From 727f9fe2e6238bed7376d6c67f81bfded536bba0 Mon Sep 17 00:00:00 2001 From: Unknown Date: Thu, 8 Mar 2018 02:13:50 +0300 Subject: [PATCH] Updated custom textures calls --- .../mods/vmf/modules/mutators/mutator_gui.lua | 7 +++++-- .../vmf/modules/options_menu/vmf_options_view.lua | 13 +++---------- 2 files changed, 8 insertions(+), 12 deletions(-) diff --git a/vmf_source/scripts/mods/vmf/modules/mutators/mutator_gui.lua b/vmf_source/scripts/mods/vmf/modules/mutators/mutator_gui.lua index 634cc7a..bf45802 100644 --- a/vmf_source/scripts/mods/vmf/modules/mutators/mutator_gui.lua +++ b/vmf_source/scripts/mods/vmf/modules/mutators/mutator_gui.lua @@ -3,6 +3,9 @@ local manager = get_mod("vmf_mutator_manager") local mutators = manager.mutators +manager:custom_textures("mutator_button", "mutator_button_hover") +manager:inject_materials("ingame_ui", "materials/vmf/mutator_button", "materials/vmf/mutator_button_hover") + local definitions = manager:dofile("scripts/mods/vmf/modules/mutators/mutator_gui_definitions") local PER_PAGE = definitions.PER_PAGE @@ -212,7 +215,7 @@ local mutators_view = { end end - if #mutators == 0 then + if #mutators == 0 then widgets.adventure["no_mutators_text"] = self.widgets.no_mutators_text widgets.survival["no_mutators_text"] = self.widgets.no_mutators_text @@ -258,7 +261,7 @@ local mutators_view = { if not self.initialized or not self.active then return end self.active = false - + -- Widgets local widgets = self.map_view.normal_settings_widget_types diff --git a/vmf_source/scripts/mods/vmf/modules/options_menu/vmf_options_view.lua b/vmf_source/scripts/mods/vmf/modules/options_menu/vmf_options_view.lua index 867bde7..9c0a400 100644 --- a/vmf_source/scripts/mods/vmf/modules/options_menu/vmf_options_view.lua +++ b/vmf_source/scripts/mods/vmf/modules/options_menu/vmf_options_view.lua @@ -13,16 +13,9 @@ ]] local vmf = get_mod("VMF") - -inject_material("materials/vmf/header_fav_icon", "header_fav_icon", "ingame_ui") -inject_material("materials/vmf/header_fav_icon_lit", "header_fav_icon_lit", "ingame_ui") -inject_material("materials/vmf/header_fav_arrow", "header_fav_arrow", "ingame_ui") -inject_material("materials/vmf/search_bar_icon", "search_bar_icon", "ingame_ui") - --- TODO: move to mutator_gui -inject_material("materials/vmf/mutator_button", "mutator_button", "ingame_ui") -inject_material("materials/vmf/mutator_button_hover", "mutator_button_hover", "ingame_ui") - +vmf:custom_textures("header_fav_icon", "header_fav_icon_lit", "header_fav_arrow", "search_bar_icon") +vmf:inject_materials("ingame_ui", "materials/vmf/header_fav_icon", "materials/vmf/header_fav_icon_lit", + "materials/vmf/header_fav_arrow", "materials/vmf/search_bar_icon") -- #################################################################################################################### -- ##### MENU WIDGETS DEFINITIONS #####################################################################################