A set of modding tools for the newest generation of the Bitsquid game engine that powers the game Warhammer 40.000: Darktide.
The second compression method found in the game's code seems to be Zlib, but it doesn't seem to be used in the game files. What does get used is a compression type of `0`, which appears to be uncompressed data. For DDS formats, all the ones that are currently used by in the game files can be emitted as is. Though for some of them, other tools might not be able to display them. |
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.ci | ||
crates | ||
docs/screenshots | ||
lib | ||
.dockerignore | ||
.fdignore | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.renovaterc | ||
Cargo.lock | ||
Cargo.toml | ||
CHANGELOG.adoc | ||
Justfile | ||
LICENSE | ||
README.adoc | ||
rust-toolchain.toml | ||
rustfmt.toml |
Darktide Mod Tools
A set of tools to use and develop mods for the newest generation of the Bitsquid game engine that powers the game Warhammer 40.000: Darktide.
Darktide Mod Manager (DTMM)
DTMM is a GUI application to install and manage mods for the game.

Head to crates/dtmm for more information or check the Wiki.
Darktide Mod Tools (DTMT)
DTMT is a CLI application providing various commands that aid in developing mods for the game.
Head to crates/dtmt for more information or check the Wiki.