Not really of much use at the moment, but inspired by the HD2 community.
1.5 KiB
Changelog
[Unreleased]
Added
-
dtmt: split
build
intobuild
andpackage
-
dtmt: implement deploying built bundles
-
dtmm: indicate when a deployment is necessary
-
dtmm: check for Steam game update before deployment
-
dtmm: remove unused bundles from previous deployment
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dtmm: show dialog for critical errors
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dtmm: check mod order before deployment
-
dtmt: add mod dependencies to config
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dtmm: match mods to Nexus and check for updates
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dtmt: add utility to migrate mod projects
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dtmm: reset dtkit-patch installations
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sdk: implement decompiling Lua files
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dtmm: fetch cover image for Nexus mods
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dtmm: fetch file version for Nexus mods
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dtmm: handle
nxm://
URIs via IPC and import the corresponding mod -
dtmm: Add button to open mod on nexusmods.com
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dtmt: Implement commands to list bundles and contents
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dtmt: Implement command to search for files
Fixed
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all: force unix path separators for engine values
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dtmt: fix extracing files with non-flattened file names
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oodle: fix static linking
2023-03-01
Added
-
dtmm: build MVP mod manager GUI and mod loading facilities
-
dtmt: show status after adding dictionary entries
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dtmt: implement building mod bundles
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dtmt: implement command to create mod project from template
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sdk: statically link Oodle
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sdk: implement bundle database handling
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sdk: statically link LuaJIT
[v0.2.0] - 2022-12-28
Added
-
implement decompilation for
.strings
files
Fixed
-
fix issue where some bundles couldn’t be opened anymore