20 lines
864 B
Markdown
20 lines
864 B
Markdown
# Bitsquid Blender Tools
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**Check out the [Wiki](https://gitlab.com/lschwiderski/bitsquid-blender-tools/-/wikis/home)!**
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## Install
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Copy the `addons/bitsquid` directory to `$BLENDER/scripts/addons/bitsquid`, where `$BLENDER` is one of [Blender's configuration directories](https://docs.blender.org/manual/en/latest/advanced/blender_directory_layout.html#blender-directory-layout).
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It should now show up in Blender's preferences as `Import-Export: Bitsquid Engine`.
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### Development
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For active development, you'll want to symlink the above, rather than copy. The scripts itself are already set up for proper reloading via the `System > Reload scripts` command in Blender.
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## Goal
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Extend Blender to become capable of creating various assets for the Bitsquid (and Stingray) game engine.
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## Current Status
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Very simple exports for `.unit` and `.material` files.
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