Darktide-Mod-Framework/scripts/mods/dmf/dmf_loader.lua
Lucas Schwiderski b0b7395f02
feat: Make buildable with dtmt
Move files in the correct file structure, add package definition and
dtmt configuration.
2023-05-06 22:54:41 +02:00

116 lines
4.5 KiB
Lua

local dmf
-- Native mod object used by Fatshark mod manager
local dmf_mod_object = {}
-- Global method to load a file through iowith a return
local io_dofile = Mods.file.dofile
-- Global backup of original print() method
local print = __print
-- #####################################################################################################################
-- ##### Initialization ################################################################################################
-- #####################################################################################################################
function dmf_mod_object:init()
io_dofile("dmf/scripts/mods/dmf/modules/dmf_mod_data")
io_dofile("dmf/scripts/mods/dmf/modules/dmf_mod_manager")
--io_dofile("dmf/scripts/mods/dmf/modules/dmf_dummy")
io_dofile("dmf/scripts/mods/dmf/modules/dmf_package_manager")
io_dofile("dmf/scripts/mods/dmf/modules/core/safe_calls")
io_dofile("dmf/scripts/mods/dmf/modules/core/events")
io_dofile("dmf/scripts/mods/dmf/modules/core/settings")
io_dofile("dmf/scripts/mods/dmf/modules/core/logging")
io_dofile("dmf/scripts/mods/dmf/modules/core/misc")
io_dofile("dmf/scripts/mods/dmf/modules/core/persistent_tables")
io_dofile("dmf/scripts/mods/dmf/modules/core/io")
-- DMF's internal io module is now loaded:
dmf = get_mod("DMF")
dmf:io_dofile("dmf/scripts/mods/dmf/modules/debug/dev_console")
dmf:io_dofile("dmf/scripts/mods/dmf/modules/debug/table_dump")
dmf:io_dofile("dmf/scripts/mods/dmf/modules/core/hooks")
dmf:io_dofile("dmf/scripts/mods/dmf/modules/core/require")
dmf:io_dofile("dmf/scripts/mods/dmf/modules/core/toggling")
dmf:io_dofile("dmf/scripts/mods/dmf/modules/core/keybindings")
dmf:io_dofile("dmf/scripts/mods/dmf/modules/core/chat")
dmf:io_dofile("dmf/scripts/mods/dmf/modules/core/localization")
dmf:io_dofile("dmf/scripts/mods/dmf/modules/core/options")
dmf:io_dofile("dmf/scripts/mods/dmf/modules/core/network")
dmf:io_dofile("dmf/scripts/mods/dmf/modules/core/commands")
dmf:io_dofile("dmf/scripts/mods/dmf/modules/gui/custom_textures")
dmf:io_dofile("dmf/scripts/mods/dmf/modules/gui/custom_views")
dmf:io_dofile("dmf/scripts/mods/dmf/modules/ui/chat/chat_actions")
dmf:io_dofile("dmf/scripts/mods/dmf/modules/ui/options/mod_options")
dmf:io_dofile("dmf/scripts/mods/dmf/modules/dmf_options")
dmf:io_dofile("dmf/scripts/mods/dmf/modules/core/mutators/mutators_manager")
dmf.delayed_chat_messages_hook()
dmf:hook(ModManager, "destroy", function(func, ...)
dmf.mods_unload_event(true)
func(...)
end)
end
-- #####################################################################################################################
-- ##### Events ########################################################################################################
-- #####################################################################################################################
function dmf_mod_object:update(dt)
dmf.update_package_manager()
dmf.mods_update_event(dt)
dmf.check_keybinds()
dmf.execute_queued_chat_command()
if not dmf.all_mods_were_loaded and Managers.mod._state == "done" then
dmf.generate_keybinds()
dmf.initialize_dmf_options_view()
dmf.create_network_dictionary()
dmf.ping_dmf_users()
dmf.all_mods_loaded_event()
dmf.all_mods_were_loaded = true
end
end
function dmf_mod_object:on_unload()
print("DMF:ON_UNLOAD()")
dmf.save_chat_history()
dmf.save_unsaved_settings_to_file()
dmf.destroy_command_gui()
end
function dmf_mod_object:on_reload()
print("DMF:ON_RELOAD()")
dmf.mods_unload_event(false)
dmf.remove_custom_views()
dmf.unload_all_resource_packages()
dmf.hooks_unload()
dmf.reset_guis()
dmf.destroy_command_gui()
end
function dmf_mod_object:on_game_state_changed(status, state)
print("DMF:ON_GAME_STATE_CHANGED(), status: " .. tostring(status) .. ", state: " .. tostring(state))
dmf.mods_game_state_changed_event(status, state)
dmf.save_unsaved_settings_to_file()
dmf.apply_delayed_hooks()
dmf.destroy_command_gui()
if status == "enter" and state == "StateIngame" then
dmf.create_keybinds_input_service()
end
end
-- #####################################################################################################################
-- ##### Return ########################################################################################################
-- #####################################################################################################################
return dmf_mod_object