Update 'Migrating from loose files'
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@ -17,7 +17,7 @@ To migrate Lua files from a loose file structure to something that can be built
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- a `dtmt.cfg` that defines the mod's metadata, entry points and packages
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- at least one `.package` file that includes your Lua files
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One way to quickly generate a skeleton would be to use `dtmt new` in a new location as outlined in [Building your first mod](Building-your-first-mod), then moving files over from your old location.
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One way to quickly generate a skeleton would be to use `dtmt new` in a new location as outlined in [Building your first mod](Building-your-first-mod), then move files over from your old location.
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If you want to migrate manually, or need to edit things, read on:
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