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4995190199
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feat(dtmm): Check mod order
Closes #13.
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2023-03-09 11:57:08 +01:00 |
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6b168bad6b
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fix(dtmm): Fix game directory check when there is no Steam
Fixes #60.
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2023-03-09 11:54:31 +01:00 |
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308613d5fc
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feat(dtmt): Improve error messages when compiling Lua
Fixes #58.
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2023-03-08 21:27:29 +01:00 |
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a8db19cf9f
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refactor: Capitalize error messages
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2023-03-08 20:40:30 +01:00 |
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658d996315
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feat(dtmm): Implement error dialog
Closes #37.
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2023-03-08 20:40:25 +01:00 |
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762cf03aa8
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fix(dtmm): Strip ANSI from error message in log view
Until they are implemented to color the text, they only hinder
legibility.
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2023-03-08 19:53:54 +01:00 |
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53188f8c30
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chore(dtmm): Improve debug logging
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2023-03-07 19:45:47 +01:00 |
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18760d7760
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feat(dtmm): Remove unused bundles from previous deployment
Fixes #29.
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2023-03-06 16:07:46 +01:00 |
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2d48b96dc1
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feat(dtmm): Check Steam update before deployment
Closes #35.
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2023-03-06 16:07:43 +01:00 |
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3a85fdeb16
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feat(dtmm): Locate Steam installation
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2023-03-06 16:07:15 +01:00 |
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14406ecae9
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fix(dtmm): Use a well-known format to serialize timestamps
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2023-03-06 16:07:14 +01:00 |
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61dbbcf2d9
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feat(dtmm): Write deployment info to disk
Ref: #35.
Fixes #29.
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2023-03-06 16:07:13 +01:00 |
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f021e507b8
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Merge pull request 'Indicate when a deployment is necessary' (#49) from issue/32 into master
Reviewed-on: #49
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2023-03-06 16:04:24 +01:00 |
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ba9c190a96
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fix(dtmm): Fix change detection for mod info
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2023-03-06 16:02:39 +01:00 |
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4a1e88987c
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fix: Force unix path separators for engine values
The engine, and therefore the SDK, too, use unix path separators.
However, on Windows, `PathBuf` automatically produces backslashes.
Fix #46.
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2023-03-03 17:36:53 +01:00 |
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3252e66a3f
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feat(dtmm): Add indicator when a deployment is necessary
Closes #32.
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2023-03-03 14:35:35 +01:00 |
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bb5a2ecf64
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refactor(dtmm): Extract inlined variables
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2023-03-03 14:30:56 +01:00 |
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6cf4bb42c6
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fix(dtmm): Prevent opening an empty console host
Fixes #44.
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2023-03-02 22:16:54 +01:00 |
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dcaefa0a8a
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fix(dtmm): Fix importing archives on Windows
The path separators in zip files are OS-specific.
Fix #43.
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2023-03-02 20:34:51 +01:00 |
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905bbf0018
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Revert "fix: Remove obsolete CLI parameter"
This reverts commit 22ea4d75a1 .
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2023-03-02 16:17:40 +01:00 |
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ed4a22c97a
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Revert "feat(sdk): Switch to statically linked Oodle"
This reverts commit d08321a645 .
Closes #42.
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2023-03-02 13:51:44 +01:00 |
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55c6ebf2e9
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fix(dtmm): Fix config path on Windows
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2023-03-02 13:39:56 +01:00 |
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22ea4d75a1
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fix: Remove obsolete CLI parameter
With Oodle being linked statically, there is no need for a parameter to
speficy the library location.
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2023-03-02 08:52:49 +01:00 |
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638b081cb7
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version: dtmt v0.3.0, dtmm v0.1.0
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2023-03-01 22:29:27 +01:00 |
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d08321a645
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feat(sdk): Switch to statically linked Oodle
This removes another runtime dependency.
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2023-03-01 22:14:31 +01:00 |
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45da42908b
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docs: Add split READMEs
Closes #17.
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2023-03-01 22:14:31 +01:00 |
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1b5a9b8159
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chore: Remove dead code
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2023-03-01 20:14:40 +01:00 |
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fa8764984f
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feat(dtmm): Rework log levels and filters
Keep the flexibility for dev, but in prod drop stdout and restrict the
log view to stuff useful to the user.
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2023-03-01 20:12:18 +01:00 |
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de072fd0c4
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feat(dtmm): Save the mod list
Closes #9.
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2023-03-01 19:51:28 +01:00 |
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16a785dc5b
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feat(dtmm): Avoid allocations in settings
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2023-03-01 14:38:04 +01:00 |
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14385d56e1
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refactor(dtmm): Reorder imports
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2023-03-01 14:19:53 +01:00 |
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4d632d9119
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feat(dtmm): Rename reset button
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2023-03-01 14:16:36 +01:00 |
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e6c9fe834c
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feat(dtmm): Save settings to config file
Closes #18.
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2023-03-01 14:13:11 +01:00 |
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55335c0fdc
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refactor(dtmm): Split controller files
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2023-03-01 10:40:34 +01:00 |
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be1cff9f3c
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feat(dtmm): Move class and require hooks into early loading
These need to be executed as early as possible if they're supposed to
capture all of their respective calls.
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2023-03-01 00:20:45 +01:00 |
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f0450285ad
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fix(dtmm): Fix deleting mods preventing deployment
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2023-02-28 23:31:00 +01:00 |
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e2043aa502
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fix(dtmm): Fix incorrect DMF resource names
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2023-02-28 23:30:27 +01:00 |
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464face3a8
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fix(dtmm): Reset settings file
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2023-02-28 21:28:14 +01:00 |
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7c7b9b5890
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fix(dtmm): Fix resetting mods
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2023-02-28 21:18:32 +01:00 |
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d5687ccae4
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feat(dtmm): Add padding to log view
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2023-02-28 19:41:38 +01:00 |
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02fd400912
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feat(dtmm): Increase textbox size in settings view
Ref: #16.
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2023-02-28 19:24:19 +01:00 |
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783e0b8de1
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feat(dtmm): Remove about tab
There's not much info to show here, really.
Ref: #16.
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2023-02-28 18:29:13 +01:00 |
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a1a7e9a26e
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fix(dtmm): Fix disabled state of deployment buttons
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2023-02-28 16:09:47 +01:00 |
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91020c02e1
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feat(dtmm): Improve mod details pane UI
Closes: #14.
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2023-02-28 15:55:46 +01:00 |
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e88bc7fb9b
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feat(dtmm): Improve mod list visuals
- add checkbox for enable/disable
- highlight the selected mod
- adding visual spacing
- add alternating row background color
Ref: #15.
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2023-02-28 14:24:33 +01:00 |
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d208c51cb4
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feat(dtmm): Automatically scroll log view
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2023-02-28 11:28:53 +01:00 |
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f7627c091b
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fix(dtmm): Fix scrolling log view
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2023-02-28 11:05:15 +01:00 |
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e5a72731dd
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refactor(dtmm): Split files into smaller modules
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2023-02-28 10:03:56 +01:00 |
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3895ab12d6
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feat(dtmm): Implement log view
Ref: #7.
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2023-02-27 16:32:29 +01:00 |
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bb671c5fd2
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feat: Add button to reset mod deployment
For now this merely recovers backed-up game files and leaves mod bundles
in-tact. The game doesn't care about those anyways.
Closes #8.
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2023-02-27 11:15:51 +01:00 |
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