str());
let render_ctx = minijinja::context!(name => name.as_str(), id => id.as_str());
let env = Environment::new();
let templates = TEMPLATES
.iter()
.map(|(path_tmpl, content_tmpl)| {
let path = Template::new(path_tmpl).render(&data);
let content = Template::new(content_tmpl).render(&data);
(root.join(path), content)
env.render_str(path_tmpl, &render_ctx)
.wrap_err_with(|| format!("Failed to render template: {}", path_tmpl))
.and_then(|path| {
env.render_named_str(&path, content_tmpl, &render_ctx)
.wrap_err_with(|| format!("Failed to render template '{}'", &path))
.map(|content| (root.join(path), content))
})
})
.map(|(path, content)| async move {
let dir = path
.parent()
.ok_or_else(|| eyre::eyre!("invalid root path"))?;
.map(|res| async move {
match res {
Ok((path, content)) => {
let dir = path
.parent()
.ok_or_else(|| eyre::eyre!("invalid root path"))?;
DirBuilder::new()
.recursive(true)
.create(&dir)
.await
.wrap_err_with(|| format!("Failed to create directory {}", dir.display()))?;
DirBuilder::new()
.recursive(true)
.create(&dir)
.await
.wrap_err_with(|| {
format!("Failed to create directory {}", dir.display())
})?;
tracing::trace!("Writing file {}", path.display());
tracing::trace!("Writing file {}", path.display());
fs::write(&path, content.as_bytes())
.await
.wrap_err_with(|| format!("Failed to write content to path {}", path.display()))
fs::write(&path, content.as_bytes())
.await
.wrap_err_with(|| {
format!("Failed to write content to path {}", path.display())
})
}
Err(e) => Err(e),
}
});
futures::stream::iter(templates)

View file

@ -1,6 +1,5 @@
use std::io::{Cursor, Write};
use std::path::{Path, PathBuf};
use std::sync::Arc;
use clap::{value_parser, Arg, ArgMatches, Command};
use color_eyre::eyre::{Context, Result};
@ -8,9 +7,9 @@ use color_eyre::Help;
use dtmt_shared::ModConfig;
use path_slash::{PathBufExt, PathExt};
use tokio::fs;
use tokio::sync::Mutex;
use tokio_stream::wrappers::ReadDirStream;
use tokio_stream::StreamExt;
use zip::write::SimpleFileOptions;
use zip::ZipWriter;
use crate::cmd::build::read_project_config;
@ -51,11 +50,7 @@ pub(crate) fn command_definition() -> Command {
}
#[async_recursion::async_recursion]
async fn process_directory<P1, P2, W>(
zip: Arc<Mutex<ZipWriter<W>>>,
path: P1,
prefix: P2,
) -> Result<()>
async fn process_directory<P1, P2, W>(zip: &mut ZipWriter<W>, path: P1, prefix: P2) -> Result<()>
where
P1: AsRef<Path> + std::marker::Send,
P2: AsRef<Path> + std::marker::Send,
@ -64,9 +59,7 @@ where
let path = path.as_ref();
let prefix = prefix.as_ref();
zip.lock()
.await
.add_directory(prefix.to_slash_lossy(), Default::default())?;
zip.add_directory(prefix.to_slash_lossy(), SimpleFileOptions::default())?;
let read_dir = fs::read_dir(&path)
.await
@ -87,12 +80,11 @@ where
.await
.wrap_err_with(|| format!("Failed to read '{}'", in_path.display()))?;
{
let mut zip = zip.lock().await;
zip.start_file(out_path.to_slash_lossy(), Default::default())?;
zip.start_file(out_path.to_slash_lossy(), SimpleFileOptions::default())?;
zip.write_all(&data)?;
}
} else if t.is_dir() {
process_directory(zip.clone(), in_path, out_path).await?;
process_directory(zip, in_path, out_path).await?;
}
}
@ -107,16 +99,12 @@ where
let path = path.as_ref();
let dest = dest.as_ref();
let data = Cursor::new(Vec::new());
let zip = ZipWriter::new(data);
let zip = Arc::new(Mutex::new(zip));
let mut zip = ZipWriter::new(Cursor::new(Vec::with_capacity(1024)));
process_directory(zip.clone(), path, PathBuf::from(&cfg.id))
process_directory(&mut zip, path, PathBuf::from(&cfg.id))
.await
.wrap_err("Failed to add directory to archive")?;
let mut zip = zip.lock().await;
{
let name = PathBuf::from(&cfg.id).join("dtmt.cfg");
let path = cfg.dir.join("dtmt.cfg");
@ -125,7 +113,7 @@ where
.await
.wrap_err_with(|| format!("Failed to read mod config at {}", path.display()))?;
zip.start_file(name.to_slash_lossy(), Default::default())?;
zip.start_file(name.to_slash_lossy(), SimpleFileOptions::default())?;
zip.write_all(&data)?;
}

View file

@ -77,17 +77,14 @@ pub(crate) fn command_definition() -> Command {
)
}
async fn compile<P1, P2, P3>(
#[tracing::instrument]
async fn compile(
cfg: &ModConfig,
out_path: P1,
archive_path: P2,
game_dir: Arc<Option<P3>>,
) -> Result<()>
where
P1: AsRef<Path> + std::marker::Copy,
P2: AsRef<Path>,
P3: AsRef<Path>,
{
out_path: impl AsRef<Path> + std::fmt::Debug,
archive_path: impl AsRef<Path> + std::fmt::Debug,
game_dir: Arc<Option<impl AsRef<Path> + std::fmt::Debug>>,
) -> Result<()> {
let out_path = out_path.as_ref();
build(cfg, out_path, game_dir)
.await
.wrap_err("Failed to build bundles")?;

View file

@ -1,6 +1,7 @@
#![feature(io_error_more)]
#![feature(let_chains)]
#![feature(result_flattening)]
#![feature(test)]
#![windows_subsystem = "console"]
use std::path::PathBuf;
@ -27,6 +28,7 @@ mod cmd {
mod util;
pub mod watch;
}
mod shell_parse;
#[derive(Default, Deserialize, Serialize)]
struct GlobalConfig {

View file

@ -0,0 +1,189 @@
#[derive(Copy, Clone, PartialEq, Eq, Debug)]
enum ParserState {
Start,
Word,
SingleQuote,
DoubleQuote,
}
pub struct ShellParser<'a> {
bytes: &'a [u8],
offset: usize,
pub errored: bool,
}
impl<'a> ShellParser<'a> {
pub fn new(bytes: &'a [u8]) -> Self {
Self {
bytes,
offset: 0,
errored: false,
}
}
fn parse_word(&mut self) -> Option<&'a [u8]> {
// The start of the current word. Certain leading characters should be ignored,
// so this might change.
let mut start = self.offset;
let mut state = ParserState::Start;
while self.offset < self.bytes.len() {
let c = self.bytes[self.offset];
self.offset += 1;
match state {
ParserState::Start => match c {
// Ignore leading whitespace
b' ' | b'\t' | b'\n' => start += 1,
b'\'' => {
state = ParserState::SingleQuote;
start += 1;
}
b'"' => {
state = ParserState::DoubleQuote;
start += 1;
}
_ => {
state = ParserState::Word;
}
},
ParserState::Word => match c {
// Unquoted whitespace ends the current word
b' ' | b'\t' | b'\n' => {
return Some(&self.bytes[start..self.offset - 1]);
}
_ => {}
},
ParserState::SingleQuote => match c {
b'\'' => {
return Some(&self.bytes[start..(self.offset - 1)]);
}
_ => {}
},
ParserState::DoubleQuote => match c {
b'"' => {
return Some(&self.bytes[start..(self.offset - 1)]);
}
_ => {}
},
}
}
match state {
ParserState::Start => None,
ParserState::Word => Some(&self.bytes[start..self.offset]),
ParserState::SingleQuote | ParserState::DoubleQuote => {
self.errored = true;
None
}
}
}
}
impl<'a> Iterator for ShellParser<'a> {
type Item = &'a [u8];
fn next(&mut self) -> Option<Self::Item> {
self.parse_word()
}
}
#[cfg(test)]
mod test {
use super::*;
#[test]
fn test_one_word() {
let mut it = ShellParser::new(b"hello");
assert_eq!(it.next(), Some("hello".as_bytes()));
assert_eq!(it.next(), None);
}
#[test]
fn test_one_single() {
let mut it = ShellParser::new(b"'hello'");
assert_eq!(it.next(), Some("hello".as_bytes()));
assert_eq!(it.next(), None);
}
#[test]
fn test_open_quote() {
let mut it = ShellParser::new(b"'hello");
assert_eq!(it.next(), None);
assert!(it.errored)
}
#[test]
fn test_ww2ogg() {
let mut it = ShellParser::new(
b"ww2ogg.exe --pcb \"/usr/share/ww2ogg/packed_cookbook_aoTuV_603.bin\"",
);
assert_eq!(it.next(), Some("ww2ogg.exe".as_bytes()));
assert_eq!(it.next(), Some("--pcb".as_bytes()));
assert_eq!(
it.next(),
Some("/usr/share/ww2ogg/packed_cookbook_aoTuV_603.bin".as_bytes())
);
assert_eq!(it.next(), None);
}
}
#[cfg(test)]
mod bench {
extern crate test;
use super::*;
#[cfg(feature = "shlex-bench")]
use shlex::bytes::Shlex;
use test::Bencher;
mod ww2ogg {
use super::*;
#[bench]
fn custom(b: &mut Bencher) {
let val = test::black_box(
b"ww2ogg.exe --pcb \"/usr/share/ww2ogg/packed_cookbook_aoTuV_603.bin\"",
);
b.iter(|| {
let it = ShellParser::new(val);
let _: Vec<_> = test::black_box(it.collect());
})
}
#[cfg(feature = "shlex-bench")]
#[bench]
fn shlex(b: &mut Bencher) {
let val = test::black_box(
b"ww2ogg.exe --pcb \"/usr/share/ww2ogg/packed_cookbook_aoTuV_603.bin\"",
);
b.iter(|| {
let it = Shlex::new(val);
let _: Vec<_> = test::black_box(it.collect());
})
}
}
mod one_single {
use super::*;
#[bench]
fn custom(b: &mut Bencher) {
let val = test::black_box(b"'hello'");
b.iter(|| {
let it = ShellParser::new(val);
let _: Vec<_> = test::black_box(it.collect());
})
}
#[cfg(feature = "shlex-bench")]
#[bench]
fn shlex(b: &mut Bencher) {
let val = test::black_box(b"'hello'");
b.iter(|| {
let it = Shlex::new(val);
let _: Vec<_> = test::black_box(it.collect());
})
}
}
}

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@ -1 +1 @@
Subproject commit 55f8c6b7481d462e50ee4a03a43253d80d648ae2
Subproject commit 228b8ca37ee79ab9afa45c40da415e4dcb029751

View file

@ -6,11 +6,11 @@ edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
ansi_term = "0.12.1"
color-eyre = "0.6.2"
serde = "1.0.152"
steamlocate = "2.0.0-alpha.0"
time = { version = "0.3.19", features = ["formatting", "local-offset", "macros"] }
tracing = "0.1.37"
tracing-error = "0.2.0"
tracing-subscriber = "0.3.16"
ansi_term = { workspace = true }
color-eyre = { workspace = true }
serde = { workspace = true }
steamlocate = { workspace = true }
time = { workspace = true }
tracing = { workspace = true }
tracing-error = { workspace = true }
tracing-subscriber = { workspace = true }

View file

@ -1,12 +1,16 @@
use std::collections::HashMap;
use std::path::PathBuf;
mod log;
pub use log::*;
use color_eyre::eyre::{OptionExt as _, WrapErr as _};
use color_eyre::Result;
use serde::{Deserialize, Serialize};
use steamlocate::SteamDir;
use time::OffsetDateTime;
pub use log::*;
mod log;
#[derive(Clone, Debug, Default, Deserialize, Serialize)]
pub struct ModConfigResources {
pub init: PathBuf,
@ -30,6 +34,17 @@ pub enum ModDependency {
Config { id: String, order: ModOrder },
}
// A bit dumb, but serde doesn't support literal values with the
// `default` attribute, only paths.
fn default_true() -> bool {
true
}
// Similarly dumb, as the `skip_serializing_if` attribute needs a function
fn is_true(val: &bool) -> bool {
*val
}
#[derive(Clone, Debug, Default, Deserialize, Serialize)]
pub struct ModConfig {
#[serde(skip)]
@ -51,6 +66,10 @@ pub struct ModConfig {
pub resources: ModConfigResources,
#[serde(default)]
pub depends: Vec<ModDependency>,
#[serde(default = "default_true", skip_serializing_if = "is_true")]
pub bundled: bool,
#[serde(default)]
pub name_overrides: HashMap<String, String>,
}
pub const STEAMAPP_ID: u32 = 1361210;
@ -61,25 +80,23 @@ pub struct GameInfo {
pub last_updated: OffsetDateTime,
}
pub fn collect_game_info() -> Option<GameInfo> {
let mut dir = if let Some(dir) = SteamDir::locate() {
dir
} else {
tracing::debug!("Failed to locate Steam installation");
return None;
};
pub fn collect_game_info() -> Result<Option<GameInfo>> {
let dir = SteamDir::locate().wrap_err("Failed to locate Steam installation")?;
let found = dir
.app(&STEAMAPP_ID)
.and_then(|app| app.last_updated.map(|v| (app.path.clone(), v)));
.find_app(STEAMAPP_ID)
.wrap_err("Failed to look up game by Steam app ID")?;
let Some((path, last_updated)) = found else {
tracing::debug!("Found Steam, but failed to find game installation");
return None;
let Some((app, _)) = found else {
return Ok(None);
};
Some(GameInfo {
path,
let last_updated = app
.last_updated
.ok_or_eyre("Missing field 'last_updated'")?;
Ok(Some(GameInfo {
path: app.install_dir.into(),
last_updated: last_updated.into(),
})
}))
}

View file

@ -84,7 +84,7 @@ pub fn create_tracing_subscriber() {
EnvFilter::try_from_default_env().unwrap_or_else(|_| EnvFilter::try_new("info").unwrap());
let (dev_stdout_layer, prod_stdout_layer, filter_layer) = if cfg!(debug_assertions) {
let fmt_layer = fmt::layer().pretty();
let fmt_layer = fmt::layer().pretty().with_writer(std::io::stderr);
(Some(fmt_layer), None, None)
} else {
// Creates a layer that
@ -93,6 +93,7 @@ pub fn create_tracing_subscriber() {
// - does not print spans/targets
// - only prints time, not date
let fmt_layer = fmt::layer()
.with_writer(std::io::stderr)
.event_format(Formatter)
.fmt_fields(debug_fn(format_fields));

@ -1 +1 @@
Subproject commit 24da35e631099e914d6fc1bcc863228c48e540ec
Subproject commit 6d94a4dd2c296bf1f044ee4c70fb10dca4c1c241

View file

@ -9,10 +9,10 @@ edition = "2021"
futures = "0.3.26"
lazy_static = "1.4.0"
regex = "1.7.1"
reqwest = { version = "0.11.14" }
reqwest = { version = "0.12.4" }
serde = { version = "1.0.152", features = ["derive"] }
serde_json = "1.0.94"
thiserror = "1.0.39"
thiserror = "2.0.0"
time = { version = "0.3.20", features = ["serde"] }
tracing = "0.1.37"
url = { version = "2.3.1", features = ["serde"] }

View file

@ -4,7 +4,7 @@ use std::convert::Infallible;
use lazy_static::lazy_static;
use regex::Regex;
use reqwest::header::{HeaderMap, HeaderValue, InvalidHeaderValue};
use reqwest::{Client, RequestBuilder, Url};
use reqwest::{Client, IntoUrl, RequestBuilder, Url};
use serde::Deserialize;
use thiserror::Error;
@ -28,7 +28,7 @@ pub enum Error {
HTTP(#[from] reqwest::Error),
#[error("invalid URL: {0:?}")]
URLParseError(#[from] url::ParseError),
#[error("failed to deserialize '{error}': {json}")]
#[error("failed to deserialize due to {error}: {json}")]
Deserialize {
json: String,
error: serde_json::Error,
@ -37,8 +37,10 @@ pub enum Error {
InvalidHeaderValue(#[from] InvalidHeaderValue),
#[error("this error cannot happen")]
Infallible(#[from] Infallible),
#[error("invalid NXM URL '{}': {0}", .1.as_str())]
#[error("invalid NXM URL '{url}': {0}", url = .1.as_str())]
InvalidNXM(&'static str, Url),
#[error("{0}")]
Custom(String),
}
pub type Result<T> = std::result::Result<T, Error>;
@ -102,6 +104,45 @@ impl Api {
self.send(req).await
}
#[tracing::instrument(skip(self))]
pub async fn file_version<T>(&self, id: u64, timestamp: T) -> Result<String>
where
T: std::fmt::Debug,
OffsetDateTime: PartialEq<T>,
{
let url = BASE_URL_GAME.join(&format!("mods/{id}/files.json"))?;
let req = self.client.get(url);
let files: FileList = self.send(req).await?;
let Some(file) = files
.files
.into_iter()
.find(|file| file.uploaded_timestamp == timestamp)
else {
let err = Error::Custom("Timestamp does not match any file".into());
return Err(err);
};
Ok(file.version)
}
#[tracing::instrument(skip(self))]
pub async fn picture(&self, url: impl IntoUrl + std::fmt::Debug) -> Result<Vec<u8>> {
let res = self.client.get(url).send().await?.error_for_status()?;
res.bytes()
.await
.map(|bytes| bytes.to_vec())
.map_err(From::from)
}
#[tracing::instrument(skip(self))]
pub async fn get_file_by_id(&self, mod_id: u64, file_id: u64) -> Result<File> {
let url = BASE_URL_GAME.join(&format!("mods/{mod_id}/files/{file_id}.json"))?;
let req = self.client.get(url);
self.send(req).await
}
pub fn parse_file_name<S: AsRef<str>>(
name: S,
) -> Option<(String, u64, String, OffsetDateTime)> {
@ -112,7 +153,7 @@ impl Api {
RE.captures(name.as_ref()).and_then(|cap| {
let name = cap.name("name").map(|s| s.as_str().to_string())?;
let mod_id = cap.name("mod_id").and_then(|s| s.as_str().parse().ok())?;
let version = cap.name("version").map(|s| s.as_str().to_string())?;
let version = cap.name("version").map(|s| s.as_str().replace('-', "."))?;
let updated = cap
.name("updated")
.and_then(|s| s.as_str().parse().ok())
@ -140,7 +181,7 @@ impl Api {
self.send(req).await
}
pub async fn handle_nxm(&self, url: Url) -> Result<(Mod, Vec<u8>)> {
pub async fn handle_nxm(&self, url: Url) -> Result<(Mod, File, Vec<u8>)> {
let nxm = Self::parse_nxm(url.clone())?;
let user = self.user_validate().await?;
@ -149,19 +190,20 @@ impl Api {
return Err(Error::InvalidNXM("user_id mismtach", url));
}
let (mod_data, download_info) = futures::try_join!(
let (mod_data, file_info, download_info) = futures::try_join!(
self.mods_id(nxm.mod_id),
self.get_file_by_id(nxm.mod_id, nxm.file_id),
self.mods_download_link(nxm.mod_id, nxm.file_id, nxm.key, nxm.expires)
)?;
let Some(download_url) = download_info.get(0).map(|i| i.uri.clone()) else {
let Some(download_url) = download_info.first().map(|i| i.uri.clone()) else {
return Err(Error::InvalidNXM("no download link", url));
};
let req = self.client.get(download_url);
let data = req.send().await?.bytes().await?;
Ok((mod_data, data.to_vec()))
Ok((mod_data, file_info, data.to_vec()))
}
pub fn parse_nxm(nxm: Url) -> Result<Nxm> {
@ -170,17 +212,20 @@ impl Api {
}
// Now it makes sense, why Nexus calls this field `game_domain_name`, when it's just
// another path segmentin the regular API calls.
// another path segment in the regular API calls.
if nxm.host_str() != Some(GAME_ID) {
return Err(Error::InvalidNXM("Invalid game domain name", nxm));
}
let Some(mut segments) = nxm.path_segments() else {
return Err(Error::InvalidNXM("Cannot be a base", nxm));
return Err(Error::InvalidNXM("Missing path segments", nxm));
};
if segments.next() != Some("mods") {
return Err(Error::InvalidNXM("Unexpected path segment", nxm));
return Err(Error::InvalidNXM(
"Unexpected path segment, expected 'mods'",
nxm,
));
}
let Some(mod_id) = segments.next().and_then(|id| id.parse().ok()) else {
@ -188,7 +233,10 @@ impl Api {
};
if segments.next() != Some("files") {
return Err(Error::InvalidNXM("Unexpected path segment", nxm));
return Err(Error::InvalidNXM(
"Unexpected path segment, expected 'files'",
nxm,
));
}
let Some(file_id) = segments.next().and_then(|id| id.parse().ok()) else {
@ -203,7 +251,7 @@ impl Api {
}
let Some(key) = query.get("key") else {
return Err(Error::InvalidNXM("Missing 'key'", nxm));
return Err(Error::InvalidNXM("Missing query field 'key'", nxm));
};
let expires = query
@ -211,12 +259,12 @@ impl Api {
.and_then(|expires| expires.parse().ok())
.and_then(|expires| OffsetDateTime::from_unix_timestamp(expires).ok());
let Some(expires) = expires else {
return Err(Error::InvalidNXM("Missing 'expires'", nxm));
return Err(Error::InvalidNXM("Missing query field 'expires'", nxm));
};
let user_id = query.get("user_id").and_then(|id| id.parse().ok());
let Some(user_id) = user_id else {
return Err(Error::InvalidNXM("Missing 'user_id'", nxm));
let Some(user_id) = user_id else {
return Err(Error::InvalidNXM("Missing query field 'user_id'", nxm));
};
Ok(Nxm {

View file

@ -64,6 +64,35 @@ pub struct Mod {
// pub contains_adult_content: bool,
}
#[derive(Debug, Deserialize)]
pub struct File {
pub id: Vec<u64>,
pub uid: u64,
pub file_id: u64,
pub name: String,
pub version: String,
pub category_id: u64,
pub category_name: String,
pub is_primary: bool,
pub size: u64,
pub file_name: String,
#[serde(with = "time::serde::timestamp")]
pub uploaded_timestamp: OffsetDateTime,
pub mod_version: String,
pub external_virus_scan_url: String,
pub description: String,
pub size_kb: u64,
pub size_in_bytes: u64,
pub changelog_html: Option<String>,
pub content_preview_link: String,
}
#[derive(Debug, Deserialize)]
pub struct FileList {
pub files: Vec<File>,
// pub file_updates: Vec<serde_json::Value>,
}
#[derive(Debug, Deserialize)]
pub struct DownloadLink {
pub name: String,

View file

@ -6,8 +6,8 @@ edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
color-eyre = "0.6.2"
tracing = "0.1.37"
color-eyre = { workspace = true }
tracing = { workspace = true }
[build-dependencies]
bindgen = "0.64.0"
bindgen = "0.71.0"

View file

@ -1,5 +1,3 @@
extern crate bindgen;
use std::env;
use std::path::PathBuf;
@ -33,7 +31,7 @@ fn main() {
.blocklist_file("stdlib.h")
// Tell cargo to invalidate the built crate whenever any of the
// included header files changed.
.parse_callbacks(Box::new(bindgen::CargoCallbacks))
.parse_callbacks(Box::new(bindgen::CargoCallbacks::new()))
// Finish the builder and generate the bindings.
.generate()
// Unwrap the Result and panic on failure.

View file

@ -7,6 +7,7 @@ use std::ptr;
use color_eyre::{eyre, Result};
#[allow(dead_code)]
#[allow(clippy::identity_op)]
mod bindings {
include!(concat!(env!("OUT_DIR"), "/bindings.rs"));
}

View file

@ -4,24 +4,23 @@ version = "0.3.0"
edition = "2021"
[dependencies]
bitflags = "1.3.2"
byteorder = "1.4.3"
color-eyre = "0.6.2"
csv-async = { version = "1.2.4", features = ["tokio", "serde"] }
fastrand = "1.8.0"
futures = "0.3.25"
futures-util = "0.3.24"
glob = "0.3.0"
libloading = "0.7.4"
nanorand = "0.7.0"
pin-project-lite = "0.2.9"
serde = { version = "1.0.147", features = ["derive"] }
serde_sjson = { path = "../../lib/serde_sjson", version = "*" }
oodle = { path = "../../lib/oodle", version = "*" }
tokio = { version = "1.21.2", features = ["rt-multi-thread", "fs", "process", "macros", "tracing", "io-util", "io-std"] }
tokio-stream = { version = "0.1.11", features = ["fs", "io-util"] }
tracing = { version = "0.1.37", features = ["async-await"] }
tracing-error = "0.2.0"
luajit2-sys = { path = "../../lib/luajit2-sys", version = "*" }
async-recursion = "1.0.2"
path-slash = "0.2.1"
async-recursion = { workspace = true }
bitflags = { workspace = true }
byteorder = { workspace = true }
color-eyre = { workspace = true }
csv-async = { workspace = true }
fastrand = { workspace = true }
futures = { workspace = true }
futures-util = { workspace = true }
glob = { workspace = true }
luajit2-sys = { workspace = true }
nanorand = { workspace = true }
oodle = { workspace = true }
path-slash = { workspace = true }
pin-project-lite = { workspace = true }
serde = { workspace = true }
serde_sjson = { workspace = true }
tokio = { workspace = true }
tokio-stream = { workspace = true }
tracing = { workspace = true }
tracing-error = { workspace = true }

View file

@ -43,6 +43,7 @@ impl<T: FromBinary> FromBinary for Vec<T> {
}
pub mod sync {
use std::ffi::CStr;
use std::io::{self, Read, Seek, SeekFrom};
use byteorder::{LittleEndian, ReadBytesExt, WriteBytesExt};
@ -165,25 +166,13 @@ pub mod sync {
}
fn read_string_len(&mut self, len: usize) -> Result<String> {
let mut buf = vec![0; len];
let res = self
.read_exact(&mut buf)
.map_err(Report::new)
.and_then(|_| {
String::from_utf8(buf).map_err(|err| {
let ascii = String::from_utf8_lossy(err.as_bytes()).to_string();
let bytes = format!("{:?}", err.as_bytes());
Report::new(err)
.with_section(move || bytes.header("Bytes:"))
.with_section(move || ascii.header("ASCII:"))
})
});
let pos = self.stream_position();
let res = read_string_len(self, len);
if res.is_ok() {
return res;
}
let pos = self.stream_position();
if pos.is_ok() {
res.with_section(|| {
format!("{pos:#X} ({pos})", pos = pos.unwrap()).header("Position: ")
@ -243,4 +232,22 @@ pub mod sync {
Err(err).with_section(|| format!("{pos:#X} ({pos})").header("Position: "))
}
fn read_string_len(mut r: impl Read, len: usize) -> Result<String> {
let mut buf = vec![0; len];
r.read_exact(&mut buf)
.wrap_err_with(|| format!("Failed to read {} bytes", len))?;
let res = match CStr::from_bytes_until_nul(&buf) {
Ok(s) => {
let s = s.to_str()?;
Ok(s.to_string())
}
Err(_) => String::from_utf8(buf.clone()).map_err(Report::new),
};
res.wrap_err("Invalid binary for UTF8 string")
.with_section(|| format!("{}", String::from_utf8_lossy(&buf)).header("ASCI:"))
.with_section(|| format!("{:x?}", buf).header("Bytes:"))
}
}

View file

@ -13,21 +13,21 @@ use crate::binary::ToBinary;
use crate::murmur::Murmur64;
use crate::Bundle;
use super::file::BundleFileType;
use super::filetype::BundleFileType;
const DATABASE_VERSION: u32 = 0x6;
const FILE_VERSION: u32 = 0x4;
pub struct BundleFile {
name: String,
stream: String,
platform_specific: bool,
file_time: u64,
pub name: String,
pub stream: String,
pub platform_specific: bool,
pub file_time: u64,
}
pub struct FileName {
extension: BundleFileType,
name: Murmur64,
pub extension: BundleFileType,
pub name: Murmur64,
}
pub struct BundleDatabase {
@ -36,7 +36,34 @@ pub struct BundleDatabase {
bundle_contents: HashMap<Murmur64, Vec<FileName>>,
}
// Implements the partial Murmur that's used by the engine to compute bundle resource hashes,
// but in a way that the loop can be done outside the function.
#[inline(always)]
fn add_to_resource_hash(mut k: u64, name: impl Into<u64>) -> u64 {
const M: u64 = 0xc6a4a7935bd1e995;
const R: u64 = 47;
let mut h: u64 = name.into();
k = k.wrapping_mul(M);
k ^= k >> R;
k = k.wrapping_mul(M);
h ^= k;
k = M.wrapping_mul(h);
k
}
impl BundleDatabase {
pub fn bundles(&self) -> &HashMap<Murmur64, Vec<BundleFile>> {
&self.stored_files
}
pub fn files(&self) -> &HashMap<Murmur64, Vec<FileName>> {
&self.bundle_contents
}
pub fn add_bundle(&mut self, bundle: &Bundle) {
let hash = bundle.name().to_murmur64();
let name = hash.to_string();
@ -69,20 +96,26 @@ impl BundleDatabase {
}
}
let mut resource_hash = 0;
for f in bundle.files() {
let name = f.base_name().to_murmur64();
let file_name = FileName {
extension: f.file_type(),
name: f.base_name().to_murmur64(),
name,
};
// TODO: Compute actual resource hash
self.resource_hashes.insert(hash, 0);
resource_hash = add_to_resource_hash(resource_hash, name);
// TODO: Make sure each file name only exists once. Probably best to turn
// the `Vec` into a sorted `HashSet`.
self.bundle_contents
.entry(hash)
.or_default()
.push(file_name);
}
self.resource_hashes.insert(hash, resource_hash);
}
}
@ -103,7 +136,7 @@ impl FromBinary for BundleDatabase {
let mut stored_files = HashMap::with_capacity(num_entries);
for _ in 0..num_entries {
let hash = Murmur64::from(r.read_u64()?);
let hash = r.read_u64().map(Murmur64::from)?;
let num_files = r.read_u32()? as usize;
let mut files = Vec::with_capacity(num_files);
@ -161,7 +194,7 @@ impl FromBinary for BundleDatabase {
let mut resource_hashes = HashMap::with_capacity(num_hashes);
for _ in 0..num_hashes {
let name = Murmur64::from(r.read_u64()?);
let name = r.read_u64().map(Murmur64::from)?;
let hash = r.read_u64()?;
resource_hashes.insert(name, hash);
@ -171,14 +204,14 @@ impl FromBinary for BundleDatabase {
let mut bundle_contents = HashMap::with_capacity(num_contents);
for _ in 0..num_contents {
let hash = Murmur64::from(r.read_u64()?);
let hash = r.read_u64().map(Murmur64::from)?;
let num_files = r.read_u32()? as usize;
let mut files = Vec::with_capacity(num_files);
for _ in 0..num_files {
let extension = BundleFileType::from(r.read_u64()?);
let name = Murmur64::from(r.read_u64()?);
let extension = r.read_u64().map(BundleFileType::from)?;
let name = r.read_u64().map(Murmur64::from)?;
files.push(FileName { extension, name });
}

View file

@ -5,407 +5,12 @@ use bitflags::bitflags;
use color_eyre::eyre::Context;
use color_eyre::{eyre, Result};
use futures::future::join_all;
use serde::Serialize;
use crate::binary::sync::*;
use crate::filetype::*;
use crate::murmur::{HashGroup, IdString64, Murmur64};
#[derive(Debug, Hash, PartialEq, Eq, Copy, Clone)]
pub enum BundleFileType {
Animation,
AnimationCurves,
Apb,
BakedLighting,
Bik,
BlendSet,
Bones,
Chroma,
CommonPackage,
Config,
Crypto,
Data,
Entity,
Flow,
Font,
Ies,
Ini,
Input,
Ivf,
Keys,
Level,
Lua,
Material,
Mod,
MouseCursor,
NavData,
NetworkConfig,
OddleNet,
Package,
Particles,
PhysicsProperties,
RenderConfig,
RtPipeline,
Scene,
Shader,
ShaderLibrary,
ShaderLibraryGroup,
ShadingEnvionmentMapping,
ShadingEnvironment,
Slug,
SlugAlbum,
SoundEnvironment,
SpuJob,
StateMachine,
StaticPVS,
Strings,
SurfaceProperties,
Texture,
TimpaniBank,
TimpaniMaster,
Tome,
Ugg,
Unit,
Upb,
VectorField,
Wav,
WwiseBank,
WwiseDep,
WwiseEvent,
WwiseMetadata,
WwiseStream,
Xml,
Unknown(Murmur64),
}
impl BundleFileType {
pub fn ext_name(&self) -> String {
match self {
BundleFileType::AnimationCurves => String::from("animation_curves"),
BundleFileType::Animation => String::from("animation"),
BundleFileType::Apb => String::from("apb"),
BundleFileType::BakedLighting => String::from("baked_lighting"),
BundleFileType::Bik => String::from("bik"),
BundleFileType::BlendSet => String::from("blend_set"),
BundleFileType::Bones => String::from("bones"),
BundleFileType::Chroma => String::from("chroma"),
BundleFileType::CommonPackage => String::from("common_package"),
BundleFileType::Config => String::from("config"),
BundleFileType::Crypto => String::from("crypto"),
BundleFileType::Data => String::from("data"),
BundleFileType::Entity => String::from("entity"),
BundleFileType::Flow => String::from("flow"),
BundleFileType::Font => String::from("font"),
BundleFileType::Ies => String::from("ies"),
BundleFileType::Ini => String::from("ini"),
BundleFileType::Input => String::from("input"),
BundleFileType::Ivf => String::from("ivf"),
BundleFileType::Keys => String::from("keys"),
BundleFileType::Level => String::from("level"),
BundleFileType::Lua => String::from("lua"),
BundleFileType::Material => String::from("material"),
BundleFileType::Mod => String::from("mod"),
BundleFileType::MouseCursor => String::from("mouse_cursor"),
BundleFileType::NavData => String::from("nav_data"),
BundleFileType::NetworkConfig => String::from("network_config"),
BundleFileType::OddleNet => String::from("oodle_net"),
BundleFileType::Package => String::from("package"),
BundleFileType::Particles => String::from("particles"),
BundleFileType::PhysicsProperties => String::from("physics_properties"),
BundleFileType::RenderConfig => String::from("render_config"),
BundleFileType::RtPipeline => String::from("rt_pipeline"),
BundleFileType::Scene => String::from("scene"),
BundleFileType::ShaderLibraryGroup => String::from("shader_library_group"),
BundleFileType::ShaderLibrary => String::from("shader_library"),
BundleFileType::Shader => String::from("shader"),
BundleFileType::ShadingEnvionmentMapping => String::from("shading_environment_mapping"),
BundleFileType::ShadingEnvironment => String::from("shading_environment"),
BundleFileType::SlugAlbum => String::from("slug_album"),
BundleFileType::Slug => String::from("slug"),
BundleFileType::SoundEnvironment => String::from("sound_environment"),
BundleFileType::SpuJob => String::from("spu_job"),
BundleFileType::StateMachine => String::from("state_machine"),
BundleFileType::StaticPVS => String::from("static_pvs"),
BundleFileType::Strings => String::from("strings"),
BundleFileType::SurfaceProperties => String::from("surface_properties"),
BundleFileType::Texture => String::from("texture"),
BundleFileType::TimpaniBank => String::from("timpani_bank"),
BundleFileType::TimpaniMaster => String::from("timpani_master"),
BundleFileType::Tome => String::from("tome"),
BundleFileType::Ugg => String::from("ugg"),
BundleFileType::Unit => String::from("unit"),
BundleFileType::Upb => String::from("upb"),
BundleFileType::VectorField => String::from("vector_field"),
BundleFileType::Wav => String::from("wav"),
BundleFileType::WwiseBank => String::from("wwise_bank"),
BundleFileType::WwiseDep => String::from("wwise_dep"),
BundleFileType::WwiseEvent => String::from("wwise_event"),
BundleFileType::WwiseMetadata => String::from("wwise_metadata"),
BundleFileType::WwiseStream => String::from("wwise_stream"),
BundleFileType::Xml => String::from("xml"),
BundleFileType::Unknown(s) => format!("{s:016X}"),
}
}
pub fn decompiled_ext_name(&self) -> String {
match self {
BundleFileType::Texture => String::from("dds"),
BundleFileType::WwiseBank => String::from("bnk"),
BundleFileType::WwiseStream => String::from("ogg"),
_ => self.ext_name(),
}
}
pub fn hash(&self) -> Murmur64 {
Murmur64::from(*self)
}
}
impl std::str::FromStr for BundleFileType {
type Err = color_eyre::Report;
fn from_str(s: &str) -> Result<Self, Self::Err> {
let val = match s {
"animation_curves" => BundleFileType::AnimationCurves,
"animation" => BundleFileType::Animation,
"apb" => BundleFileType::Apb,
"baked_lighting" => BundleFileType::BakedLighting,
"bik" => BundleFileType::Bik,
"blend_set" => BundleFileType::BlendSet,
"bones" => BundleFileType::Bones,
"chroma" => BundleFileType::Chroma,
"common_package" => BundleFileType::CommonPackage,
"config" => BundleFileType::Config,
"crypto" => BundleFileType::Crypto,
"data" => BundleFileType::Data,
"entity" => BundleFileType::Entity,
"flow" => BundleFileType::Flow,
"font" => BundleFileType::Font,
"ies" => BundleFileType::Ies,
"ini" => BundleFileType::Ini,
"input" => BundleFileType::Input,
"ivf" => BundleFileType::Ivf,
"keys" => BundleFileType::Keys,
"level" => BundleFileType::Level,
"lua" => BundleFileType::Lua,
"material" => BundleFileType::Material,
"mod" => BundleFileType::Mod,
"mouse_cursor" => BundleFileType::MouseCursor,
"nav_data" => BundleFileType::NavData,
"network_config" => BundleFileType::NetworkConfig,
"oodle_net" => BundleFileType::OddleNet,
"package" => BundleFileType::Package,
"particles" => BundleFileType::Particles,
"physics_properties" => BundleFileType::PhysicsProperties,
"render_config" => BundleFileType::RenderConfig,
"rt_pipeline" => BundleFileType::RtPipeline,
"scene" => BundleFileType::Scene,
"shader_library_group" => BundleFileType::ShaderLibraryGroup,
"shader_library" => BundleFileType::ShaderLibrary,
"shader" => BundleFileType::Shader,
"shading_environment_mapping" => BundleFileType::ShadingEnvionmentMapping,
"shading_environment" => BundleFileType::ShadingEnvironment,
"slug_album" => BundleFileType::SlugAlbum,
"slug" => BundleFileType::Slug,
"sound_environment" => BundleFileType::SoundEnvironment,
"spu_job" => BundleFileType::SpuJob,
"state_machine" => BundleFileType::StateMachine,
"static_pvs" => BundleFileType::StaticPVS,
"strings" => BundleFileType::Strings,
"surface_properties" => BundleFileType::SurfaceProperties,
"texture" => BundleFileType::Texture,
"timpani_bank" => BundleFileType::TimpaniBank,
"timpani_master" => BundleFileType::TimpaniMaster,
"tome" => BundleFileType::Tome,
"ugg" => BundleFileType::Ugg,
"unit" => BundleFileType::Unit,
"upb" => BundleFileType::Upb,
"vector_field" => BundleFileType::VectorField,
"wav" => BundleFileType::Wav,
"wwise_bank" => BundleFileType::WwiseBank,
"wwise_dep" => BundleFileType::WwiseDep,
"wwise_event" => BundleFileType::WwiseEvent,
"wwise_metadata" => BundleFileType::WwiseMetadata,
"wwise_stream" => BundleFileType::WwiseStream,
"xml" => BundleFileType::Xml,
s => eyre::bail!("Unknown type string '{}'", s),
};
Ok(val)
}
}
impl Serialize for BundleFileType {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where
S: serde::Serializer,
{
let value = self.ext_name();
value.serialize(serializer)
}
}
impl From<Murmur64> for BundleFileType {
fn from(value: Murmur64) -> Self {
Self::from(Into::<u64>::into(value))
}
}
impl From<u64> for BundleFileType {
fn from(hash: u64) -> BundleFileType {
match hash {
0x931e336d7646cc26 => BundleFileType::Animation,
0xdcfb9e18fff13984 => BundleFileType::AnimationCurves,
0x3eed05ba83af5090 => BundleFileType::Apb,
0x7ffdb779b04e4ed1 => BundleFileType::BakedLighting,
0xaa5965f03029fa18 => BundleFileType::Bik,
0xe301e8af94e3b5a3 => BundleFileType::BlendSet,
0x18dead01056b72e9 => BundleFileType::Bones,
0xb7893adf7567506a => BundleFileType::Chroma,
0xfe9754bd19814a47 => BundleFileType::CommonPackage,
0x82645835e6b73232 => BundleFileType::Config,
0x69108ded1e3e634b => BundleFileType::Crypto,
0x8fd0d44d20650b68 => BundleFileType::Data,
0x9831ca893b0d087d => BundleFileType::Entity,
0x92d3ee038eeb610d => BundleFileType::Flow,
0x9efe0a916aae7880 => BundleFileType::Font,
0x8f7d5a2c0f967655 => BundleFileType::Ies,
0xd526a27da14f1dc5 => BundleFileType::Ini,
0x2bbcabe5074ade9e => BundleFileType::Input,
0xfa4a8e091a91201e => BundleFileType::Ivf,
0xa62f9297dc969e85 => BundleFileType::Keys,
0x2a690fd348fe9ac5 => BundleFileType::Level,
0xa14e8dfa2cd117e2 => BundleFileType::Lua,
0xeac0b497876adedf => BundleFileType::Material,
0x3fcdd69156a46417 => BundleFileType::Mod,
0xb277b11fe4a61d37 => BundleFileType::MouseCursor,
0x169de9566953d264 => BundleFileType::NavData,
0x3b1fa9e8f6bac374 => BundleFileType::NetworkConfig,
0xb0f2c12eb107f4d8 => BundleFileType::OddleNet,
0xad9c6d9ed1e5e77a => BundleFileType::Package,
0xa8193123526fad64 => BundleFileType::Particles,
0xbf21403a3ab0bbb1 => BundleFileType::PhysicsProperties,
0x27862fe24795319c => BundleFileType::RenderConfig,
0x9ca183c2d0e76dee => BundleFileType::RtPipeline,
0x9d0a795bfe818d19 => BundleFileType::Scene,
0xcce8d5b5f5ae333f => BundleFileType::Shader,
0xe5ee32a477239a93 => BundleFileType::ShaderLibrary,
0x9e5c3cc74575aeb5 => BundleFileType::ShaderLibraryGroup,
0x250e0a11ac8e26f8 => BundleFileType::ShadingEnvionmentMapping,
0xfe73c7dcff8a7ca5 => BundleFileType::ShadingEnvironment,
0xa27b4d04a9ba6f9e => BundleFileType::Slug,
0xe9fc9ea7042e5ec0 => BundleFileType::SlugAlbum,
0xd8b27864a97ffdd7 => BundleFileType::SoundEnvironment,
0xf97af9983c05b950 => BundleFileType::SpuJob,
0xa486d4045106165c => BundleFileType::StateMachine,
0xe3f0baa17d620321 => BundleFileType::StaticPVS,
0x0d972bab10b40fd3 => BundleFileType::Strings,
0xad2d3fa30d9ab394 => BundleFileType::SurfaceProperties,
0xcd4238c6a0c69e32 => BundleFileType::Texture,
0x99736be1fff739a4 => BundleFileType::TimpaniBank,
0x00a3e6c59a2b9c6c => BundleFileType::TimpaniMaster,
0x19c792357c99f49b => BundleFileType::Tome,
0x712d6e3dd1024c9c => BundleFileType::Ugg,
0xe0a48d0be9a7453f => BundleFileType::Unit,
0xa99510c6e86dd3c2 => BundleFileType::Upb,
0xf7505933166d6755 => BundleFileType::VectorField,
0x786f65c00a816b19 => BundleFileType::Wav,
0x535a7bd3e650d799 => BundleFileType::WwiseBank,
0xaf32095c82f2b070 => BundleFileType::WwiseDep,
0xaabdd317b58dfc8a => BundleFileType::WwiseEvent,
0xd50a8b7e1c82b110 => BundleFileType::WwiseMetadata,
0x504b55235d21440e => BundleFileType::WwiseStream,
0x76015845a6003765 => BundleFileType::Xml,
_ => BundleFileType::Unknown(Murmur64::from(hash)),
}
}
}
impl From<BundleFileType> for u64 {
fn from(t: BundleFileType) -> u64 {
match t {
BundleFileType::Animation => 0x931e336d7646cc26,
BundleFileType::AnimationCurves => 0xdcfb9e18fff13984,
BundleFileType::Apb => 0x3eed05ba83af5090,
BundleFileType::BakedLighting => 0x7ffdb779b04e4ed1,
BundleFileType::Bik => 0xaa5965f03029fa18,
BundleFileType::BlendSet => 0xe301e8af94e3b5a3,
BundleFileType::Bones => 0x18dead01056b72e9,
BundleFileType::Chroma => 0xb7893adf7567506a,
BundleFileType::CommonPackage => 0xfe9754bd19814a47,
BundleFileType::Config => 0x82645835e6b73232,
BundleFileType::Crypto => 0x69108ded1e3e634b,
BundleFileType::Data => 0x8fd0d44d20650b68,
BundleFileType::Entity => 0x9831ca893b0d087d,
BundleFileType::Flow => 0x92d3ee038eeb610d,
BundleFileType::Font => 0x9efe0a916aae7880,
BundleFileType::Ies => 0x8f7d5a2c0f967655,
BundleFileType::Ini => 0xd526a27da14f1dc5,
BundleFileType::Input => 0x2bbcabe5074ade9e,
BundleFileType::Ivf => 0xfa4a8e091a91201e,
BundleFileType::Keys => 0xa62f9297dc969e85,
BundleFileType::Level => 0x2a690fd348fe9ac5,
BundleFileType::Lua => 0xa14e8dfa2cd117e2,
BundleFileType::Material => 0xeac0b497876adedf,
BundleFileType::Mod => 0x3fcdd69156a46417,
BundleFileType::MouseCursor => 0xb277b11fe4a61d37,
BundleFileType::NavData => 0x169de9566953d264,
BundleFileType::NetworkConfig => 0x3b1fa9e8f6bac374,
BundleFileType::OddleNet => 0xb0f2c12eb107f4d8,
BundleFileType::Package => 0xad9c6d9ed1e5e77a,
BundleFileType::Particles => 0xa8193123526fad64,
BundleFileType::PhysicsProperties => 0xbf21403a3ab0bbb1,
BundleFileType::RenderConfig => 0x27862fe24795319c,
BundleFileType::RtPipeline => 0x9ca183c2d0e76dee,
BundleFileType::Scene => 0x9d0a795bfe818d19,
BundleFileType::Shader => 0xcce8d5b5f5ae333f,
BundleFileType::ShaderLibrary => 0xe5ee32a477239a93,
BundleFileType::ShaderLibraryGroup => 0x9e5c3cc74575aeb5,
BundleFileType::ShadingEnvionmentMapping => 0x250e0a11ac8e26f8,
BundleFileType::ShadingEnvironment => 0xfe73c7dcff8a7ca5,
BundleFileType::Slug => 0xa27b4d04a9ba6f9e,
BundleFileType::SlugAlbum => 0xe9fc9ea7042e5ec0,
BundleFileType::SoundEnvironment => 0xd8b27864a97ffdd7,
BundleFileType::SpuJob => 0xf97af9983c05b950,
BundleFileType::StateMachine => 0xa486d4045106165c,
BundleFileType::StaticPVS => 0xe3f0baa17d620321,
BundleFileType::Strings => 0x0d972bab10b40fd3,
BundleFileType::SurfaceProperties => 0xad2d3fa30d9ab394,
BundleFileType::Texture => 0xcd4238c6a0c69e32,
BundleFileType::TimpaniBank => 0x99736be1fff739a4,
BundleFileType::TimpaniMaster => 0x00a3e6c59a2b9c6c,
BundleFileType::Tome => 0x19c792357c99f49b,
BundleFileType::Ugg => 0x712d6e3dd1024c9c,
BundleFileType::Unit => 0xe0a48d0be9a7453f,
BundleFileType::Upb => 0xa99510c6e86dd3c2,
BundleFileType::VectorField => 0xf7505933166d6755,
BundleFileType::Wav => 0x786f65c00a816b19,
BundleFileType::WwiseBank => 0x535a7bd3e650d799,
BundleFileType::WwiseDep => 0xaf32095c82f2b070,
BundleFileType::WwiseEvent => 0xaabdd317b58dfc8a,
BundleFileType::WwiseMetadata => 0xd50a8b7e1c82b110,
BundleFileType::WwiseStream => 0x504b55235d21440e,
BundleFileType::Xml => 0x76015845a6003765,
BundleFileType::Unknown(hash) => hash.into(),
}
}
}
impl From<BundleFileType> for Murmur64 {
fn from(t: BundleFileType) -> Murmur64 {
let hash: u64 = t.into();
Murmur64::from(hash)
}
}
impl std::fmt::Display for BundleFileType {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "{}", self.ext_name())
}
}
use super::filetype::BundleFileType;
#[derive(Debug)]
struct BundleFileHeader {
@ -501,7 +106,7 @@ impl BundleFileVariant {
}
bitflags! {
#[derive(Default)]
#[derive(Default, Clone, Copy, Debug)]
pub struct Properties: u32 {
const DATA = 0b100;
}
@ -515,7 +120,7 @@ pub struct BundleFile {
}
impl BundleFile {
pub fn new(name: String, file_type: BundleFileType) -> Self {
pub fn new(name: impl Into<IdString64>, file_type: BundleFileType) -> Self {
Self {
file_type,
name: name.into(),
@ -647,20 +252,15 @@ impl BundleFile {
Ok(w.into_inner())
}
#[tracing::instrument(name = "File::from_sjson", skip(sjson))]
pub async fn from_sjson<P, S>(
name: String,
#[tracing::instrument("File::from_sjson", skip(sjson, name), fields(name = %name.display()))]
pub async fn from_sjson(
name: IdString64,
file_type: BundleFileType,
sjson: S,
root: P,
) -> Result<Self>
where
P: AsRef<Path> + std::fmt::Debug,
S: AsRef<str>,
{
sjson: impl AsRef<str>,
root: impl AsRef<Path> + std::fmt::Debug,
) -> Result<Self> {
match file_type {
BundleFileType::Lua => lua::compile(name.clone(), sjson)
.wrap_err_with(|| format!("Failed to compile Lua file '{}'", name)),
BundleFileType::Lua => lua::compile(name, sjson).wrap_err("Failed to compile Lua file"),
BundleFileType::Unknown(_) => {
eyre::bail!("Unknown file type. Cannot compile from SJSON");
}
@ -699,10 +299,7 @@ impl BundleFile {
s
}
pub fn matches_name<S>(&self, name: S) -> bool
where
S: Into<IdString64>,
{
pub fn matches_name(&self, name: impl Into<IdString64>) -> bool {
let name = name.into();
if self.name == name {
return true;

View file

@ -0,0 +1,400 @@
use color_eyre::{eyre, Result};
use serde::Serialize;
use crate::murmur::Murmur64;
#[derive(Debug, Hash, PartialEq, Eq, Copy, Clone)]
pub enum BundleFileType {
Animation,
AnimationCurves,
Apb,
BakedLighting,
Bik,
BlendSet,
Bones,
Chroma,
CommonPackage,
Config,
Crypto,
Data,
Entity,
Flow,
Font,
Ies,
Ini,
Input,
Ivf,
Keys,
Level,
Lua,
Material,
Mod,
MouseCursor,
NavData,
NetworkConfig,
OddleNet,
Package,
Particles,
PhysicsProperties,
RenderConfig,
RtPipeline,
Scene,
Shader,
ShaderLibrary,
ShaderLibraryGroup,
ShadingEnvionmentMapping,
ShadingEnvironment,
Slug,
SlugAlbum,
SoundEnvironment,
SpuJob,
StateMachine,
StaticPVS,
Strings,
SurfaceProperties,
Texture,
TimpaniBank,
TimpaniMaster,
Tome,
Ugg,
Unit,
Upb,
VectorField,
Wav,
WwiseBank,
WwiseDep,
WwiseEvent,
WwiseMetadata,
WwiseStream,
Xml,
Unknown(Murmur64),
}
impl BundleFileType {
pub fn ext_name(&self) -> String {
match self {
BundleFileType::AnimationCurves => String::from("animation_curves"),
BundleFileType::Animation => String::from("animation"),
BundleFileType::Apb => String::from("apb"),
BundleFileType::BakedLighting => String::from("baked_lighting"),
BundleFileType::Bik => String::from("bik"),
BundleFileType::BlendSet => String::from("blend_set"),
BundleFileType::Bones => String::from("bones"),
BundleFileType::Chroma => String::from("chroma"),
BundleFileType::CommonPackage => String::from("common_package"),
BundleFileType::Config => String::from("config"),
BundleFileType::Crypto => String::from("crypto"),
BundleFileType::Data => String::from("data"),
BundleFileType::Entity => String::from("entity"),
BundleFileType::Flow => String::from("flow"),
BundleFileType::Font => String::from("font"),
BundleFileType::Ies => String::from("ies"),
BundleFileType::Ini => String::from("ini"),
BundleFileType::Input => String::from("input"),
BundleFileType::Ivf => String::from("ivf"),
BundleFileType::Keys => String::from("keys"),
BundleFileType::Level => String::from("level"),
BundleFileType::Lua => String::from("lua"),
BundleFileType::Material => String::from("material"),
BundleFileType::Mod => String::from("mod"),
BundleFileType::MouseCursor => String::from("mouse_cursor"),
BundleFileType::NavData => String::from("nav_data"),
BundleFileType::NetworkConfig => String::from("network_config"),
BundleFileType::OddleNet => String::from("oodle_net"),
BundleFileType::Package => String::from("package"),
BundleFileType::Particles => String::from("particles"),
BundleFileType::PhysicsProperties => String::from("physics_properties"),
BundleFileType::RenderConfig => String::from("render_config"),
BundleFileType::RtPipeline => String::from("rt_pipeline"),
BundleFileType::Scene => String::from("scene"),
BundleFileType::ShaderLibraryGroup => String::from("shader_library_group"),
BundleFileType::ShaderLibrary => String::from("shader_library"),
BundleFileType::Shader => String::from("shader"),
BundleFileType::ShadingEnvionmentMapping => String::from("shading_environment_mapping"),
BundleFileType::ShadingEnvironment => String::from("shading_environment"),
BundleFileType::SlugAlbum => String::from("slug_album"),
BundleFileType::Slug => String::from("slug"),
BundleFileType::SoundEnvironment => String::from("sound_environment"),
BundleFileType::SpuJob => String::from("spu_job"),
BundleFileType::StateMachine => String::from("state_machine"),
BundleFileType::StaticPVS => String::from("static_pvs"),
BundleFileType::Strings => String::from("strings"),
BundleFileType::SurfaceProperties => String::from("surface_properties"),
BundleFileType::Texture => String::from("texture"),
BundleFileType::TimpaniBank => String::from("timpani_bank"),
BundleFileType::TimpaniMaster => String::from("timpani_master"),
BundleFileType::Tome => String::from("tome"),
BundleFileType::Ugg => String::from("ugg"),
BundleFileType::Unit => String::from("unit"),
BundleFileType::Upb => String::from("upb"),
BundleFileType::VectorField => String::from("vector_field"),
BundleFileType::Wav => String::from("wav"),
BundleFileType::WwiseBank => String::from("wwise_bank"),
BundleFileType::WwiseDep => String::from("wwise_dep"),
BundleFileType::WwiseEvent => String::from("wwise_event"),
BundleFileType::WwiseMetadata => String::from("wwise_metadata"),
BundleFileType::WwiseStream => String::from("wwise_stream"),
BundleFileType::Xml => String::from("xml"),
BundleFileType::Unknown(s) => format!("{s:016X}"),
}
}
pub fn decompiled_ext_name(&self) -> String {
match self {
BundleFileType::Texture => String::from("dds"),
BundleFileType::WwiseBank => String::from("bnk"),
BundleFileType::WwiseStream => String::from("ogg"),
_ => self.ext_name(),
}
}
pub fn hash(&self) -> Murmur64 {
Murmur64::from(*self)
}
}
impl std::str::FromStr for BundleFileType {
type Err = color_eyre::Report;
fn from_str(s: &str) -> Result<Self, Self::Err> {
let val = match s {
"animation_curves" => BundleFileType::AnimationCurves,
"animation" => BundleFileType::Animation,
"apb" => BundleFileType::Apb,
"baked_lighting" => BundleFileType::BakedLighting,
"bik" => BundleFileType::Bik,
"blend_set" => BundleFileType::BlendSet,
"bones" => BundleFileType::Bones,
"chroma" => BundleFileType::Chroma,
"common_package" => BundleFileType::CommonPackage,
"config" => BundleFileType::Config,
"crypto" => BundleFileType::Crypto,
"data" => BundleFileType::Data,
"entity" => BundleFileType::Entity,
"flow" => BundleFileType::Flow,
"font" => BundleFileType::Font,
"ies" => BundleFileType::Ies,
"ini" => BundleFileType::Ini,
"input" => BundleFileType::Input,
"ivf" => BundleFileType::Ivf,
"keys" => BundleFileType::Keys,
"level" => BundleFileType::Level,
"lua" => BundleFileType::Lua,
"material" => BundleFileType::Material,
"mod" => BundleFileType::Mod,
"mouse_cursor" => BundleFileType::MouseCursor,
"nav_data" => BundleFileType::NavData,
"network_config" => BundleFileType::NetworkConfig,
"oodle_net" => BundleFileType::OddleNet,
"package" => BundleFileType::Package,
"particles" => BundleFileType::Particles,
"physics_properties" => BundleFileType::PhysicsProperties,
"render_config" => BundleFileType::RenderConfig,
"rt_pipeline" => BundleFileType::RtPipeline,
"scene" => BundleFileType::Scene,
"shader_library_group" => BundleFileType::ShaderLibraryGroup,
"shader_library" => BundleFileType::ShaderLibrary,
"shader" => BundleFileType::Shader,
"shading_environment_mapping" => BundleFileType::ShadingEnvionmentMapping,
"shading_environment" => BundleFileType::ShadingEnvironment,
"slug_album" => BundleFileType::SlugAlbum,
"slug" => BundleFileType::Slug,
"sound_environment" => BundleFileType::SoundEnvironment,
"spu_job" => BundleFileType::SpuJob,
"state_machine" => BundleFileType::StateMachine,
"static_pvs" => BundleFileType::StaticPVS,
"strings" => BundleFileType::Strings,
"surface_properties" => BundleFileType::SurfaceProperties,
"texture" => BundleFileType::Texture,
"timpani_bank" => BundleFileType::TimpaniBank,
"timpani_master" => BundleFileType::TimpaniMaster,
"tome" => BundleFileType::Tome,
"ugg" => BundleFileType::Ugg,
"unit" => BundleFileType::Unit,
"upb" => BundleFileType::Upb,
"vector_field" => BundleFileType::VectorField,
"wav" => BundleFileType::Wav,
"wwise_bank" => BundleFileType::WwiseBank,
"wwise_dep" => BundleFileType::WwiseDep,
"wwise_event" => BundleFileType::WwiseEvent,
"wwise_metadata" => BundleFileType::WwiseMetadata,
"wwise_stream" => BundleFileType::WwiseStream,
"xml" => BundleFileType::Xml,
s => eyre::bail!("Unknown type string '{}'", s),
};
Ok(val)
}
}
impl Serialize for BundleFileType {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where
S: serde::Serializer,
{
let value = self.ext_name();
value.serialize(serializer)
}
}
impl From<Murmur64> for BundleFileType {
fn from(value: Murmur64) -> Self {
Self::from(Into::<u64>::into(value))
}
}
impl From<u64> for BundleFileType {
fn from(hash: u64) -> BundleFileType {
match hash {
0x931e336d7646cc26 => BundleFileType::Animation,
0xdcfb9e18fff13984 => BundleFileType::AnimationCurves,
0x3eed05ba83af5090 => BundleFileType::Apb,
0x7ffdb779b04e4ed1 => BundleFileType::BakedLighting,
0xaa5965f03029fa18 => BundleFileType::Bik,
0xe301e8af94e3b5a3 => BundleFileType::BlendSet,
0x18dead01056b72e9 => BundleFileType::Bones,
0xb7893adf7567506a => BundleFileType::Chroma,
0xfe9754bd19814a47 => BundleFileType::CommonPackage,
0x82645835e6b73232 => BundleFileType::Config,
0x69108ded1e3e634b => BundleFileType::Crypto,
0x8fd0d44d20650b68 => BundleFileType::Data,
0x9831ca893b0d087d => BundleFileType::Entity,
0x92d3ee038eeb610d => BundleFileType::Flow,
0x9efe0a916aae7880 => BundleFileType::Font,
0x8f7d5a2c0f967655 => BundleFileType::Ies,
0xd526a27da14f1dc5 => BundleFileType::Ini,
0x2bbcabe5074ade9e => BundleFileType::Input,
0xfa4a8e091a91201e => BundleFileType::Ivf,
0xa62f9297dc969e85 => BundleFileType::Keys,
0x2a690fd348fe9ac5 => BundleFileType::Level,
0xa14e8dfa2cd117e2 => BundleFileType::Lua,
0xeac0b497876adedf => BundleFileType::Material,
0x3fcdd69156a46417 => BundleFileType::Mod,
0xb277b11fe4a61d37 => BundleFileType::MouseCursor,
0x169de9566953d264 => BundleFileType::NavData,
0x3b1fa9e8f6bac374 => BundleFileType::NetworkConfig,
0xb0f2c12eb107f4d8 => BundleFileType::OddleNet,
0xad9c6d9ed1e5e77a => BundleFileType::Package,
0xa8193123526fad64 => BundleFileType::Particles,
0xbf21403a3ab0bbb1 => BundleFileType::PhysicsProperties,
0x27862fe24795319c => BundleFileType::RenderConfig,
0x9ca183c2d0e76dee => BundleFileType::RtPipeline,
0x9d0a795bfe818d19 => BundleFileType::Scene,
0xcce8d5b5f5ae333f => BundleFileType::Shader,
0xe5ee32a477239a93 => BundleFileType::ShaderLibrary,
0x9e5c3cc74575aeb5 => BundleFileType::ShaderLibraryGroup,
0x250e0a11ac8e26f8 => BundleFileType::ShadingEnvionmentMapping,
0xfe73c7dcff8a7ca5 => BundleFileType::ShadingEnvironment,
0xa27b4d04a9ba6f9e => BundleFileType::Slug,
0xe9fc9ea7042e5ec0 => BundleFileType::SlugAlbum,
0xd8b27864a97ffdd7 => BundleFileType::SoundEnvironment,
0xf97af9983c05b950 => BundleFileType::SpuJob,
0xa486d4045106165c => BundleFileType::StateMachine,
0xe3f0baa17d620321 => BundleFileType::StaticPVS,
0x0d972bab10b40fd3 => BundleFileType::Strings,
0xad2d3fa30d9ab394 => BundleFileType::SurfaceProperties,
0xcd4238c6a0c69e32 => BundleFileType::Texture,
0x99736be1fff739a4 => BundleFileType::TimpaniBank,
0x00a3e6c59a2b9c6c => BundleFileType::TimpaniMaster,
0x19c792357c99f49b => BundleFileType::Tome,
0x712d6e3dd1024c9c => BundleFileType::Ugg,
0xe0a48d0be9a7453f => BundleFileType::Unit,
0xa99510c6e86dd3c2 => BundleFileType::Upb,
0xf7505933166d6755 => BundleFileType::VectorField,
0x786f65c00a816b19 => BundleFileType::Wav,
0x535a7bd3e650d799 => BundleFileType::WwiseBank,
0xaf32095c82f2b070 => BundleFileType::WwiseDep,
0xaabdd317b58dfc8a => BundleFileType::WwiseEvent,
0xd50a8b7e1c82b110 => BundleFileType::WwiseMetadata,
0x504b55235d21440e => BundleFileType::WwiseStream,
0x76015845a6003765 => BundleFileType::Xml,
_ => BundleFileType::Unknown(Murmur64::from(hash)),
}
}
}
impl From<BundleFileType> for u64 {
fn from(t: BundleFileType) -> u64 {
match t {
BundleFileType::Animation => 0x931e336d7646cc26,
BundleFileType::AnimationCurves => 0xdcfb9e18fff13984,
BundleFileType::Apb => 0x3eed05ba83af5090,
BundleFileType::BakedLighting => 0x7ffdb779b04e4ed1,
BundleFileType::Bik => 0xaa5965f03029fa18,
BundleFileType::BlendSet => 0xe301e8af94e3b5a3,
BundleFileType::Bones => 0x18dead01056b72e9,
BundleFileType::Chroma => 0xb7893adf7567506a,
BundleFileType::CommonPackage => 0xfe9754bd19814a47,
BundleFileType::Config => 0x82645835e6b73232,
BundleFileType::Crypto => 0x69108ded1e3e634b,
BundleFileType::Data => 0x8fd0d44d20650b68,
BundleFileType::Entity => 0x9831ca893b0d087d,
BundleFileType::Flow => 0x92d3ee038eeb610d,
BundleFileType::Font => 0x9efe0a916aae7880,
BundleFileType::Ies => 0x8f7d5a2c0f967655,
BundleFileType::Ini => 0xd526a27da14f1dc5,
BundleFileType::Input => 0x2bbcabe5074ade9e,
BundleFileType::Ivf => 0xfa4a8e091a91201e,
BundleFileType::Keys => 0xa62f9297dc969e85,
BundleFileType::Level => 0x2a690fd348fe9ac5,
BundleFileType::Lua => 0xa14e8dfa2cd117e2,
BundleFileType::Material => 0xeac0b497876adedf,
BundleFileType::Mod => 0x3fcdd69156a46417,
BundleFileType::MouseCursor => 0xb277b11fe4a61d37,
BundleFileType::NavData => 0x169de9566953d264,
BundleFileType::NetworkConfig => 0x3b1fa9e8f6bac374,
BundleFileType::OddleNet => 0xb0f2c12eb107f4d8,
BundleFileType::Package => 0xad9c6d9ed1e5e77a,
BundleFileType::Particles => 0xa8193123526fad64,
BundleFileType::PhysicsProperties => 0xbf21403a3ab0bbb1,
BundleFileType::RenderConfig => 0x27862fe24795319c,
BundleFileType::RtPipeline => 0x9ca183c2d0e76dee,
BundleFileType::Scene => 0x9d0a795bfe818d19,
BundleFileType::Shader => 0xcce8d5b5f5ae333f,
BundleFileType::ShaderLibrary => 0xe5ee32a477239a93,
BundleFileType::ShaderLibraryGroup => 0x9e5c3cc74575aeb5,
BundleFileType::ShadingEnvionmentMapping => 0x250e0a11ac8e26f8,
BundleFileType::ShadingEnvironment => 0xfe73c7dcff8a7ca5,
BundleFileType::Slug => 0xa27b4d04a9ba6f9e,
BundleFileType::SlugAlbum => 0xe9fc9ea7042e5ec0,
BundleFileType::SoundEnvironment => 0xd8b27864a97ffdd7,
BundleFileType::SpuJob => 0xf97af9983c05b950,
BundleFileType::StateMachine => 0xa486d4045106165c,
BundleFileType::StaticPVS => 0xe3f0baa17d620321,
BundleFileType::Strings => 0x0d972bab10b40fd3,
BundleFileType::SurfaceProperties => 0xad2d3fa30d9ab394,
BundleFileType::Texture => 0xcd4238c6a0c69e32,
BundleFileType::TimpaniBank => 0x99736be1fff739a4,
BundleFileType::TimpaniMaster => 0x00a3e6c59a2b9c6c,
BundleFileType::Tome => 0x19c792357c99f49b,
BundleFileType::Ugg => 0x712d6e3dd1024c9c,
BundleFileType::Unit => 0xe0a48d0be9a7453f,
BundleFileType::Upb => 0xa99510c6e86dd3c2,
BundleFileType::VectorField => 0xf7505933166d6755,
BundleFileType::Wav => 0x786f65c00a816b19,
BundleFileType::WwiseBank => 0x535a7bd3e650d799,
BundleFileType::WwiseDep => 0xaf32095c82f2b070,
BundleFileType::WwiseEvent => 0xaabdd317b58dfc8a,
BundleFileType::WwiseMetadata => 0xd50a8b7e1c82b110,
BundleFileType::WwiseStream => 0x504b55235d21440e,
BundleFileType::Xml => 0x76015845a6003765,
BundleFileType::Unknown(hash) => hash.into(),
}
}
}
impl From<BundleFileType> for Murmur64 {
fn from(t: BundleFileType) -> Murmur64 {
let hash: u64 = t.into();
Murmur64::from(hash)
}
}
impl std::fmt::Display for BundleFileType {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "{}", self.ext_name())
}
}

View file

@ -12,8 +12,10 @@ use crate::murmur::{HashGroup, IdString64, Murmur64};
pub(crate) mod database;
pub(crate) mod file;
pub(crate) mod filetype;
pub use file::{BundleFile, BundleFileType, BundleFileVariant};
pub use file::{BundleFile, BundleFileVariant};
pub use filetype::BundleFileType;
#[derive(Clone, Copy, Debug, PartialEq, PartialOrd)]
enum BundleFormat {
@ -227,13 +229,10 @@ impl Bundle {
let _enter = span.enter();
tracing::trace!(num_files = self.files.len());
self.files
.iter()
.fold(Ok::<Vec<u8>, Report>(Vec::new()), |data, file| {
let mut data = data?;
data.append(&mut file.to_binary()?);
Ok(data)
})?
self.files.iter().try_fold(Vec::new(), |mut data, file| {
data.append(&mut file.to_binary()?);
Ok::<_, Report>(data)
})?
};
// Ceiling division (or division toward infinity) to calculate

View file

@ -15,6 +15,7 @@ use tokio::fs;
use crate::binary::sync::ReadExt;
use crate::binary::sync::WriteExt;
use crate::bundle::file::{BundleFileVariant, UserFile};
use crate::murmur::IdString64;
use crate::{BundleFile, BundleFileType};
const BITSQUID_LUAJIT_HEADER: u32 = 0x8253461B;
@ -53,8 +54,8 @@ where
let mut buf = vec![0u8; length];
r.read_exact(&mut buf)?;
let mut s = String::from_utf8(buf)
.wrap_err_with(|| format!("Invalid byte sequence for LuaJIT bytecode name"))?;
let mut s =
String::from_utf8(buf).wrap_err("Invalid byte sequence for LuaJIT bytecode name")?;
// Remove the leading `@`
s.remove(0);
s
@ -92,11 +93,13 @@ where
let output = cmd.output().wrap_err("Failed to run ljd")?;
if !output.stderr.is_empty() {
eyre::bail!(
"Decompilation failed: {}",
if !output.status.success() {
let err = eyre::eyre!(
"LJD exited with code {:?}:\n{}",
output.status.code(),
String::from_utf8_lossy(&output.stderr)
);
tracing::error!("Failed to decompile '{}':\n{:?}", name, err);
}
let content = output.stdout;
@ -115,17 +118,13 @@ where
}
#[tracing::instrument(skip_all)]
pub fn compile<S, C>(name: S, code: C) -> Result<BundleFile>
where
S: Into<String>,
C: AsRef<str>,
{
pub fn compile(name: impl Into<IdString64>, code: impl AsRef<str>) -> Result<BundleFile> {
let name = name.into();
let code = code.as_ref();
tracing::trace!(
"Compiling '{}', {} bytes of code",
name,
name.display(),
code.as_bytes().len()
);
@ -133,8 +132,8 @@ where
let state = lua::luaL_newstate();
lua::luaL_openlibs(state);
let name = CString::new(format!("@{name}").into_bytes())
.wrap_err_with(|| format!("Cannot convert name into CString: {}", name))?;
let name = CString::new(format!("@{}", name.display()).into_bytes())
.wrap_err_with(|| format!("Cannot convert name into CString: {}", name.display()))?;
match lua::luaL_loadbuffer(
state,
code.as_ptr() as _,

View file

@ -7,13 +7,22 @@ use std::str::FromStr;
use async_recursion::async_recursion;
use color_eyre::eyre::{self, Context};
use color_eyre::Result;
use path_slash::PathBufExt;
use tokio::fs;
use crate::binary::sync::{ReadExt, WriteExt};
use crate::bundle::file::{BundleFileType, UserFile};
use crate::murmur::{HashGroup, Murmur64};
use crate::bundle::file::UserFile;
use crate::bundle::filetype::BundleFileType;
use crate::murmur::{HashGroup, IdString64, Murmur64};
/// Resolves a relative path that might contain wildcards into a list of
/// paths that exist on disk and match that wildcard.
/// This is similar to globbing in Unix shells, but with much less features.
///
/// The only wilcard character allowed is `*`, and only at the end of the string,
/// where it matches all files recursively in that directory.
///
/// `t` is an optional extension name, that may be used to force a wildcard
/// path to only match that file type `t`.
#[tracing::instrument]
#[async_recursion]
async fn resolve_wildcard<P1, P2>(
@ -90,12 +99,12 @@ where
Ok(paths)
}
type PackageType = HashMap<BundleFileType, HashSet<PathBuf>>;
type PackageType = HashMap<BundleFileType, HashSet<String>>;
type PackageDefinition = HashMap<String, HashSet<String>>;
#[derive(Default)]
pub struct Package {
_name: String,
_name: IdString64,
_root: PathBuf,
inner: PackageType,
flags: u8,
@ -116,9 +125,9 @@ impl DerefMut for Package {
}
impl Package {
pub fn new(name: String, root: PathBuf) -> Self {
pub fn new(name: impl Into<IdString64>, root: PathBuf) -> Self {
Self {
_name: name,
_name: name.into(),
_root: root,
inner: Default::default(),
flags: 1,
@ -129,17 +138,22 @@ impl Package {
self.values().fold(0, |total, files| total + files.len())
}
pub fn add_file<P: Into<PathBuf>>(&mut self, file_type: BundleFileType, name: P) {
pub fn add_file(&mut self, file_type: BundleFileType, name: impl Into<String>) {
self.inner.entry(file_type).or_default().insert(name.into());
}
#[tracing::instrument("Package::from_sjson", skip(sjson), fields(sjson_len = sjson.as_ref().len()))]
pub async fn from_sjson<P, S>(sjson: S, name: String, root: P) -> Result<Self>
pub async fn from_sjson<P, S>(
sjson: S,
name: impl Into<IdString64> + std::fmt::Debug,
root: P,
) -> Result<Self>
where
P: AsRef<Path> + std::fmt::Debug,
S: AsRef<str>,
{
let root = root.as_ref();
let name = name.into();
let definition: PackageDefinition = serde_sjson::from_str(sjson.as_ref())?;
let mut inner: PackageType = Default::default();
@ -173,7 +187,11 @@ impl Package {
continue;
};
inner.entry(t).or_default().insert(path);
tracing::debug!("Adding file {}", path.display());
inner
.entry(t)
.or_default()
.insert(path.display().to_string());
}
}
}
@ -192,11 +210,9 @@ impl Package {
pub fn to_sjson(&self) -> Result<String> {
let mut map: PackageDefinition = Default::default();
for (t, paths) in self.iter() {
for path in paths.iter() {
map.entry(t.ext_name())
.or_default()
.insert(path.display().to_string());
for (t, names) in self.iter() {
for name in names.iter() {
map.entry(t.ext_name()).or_default().insert(name.clone());
}
}
@ -222,11 +238,11 @@ impl Package {
for _ in 0..file_count {
let t = BundleFileType::from(r.read_u64()?);
let hash = Murmur64::from(r.read_u64()?);
let path = ctx.lookup_hash(hash, HashGroup::Filename);
let name = ctx.lookup_hash(hash, HashGroup::Filename);
inner
.entry(t)
.or_default()
.insert(PathBuf::from(path.display().to_string()));
.insert(name.display().to_string());
}
let flags = r.read_u8()?;
@ -239,7 +255,7 @@ impl Package {
let pkg = Self {
inner,
_name: name,
_name: name.into(),
_root: PathBuf::new(),
flags,
};
@ -255,12 +271,10 @@ impl Package {
w.write_u32(0x2b)?;
w.write_u32(self.values().flatten().count() as u32)?;
for (t, paths) in self.iter() {
for path in paths.iter() {
for (t, names) in self.iter() {
for name in names.iter() {
w.write_u64(t.hash().into())?;
let hash = Murmur64::hash(path.to_slash_lossy().as_bytes());
w.write_u64(hash.into())?;
w.write_u64(Murmur64::hash(name.as_bytes()).into())?;
}
}
@ -280,17 +294,11 @@ where
Ok(vec![UserFile::new(s.into_bytes())])
}
// #[tracing::instrument(skip_all)]
// pub fn compile(_ctx: &crate::Context, data: String) -> Result<Vec<u8>> {
// let pkg = Package::from_sjson(data)?;
// pkg.to_binary()
// }
#[cfg(test)]
mod test {
use std::path::PathBuf;
use crate::BundleFileType;
use crate::bundle::filetype::BundleFileType;
use super::resolve_wildcard;
use super::Package;

View file

@ -1,3 +1,5 @@
#![feature(test)]
mod binary;
mod bundle;
mod context;

View file

@ -147,14 +147,14 @@ impl Dictionary {
Ok(())
}
pub fn add(&mut self, value: String, group: HashGroup) {
let long = Murmur64::from(murmurhash64::hash(value.as_bytes(), SEED as u64));
let short = Murmur32::from(murmurhash64::hash32(value.as_bytes(), SEED));
pub fn add(&mut self, value: impl AsRef<[u8]>, group: HashGroup) {
let long = Murmur64::from(murmurhash64::hash(value.as_ref(), SEED as u64));
let short = Murmur32::from(murmurhash64::hash32(value.as_ref(), SEED));
let entry = Entry {
long,
short,
value,
value: String::from_utf8_lossy(value.as_ref()).to_string(),
group,
};

View file

@ -0,0 +1,162 @@
use std::fmt;
use serde::{Deserializer, Serializer};
use super::Murmur32;
// This type encodes the fact that when reading in a bundle, we don't always have a dictionary
// entry for every hash in there. So we do want to have the real string available when needed,
// but at the same time retain the original hash information for when we don't.
// This is especially important when wanting to write back the read bundle, as the hashes need to
// stay the same.
// The previous system of always turning hashes into strings worked well for the purpose of
// displaying hashes, but would have made it very hard to turn a stringyfied hash back into
// an actual hash.
#[derive(Clone, Debug, Eq)]
pub enum IdString32 {
Hash(Murmur32),
String(String),
}
impl IdString32 {
pub fn to_murmur32(&self) -> Murmur32 {
match self {
Self::Hash(hash) => *hash,
Self::String(s) => Murmur32::hash(s.as_bytes()),
}
}
pub fn display(&self) -> IdString32Display {
let s = match self {
IdString32::Hash(hash) => hash.to_string(),
IdString32::String(s) => s.clone(),
};
IdString32Display(s)
}
pub fn is_string(&self) -> bool {
match self {
IdString32::Hash(_) => false,
IdString32::String(_) => true,
}
}
pub fn is_hash(&self) -> bool {
match self {
IdString32::Hash(_) => true,
IdString32::String(_) => false,
}
}
}
impl From<String> for IdString32 {
fn from(value: String) -> Self {
Self::String(value)
}
}
impl From<u32> for IdString32 {
fn from(value: u32) -> Self {
Self::Hash(value.into())
}
}
impl From<IdString32> for u32 {
fn from(value: IdString32) -> Self {
value.to_murmur32().into()
}
}
impl From<Murmur32> for IdString32 {
fn from(value: Murmur32) -> Self {
Self::Hash(value)
}
}
impl From<IdString32> for Murmur32 {
fn from(value: IdString32) -> Self {
value.to_murmur32()
}
}
impl PartialEq for IdString32 {
fn eq(&self, other: &Self) -> bool {
self.to_murmur32() == other.to_murmur32()
}
}
impl std::hash::Hash for IdString32 {
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
state.write_u32(self.to_murmur32().into());
}
}
impl serde::Serialize for IdString32 {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where
S: Serializer,
{
serializer.serialize_u32(self.to_murmur32().into())
}
}
struct IdString32Visitor;
impl<'de> serde::de::Visitor<'de> for IdString32Visitor {
type Value = IdString32;
fn expecting(&self, formatter: &mut fmt::Formatter) -> fmt::Result {
formatter.write_str("an u32 or a string")
}
fn visit_u32<E>(self, value: u32) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
Ok(IdString32::Hash(value.into()))
}
fn visit_str<E>(self, v: &str) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
Ok(IdString32::String(v.to_string()))
}
fn visit_string<E>(self, v: String) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
Ok(IdString32::String(v))
}
}
impl<'de> serde::Deserialize<'de> for IdString32 {
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where
D: Deserializer<'de>,
{
deserializer.deserialize_u32(IdString32Visitor)
}
}
pub struct IdString32Display(String);
impl std::fmt::Display for IdString32Display {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "{}", self.0)
}
}
impl std::fmt::UpperHex for IdString32 {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
std::fmt::UpperHex::fmt(&self.to_murmur32(), f)
}
}
impl std::fmt::LowerHex for IdString32 {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
std::fmt::LowerHex::fmt(&self.to_murmur32(), f)
}
}

View file

@ -0,0 +1,175 @@
use std::{fmt, path::Path};
use path_slash::PathExt as _;
use serde::{Deserializer, Serializer};
use super::Murmur64;
// This type encodes the fact that when reading in a bundle, we don't always have a dictionary
// entry for every hash in there. So we do want to have the real string available when needed,
// but at the same time retain the original hash information for when we don't.
// This is especially important when wanting to write back the read bundle, as the hashes need to
// stay the same.
// The previous system of always turning hashes into strings worked well for the purpose of
// displaying hashes, but would have made it very hard to turn a stringyfied hash back into
// an actual hash.
#[derive(Clone, Debug, Eq)]
pub enum IdString64 {
Hash(Murmur64),
String(String),
}
impl IdString64 {
pub fn to_murmur64(&self) -> Murmur64 {
match self {
Self::Hash(hash) => *hash,
Self::String(s) => Murmur64::hash(s.as_bytes()),
}
}
pub fn display(&self) -> IdString64Display {
let s = match self {
IdString64::Hash(hash) => hash.to_string(),
IdString64::String(s) => s.clone(),
};
IdString64Display(s)
}
pub fn is_string(&self) -> bool {
match self {
IdString64::Hash(_) => false,
IdString64::String(_) => true,
}
}
pub fn is_hash(&self) -> bool {
match self {
IdString64::Hash(_) => true,
IdString64::String(_) => false,
}
}
// Would love to have this as a proper `impl From`, but
// rustc will complain that it overlaps with the `impl From<Into<String>>`.
pub fn from_path(p: impl AsRef<Path>) -> Self {
Self::String(p.as_ref().to_slash_lossy().to_string())
}
}
impl From<String> for IdString64 {
fn from(value: String) -> Self {
Self::String(value)
}
}
impl From<u64> for IdString64 {
fn from(value: u64) -> Self {
Self::Hash(value.into())
}
}
impl From<Murmur64> for IdString64 {
fn from(value: Murmur64) -> Self {
Self::Hash(value)
}
}
impl From<IdString64> for Murmur64 {
fn from(value: IdString64) -> Self {
value.to_murmur64()
}
}
impl From<IdString64> for u64 {
fn from(value: IdString64) -> Self {
value.to_murmur64().into()
}
}
impl Default for IdString64 {
fn default() -> Self {
Self::Hash(0.into())
}
}
impl PartialEq for IdString64 {
fn eq(&self, other: &Self) -> bool {
self.to_murmur64() == other.to_murmur64()
}
}
impl std::hash::Hash for IdString64 {
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
state.write_u64(self.to_murmur64().into());
}
}
impl serde::Serialize for IdString64 {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where
S: Serializer,
{
serializer.serialize_u64(self.to_murmur64().into())
}
}
struct IdString64Visitor;
impl<'de> serde::de::Visitor<'de> for IdString64Visitor {
type Value = IdString64;
fn expecting(&self, formatter: &mut fmt::Formatter) -> fmt::Result {
formatter.write_str("an u64 or a string")
}
fn visit_u64<E>(self, value: u64) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
Ok(IdString64::Hash(value.into()))
}
fn visit_str<E>(self, v: &str) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
Ok(IdString64::String(v.to_string()))
}
fn visit_string<E>(self, v: String) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
Ok(IdString64::String(v))
}
}
impl<'de> serde::Deserialize<'de> for IdString64 {
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where
D: Deserializer<'de>,
{
deserializer.deserialize_u64(IdString64Visitor)
}
}
pub struct IdString64Display(String);
impl std::fmt::Display for IdString64Display {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "{}", self.0)
}
}
impl std::fmt::UpperHex for IdString64 {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
std::fmt::UpperHex::fmt(&self.to_murmur64(), f)
}
}
impl std::fmt::LowerHex for IdString64 {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
std::fmt::LowerHex::fmt(&self.to_murmur64(), f)
}
}

View file

@ -1,389 +1,26 @@
use std::fmt;
use color_eyre::eyre::Context;
use color_eyre::Report;
use color_eyre::{Report, Result};
use serde::de::Visitor;
use serde::{Deserialize, Serialize};
use serde::{Deserializer, Serializer};
use serde::{Deserialize, Deserializer, Serialize, Serializer};
mod dictionary;
// Currently unused
// mod murmurhash32;
mod idstring32;
mod idstring64;
mod murmurhash64;
mod types;
mod util;
pub const SEED: u32 = 0;
pub use dictionary::{Dictionary, Entry, HashGroup};
pub use idstring32::*;
pub use idstring64::*;
pub use murmurhash64::hash;
pub use murmurhash64::hash32;
pub use murmurhash64::hash_inverse as inverse;
fn _swap_bytes_u32(value: u32) -> u32 {
u32::from_le_bytes(value.to_be_bytes())
}
fn _swap_bytes_u64(value: u64) -> u64 {
u64::from_le_bytes(value.to_be_bytes())
}
#[derive(Clone, Copy, Debug, Hash, Eq, PartialEq)]
pub struct Murmur64(u64);
impl Murmur64 {
pub fn hash<B>(s: B) -> Self
where
B: AsRef<[u8]>,
{
hash(s.as_ref(), SEED as u64).into()
}
}
impl From<u64> for Murmur64 {
fn from(value: u64) -> Self {
Self(value)
}
}
impl From<Murmur64> for u64 {
fn from(value: Murmur64) -> Self {
value.0
}
}
impl TryFrom<&str> for Murmur64 {
type Error = Report;
fn try_from(value: &str) -> Result<Self, Self::Error> {
u64::from_str_radix(value, 16)
.map(Self)
.wrap_err_with(|| format!("Failed to convert value to Murmur64: {value}"))
}
}
impl fmt::UpperHex for Murmur64 {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
fmt::UpperHex::fmt(&self.0, f)
}
}
impl fmt::LowerHex for Murmur64 {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
fmt::LowerHex::fmt(&self.0, f)
}
}
impl fmt::Display for Murmur64 {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
fmt::UpperHex::fmt(&self.0, f)
}
}
impl<'de> Visitor<'de> for Murmur64 {
type Value = Self;
fn expecting(&self, formatter: &mut fmt::Formatter) -> fmt::Result {
formatter.write_str(
"an usigned 64 bit integer \
or a string in hexadecimal format encoding such an integer",
)
}
fn visit_f64<E>(self, value: f64) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
let bytes = value.to_le_bytes();
Ok(Self::from(u64::from_le_bytes(bytes)))
}
fn visit_u64<E>(self, value: u64) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
Ok(Self::from(value))
}
fn visit_str<E>(self, value: &str) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
match Murmur64::try_from(value) {
Ok(hash) => Ok(hash),
Err(err) => Err(E::custom(format!(
"failed to convert '{value}' to Murmur64: {err}"
))),
}
}
}
impl<'de> Deserialize<'de> for Murmur64 {
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where
D: Deserializer<'de>,
{
deserializer.deserialize_any(Self(0))
}
}
impl Serialize for Murmur64 {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where
S: Serializer,
{
serializer.serialize_str(&format!("{self:016X}"))
}
}
#[derive(Clone, Copy, Debug, Hash, Eq, PartialEq)]
pub struct Murmur32(u32);
impl Murmur32 {
pub fn hash<B>(s: B) -> Self
where
B: AsRef<[u8]>,
{
hash32(s.as_ref(), SEED).into()
}
}
impl From<u32> for Murmur32 {
fn from(value: u32) -> Self {
Self(value)
}
}
impl From<Murmur32> for u32 {
fn from(value: Murmur32) -> Self {
value.0
}
}
impl TryFrom<&str> for Murmur32 {
type Error = Report;
fn try_from(value: &str) -> Result<Self, Self::Error> {
u32::from_str_radix(value, 16)
.map(Self)
.wrap_err_with(|| format!("Failed to convert value to Murmur32: {value}"))
}
}
impl fmt::UpperHex for Murmur32 {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
fmt::UpperHex::fmt(&self.0, f)
}
}
impl fmt::Display for Murmur32 {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
fmt::UpperHex::fmt(&self.0, f)
}
}
impl Serialize for Murmur32 {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where
S: Serializer,
{
serializer.serialize_str(&format!("{self:08X}"))
}
}
impl<'de> Visitor<'de> for Murmur32 {
type Value = Self;
fn expecting(&self, formatter: &mut fmt::Formatter) -> fmt::Result {
formatter.write_str(
"an usigned 32 bit integer \
or a string in hexadecimal format encoding such an integer",
)
}
fn visit_f64<E>(self, value: f64) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
let bytes = value.to_le_bytes();
self.visit_u32(u64::from_le_bytes(bytes) as u32)
}
fn visit_u64<E>(self, value: u64) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
self.visit_u32(value as u32)
}
fn visit_u32<E>(self, value: u32) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
Ok(Self::from(value))
}
fn visit_str<E>(self, value: &str) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
match Murmur32::try_from(value) {
Ok(hash) => Ok(hash),
Err(err) => Err(E::custom(format!(
"failed to convert '{value}' to Murmur32: {err}"
))),
}
}
}
impl<'de> Deserialize<'de> for Murmur32 {
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where
D: Deserializer<'de>,
{
deserializer.deserialize_any(Self(0))
}
}
// This type encodes the fact that when reading in a bundle, we don't always have a dictionary
// entry for every hash in there. So we do want to have the real string available when needed,
// but at the same time retain the original hash information for when we don't.
// This is especially important when wanting to write back the read bundle, as the hashes need to
// stay the same.
// The previous system of always turning hashes into strings worked well for the purpose of
// displaying hashes, but would have made it very hard to turn a stringyfied hash back into
// an actual hash.
#[derive(Clone, Debug, Eq)]
pub enum IdString64 {
Hash(Murmur64),
String(String),
}
impl IdString64 {
pub fn to_murmur64(&self) -> Murmur64 {
match self {
Self::Hash(hash) => *hash,
Self::String(s) => Murmur64::hash(s.as_bytes()),
}
}
pub fn display(&self) -> IdString64Display {
let s = match self {
IdString64::Hash(hash) => hash.to_string(),
IdString64::String(s) => s.clone(),
};
IdString64Display(s)
}
pub fn is_string(&self) -> bool {
match self {
IdString64::Hash(_) => false,
IdString64::String(_) => true,
}
}
pub fn is_hash(&self) -> bool {
match self {
IdString64::Hash(_) => true,
IdString64::String(_) => false,
}
}
}
impl<S: Into<String>> From<S> for IdString64 {
fn from(value: S) -> Self {
Self::String(value.into())
}
}
impl From<Murmur64> for IdString64 {
fn from(value: Murmur64) -> Self {
Self::Hash(value)
}
}
impl From<IdString64> for Murmur64 {
fn from(value: IdString64) -> Self {
value.to_murmur64()
}
}
impl PartialEq for IdString64 {
fn eq(&self, other: &Self) -> bool {
self.to_murmur64() == other.to_murmur64()
}
}
impl std::hash::Hash for IdString64 {
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
state.write_u64(self.to_murmur64().into());
}
}
impl serde::Serialize for IdString64 {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where
S: Serializer,
{
serializer.serialize_u64(self.to_murmur64().into())
}
}
struct IdString64Visitor;
impl<'de> serde::de::Visitor<'de> for IdString64Visitor {
type Value = IdString64;
fn expecting(&self, formatter: &mut fmt::Formatter) -> fmt::Result {
formatter.write_str("an u64 or a string")
}
fn visit_u64<E>(self, value: u64) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
Ok(IdString64::Hash(value.into()))
}
fn visit_str<E>(self, v: &str) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
Ok(IdString64::String(v.to_string()))
}
fn visit_string<E>(self, v: String) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
Ok(IdString64::String(v))
}
}
impl<'de> serde::Deserialize<'de> for IdString64 {
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where
D: Deserializer<'de>,
{
deserializer.deserialize_u64(IdString64Visitor)
}
}
pub struct IdString64Display(String);
impl std::fmt::Display for IdString64Display {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "{}", self.0)
}
}
impl std::fmt::UpperHex for IdString64 {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
std::fmt::UpperHex::fmt(&self.to_murmur64(), f)
}
}
impl std::fmt::LowerHex for IdString64 {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
std::fmt::LowerHex::fmt(&self.to_murmur64(), f)
}
}
pub use types::*;

View file

@ -119,4 +119,9 @@ fn test_hash() {
}
#[test]
fn test_inverse() {}
fn test_inverse() {
let h = hash("lua".as_bytes(), crate::murmur::SEED as u64);
let inv = hash_inverse(h, crate::murmur::SEED as u64);
assert_eq!(h, hash(&inv.to_le_bytes(), crate::murmur::SEED as u64));
assert_ne!(h, hash(&inv.to_be_bytes(), crate::murmur::SEED as u64));
}

226
lib/sdk/src/murmur/types.rs Normal file
View file

@ -0,0 +1,226 @@
use self::util::{parse_hex32, parse_hex64};
use super::*;
#[derive(Clone, Copy, Debug, Hash, Eq, PartialEq)]
pub struct Murmur64(u64);
impl Murmur64 {
pub fn hash<B>(s: B) -> Self
where
B: AsRef<[u8]>,
{
hash(s.as_ref(), SEED as u64).into()
}
}
impl From<u64> for Murmur64 {
fn from(value: u64) -> Self {
Self(value)
}
}
impl From<Murmur64> for u64 {
fn from(value: Murmur64) -> Self {
value.0
}
}
impl TryFrom<&str> for Murmur64 {
type Error = Report;
fn try_from(value: &str) -> Result<Self, Self::Error> {
parse_hex64(value)
.map(Self)
.wrap_err_with(|| format!("Failed to convert value to Murmur64: {value}"))
}
}
impl fmt::UpperHex for Murmur64 {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
fmt::UpperHex::fmt(&self.0, f)
}
}
impl fmt::LowerHex for Murmur64 {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
fmt::LowerHex::fmt(&self.0, f)
}
}
impl fmt::Display for Murmur64 {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "{:016X}", self)
}
}
impl<'de> Visitor<'de> for Murmur64 {
type Value = Self;
fn expecting(&self, formatter: &mut fmt::Formatter) -> fmt::Result {
formatter.write_str(
"an usigned 64 bit integer \
or a string in hexadecimal format encoding such an integer",
)
}
fn visit_f64<E>(self, value: f64) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
let bytes = value.to_le_bytes();
Ok(Self::from(u64::from_le_bytes(bytes)))
}
fn visit_u64<E>(self, value: u64) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
Ok(Self::from(value))
}
fn visit_str<E>(self, value: &str) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
match Murmur64::try_from(value) {
Ok(hash) => Ok(hash),
Err(err) => Err(E::custom(format!(
"failed to convert '{value}' to Murmur64: {err}"
))),
}
}
}
impl<'de> Deserialize<'de> for Murmur64 {
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where
D: Deserializer<'de>,
{
deserializer.deserialize_any(Self(0))
}
}
impl Serialize for Murmur64 {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where
S: Serializer,
{
serializer.serialize_str(&format!("{self:016X}"))
}
}
#[derive(Clone, Copy, Debug, Hash, Eq, PartialEq)]
pub struct Murmur32(u32);
impl Murmur32 {
pub fn hash<B>(s: B) -> Self
where
B: AsRef<[u8]>,
{
hash32(s.as_ref(), SEED).into()
}
}
impl From<u32> for Murmur32 {
fn from(value: u32) -> Self {
Self(value)
}
}
impl From<Murmur32> for u32 {
fn from(value: Murmur32) -> Self {
value.0
}
}
impl TryFrom<&str> for Murmur32 {
type Error = Report;
fn try_from(value: &str) -> Result<Self, Self::Error> {
parse_hex32(value)
.map(Self)
.wrap_err_with(|| format!("Failed to convert value to Murmur32: {value}"))
}
}
impl fmt::UpperHex for Murmur32 {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
fmt::UpperHex::fmt(&self.0, f)
}
}
impl fmt::LowerHex for Murmur32 {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
fmt::LowerHex::fmt(&self.0, f)
}
}
impl fmt::Display for Murmur32 {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "{:08X}", self)
}
}
impl Serialize for Murmur32 {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where
S: Serializer,
{
serializer.serialize_str(&format!("{self:08X}"))
}
}
impl<'de> Visitor<'de> for Murmur32 {
type Value = Self;
fn expecting(&self, formatter: &mut fmt::Formatter) -> fmt::Result {
formatter.write_str(
"an usigned 32 bit integer \
or a string in hexadecimal format encoding such an integer",
)
}
fn visit_f64<E>(self, value: f64) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
let bytes = value.to_le_bytes();
self.visit_u32(u64::from_le_bytes(bytes) as u32)
}
fn visit_u64<E>(self, value: u64) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
self.visit_u32(value as u32)
}
fn visit_u32<E>(self, value: u32) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
Ok(Self::from(value))
}
fn visit_str<E>(self, value: &str) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
match Murmur32::try_from(value) {
Ok(hash) => Ok(hash),
Err(err) => Err(E::custom(format!(
"failed to convert '{value}' to Murmur32: {err}"
))),
}
}
}
impl<'de> Deserialize<'de> for Murmur32 {
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where
D: Deserializer<'de>,
{
deserializer.deserialize_any(Self(0))
}
}

132
lib/sdk/src/murmur/util.rs Normal file
View file

@ -0,0 +1,132 @@
use color_eyre::eyre::bail;
use color_eyre::Result;
// Generates tables similar to these:
// https://github.com/zbjornson/fast-hex/blob/a3487bca95127634a61bfeae8f8bfc8f0e5baa3f/src/hex.cc#L20-L89
// `upper` determines upper vs. lower bits (first character is `upper`).
const fn generate_byte_map(upper: bool) -> [u8; 256] {
let mut out = [0u8; 256];
let factor = if upper { 16 } else { 1 };
let mut i = 0;
while i < 256 {
match i {
0x30..=0x39 => out[i] = factor * (i as u8 - 0x30),
0x41..=0x46 => out[i] = factor * (9 + i as u8 - 0x40),
0x61..=0x66 => out[i] = factor * (9 + i as u8 - 0x60),
_ => out[i] = u8::MAX,
}
i += 1;
}
out
}
const BYTE_MAP_UPPER: [u8; 256] = generate_byte_map(true);
const BYTE_MAP_LOWER: [u8; 256] = generate_byte_map(false);
macro_rules! make_parse_hex {
($name:ident, $ty:ty, $len:expr) => {
#[inline]
pub fn $name(s: impl AsRef<str>) -> Result<$ty> {
// For the string to be valid hex characters, it needs to be ASCII.
// So we can simply treat it as a byte stream.
let s = s.as_ref().as_bytes();
if s.len() != $len {
bail!(
"String length doesn't match. Expected {}, got {}",
$len,
s.len()
);
}
let n = $len / 2;
let mut out: $ty = 0;
let mut i = 0;
while i < n {
let j = i * 2;
let c1 = BYTE_MAP_UPPER[s[j] as usize];
if c1 == u8::MAX {
bail!("Invalid character '{:?}' ({})", char::from(c1), c1);
}
let c2 = BYTE_MAP_LOWER[s[j + 1] as usize];
if c2 == u8::MAX {
bail!("Invalid character '{:?}' ({})", char::from(c2), c2);
}
out |= ((c1 + c2) as $ty) << (n - i - 1) * 8;
i += 1;
}
Ok(out)
}
};
}
make_parse_hex!(parse_hex64, u64, 16);
make_parse_hex!(parse_hex32, u32, 8);
#[cfg(test)]
mod test {
use super::*;
#[test]
fn parse_32() {
let hash = "A14E8DFA";
assert_eq!(parse_hex32(hash).unwrap(), 0xA14E8DFA);
}
#[test]
fn parse_64() {
let hash = "A14E8DFA2CD117E2";
assert_eq!(parse_hex64(hash).unwrap(), 0xA14E8DFA2CD117E2);
}
#[test]
fn std_from_radix_32() {
let hash = "A14E8DFA";
assert_eq!(u32::from_str_radix(hash, 16).unwrap(), 0xA14E8DFA);
}
#[test]
fn std_from_radix_64() {
let hash = "A14E8DFA2CD117E2";
assert_eq!(u64::from_str_radix(hash, 16).unwrap(), 0xA14E8DFA2CD117E2);
}
}
#[cfg(test)]
mod bench {
use super::{parse_hex32, parse_hex64};
extern crate test;
const HASH32: &str = "A14E8DFA";
const HASH64: &str = "A14E8DFA2CD117E2";
#[bench]
fn custom_32(b: &mut test::Bencher) {
b.iter(|| test::black_box(parse_hex32(test::black_box(HASH32))))
}
#[bench]
fn std_32(b: &mut test::Bencher) {
b.iter(|| test::black_box(u32::from_str_radix(test::black_box(HASH32), 16)))
}
#[bench]
fn custom_64(b: &mut test::Bencher) {
b.iter(|| test::black_box(parse_hex64(test::black_box(HASH64))))
}
#[bench]
fn std_64(b: &mut test::Bencher) {
b.iter(|| test::black_box(u64::from_str_radix(test::black_box(HASH64), 16)))
}
}