Darktide-Mod-Framework/vmf/materials/vmf/vmf_atlas.lua
Unknown 4853ebccf4 Mutators module reworking
1) Fixed delayed chat messages
2) mod:is_togglable()
3) Keybind action "toggle_mod" -> "toggle_mod_state"
4) mod:persistent_table("name")
5) Removed "enable" and "disable" methods
6) Now all mod data is stored in mod._data
7) New way of initialization mod and initialization data
8) Mutators will be run after reload (also note init_state)
9) Removed table.lua
10) Lots of small changes and fixes
2018-04-19 04:21:49 +03:00

38 lines
876 B
Lua

-- Image Source:
return {
header_fav_arrow = {
size = { 48, 48, },
uv00 = { 0.181641, 0.880859, },
uv11 = { 0.228516, 0.974609, },
},
header_fav_icon = {
size = { 48, 48, },
uv00 = { 0.130859, 0.880859, },
uv11 = { 0.177734, 0.974609, },
},
header_fav_icon_lit = {
size = { 48, 48, },
uv00 = { 0.052734, 0.880859, },
uv11 = { 0.099609, 0.974609, },
},
search_bar_icon = {
size = { 48, 48, },
uv00 = { 0.001953, 0.880859, },
uv11 = { 0.048828, 0.974609, },
},
map_view_party_button = {
size = { 128, 128, },
uv00 = { 0.130859, 0.623047, },
uv11 = { 0.255859, 0.873047, },
},
map_view_party_button_lit = {
size = { 128, 128, },
uv00 = { 0.001953, 0.623047, },
uv11 = { 0.126953, 0.873047, },
},
map_view_mutators_area = {
size = { 547, 313, },
uv00 = { 0.001953, 0.003906, },
uv11 = { 0.536133, 0.615234, },
},
}