Commit graph

262 commits

Author SHA1 Message Date
4a1e88987c
fix: Force unix path separators for engine values
The engine, and therefore the SDK, too, use unix path separators.
However, on Windows, `PathBuf` automatically produces backslashes.

Fix #46.
2023-03-03 17:36:53 +01:00
3252e66a3f
feat(dtmm): Add indicator when a deployment is necessary
Closes #32.
2023-03-03 14:35:35 +01:00
bb5a2ecf64
refactor(dtmm): Extract inlined variables 2023-03-03 14:30:56 +01:00
7d2986a213 Merge pull request 'Fix Windows compatibility' (#45) from fix/build-windows into master
Reviewed-on: #45
2023-03-02 22:25:09 +01:00
6cf4bb42c6
fix(dtmm): Prevent opening an empty console host
Fixes #44.
2023-03-02 22:16:54 +01:00
dcaefa0a8a
fix(dtmm): Fix importing archives on Windows
The path separators in zip files are OS-specific.

Fix #43.
2023-03-02 20:34:51 +01:00
905bbf0018
Revert "fix: Remove obsolete CLI parameter"
This reverts commit 22ea4d75a1.
2023-03-02 16:17:40 +01:00
ed4a22c97a
Revert "feat(sdk): Switch to statically linked Oodle"
This reverts commit d08321a645.

Closes #42.
2023-03-02 13:51:44 +01:00
55c6ebf2e9
fix(dtmm): Fix config path on Windows 2023-03-02 13:39:56 +01:00
e46b041e09 Merge pull request 'Split build command' (#41) from feat/split-build into master
Reviewed-on: #41
2023-03-02 11:47:06 +01:00
dd2ebcf4df
docs: Update changelog 2023-03-02 11:45:07 +01:00
865dcae439
feat(dtmt): Add parameter to deploy built bundles
Ref: #40.
2023-03-02 11:38:08 +01:00
5df3aa1cb7
feat(dtmt): Split build command
Closes #40.
2023-03-02 10:55:23 +01:00
22ea4d75a1
fix: Remove obsolete CLI parameter
With Oodle being linked statically, there is no need for a parameter to
speficy the library location.
2023-03-02 08:52:49 +01:00
638b081cb7
version: dtmt v0.3.0, dtmm v0.1.0 2023-03-01 22:29:27 +01:00
3ed47e236b Merge pull request 'Darktide Mod Manager' (#39) from feat/dtmm into master
Reviewed-on: #39
2023-03-01 22:27:40 +01:00
7988c1f3cb
Merge branch 'master' into feat/dtmm
* master:
  fix(sdk): Fix resolving package wildcards
  chore: Update serde_sjson
2023-03-01 22:26:50 +01:00
d08321a645
feat(sdk): Switch to statically linked Oodle
This removes another runtime dependency.
2023-03-01 22:14:31 +01:00
45da42908b
docs: Add split READMEs
Closes #17.
2023-03-01 22:14:31 +01:00
1b5a9b8159
chore: Remove dead code 2023-03-01 20:14:40 +01:00
fa8764984f
feat(dtmm): Rework log levels and filters
Keep the flexibility for dev, but in prod drop stdout and restrict the
log view to stuff useful to the user.
2023-03-01 20:12:18 +01:00
de072fd0c4
feat(dtmm): Save the mod list
Closes #9.
2023-03-01 19:51:28 +01:00
baf4bed3bd
chore: Update serde_sjson 2023-03-01 19:49:05 +01:00
16a785dc5b
feat(dtmm): Avoid allocations in settings 2023-03-01 14:38:04 +01:00
14385d56e1
refactor(dtmm): Reorder imports 2023-03-01 14:19:53 +01:00
4d632d9119
feat(dtmm): Rename reset button 2023-03-01 14:16:36 +01:00
e6c9fe834c
feat(dtmm): Save settings to config file
Closes #18.
2023-03-01 14:13:11 +01:00
55335c0fdc
refactor(dtmm): Split controller files 2023-03-01 10:40:34 +01:00
be1cff9f3c
feat(dtmm): Move class and require hooks into early loading
These need to be executed as early as possible if they're supposed to
capture all of their respective calls.
2023-03-01 00:20:45 +01:00
f0450285ad
fix(dtmm): Fix deleting mods preventing deployment 2023-02-28 23:31:00 +01:00
e2043aa502
fix(dtmm): Fix incorrect DMF resource names 2023-02-28 23:30:27 +01:00
464face3a8
fix(dtmm): Reset settings file 2023-02-28 21:28:14 +01:00
7c7b9b5890
fix(dtmm): Fix resetting mods 2023-02-28 21:18:32 +01:00
d5687ccae4
feat(dtmm): Add padding to log view 2023-02-28 19:41:38 +01:00
02fd400912
feat(dtmm): Increase textbox size in settings view
Ref: #16.
2023-02-28 19:24:19 +01:00
783e0b8de1
feat(dtmm): Remove about tab
There's not much info to show here, really.

Ref: #16.
2023-02-28 18:29:13 +01:00
a1a7e9a26e
fix(dtmm): Fix disabled state of deployment buttons 2023-02-28 16:09:47 +01:00
91020c02e1
feat(dtmm): Improve mod details pane UI
Closes: #14.
2023-02-28 15:55:46 +01:00
e88bc7fb9b
feat(dtmm): Improve mod list visuals
- add checkbox for enable/disable
- highlight the selected mod
- adding visual spacing
- add alternating row background color

Ref: #15.
2023-02-28 14:24:33 +01:00
d208c51cb4
feat(dtmm): Automatically scroll log view 2023-02-28 11:28:53 +01:00
f7627c091b
fix(dtmm): Fix scrolling log view 2023-02-28 11:05:15 +01:00
e5a72731dd
refactor(dtmm): Split files into smaller modules 2023-02-28 10:03:56 +01:00
7a063d070d
chore: Update crates 2023-02-28 09:07:08 +01:00
3895ab12d6
feat(dtmm): Implement log view
Ref: #7.
2023-02-27 16:32:29 +01:00
bb671c5fd2
feat: Add button to reset mod deployment
For now this merely recovers backed-up game files and leaves mod bundles
 in-tact. The game doesn't care about those anyways.

Closes #8.
2023-02-27 11:15:51 +01:00
c5b2e136fa
feat(dtmm): Improve mod main logging 2023-02-25 19:33:38 +01:00
c9cfb7d415
fix(dtmm): Fix mod loader GUI
The final puzzle piece for mod loading, at least on DTMM's side.

Closes #28.
2023-02-25 19:33:31 +01:00
22d8ab05ab
feat(dtmm): Provide dt for loading state
Apparently Fatshark does not proxy `dt` in their boot loading sub
states. But we do need that for the mod manager.
2023-02-25 18:27:32 +01:00
1d12099448
feat(dtmm): Replace existing mods on import
Closes #19.
2023-02-25 17:33:46 +01:00
86c4c200ff
fix(dtmm): Fix deleting mods 2023-02-25 17:29:25 +01:00