76 lines
2.4 KiB
Lua
76 lines
2.4 KiB
Lua
return {
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init = function(object)
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dofile("scripts/mods/vmf/functions/table")
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dofile("scripts/mods/vmf/modules/mods")
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dofile("scripts/mods/vmf/modules/core/events")
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dofile("scripts/mods/vmf/modules/core/settings")
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dofile("scripts/mods/vmf/modules/core/core_functions")
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dofile("scripts/mods/vmf/modules/debug/dev_console")
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dofile("scripts/mods/vmf/modules/debug/table_dump")
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dofile("scripts/mods/vmf/modules/core/hooks")
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dofile("scripts/mods/vmf/modules/core/toggling")
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dofile("scripts/mods/vmf/modules/core/keybindings")
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dofile("scripts/mods/vmf/modules/core/delayed_chat_messages")
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dofile("scripts/mods/vmf/modules/core/chat")
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dofile("scripts/mods/vmf/modules/core/localization")
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dofile("scripts/mods/vmf/modules/core/network")
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dofile("scripts/mods/vmf/modules/gui/custom_textures")
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dofile("scripts/mods/vmf/modules/gui/custom_menus")
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dofile("scripts/mods/vmf/modules/gui/ui_scaling")
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dofile("scripts/mods/vmf/modules/options_menu/vmf_options_view")
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dofile("scripts/mods/vmf/modules/vmf_options")
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dofile("scripts/mods/vmf/modules/mutators/mutator_manager")
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object.vmf = get_mod("VMF")
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-- temporary solution:
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dofile("scripts/mods/vmf/modules/testing_stuff_here")
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end,
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update = function(object, dt)
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object.vmf.mods_update_event(dt)
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object.vmf.check_pressed_keybinds()
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object.vmf.check_custom_menus_close_keybinds(dt)
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if not object.vmf.all_mods_were_loaded and Managers.mod._state == "done" then
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object.vmf.initialize_keybinds()
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object.vmf.initialize_vmf_options_view()
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object.vmf.all_mods_were_loaded = true
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end
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end,
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on_unload = function(object)
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print("VMF:ON_UNLOAD()")
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object.vmf = nil
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end,
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on_reload = function(object)
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print("VMF:ON_RELOAD()")
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object.vmf.disable_mods_options_button()
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object.vmf.close_opened_custom_menus()
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object.vmf.delete_keybinds()
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object.vmf.mods_unload_event()
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object.vmf.hooks_unload()
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object.vmf.save_unsaved_settings_to_file()
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end,
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on_game_state_changed = function(object, status, state)
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print("VMF:ON_GAME_STATE_CHANGED(), status: " .. tostring(status) .. ", state: " .. tostring(state))
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object.vmf.mods_game_state_changed_event(status, state)
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object.vmf.save_unsaved_settings_to_file()
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if status == "exit" and state == "StateTitleScreen" then
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object.vmf.hook_chat_manager()
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end
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if status == "enter" and state == "StateIngame" then
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object.vmf.initialize_keybinds()
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end
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end
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}
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