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lint/clippy Checking for common mistakes and opportunities for code improvement
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build/linux Build for the target platform: linux
Closes #157.
50 lines
1.4 KiB
Text
50 lines
1.4 KiB
Text
= Changelog
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== [Unreleased]
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=== Added
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- dtmt: split `build` into `build` and `package`
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- dtmt: implement deploying built bundles
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- dtmm: indicate when a deployment is necessary
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- dtmm: check for Steam game update before deployment
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- dtmm: remove unused bundles from previous deployment
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- dtmm: show dialog for critical errors
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- dtmm: check mod order before deployment
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- dtmt: add mod dependencies to config
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- dtmm: match mods to Nexus and check for updates
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- dtmt: add utility to migrate mod projects
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- dtmm: reset dtkit-patch installations
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- sdk: implement decompiling Lua files
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- dtmm: fetch cover image for Nexus mods
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- dtmm: fetch file version for Nexus mods
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- dtmm: handle `nxm://` URIs via IPC and import the corresponding mod
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- dtmm: Add button to open mod on nexusmods.com
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=== Fixed
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- all: force unix path separators for engine values
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- dtmt: fix extracing files with non-flattened file names
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- oodle: fix static linking
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== 2023-03-01
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=== Added
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- dtmm: build MVP mod manager GUI and mod loading facilities
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- dtmt: show status after adding dictionary entries
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- dtmt: implement building mod bundles
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- dtmt: implement command to create mod project from template
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- sdk: statically link Oodle
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- sdk: implement bundle database handling
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- sdk: statically link LuaJIT
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== [v0.2.0] - 2022-12-28
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=== Added
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- implement decompilation for `.strings` files
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=== Fixed
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- fix issue where some bundles couldn't be opened anymore
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