Darktide-Mod-Framework/vmf
Lucas Schwiderski 5d19c8953f Automatically determine mod handle
Remove the burden fromt he modder to keep the workshop ID in sync by
determening the mod's handle during initial load.

This also removes the requirement to wait until all mods have been
loaded before being able to load packages.
2018-12-10 15:54:57 +01:00
..
core [Core] Remove unused shaders [2] 2018-07-16 15:14:44 +03:00
gui/vmf Mutators module reworking 2018-04-19 04:21:49 +03:00
localization Add Spanish localization 2018-10-26 01:24:19 +02:00
materials/vmf Mutators module reworking 2018-04-19 04:21:49 +03:00
resource_packages Mutators: moving, removig and renaming stuff 2018-05-22 11:52:57 +03:00
scripts/mods/vmf Automatically determine mod handle 2018-12-10 15:54:57 +01:00
itemV1.cfg Changed default workshop entry (to beta) 2018-09-01 18:52:23 +03:00
itemV1_stable.cfg Changed default workshop entry (to beta) 2018-09-01 18:52:23 +03:00
itemV2.cfg Changed default workshop entry (to beta) 2018-09-01 18:52:23 +03:00
itemV2_stable.cfg Changed default workshop entry (to beta) 2018-09-01 18:52:23 +03:00
previewV1.jpg Changed default workshop entry (to beta) 2018-09-01 18:52:23 +03:00
previewV1_stable.jpg Changed default workshop entry (to beta) 2018-09-01 18:52:23 +03:00
previewV2.png Changed default workshop entry (to beta) 2018-09-01 18:52:23 +03:00
previewV2_stable.png Changed default workshop entry (to beta) 2018-09-01 18:52:23 +03:00
settings.ini Change project to make it work with UnShame's gulp script 2018-03-08 19:31:30 +03:00
vmf.mod Change project to make it work with UnShame's gulp script 2018-03-08 19:31:30 +03:00