Merge pull request #24 from Darktide-Mod-Framework/marchfixes2

Disable pressed callback on checkboxes
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Aussiemon 2023-03-29 21:07:02 -06:00 committed by GitHub
commit cdac4841db
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2 changed files with 4 additions and 4 deletions

View file

@ -143,7 +143,7 @@ local blueprints = {
end
entry.changed_callback = function (changed_value)
callback(parent, callback_name, widget, entry)()
--callback(parent, callback_name, widget, entry)()
callback(parent, changed_callback_name, widget, entry)()
end
end,

View file

@ -158,8 +158,8 @@ local create_checkbox_template = function (self, params)
default_value = params.default_value,
display_name = params.title,
indentation_level = params.depth,
tooltip_text = params.tooltip,
require_restart = params.require_restart,
tooltip_text = params.tooltip,
value_type = "boolean",
}
template.on_activated = function(new_value)
@ -186,11 +186,11 @@ local create_mod_toggle_template = function (self, params)
after = params.after,
category = params.category,
default_value = true,
display_name = params.readable_mod_name or params.mod_name,
disabled = params.disabled,
display_name = params.readable_mod_name or params.mod_name,
indentation_level = 0,
tooltip_text = params.description,
require_restart = params.require_restart,
tooltip_text = params.description,
value_type = "boolean",
}