Commit graph

11 commits

Author SHA1 Message Date
04688ac719
Implement loading non-bundled mods 2023-11-12 23:18:29 +01:00
1e36f2bc3e
fix: Fix mod options after reload 2023-07-22 19:48:34 +02:00
e4a2ecdd4b
Fix mod options not loading
The initialization for the options view happened before a few necessary
systems where setup by the game.
2023-07-22 14:36:50 +02:00
78000cde56
Merge remote-tracking branch 'upstream/master' into feat/mod-bundles
* upstream/master:
  Add parameter defaults and better error messages for dump and dump_to_file (#37)
2023-07-22 13:48:48 +02:00
Lucas Schwiderski
869971c90f
Fix error print format
Co-authored-by: Dan Reeves <hey@danreev.es>
2023-05-11 20:08:09 +02:00
79ec7d8f3e
refactor: Use a proper API to get mod manager data 2023-05-06 22:54:50 +02:00
7796df8409
feat: Improve error message logging 2023-05-06 22:54:49 +02:00
edf5b33234
feat: Add stack trace to argument check error
Just the error message is not enough to track errors in commonly used
functions.
2023-05-06 22:54:48 +02:00
b6bdc3848e
fix: Fix script file paths 2023-05-06 22:54:47 +02:00
9486af9177
refactor: Replace I/O-based requires
With the switch back to bundle-based mod distribution, we can now use
the built-in `require`/`dofile`.
2023-05-06 22:54:44 +02:00
b0b7395f02
feat: Make buildable with dtmt
Move files in the correct file structure, add package definition and
dtmt configuration.
2023-05-06 22:54:41 +02:00