lint/clippy Checking for common mistakes and opportunities for code improvement
build/msvc Build for the target platform: msvc
build/linux Build for the target platform: linux
The initial implementation of DML ended up loading mods quite late,
which did give it the benefit of all `Manager`s being available.
This change therefore moves mod loading until after those are
initialized.
But contrary to old DML, we still create a separate game state to make
sure the game doesn't advance until mods are loaded. This avoids race
conditions like the one where LogMeIn needs to come early in the load
order.
Non-bundled mods come without a `dtmt.cfg`, and therefore without a
version number. But we need a version number at import to compare to
for the Nexus update check.
Non-bundled mods come without `dtmt.cfg` and therefore no way to
provide a user friendly name. Similar to the other fields, use the one
from Nexus in that case.