Darktide-Mod-Framework/vmf
FireSiku 9d554418f4 Added generic_hook_toggle
Instead of having a single enable/disable_hook call that requires modders to know hook type IDs, make separate APIs for all types.
This also makes it much easier in the future to improve the system or handle new use case scenarios easily.
2018-06-07 19:32:05 -04:00
..
core Added VT2 compatibility; updated project the last VMB version 2018-05-05 19:07:40 +03:00
gui/vmf Mutators module reworking 2018-04-19 04:21:49 +03:00
localization Mutators: cleaned up GUI and added localization 2018-05-19 20:53:50 +03:00
materials/vmf Mutators module reworking 2018-04-19 04:21:49 +03:00
resource_packages Mutators: moving, removig and renaming stuff 2018-05-22 11:52:57 +03:00
scripts/mods/vmf Added generic_hook_toggle 2018-06-07 19:32:05 -04:00
itemV1.cfg Update Vermintide 1 workshop description 2018-06-06 14:55:37 -06:00
itemV2.cfg Steam Workshop Config [V2]: updated tags, applied VMF for sanctioning 2018-06-07 10:28:31 +03:00
preview.jpg Change project to make it work with UnShame's gulp script 2018-03-08 19:31:30 +03:00
preview2.png Updated workshop info 2018-05-19 20:53:50 +03:00
settings.ini Change project to make it work with UnShame's gulp script 2018-03-08 19:31:30 +03:00
vmf.mod Change project to make it work with UnShame's gulp script 2018-03-08 19:31:30 +03:00