dtmt/crates/dtmm/notes.adoc

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Notes

Layout

  • top bar:

  • left aligned: a tab bar with "mods", "settings", "about"

  • right aligned: a button to start the game

  • in the future: center aligned a dropdown to select profiles, and button to edit them

  • main view:

  • left side: list view of mods

  • right side: details pane and buttons

  • always visible, first mod in list is selected by default

  • buttons:

  • add mod

  • deploy mods

  • remove selected mod

  • enable/disable (text changes based on state)

Mod list

  • name

  • description?

  • image?

  • click to get details pane?

Managing mods

  • for each mod in the list, have a checkbox

  • need a button to remove mods

  • need a button to add mods from downloaded files

  • search

Misc

  • settings

  • open mod storage

Managing the game

  • deploy mods -

Preparing the game

  • click "Install mods" to prepare the game files with the enabled mods

Playing the game

  • if overlay file systems are used, the game has to be started through the mod manager