Events: update event is now active only for enabled mods

This commit is contained in:
bi 2018-06-06 14:35:05 +03:00
parent a634627823
commit edf53e44a4

View file

@ -36,13 +36,14 @@ vmf.mods_update_event = function(dt)
local event_name = "update" local event_name = "update"
for _, mod in pairs(_MODS) do for _, mod in pairs(_MODS) do
if mod:is_enabled() then
local event = mod[event_name] local event = mod[event_name]
if event then if event then
run_event(mod, event_name, event, dt) run_event(mod, event_name, event, dt)
end end
end end
end end
end
-- call 'on_game_state_changed' for every mod which defined it -- call 'on_game_state_changed' for every mod which defined it
vmf.mods_game_state_changed_event = function(status, state_name) vmf.mods_game_state_changed_event = function(status, state_name)