Update README.MD
Removed '--ignore-errors' parameter from compiling instruction because after removing unnecessary shaders VMF compiles without errors.
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@ -51,7 +51,7 @@ For more information, check out **[the framework's wiki pages](https://github.co
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1. Navigate to your VMB directory. Let's assume it's unpacked into a folder named `vermintide-mod-builder`.
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2. Create a folder inside `vermintide-mod-builder` (we'll call it `vermintide-mod-framework`) and **[clone](https://git-scm.com/docs/git-clone)** in the VMF repository's contents.
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3. Open a console/Command Prompt/Powershell window inside your `vermintide-mod-builder` directory and use the following VMB command: `vmb build vmf -f vermintide-mod-framework --ignore-errors -g [1|2]`, where the number after `-g` indicates the target Vermintide game.
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3. Open a console/Command Prompt/Powershell window inside your `vermintide-mod-builder` directory and use the following VMB command: `vmb build vmf -f vermintide-mod-framework -g [1|2]`, where the number after `-g` indicates the target Vermintide game.
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You can find more VMB mod-building information in the **[Vermintide Mod Builder documentation](https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Builder/blob/master/README.md)**.
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