The initial implementation of DML ended up loading mods quite late,
which did give it the benefit of all `Manager`s being available.
This change therefore moves mod loading until after those are
initialized.
But contrary to old DML, we still create a separate game state to make
sure the game doesn't advance until mods are loaded. This avoids race
conditions like the one where LogMeIn needs to come early in the load
order.
lint/clippy Checking for common mistakes and opportunities for code improvement
build/msvc Build for the target platform: msvc
build/linux Build for the target platform: linux
Libraries like `io`, `os` and `ffi` allow practically unrestricted
access to the system's files and running arbitrary operations.
The base game removes them for this reason, and while we don't want to
disable them permanently, very few mods should ever have a need for
them.
So we hide them behind a setting, worded so that people only enable it
when absolutely needed.
Closes#112.
DML's package needs to be added to the boot bundle as well. Current
issue: Adding any package file to the bundle breaks the game's loading.
But I don't know where this messes things up.