Some final changes that were discussed on discord.:rawhook has been renamed :hook_origin, making it a much better name.:after has been renamed :hook_safe.:before has been removed.
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1 changed files with 51 additions and 61 deletions
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@ -4,19 +4,17 @@ local vmf = get_mod("VMF")
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-- ##### Locals and Variables #########################################################################################
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-- ####################################################################################################################
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-- Constants for hook_type
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-- hook_type is an identifier to help distinguish the different api calls.
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local HOOK_TYPES = {
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hook = 1,
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before = 1,
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after = 2,
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rawhook = 3,
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hook = 1,
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safe = 2,
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origin = 3,
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}
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-- Upvalued constants to ease on table lookups when not needed
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local HOOK_TYPE_NORMAL = HOOK_TYPES.hook
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local HOOK_TYPE_BEFORE = HOOK_TYPES.before
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local HOOK_TYPE_AFTER = HOOK_TYPES.after
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local HOOK_TYPE_RAW = HOOK_TYPES.rawhook
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-- Constants to ease on table lookups when not needed
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local HOOK_TYPE_NORMAL = 1
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local HOOK_TYPE_SAFE = 2
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local HOOK_TYPE_ORIGIN = 3
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--[[ Planned registry structure:
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_registry[self][orig] = { active = true}
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@ -29,17 +27,17 @@ local _delayed = {}
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local _delaying_enabled = true
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-- This metatable will automatically create a table entry if one doesnt exist.
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-- This lets us easily do _registry[self] without having to worry about nil-checking it.
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local auto_table_meta = {__index = function(t, k) t[k] = {} return t[k] end }
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-- This lets us easily do _registry[self] without having to worry about nil-checking it.
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local _registry = setmetatable({}, auto_table_meta)
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-- This table will hold all of the hooks, in the format of _registry.hooks[hook_type]
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_registry.hooks = {
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-- Do the same thing with these tables to allow .hooks[hook_type][orig] without a ton of nil-checks.
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setmetatable({}, auto_table_meta), -- normal
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setmetatable({}, auto_table_meta), -- after
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-- Since there can only be one rawhook per function, it doesnt need to generate a table.
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{}, -- raw
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setmetatable({}, auto_table_meta), -- safe
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-- Since there can only be one origin per function, it doesnt need to generate a table.
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{}, -- origin
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}
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_registry.origs = {}
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@ -102,6 +100,13 @@ local function split_function_string(str)
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return method, obj
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end
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-- We need to get the number of return values for accurate unpacking
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-- This is based on Lupo/Propjoe table.pack, but without putting the number inside the table
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local function get_return_values(...)
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local num = select('#', ...)
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return num, { ... }
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end
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-- ####################################################################################################################
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-- ##### Hook Creation ################################################################################################
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-- ####################################################################################################################
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@ -115,10 +120,10 @@ local function get_hook_chain(orig)
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if hooks and #hooks > 0 then
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return hooks[#hooks]
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end
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-- We can't simply return orig here, or it would cause rawhooks to depend on load order.
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-- We can't simply return orig here, or it would cause origins to depend on load order.
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return function(...)
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if hook_registry[HOOK_TYPE_RAW][orig] then
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return hook_registry[HOOK_TYPE_RAW][orig](...)
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if hook_registry[HOOK_TYPE_ORIGIN][orig] then
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return hook_registry[HOOK_TYPE_ORIGIN][orig](...)
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else
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return orig(...)
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end
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@ -145,7 +150,7 @@ local function create_specialized_hook(self, orig, handler, hook_type)
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end
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end
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-- Rawhooks need to directly call the original function is inactive.
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elseif hook_type == HOOK_TYPE_RAW then
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elseif hook_type == HOOK_TYPE_ORIGIN then
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func = function(...)
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if hook_data.active then
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return handler(...)
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@ -153,7 +158,7 @@ local function create_specialized_hook(self, orig, handler, hook_type)
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return orig(...)
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end
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end
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elseif hook_type == HOOK_TYPE_AFTER then
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elseif hook_type == HOOK_TYPE_SAFE then
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func = function(...)
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if hook_data.active then
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return handler(...)
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@ -165,7 +170,6 @@ local function create_specialized_hook(self, orig, handler, hook_type)
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return func
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end
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-- TODO: Check to see if before-hooks are slower with or without 1 rawhook.
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-- The hook system makes internal functions that replace the original function and handles all the hooks.
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local function create_internal_hook(orig, obj, method)
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local fn = function(...)
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@ -173,13 +177,13 @@ local function create_internal_hook(orig, obj, method)
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-- in case another function depends on them.
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local hook_chain = get_hook_chain(orig)
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-- We need to keep return values in case another function depends on them
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local values = { hook_chain(...) }
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local after_hooks = _registry.hooks[HOOK_TYPE_AFTER][orig]
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if after_hooks and #after_hooks > 0 then
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for i = 1, #after_hooks do after_hooks[i](...) end
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local num_values, values = get_return_values( hook_chain(...) )
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local safe_hooks = _registry.hooks[HOOK_TYPE_SAFE][orig]
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if safe_hooks and #safe_hooks > 0 then
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for i = 1, #safe_hooks do safe_hooks[i](...) end
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end
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--print(#values)
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return unpack(values)
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return unpack(values, 1, num_values)
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end
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if obj then
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@ -205,21 +209,17 @@ local function create_hook(self, orig, obj, method, handler, func_name, hook_typ
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local hook_registry = _registry.hooks[hook_type]
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-- Add to the hook to registry. Raw hooks are unique, so we check for that too.
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if hook_type == HOOK_TYPE_RAW then
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if hook_type == HOOK_TYPE_ORIGIN then
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if hook_registry[orig] then
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self:error("(%s): Attempting to rawhook already hooked function %s", func_name, method)
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self:error("(%s): Attempting to hook origin of already hooked function %s", func_name, method)
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else
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hook_registry[orig] = create_specialized_hook(self, orig, handler, hook_type)
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end
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else
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table.insert(hook_registry[orig], create_specialized_hook(self, orig, handler, hook_type))
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table.insert(hook_registry[orig], create_specialized_hook(self, orig, handler, hook_type) )
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end
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else
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local hook_type_name = func_name
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if hook_type == HOOK_TYPE_BEFORE or hook_type == HOOK_TYPE_AFTER then
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hook_type_name = func_name.."-hook"
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end
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self:error("(%s): Attempting to rehook already active %s.", func_name, hook_type_name, method)
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self:error("(%s): Attempting to rehook already active hook %s.", func_name, method)
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end
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end
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@ -232,16 +232,17 @@ end
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-- Valid styles:
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-- Giving a string pointing to a global object table and method string and hook function
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-- self, string (obj), string (method), function (handler), hook_type(number)
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-- self, string (obj), string (method), function (handler), string (func_name)
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-- Giving an object table and a method string and hook function
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-- self, table (obj), string (method), function (handler), hook_type(number)
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-- self, table (obj), string (method), function (handler), string (func_name)
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-- Giving a method string or a Obj.Method string (VT1 Style) and a hook function
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-- self, string (method), function (handler), nil, hook_type(number)
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-- self, string (method), function (handler), nil, string (func_name)
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local function generic_hook(self, obj, method, handler, func_name)
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if vmf.check_wrong_argument_type(self, func_name, "obj", obj, "string", "table") or
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vmf.check_wrong_argument_type(self, func_name, "method", method, "string", "function") or
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vmf.check_wrong_argument_type(self, func_name, "handler", handler, "function", "nil") then
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vmf.check_wrong_argument_type(self, func_name, "method", method, "string", "function") or
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vmf.check_wrong_argument_type(self, func_name, "handler", handler, "function", "nil")
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then
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return
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end
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@ -308,24 +309,12 @@ end
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-- ##### VMFMod #######################################################################################################
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-- ####################################################################################################################
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-- NEW API
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-- Based on discord discussion, this is a refined version of the api functions,
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-- with better definitions for their roles. These functions will also return an object
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-- for the modders to control the hooks that they define, should they decide to do it.
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-- :before() provides a callback before a function is called. You have no control over the execution of the
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-- original function, nor can you change its return values.
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-- This type of hook is typically used if you need to know a function was called, but dont want to modify it.
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function VMFMod:before(obj, method, handler)
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return generic_hook(self, obj, method, handler, "before")
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end
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-- :after() provides callback after a function is called. You have no control over the execution of the
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-- original function, nor can you change its return values.
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-- These will always be executed after the hook chain.
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-- This is similar to :front() functionality in V1 modding.
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function VMFMod:after(obj, method, handler)
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return generic_hook(self, obj, method, handler, "after")
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-- :hook_safe() provides callback after a function is called. You have no control over the execution of the
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-- original function, nor can you change its return values, making it much safer to use.
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-- The handler is never given the a "func" parameter.
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-- These will always be executed the original function and the hook chain.
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function VMFMod:hook_safe(obj, method, handler)
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return generic_hook(self, obj, method, handler, "safe")
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end
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-- :hook() will allow you to hook a function, allowing your handler to replace the function in the stack,
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@ -336,13 +325,14 @@ function VMFMod:hook(obj, method, handler)
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return generic_hook(self, obj, method, handler, "hook")
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end
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-- :rawhook() allows you to directly hook a function, replacing it. The original function will bever be called.
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-- :hook_origin() allows you to directly hook a function, replacing it. The original function will bever be called.
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-- This hook will not be part of the hook chain proper, instead taking the place of the original function.
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-- This is similar to :back functionality that was sparsely used in old V1 mods.
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-- This there is a limit of a single rawhook for any given function.
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-- The handler is never given the a "func" parameter.
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-- This there is a limit of a single origin hook for any given function.
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-- This should only be used as a last resort due to its limitation and its potential to break the game if not careful.
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function VMFMod:rawhook(obj, method, handler)
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return generic_hook(self, obj, method, handler, "rawhook")
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function VMFMod:hook_origin(obj, method, handler)
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return generic_hook(self, obj, method, handler, "origin")
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end
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-- Enable/disable functions for all hook types:
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