Azumgi
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589ebb28c3
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Fix chat-rpc-related crash for VT2 1.2
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2018-08-20 22:17:19 +03:00 |
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Azumgi
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e625e16b11
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[Settings] Make set_user_setting call safe
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2018-08-20 20:19:16 +03:00 |
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Azumgi
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b0a86a0dd1
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[Custom Textures] Fix not working debug output
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2018-08-20 20:13:47 +03:00 |
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bi
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64d43f4725
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Fix wrong folder name inside new batch-file
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2018-07-16 18:44:54 +03:00 |
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bi
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9c839f4dd7
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Add batch-file for workshop whitelisting process
It copies nessessary game assets to "workshop_uploader_folder/scripts",
so Fatshark will be able to complile VMF themselves and sign it.
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2018-07-16 18:32:36 +03:00 |
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bi
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76c2e2cd21
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[Commands List GUI] fix wrong commands' offset
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2018-07-16 16:25:36 +03:00 |
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bi
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eabbb74eed
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Update README.MD
Removed '--ignore-errors' parameter from compiling instruction because
after removing unnecessary shaders VMF compiles without errors.
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2018-07-16 15:20:54 +03:00 |
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bi
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3beea443e6
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[Core] Remove unused shaders [2]
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2018-07-16 15:14:44 +03:00 |
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bi
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abd57b7b5b
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[Core] Remove unused shaders
This greatly reduces the size of working directory and VMF compiling
time.
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2018-07-16 15:06:24 +03:00 |
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bi
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49e4d427d4
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Settings: little style changes
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2018-06-23 15:51:23 +03:00 |
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bi
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603f78b0c5
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Misc: little style changes
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2018-06-21 10:20:27 +03:00 |
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Azumgi
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35458fd7f3
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Merge pull request #20 from Vermintide-Mod-Framework/vmf_mod_data_refactoring
VMF Mod Data: refactoring, adding modification protection
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2018-06-21 09:45:16 +03:00 |
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bi
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13727c1adc
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VMF Mod Data: got rid of 'is_togglable' and 'is_mutator' methods
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2018-06-21 09:40:02 +03:00 |
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bi
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a172f72c0a
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VMF Mod Data: updated external change protection
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2018-06-20 00:26:33 +03:00 |
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bi
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b5a9699bd8
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VMF Mod Data: changed several comments
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2018-06-19 17:38:17 +03:00 |
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bi
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391c1ca65f
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VMF Mod Data: refactoring, adding modification protection
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2018-06-19 17:05:38 +03:00 |
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bi
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cb0e0b5585
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Chat Actions: little style change
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2018-06-19 17:02:30 +03:00 |
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bi
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15f7194629
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Fixed error fest in mutators test file
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2018-06-19 16:28:22 +03:00 |
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bi
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e0e519fbad
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Updated hooks definitions
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2018-06-18 19:50:58 +03:00 |
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bi
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5b153657e7
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VMF Options: fixed duplicated option's name in tooltip
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2018-06-18 18:41:29 +03:00 |
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bi
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d825003301
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Logging: fixed duplicating mod output in log
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2018-06-18 18:36:01 +03:00 |
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bi
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1b5111d067
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Safe Calls: moved to a separate file
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2018-06-11 19:52:40 +03:00 |
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bi
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4824e6a5c8
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Misc: little style changes
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2018-06-11 19:51:49 +03:00 |
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bi
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4a6fb28b86
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Renamed 'core_functions' to 'misc'
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2018-06-11 19:36:30 +03:00 |
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bi
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315e45165d
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Logging: moved to a separate file
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2018-06-11 18:58:40 +03:00 |
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bi
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e1f515e4ef
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Mutators: updated testing script
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2018-06-11 15:20:18 +03:00 |
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bi
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a271e08f16
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Mutators GUI: fixed dissapearing mutators while trying to scroll
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2018-06-11 15:14:37 +03:00 |
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Azumgi
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4b890a616a
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Merge pull request #14 from FireSiku/new_hooks
Delay disabling delayed hooks and fix a crash
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2018-06-11 10:30:55 +03:00 |
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FireSiku
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8a13ec1bf9
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Hooks's active status is based on mod's enabled status now.
Also, allow hook_enable and hook_disable to be delayed as well.
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2018-06-11 03:15:44 -04:00 |
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FireSiku
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bee94c1665
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Throw error if mod is trying to hook something that isnt a function
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2018-06-10 20:35:49 -04:00 |
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FireSiku
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6b06745986
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Only disable delaying when the state is set to Ingame.
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2018-06-10 18:27:57 -04:00 |
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Azumgi
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32ce5e6fc9
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Merge pull request #13 from FireSiku/events
Move event-checking logic inside run_event
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2018-06-10 01:45:32 +03:00 |
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Azumgi
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4e9fc3a9c2
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Merge pull request #9 from FireSiku/new_hooks
New Hook System
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2018-06-10 01:45:12 +03:00 |
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FireSiku
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5f5ef1d317
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Move event-checking logic inside run_event
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2018-06-09 14:32:48 -04:00 |
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bi
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c4d5890f7e
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Events: reverted back 'update' behaviour for disabled mods
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2018-06-09 20:56:38 +03:00 |
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FireSiku
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2f5bfd989a
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Spelling checks and logging updates
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2018-06-09 13:53:34 -04:00 |
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FireSiku
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dd31894cd2
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Safe hooks are now truly safe: Handler functions are xpcall'd
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2018-06-08 19:13:00 -04:00 |
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bi
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7b4bba89c0
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Commands: refactoring
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2018-06-08 14:37:20 +03:00 |
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bi
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fcb0b570d8
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Commands: fixed crash if description wasn't specified
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2018-06-08 14:28:05 +03:00 |
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bi
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977ec7558f
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Commands: restricted command name to have only [a-z, A-Z, 0-9, _] chars
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2018-06-08 13:29:49 +03:00 |
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bi
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f6c62a949a
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Mutators: little style changes
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2018-06-08 12:03:23 +03:00 |
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bi
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a79d879de0
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VMF Loader: little style changes
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2018-06-08 11:20:47 +03:00 |
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bi
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b34a00d57f
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VMF Mod Manager: disabled compatibility with the old 'new_mod' structure
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2018-06-08 11:17:12 +03:00 |
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bi
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1ee5beaa76
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VMF Mod Manager: little style changes
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2018-06-08 11:15:49 +03:00 |
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FireSiku
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0380e9f4a8
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Adding small hook creation info log.
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2018-06-08 03:01:28 -04:00 |
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FireSiku
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4af4cd5f75
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Fix a few edge cases and correctly error if the function doesn't exist.
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2018-06-08 01:56:26 -04:00 |
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FireSiku
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722bc35f60
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Rename newhooks.
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2018-06-07 23:12:33 -04:00 |
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FireSiku
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55ebff741b
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Removed old hooks.lua
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2018-06-07 23:10:42 -04:00 |
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FireSiku
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007fabfae4
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Some final changes that were discussed on discord.:rawhook has been renamed :hook_origin, making it a much better name.:after has been renamed :hook_safe.:before has been removed.
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2018-06-07 23:02:39 -04:00 |
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FireSiku
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5287ce2569
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Throw an error if it cannot find an object after everything is loaded.
The delayed hooking implementation didn't have a flag to say when to stop trying to delay hooks that do not exist.
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2018-06-07 23:00:36 -04:00 |
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