A set of modding tools for the newest generation of the Bitsquid game engine that powers the game Warhammer 40.000: Darktide.
Usually the backup created by the first deployment is used for a clean file to make further deployments from, but when the game is updated, that is reversed, as now the original file is newer than the backup. In such a case, we first copy the new file to our backup before continuing with the deployment. The current implementation is not fool-proof (e.g. it'll do weird stuff if users mess with the files manually) and doesn't cover everything. But it should be enough for the regular use case. Closes #90. |
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.ci | ||
crates | ||
docs/screenshots | ||
lib | ||
.fdignore | ||
.gitignore | ||
.gitmodules | ||
Cargo.lock | ||
Cargo.toml | ||
CHANGELOG.adoc | ||
Justfile | ||
LICENSE | ||
README.adoc | ||
rust-toolchain.toml | ||
rustfmt.toml |
Darktide Mod Tools
A set of tools to use and develop mods for the newest generation of the Bitsquid game engine that powers the game Warhammer 40.000: Darktide.
Darktide Mod Manager (DTMM)
DTMM is a GUI application to install and manage mods for the game.

Head to crates/dtmm for more information or check the Wiki.
Darktide Mod Tools (DTMT)
DTMT is a CLI application providing various commands that aid in developing mods for the game.
Head to crates/dtmt for more information or check the Wiki.