Ship with the ModLoader built-in #155

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opened 2023-12-02 18:54:39 +01:00 by lucas · 0 comments
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With the PRs for DML and DMF stuck in limbo, it's getting more apparent that I'll have to provide separate versions for DTMM.
Since DTMM already puts quite a bit of code in the main mod bundle, and requires a few special cases for DML internally, the ModLoader could also just be pulled in as a whole.

That would remove the need for two versions of DML, and mean one less thing to download and worry about for users.
The initial idea was for it to be updated independently, but that has turned out to not be needed all that often.

With the PRs for DML and DMF stuck in limbo, it's getting more apparent that I'll have to provide separate versions for DTMM. Since DTMM already puts quite a bit of code in the main mod bundle, and requires a few special cases for DML internally, the `ModLoader` could also just be pulled in as a whole. That would remove the need for two versions of DML, and mean one less thing to download and worry about for users. The initial idea was for it to be updated independently, but that has turned out to not be needed all that often.
lucas added this to the DTMM v1.0 + DTMT milestone 2023-12-02 18:54:39 +01:00
lucas added the
crate/dtmm
kind
enhancement
stage
actionable
labels 2023-12-02 18:54:39 +01:00
lucas added this to the Mod Manager project 2023-12-02 18:54:39 +01:00
lucas referenced this issue from a commit 2023-12-02 19:48:48 +01:00
lucas changed title from Ship with the ModManager built-in to Ship with the ModLoader built-in 2023-12-02 19:49:26 +01:00
lucas referenced this issue from a commit 2024-07-10 19:49:10 +02:00
lucas closed this issue 2024-07-10 23:23:39 +02:00
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Reference: bitsquid_dt/dtmt#155
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