From eabbb74eedb6a5d452fbe3ad1c6762255f280e64 Mon Sep 17 00:00:00 2001 From: bi Date: Mon, 16 Jul 2018 15:20:54 +0300 Subject: [PATCH] Update README.MD Removed '--ignore-errors' parameter from compiling instruction because after removing unnecessary shaders VMF compiles without errors. --- README.MD | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.MD b/README.MD index 09ca4e3..cb791b5 100644 --- a/README.MD +++ b/README.MD @@ -51,7 +51,7 @@ For more information, check out **[the framework's wiki pages](https://github.co 1. Navigate to your VMB directory. Let's assume it's unpacked into a folder named `vermintide-mod-builder`. 2. Create a folder inside `vermintide-mod-builder` (we'll call it `vermintide-mod-framework`) and **[clone](https://git-scm.com/docs/git-clone)** in the VMF repository's contents. -3. Open a console/Command Prompt/Powershell window inside your `vermintide-mod-builder` directory and use the following VMB command: `vmb build vmf -f vermintide-mod-framework --ignore-errors -g [1|2]`, where the number after `-g` indicates the target Vermintide game. +3. Open a console/Command Prompt/Powershell window inside your `vermintide-mod-builder` directory and use the following VMB command: `vmb build vmf -f vermintide-mod-framework -g [1|2]`, where the number after `-g` indicates the target Vermintide game. You can find more VMB mod-building information in the **[Vermintide Mod Builder documentation](https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Builder/blob/master/README.md)**.