6f8130828f
chore: Name workspace members explicitly
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This makes switching between branches that introduce new crates easier.
During switching, Git sometimes leaves directories in the tree, e.g.
submodules, and those then produce issues when trying to compile in a
branch that doesn't use that workspace member.
2023-03-14 20:27:36 +01:00
888c3e900a
chore: Update crates
2023-03-10 11:36:45 +01:00
3ec6ea2f23
Merge pull request 'Implement watch command' ( #65 ) from feat/watch into master
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Reviewed-on: #65
2023-03-10 09:12:35 +01:00
8cf08e0738
feat(dtmt): Implement watch command
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Closes #61 .
2023-03-09 21:29:18 +01:00
0c63a8b046
Merge pull request 'Improve mod details' ( #64 ) from feat/mod-details into master
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Reviewed-on: #64
2023-03-09 20:13:07 +01:00
978701bed8
feat(dtmm): Implement mod logo
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Closes #15 .
2023-03-09 20:07:22 +01:00
65c0974de2
feat(dtmm): Add additional details fields
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Ref: #15 .
2023-03-09 14:52:40 +01:00
c32927941e
Merge pull request 'Implement mod dependencies' ( #63 ) from feat/dependencies into master
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Reviewed-on: #63
2023-03-09 14:13:54 +01:00
4995190199
feat(dtmm): Check mod order
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Closes #13 .
2023-03-09 11:57:08 +01:00
6b168bad6b
fix(dtmm): Fix game directory check when there is no Steam
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Fixes #60 .
2023-03-09 11:54:31 +01:00
11a1f3c21c
Merge pull request 'Improve error messages when compiling Lua' ( #59 ) from issue/58 into master
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Reviewed-on: #59
2023-03-08 21:28:22 +01:00
308613d5fc
feat(dtmt): Improve error messages when compiling Lua
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Fixes #58 .
2023-03-08 21:27:29 +01:00
53b24cc045
Merge pull request 'Implement dialog for critical errors' ( #57 ) from issue/37 into master
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Reviewed-on: #57
2023-03-08 20:41:34 +01:00
a8db19cf9f
refactor: Capitalize error messages
2023-03-08 20:40:30 +01:00
658d996315
feat(dtmm): Implement error dialog
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Closes #37 .
2023-03-08 20:40:25 +01:00
762cf03aa8
fix(dtmm): Strip ANSI from error message in log view
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Until they are implemented to color the text, they only hinder
legibility.
2023-03-08 19:53:54 +01:00
58cbc30ed7
Merge pull request 'Improve deployments and resets' ( #50 ) from feat/deployment-improvements into master
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Reviewed-on: #50
2023-03-07 19:50:50 +01:00
53188f8c30
chore(dtmm): Improve debug logging
2023-03-07 19:45:47 +01:00
18760d7760
feat(dtmm): Remove unused bundles from previous deployment
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Fixes #29 .
2023-03-06 16:07:46 +01:00
2d48b96dc1
feat(dtmm): Check Steam update before deployment
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Closes #35 .
2023-03-06 16:07:43 +01:00
3a85fdeb16
feat(dtmm): Locate Steam installation
2023-03-06 16:07:15 +01:00
14406ecae9
fix(dtmm): Use a well-known format to serialize timestamps
2023-03-06 16:07:14 +01:00
61dbbcf2d9
feat(dtmm): Write deployment info to disk
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Ref: #35 .
Fixes #29 .
2023-03-06 16:07:13 +01:00
f021e507b8
Merge pull request 'Indicate when a deployment is necessary' ( #49 ) from issue/32 into master
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Reviewed-on: #49
2023-03-06 16:04:24 +01:00
ba9c190a96
fix(dtmm): Fix change detection for mod info
2023-03-06 16:02:39 +01:00
014d892426
chore: Update crates
2023-03-06 11:07:17 +01:00
37bf9deb08
Merge pull request 'Fix extracting files with non-flattened file names' ( #52 ) from issue/51 into master
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Reviewed-on: #52
2023-03-06 09:28:17 +01:00
fb88388acf
fix(dtmt): Fix extracting files with non-flattened file names
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Fixes #51 .
2023-03-06 09:26:24 +01:00
bdc77e70a4
Merge pull request 'Force unix path separators for engine values' ( #47 ) from issue/46 into master
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Reviewed-on: #47
2023-03-03 17:37:27 +01:00
4a1e88987c
fix: Force unix path separators for engine values
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The engine, and therefore the SDK, too, use unix path separators.
However, on Windows, `PathBuf` automatically produces backslashes.
Fix #46 .
2023-03-03 17:36:53 +01:00
3252e66a3f
feat(dtmm): Add indicator when a deployment is necessary
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Closes #32 .
2023-03-03 14:35:35 +01:00
bb5a2ecf64
refactor(dtmm): Extract inlined variables
2023-03-03 14:30:56 +01:00
7d2986a213
Merge pull request 'Fix Windows compatibility' ( #45 ) from fix/build-windows into master
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Reviewed-on: #45
2023-03-02 22:25:09 +01:00
6cf4bb42c6
fix(dtmm): Prevent opening an empty console host
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Fixes #44 .
2023-03-02 22:16:54 +01:00
dcaefa0a8a
fix(dtmm): Fix importing archives on Windows
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The path separators in zip files are OS-specific.
Fix #43 .
2023-03-02 20:34:51 +01:00
905bbf0018
Revert "fix: Remove obsolete CLI parameter"
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This reverts commit 22ea4d75a1
.
2023-03-02 16:17:40 +01:00
ed4a22c97a
Revert "feat(sdk): Switch to statically linked Oodle"
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This reverts commit d08321a645
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Closes #42 .
2023-03-02 13:51:44 +01:00
55c6ebf2e9
fix(dtmm): Fix config path on Windows
2023-03-02 13:39:56 +01:00
e46b041e09
Merge pull request 'Split build command' ( #41 ) from feat/split-build into master
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Reviewed-on: #41
2023-03-02 11:47:06 +01:00
dd2ebcf4df
docs: Update changelog
2023-03-02 11:45:07 +01:00
865dcae439
feat(dtmt): Add parameter to deploy built bundles
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Ref: #40 .
2023-03-02 11:38:08 +01:00
5df3aa1cb7
feat(dtmt): Split build command
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Closes #40 .
2023-03-02 10:55:23 +01:00
22ea4d75a1
fix: Remove obsolete CLI parameter
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With Oodle being linked statically, there is no need for a parameter to
speficy the library location.
2023-03-02 08:52:49 +01:00
638b081cb7
version: dtmt v0.3.0, dtmm v0.1.0
2023-03-01 22:29:27 +01:00
3ed47e236b
Merge pull request 'Darktide Mod Manager' ( #39 ) from feat/dtmm into master
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Reviewed-on: #39
2023-03-01 22:27:40 +01:00
7988c1f3cb
Merge branch 'master' into feat/dtmm
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* master:
fix(sdk): Fix resolving package wildcards
chore: Update serde_sjson
2023-03-01 22:26:50 +01:00
d08321a645
feat(sdk): Switch to statically linked Oodle
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This removes another runtime dependency.
2023-03-01 22:14:31 +01:00
45da42908b
docs: Add split READMEs
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Closes #17 .
2023-03-01 22:14:31 +01:00
1b5a9b8159
chore: Remove dead code
2023-03-01 20:14:40 +01:00
fa8764984f
feat(dtmm): Rework log levels and filters
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Keep the flexibility for dev, but in prod drop stdout and restrict the
log view to stuff useful to the user.
2023-03-01 20:12:18 +01:00