Lucas Schwiderski lucas
  • Germany
  • Joined on 2021-11-14
lucas pushed to feat/loose-files at bitsquid_dt/dtmt 2023-11-10 11:14:18 +01:00
093bf0be4f Move deployment directory for legacy mods
lucas created branch wip/mod-bundles in bitsquid_dt/Darktide-Mod-Framework 2023-11-10 08:21:18 +01:00
lucas pushed to wip/mod-bundles at bitsquid_dt/Darktide-Mod-Framework 2023-11-10 08:21:18 +01:00
1e36f2bc3e fix: Fix mod options after reload
e4a2ecdd4b Fix mod options not loading
108696135d Ignore build directory
78000cde56 Merge remote-tracking branch 'upstream/master' into feat/mod-bundles
869971c90f Fix error print format
Compare 5 commits »
lucas pushed to feat/loose-files at bitsquid_dt/dtmt 2023-11-10 08:08:18 +01:00
b6917be416 Implement deploying non-bundled mods
lucas created branch feat/loose-files in bitsquid_dt/dtmt 2023-11-09 20:12:05 +01:00
lucas pushed to feat/loose-files at bitsquid_dt/dtmt 2023-11-09 20:12:05 +01:00
026a15a7a6 WIP: Implement deploying non-bundled mods
00673be557 Update luajit2-sys
7a325b0361 Apply clippy lints
192f942927 Apply formatting
7f84b2fe9a Add mod config option for loose files
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lucas opened issue bitsquid_dt/dtmt#123 2023-11-09 11:57:59 +01:00
Investigate mlua as replacement for luajit2-sys
lucas commented on issue bitsquid_dt/dtmt#113 2023-11-08 11:22:15 +01:00
Investigate non-bundled mod assets

To keep complexity from exploding, it should still be an either/or decision. I.e. not mixing bundles for textures with loose Lua files.

lucas commented on issue bitsquid_dt/dtmt#113 2023-11-08 11:21:06 +01:00
Investigate non-bundled mod assets

Since dtmt.toml includes values that are relevant to both kinds of mods, the config file needs some kind of loose = true setting. Will have to find an elegant way to make the bundle-related…

lucas commented on issue bitsquid_dt/dtmt#31 2023-11-08 11:17:42 +01:00
Implement Nexus downloads

Mod Manager downloads are now enabled for Darktide on Nexus.

lucas commented on issue bitsquid_dt/dtmt#82 2023-11-08 11:16:55 +01:00
steamlocate-rs will eventually fail to compile

Fixed in #121.

lucas closed issue bitsquid_dt/dtmt#82 2023-11-08 11:16:55 +01:00
steamlocate-rs will eventually fail to compile
lucas pushed to master at bitsquid_dt/dtmt 2023-11-08 11:12:26 +01:00
b7b76412a3 Merge pull request 'oodle: Fix linking statically' (#121) from issue/static-linking into master
afe4e82c47 ci: Copy the correct library files
fc759c005d oodle: Fix building for target Windows
5f43fd17ba Vendor ansi-parser
9aae4c1e29 Fix CI build task
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lucas merged pull request bitsquid_dt/dtmt#121 2023-11-08 11:12:26 +01:00
oodle: Fix linking statically
lucas commented on pull request bitsquid_dt/dtmt#121 2023-11-08 11:12:22 +01:00
oodle: Fix linking statically

This ended up including a bunch of dependency and CI changes as well.

lucas pushed to issue/static-linking at bitsquid_dt/dtmt 2023-11-08 10:51:33 +01:00
afe4e82c47 ci: Copy the correct library files
lucas pushed to issue/static-linking at bitsquid_dt/dtmt 2023-11-08 09:44:56 +01:00
fc759c005d oodle: Fix building for target Windows
5f43fd17ba Vendor ansi-parser
Compare 2 commits »
lucas pushed to issue/static-linking at bitsquid_dt/dtmt 2023-11-07 17:13:24 +01:00
0772a26349 Vendor ansi-parser
lucas pushed to issue/static-linking at bitsquid_dt/dtmt 2023-11-07 15:48:07 +01:00
9aae4c1e29 Fix CI build task
08d417fd5d Update steamlocate-rs
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lucas pushed to issue/static-linking at bitsquid_dt/dtmt 2023-11-07 15:44:56 +01:00
825464b8be Update steamlocate-rs