Move files in the correct file structure, add package definition and dtmt configuration.
218 lines
8.6 KiB
Lua
218 lines
8.6 KiB
Lua
local dmf = get_mod("DMF")
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local _packages = {}
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local _queued_packages = {}
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local PUBLIC_STATUSES = {
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queued = "loading", -- Package is in the loading queue waiting to be loaded.
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loading = "loading", -- Package is loading.
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loaded = "loaded", -- Package is loaded
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loading_cancelled = nil -- Package is loading, but will be unloaded once done loading.
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}
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local ERRORS = {
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REGULAR = {
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-- DMFMod:load_package:
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package_already_loaded = "[DMF Package Manager] (load_package): package '%s' has already been loaded.",
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package_not_found = "[DMF Package Manager] (load_package): could not find package '%s'.",
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package_already_queued = "[DMF Package Manager] (load_package): package '%s' is already queued for loading.",
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-- DMFMod:unload_package:
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package_not_loaded = "[DMF Package Manager] (unload_package): package '%s' has not been loaded.",
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cant_unload_loading_package = "[DMF Package Manager] (unload_package): package '%s' can't be unloaded because " ..
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"it's currently loading."
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},
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PREFIX = {
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package_loaded_callback = "[DMF Package Manager] '%s' package loaded callback execution"
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}
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}
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local WARNINGS = {
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force_unloading_package = "[DMF Package Manager] Force-unloading package '%s'. Please make sure to properly " ..
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"release packages when the mod is unloaded",
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still_loading_package = "[DMF Package Manager] Still loading package '%s'. Memory leaks may occur when unloading " ..
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"while a package is loading."
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}
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-- #####################################################################################################################
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-- ##### Local functions ###############################################################################################
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-- #####################################################################################################################
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-- Brings resources of the loaded package in game and executes callback. Or unloads package's resources, if loading was
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-- cancelled.
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local function flush_package(package_name)
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local package_data = _packages[package_name]
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if package_data.status == "loading_cancelled" then
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Application.release_resource_package(package_data.resource_package)
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_packages[package_name] = nil
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else
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package_data.resource_package:flush()
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package_data.status = "loaded"
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local callback = package_data.callback
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if callback then
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dmf.safe_call_nr(package_data.mod, {ERRORS.PREFIX.package_loaded_callback, package_name}, callback, package_name)
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end
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end
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end
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local function remove_package_from_queue(package_name)
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for i, queued_package_name in ipairs(_queued_packages) do
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if package_name == queued_package_name then
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table.remove(_queued_packages, i)
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return
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end
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end
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end
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-- #####################################################################################################################
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-- ##### DMFMod ########################################################################################################
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-- #####################################################################################################################
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--[[
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Loads a mod package.
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* package_name [string] : package name. needs to be the full path to the `.package` file without the extension
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* callback [function]: (optional) callback for when loading is done
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* sync [boolean] : (optional) load the packages synchronously, freezing the game until it is loaded
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--]]
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function DMFMod:load_package(package_name, callback, sync)
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if dmf.check_wrong_argument_type(self, "load_package", "package_name", package_name, "string") or
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dmf.check_wrong_argument_type(self, "load_package", "callback", callback, "function", "nil") or
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dmf.check_wrong_argument_type(self, "load_package", "sync", sync, "boolean", "nil")
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then
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return
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end
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if _packages[package_name] and _packages[package_name].status == "loaded" then
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self:error(ERRORS.REGULAR.package_already_loaded, package_name)
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return
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end
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local resource_package = Application.resource_package(package_name)
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if not resource_package then
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self:error(ERRORS.REGULAR.package_not_found, package_name)
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return
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end
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-- (is_package_already_queued == true) => Package was already loaded asynchronously before, but not fully loaded yet.
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-- (is_package_loading_cancelled == true) => Package is in the process of loading, but once it's loaded it's going
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-- to be unloaded.
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-- If package is not already queued create new entry for it. If it's already queued, but has "loading_cancelled"
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-- status, update its callback.
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local is_package_already_queued = (_packages[package_name] ~= nil)
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local is_package_loading_cancelled = _packages[package_name] and _packages[package_name].status == "loading_cancelled"
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if not is_package_already_queued or is_package_loading_cancelled then
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_packages[package_name] = {
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status = is_package_loading_cancelled and "loading" or "queued",
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resource_package = is_package_loading_cancelled and _packages[package_name].resource_package or resource_package,
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callback = callback,
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mod = self
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}
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end
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if sync then
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-- Load resource package if it's not already loading.
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if _packages[package_name].status == "queued" then
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resource_package:load()
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end
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if is_package_already_queued then
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remove_package_from_queue(package_name)
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end
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flush_package(package_name)
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else
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-- If package loading was cancelled before, don't add it to loading queue, because it's still in loading queue.
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if not is_package_loading_cancelled then
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if is_package_already_queued then
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self:error(ERRORS.REGULAR.package_already_queued, package_name)
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else
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table.insert(_queued_packages, package_name)
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end
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end
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end
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end
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--[[
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Unloads a loaded mod package.
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* package_name [string]: package name. needs to be the full path to the `.package` file without the extension
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--]]
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function DMFMod:unload_package(package_name)
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if dmf.check_wrong_argument_type(self, "unload_package", "package_name", package_name, "string")
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then
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return
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end
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local package_status = _packages[package_name] and _packages[package_name].status
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if not package_status then
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self:error(ERRORS.REGULAR.package_not_loaded, package_name)
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return
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end
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if package_status == "queued" then
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remove_package_from_queue(package_name)
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_packages[package_name] = nil
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elseif package_status == "loading" then
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_packages[package_name].status = "loading_cancelled"
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elseif package_status == "loaded" then
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Application.release_resource_package(_packages[package_name].resource_package)
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_packages[package_name] = nil
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end
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end
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--[[
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Returns package status string.
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* package_name [string]: package name. needs to be the full path to the `.package` file without the extension
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--]]
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function DMFMod:package_status(package_name)
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if dmf.check_wrong_argument_type(self, "package_status", "package_name", package_name, "string")
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then
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return
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end
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local package_data = _packages[package_name]
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if package_data then
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return PUBLIC_STATUSES[package_data.status]
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end
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end
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-- #####################################################################################################################
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-- ##### DMF internal functions and variables ##########################################################################
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-- #####################################################################################################################
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-- Loads queued packages one at a time.
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function dmf.update_package_manager()
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local queued_package_name = _queued_packages[1]
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if queued_package_name then
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local package_data = _packages[queued_package_name]
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if (package_data.status == "loading" or package_data.status == "loading_cancelled") and
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package_data.resource_package:has_loaded()
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then
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flush_package(queued_package_name)
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table.remove(_queued_packages, 1)
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end
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if package_data.status == "queued" then
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package_data.resource_package:load()
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package_data.status = "loading"
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end
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end
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end
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-- Forcefully unloads all not unloaded packages.
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function dmf.unload_all_resource_packages()
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for package_name, package_data in pairs(_packages) do
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local package_status = package_data.status
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if package_status == "loaded" then
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package_data.mod:warning(WARNINGS.force_unloading_package, package_name)
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package_data.mod:unload_package(package_name)
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end
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if package_status == "loading" or package_status == "loading_cancelled" then
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package_data.mod:warning(WARNINGS.still_loading_package, package_name)
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end
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end
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end
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