[VMF Mod Manager] Little style changes
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1 changed files with 2 additions and 9 deletions
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@ -8,7 +8,6 @@ local _mods_unloading_order = {}
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-- #####################################################################################################################
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local function create_mod(mod_name)
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if _mods[mod_name] then
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vmf:error("(new_mod): you can't use name \"%s\" for your mod, because " ..
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"the mod with the same name already exists.", mod_name)
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@ -28,24 +27,20 @@ end
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-- #####################################################################################################################
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function new_mod(mod_name, mod_resources)
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-- Checking if all arguments are correct
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if type(mod_name) ~= "string" then
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vmf:error("(new_mod): the mod name should be the string, not '%s'.", type(mod_name))
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return
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end
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if type(mod_resources) ~= "table" then
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vmf:error("(new_mod): 'mod_resources' argument should have the 'table' type, not '%s'", type(mod_resources))
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return
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end
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if not mod_resources.mod_script then
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vmf:error("(new_mod): 'mod_resources' table should have 'mod_script' field.", type(mod_name))
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return
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end
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-- Creating a mod object
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-- Create a mod object
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local mod = create_mod(mod_name)
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if not mod then
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return
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@ -71,7 +66,7 @@ function new_mod(mod_name, mod_resources)
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end
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end
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-- Load mod @TODO: what will happen if mod_resources.mod_script == nil?
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-- Load mod
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if not vmf.safe_call_dofile(mod, "(new_mod)('mod_script' initialization)", mod_resources.mod_script) then
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return
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end
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@ -100,8 +95,6 @@ vmf = create_mod("VMF")
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-- MOD DATA INITIALIZATION
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function vmf.initialize_mod_data(mod, mod_data)
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-- Checking if all arguments are correct
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if type(mod_data) ~= "table" then
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mod:error("(new_mod)(mod_data initialization): mod_data file should return a 'table' value.")
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return
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