Updated custom textures calls

This commit is contained in:
Unknown 2018-03-08 02:13:50 +03:00
parent e688b5bd91
commit 727f9fe2e6
2 changed files with 8 additions and 12 deletions

View file

@ -3,6 +3,9 @@
local manager = get_mod("vmf_mutator_manager") local manager = get_mod("vmf_mutator_manager")
local mutators = manager.mutators local mutators = manager.mutators
manager:custom_textures("mutator_button", "mutator_button_hover")
manager:inject_materials("ingame_ui", "materials/vmf/mutator_button", "materials/vmf/mutator_button_hover")
local definitions = manager:dofile("scripts/mods/vmf/modules/mutators/mutator_gui_definitions") local definitions = manager:dofile("scripts/mods/vmf/modules/mutators/mutator_gui_definitions")
local PER_PAGE = definitions.PER_PAGE local PER_PAGE = definitions.PER_PAGE
@ -212,7 +215,7 @@ local mutators_view = {
end end
end end
if #mutators == 0 then if #mutators == 0 then
widgets.adventure["no_mutators_text"] = self.widgets.no_mutators_text widgets.adventure["no_mutators_text"] = self.widgets.no_mutators_text
widgets.survival["no_mutators_text"] = self.widgets.no_mutators_text widgets.survival["no_mutators_text"] = self.widgets.no_mutators_text
@ -258,7 +261,7 @@ local mutators_view = {
if not self.initialized or not self.active then return end if not self.initialized or not self.active then return end
self.active = false self.active = false
-- Widgets -- Widgets
local widgets = self.map_view.normal_settings_widget_types local widgets = self.map_view.normal_settings_widget_types

View file

@ -13,16 +13,9 @@
]] ]]
local vmf = get_mod("VMF") local vmf = get_mod("VMF")
vmf:custom_textures("header_fav_icon", "header_fav_icon_lit", "header_fav_arrow", "search_bar_icon")
inject_material("materials/vmf/header_fav_icon", "header_fav_icon", "ingame_ui") vmf:inject_materials("ingame_ui", "materials/vmf/header_fav_icon", "materials/vmf/header_fav_icon_lit",
inject_material("materials/vmf/header_fav_icon_lit", "header_fav_icon_lit", "ingame_ui") "materials/vmf/header_fav_arrow", "materials/vmf/search_bar_icon")
inject_material("materials/vmf/header_fav_arrow", "header_fav_arrow", "ingame_ui")
inject_material("materials/vmf/search_bar_icon", "search_bar_icon", "ingame_ui")
-- TODO: move to mutator_gui
inject_material("materials/vmf/mutator_button", "mutator_button", "ingame_ui")
inject_material("materials/vmf/mutator_button_hover", "mutator_button_hover", "ingame_ui")
-- #################################################################################################################### -- ####################################################################################################################
-- ##### MENU WIDGETS DEFINITIONS ##################################################################################### -- ##### MENU WIDGETS DEFINITIONS #####################################################################################