[Options] Full data validation and improvements

This commit is contained in:
Azumgi 2018-09-08 23:36:10 +03:00
parent 502707f21a
commit 991e5fcbe9
3 changed files with 300 additions and 83 deletions

View file

@ -1,20 +1,33 @@
local vmf = get_mod("VMF")
vmf.options_widgets_data = {}
-- This variable is defined here and not in widget data initialization function because some error messages
-- require it to be dumped to game log.
local _unfolded_raw_widgets_data
-- Saves used setting_ids for initializable mod. Is used to detect if 2 widgets use the same setting_id
local _defined_mod_settings
-- #####################################################################################################################
-- ##### Local functions (Default Collapsed Widgets) ###################################################################
-- ##### Local functions ###############################################################################################
-- #####################################################################################################################
local function throw_error(error_message, ...)
error(string.format(error_message, ...), 0)
end
-- #############################
-- # Default collapsed widgets #
-- #############################
-- @BUG: you can set it for disabled checkbox and it will be displayed as collapsed @TODO: fix it for new mod options
local function initialize_collapsed_widgets(mod, collapsed_widgets)
local new_collapsed_widgets = {}
for _, collapsed_widget_name in ipairs(collapsed_widgets) do
for i, collapsed_widget_name in ipairs(collapsed_widgets) do
if type(collapsed_widget_name) == "string" then
new_collapsed_widgets[collapsed_widget_name] = true
else
-- @TODO: throw an error
throw_error("'collapsed_widgets[%d]' is not a string", i)
end
end
@ -23,47 +36,218 @@ local function initialize_collapsed_widgets(mod, collapsed_widgets)
vmf:set("options_menu_collapsed_widgets", options_menu_collapsed_widgets)
end
-- #####################################################################################################################
-- ##### Local functions (Initializaing Widget Data) ###################################################################
-- #####################################################################################################################
-- ################
-- # Widgets data #
-- ################
----------------
-- VALIDATION --
----------------
local function validate_generic_widget_data(mod, data)
--[[
string:
data.setting_id
data.title (optional if localize)
data.tooltip (optional)
]]
local function validate_generic_widget_data(data)
local setting_id = data.setting_id
if type(setting_id) ~= "string" then
vmf:dump(_unfolded_raw_widgets_data, "widgets", 1)
throw_error("[widget#%d (%s)]: 'setting_id' field is required and must have 'string' type. " ..
"See dumped table in game log for reference.", data.index, data.type)
end
if not data.localize and not data.title then
throw_error("[widget \"%s\" (%s)]: lacks 'title' field (localization is disabled)", setting_id, data.type)
end
if data.title and type(data.title) ~= "string" then
throw_error("[widget \"%s\" (%s)]: 'title' field must have 'string' type", setting_id, data.type)
end
if data.tooltip and type(data.tooltip) ~= "string" then
throw_error("[widget \"%s\" (%s)]: 'tooltip' field must have 'string' type", setting_id, data.type)
end
if _defined_mod_settings[setting_id] then
vmf:dump(_unfolded_raw_widgets_data, "widgets", 1)
throw_error("Widgets %d and %d have the same setting_id (\"%s\"). See dumped table in game log for reference.",
_defined_mod_settings[setting_id], data.index, setting_id)
else
_defined_mod_settings[setting_id] = data.index
end
end
local function validate_checkbox_data(mod, data)
local function validate_checkbox_data(data)
if type(data.default_value) ~= "boolean" then
throw_error("[widget \"%s\" (checkbox)]: 'default_value' field is required and must have 'boolean' type",
data.setting_id)
end
end
local function validate_dropdown_data(mod, data)
local allowed_dropdown_values = {
boolean = true,
string = true,
number = true
}
local function validate_dropdown_data(data)
-- default value - something?
-- options - table
-- options.title - string
-- options.value - something + some of them is default value
-- options.show_widgets - table
if not allowed_dropdown_values[type(data.default_value)] then
throw_error("[widget \"%s\" (dropdown)]: 'default_value' field is required and must have 'string', " ..
"'number' or 'boolean' type", data.setting_id)
end
if type(data.options) ~= "table" then
throw_error("[widget \"%s\" (dropdown)]: 'options' field is required and must have 'table' type", data.setting_id)
end
local default_value = data.default_value
local default_value_match = false
local used_values = {}
for i, option in ipairs(data.options) do
local option_value = option.value
if type(option.text) ~= "string" then
throw_error("[widget \"%s\" (dropdown)]: 'options[%d]'-> 'text' field is required and must have 'string' type",
data.setting_id, i)
end
if not allowed_dropdown_values[type(option_value)] then
throw_error("[widget \"%s\" (dropdown)]: 'options[%d]'-> 'value' field is required and must have 'string', " ..
"'number' or 'boolean' type", data.setting_id, i)
end
if option.show_widgets and type(option.show_widgets) ~= "table" then
throw_error("[widget \"%s\" (dropdown)]: 'options[%d]'-> 'show_widgets' field must have 'table' type",
data.setting_id, i)
end
if used_values[option_value] then
throw_error("[widget \"%s\" (dropdown)]: 'options[%d]' has 'value' field set to the same value " ..
"as one of previous options", data.setting_id, i)
end
used_values[option_value] = true
if default_value == option_value then
default_value_match = true
end
end
if not default_value_match then
throw_error("[widget \"%s\" (dropdown)]: 'default_value' field contains value not defined in 'options' field",
data.setting_id)
end
end
local function validate_keybind_data(mod, data)
local allowed_keybind_triggers = {
pressed = true,
released = true,
held = true
}
local allowed_keybind_types = {
action_call = true,
view_toggle = true,
mod_toggle = true
}
local allowed_special_keys = {
ctrl = true,
alt = true,
shift = true
}
local function validate_keybind_data(data)
if data.keybind_global and type(data.keybind_global) ~= "boolean" then
throw_error("[widget \"%s\" (keybind)]: 'keybind_global' field must have 'boolean' type", data.setting_id)
end
if not allowed_keybind_triggers[data.keybind_trigger] then
throw_error("[widget \"%s\" (keybind)]: 'keybind_trigger' field is required and must contain string " ..
"\"action_call\", \"view_toggle\" or \"mod_toggle\"", data.setting_id)
end
local keybind_type = data.keybind_type
if not allowed_keybind_types[keybind_type] then
throw_error("[widget \"%s\" (keybind)]: 'keybind_type' field is required and must contain string " ..
"\"pressed\", \"released\" or \"held\"", data.setting_id)
end
if keybind_type == "action_call" and type(data.action_name) ~= "string" then
throw_error("[widget \"%s\" (keybind)]: 'keybind_type' is set to \"action_call\" so 'action_name' " ..
"field is required and must have 'string' type", data.setting_id)
end
if keybind_type == "view_toggle" and type(data.view_name) ~= "string" then
throw_error("[widget \"%s\" (keybind)]: 'keybind_type' is set to \"view_toggle\" so 'view_name' " ..
"field is required and must have 'string' type", data.setting_id)
end
local default_value = data.default_value
if type(default_value) ~= "table" then
throw_error("[widget \"%s\" (keybind)]: 'default_value' field is required and must have 'table' type",
data.setting_id)
end
if #default_value > 4 then
throw_error("[widget \"%s\" (keybind)]: table stored in 'default_value' field can't exceed 4 elements",
data.setting_id)
end
if default_value[1] and (not vmf.readable_key_names[default_value[1]] or allowed_special_keys[default_value[1]]) then
throw_error("[widget \"%s\" (keybind)]: 'default_value[1]' must be a valid key name", data.setting_id)
end
if default_value[2] and not allowed_special_keys[default_value[2]] or
default_value[3] and not allowed_special_keys[default_value[3]] or
default_value[4] and not allowed_special_keys[default_value[4]]
then
throw_error("[widget \"%s\" (keybind)]: 'default_value [2], [3] and [4]' can be only strings: \"ctrl\", " ..
"\"alt\" and \"shift\" (in no particular order)", data.setting_id)
end
local used_keys = {}
for _, key in ipairs(default_value) do
if used_keys[key] then
throw_error("[widget \"%s\" (keybind)]: you can't define the same key in 'default_value' table twice",
data.setting_id)
end
used_keys[key] = true
end
end
local function validate_numeric_data(mod, data)
local function validate_numeric_data(data)
if data.unit_text and type(data.unit_text) ~= "string" then
throw_error("[widget \"%s\" (numeric)]: 'unit_text' field must have 'string' type", data.setting_id)
end
if type(data.decimals_number) ~= "number" then
throw_error("[widget \"%s\" (numeric)]: 'decimals_number' field must have 'number' type", data.setting_id)
end
if data.decimals_number < 0 then -- @TODO: eventually do max cap as well
throw_error("[widget \"%s\" (numeric)]: 'decimals_number' value can't be lower than zero", data.setting_id)
end
local range = data.range
if type(range) ~= "table" then
throw_error("[widget \"%s\" (numeric)]: 'range' field is required and must have 'table' type", data.setting_id)
end
if #range ~= 2 then
throw_error("[widget \"%s\" (numeric)]: 'range' field must contain an array-like table with 2 elements",
data.setting_id)
end
local range_min = range[1]
local range_max = range[2]
if type(range_min) ~= "number" or type(range_max) ~= "number" then
throw_error("[widget \"%s\" (numeric)]: table stored in 'range' field must contain only numbers",
data.setting_id)
end
if range_min > range_max then
throw_error("[widget \"%s\" (numeric)]: 'range[2]' must be bigger than 'range[1]'", data.setting_id)
end
local default_value = data.default_value
if type(default_value) ~= "number" then
throw_error("[widget \"%s\" (numeric)]: 'default_value' field is required and must have 'number' type",
data.setting_id)
end
if default_value < range_min or default_value > range_max then
throw_error("[widget \"%s\" (numeric)]: 'default_value' field must contain number fitting set 'range'",
data.setting_id)
end
end
------------------
@ -95,6 +279,13 @@ local function localize_dropdown_data(mod, data)
end
end
local function localize_numeric_data(mod, data)
if data.localize and data.unit_text then
data.unit_text = mod:localize(data.unit_text)
end
end
--------------------
-- INITIALIZATION --
--------------------
@ -143,7 +334,7 @@ local function initialize_generic_widget_data(mod, data, localize)
new_data.localize = data.localize
end
validate_generic_widget_data(mod, new_data)
validate_generic_widget_data(new_data)
localize_generic_widget_data(mod, new_data)
new_data.tooltip = new_data.tooltip and (new_data.title .. "\n" .. new_data.tooltip)
@ -166,7 +357,7 @@ local function initialize_checkbox_data(mod, data, localize, collapsed_widgets)
new_data.is_collapsed = collapsed_widgets[data.setting_id]
validate_checkbox_data(mod, new_data)
validate_checkbox_data(new_data)
return new_data
end
@ -178,7 +369,7 @@ local function initialize_dropdown_data(mod, data, localize, collapsed_widgets)
new_data.is_collapsed = collapsed_widgets[data.setting_id]
new_data.options = data.options
validate_dropdown_data(mod, new_data)
validate_dropdown_data(new_data)
localize_dropdown_data(mod, new_data)
-- Converting show_widgets from human-readable form to vmf-options-readable
@ -192,8 +383,8 @@ local function initialize_dropdown_data(mod, data, localize, collapsed_widgets)
if data.sub_widgets[sub_widget_index] then
new_show_widgets[data.sub_widgets[sub_widget_index].index] = true
else
error(string.format("'widget \"%s\" (dropdown) -> options -> [%d] -> show_widgets -> [%d] \"%s\"' points" ..
" to non-existing sub_widget", data.setting_id, i, j, sub_widget_index))
throw_error("[widget \"%s\" (dropdown)]: 'options -> [%d] -> show_widgets -> [%d] \"%s\"' points" ..
" to non-existing sub_widget", data.setting_id, i, j, sub_widget_index)
end
end
option.show_widgets = new_show_widgets
@ -214,7 +405,7 @@ local function initialize_keybind_data(mod, data, localize)
new_data.action_name = data.action_name
new_data.view_name = data.view_name
validate_keybind_data(mod, new_data)
validate_keybind_data(new_data)
return new_data
end
@ -225,9 +416,10 @@ local function initialize_numeric_data(mod, data, localize)
new_data.unit_text = data.unit_text
new_data.range = data.range
new_data.decimals_number = data.decimals_number
new_data.decimals_number = data.decimals_number or 0
validate_numeric_data(mod, new_data)
validate_numeric_data(new_data)
localize_numeric_data(mod, new_data)
return new_data
end
@ -246,16 +438,14 @@ local function initialize_widget_data(mod, data, localize, collapsed_widgets)
return initialize_keybind_data(mod, data, localize)
elseif data.type == "numeric" then
return initialize_numeric_data(mod, data, localize)
else
-- @TODO: throw an error or something
end
-- if data.type is incorrect, returns nil
end
-----------
-- OTHER --
-----------
-- unfold nested table?
local function unfold_table(unfolded_table, unfoldable_table, parent_index, depth)
for i = 1, #unfoldable_table do
local nested_table = unfoldable_table[i]
@ -270,15 +460,14 @@ local function unfold_table(unfolded_table, unfoldable_table, parent_index, dept
unfold_table(unfolded_table, nested_table_sub_widgets, #unfolded_table, depth + 1)
else
vmf:dump(unfolded_table, "widgets", 1)
error(string.format("'sub_widgets' field of widget [%d] is not a table, it's %s. " ..
"See dumped table in game log for reference.", #unfolded_table,
type(nested_table_sub_widgets)), 0)
throw_error("'sub_widgets' field of widget [%d] is not a table, it's %s. " ..
"See dumped table in game log for reference.", #unfolded_table, type(nested_table_sub_widgets))
end
end
else
vmf:dump(unfolded_table, "widgets", 1)
error(string.format("sub_widget#%d of widget [%d] is not a table, it's %s. " ..
"See dumped table in game log for reference.", i, parent_index, type(nested_table)), 0)
throw_error("sub_widget#%d of widget [%d] is not a table, it's %s. " ..
"See dumped table in game log for reference.", i, parent_index, type(nested_table))
end
end
return unfolded_table
@ -286,23 +475,46 @@ end
local function initialize_mod_options_widgets_data(mod, widgets_data, localize)
widgets_data = widgets_data or {}
-- Override global localize option if it's set for widgets data
if widgets_data.localize ~= nil then
localize = widgets_data.localize
end
local initialized_data = {}
-- Define widget data for header, because it's not up to modders to define it.
local header_widget_data = {type = "header", widget_index = 1, sub_widgets = widgets_data}
-- Define widget data for header widget, because it's not up to modders to define it.
local header_widget_data = {type = "header", sub_widgets = widgets_data}
-- Put data of all widgets in one-dimensional array in order they will be displayed in mod options.
local unfolded_raw_widgets_data = unfold_table({header_widget_data}, widgets_data, 1, 1)
_unfolded_raw_widgets_data = unfold_table({header_widget_data}, widgets_data, 1, 1)
-- Load info about widgets previously collapsed by user
local collapsed_widgets = vmf:get("options_menu_collapsed_widgets")[mod:get_name()] or {}
for _, widget_data in ipairs(unfolded_raw_widgets_data) do
table.insert(initialized_data, initialize_widget_data(mod, widget_data, localize, collapsed_widgets))
-- Before starting widgets data initialization, clear this table. It's used to detect if 2 widgets
-- defined the same setting_id.
_defined_mod_settings = {}
-- Initialize widgets' data.
for _, widget_data in ipairs(_unfolded_raw_widgets_data) do
local initialized_widget_data = initialize_widget_data(mod, widget_data, localize, collapsed_widgets)
if initialized_widget_data then
table.insert(initialized_data, initialized_widget_data)
else
vmf:dump(_unfolded_raw_widgets_data, "widgets", 1)
throw_error("[widget#%d]: 'type' field must contain valid widget type name. " ..
"See dumped table in game log for reference.", widget_data.index, widget_data.type)
end
end
-- Set setting to default value that were not set before (skipping header)
-- Also, initialize keybinds
for i = 2, #initialized_data do
local data = initialized_data[i]
return initialized_data
end
-- ################################################
-- # Default settings and keybinds initialization #
-- ################################################
local function initialize_default_settings_and_keybinds(mod, initialized_widgets_data)
for i = 2, #initialized_widgets_data do
local data = initialized_widgets_data[i]
if mod:get(data.setting_id) == nil then
mod:set(data.setting_id, data.default_value)
end
@ -310,42 +522,35 @@ local function initialize_mod_options_widgets_data(mod, widgets_data, localize)
mod:keybind(data.setting_id, data.action_name, mod:get(data.setting_id))
end
end
table.insert(vmf.options_widgets_data, initialized_data)
-- @DEBUG:
mod:dump(unfolded_raw_widgets_data, "unfolded_raw_widgets_data", 1)
end
-- #####################################################################################################################
-- ##### VMF internal functions and variables ##########################################################################
-- #####################################################################################################################
vmf.initialize_mod_options = function (mod, options)
-- Is used in Mod Options to create options widgets
vmf.options_widgets_data = {}
-- If this is the first time user launches this mod, set collapsed widgets list to default
if options.collapsed_widgets and not Application.user_setting("mods_settings", mod:get_name()) then
-- Initializes mod's options data. If this function is called with 'options.widgets' not specified, it just creates
-- widget data with single header with checkbox.
function vmf.initialize_mod_options(mod, options)
options = options or {}
-- If this is the first time user launches this mod, set collapsed widgets list to default one.
if options.collapsed_widgets and not vmf.mod_has_settings(mod) then
initialize_collapsed_widgets(mod, options.collapsed_widgets)
end
-- Global localization (for all options elements) ('true' by defualt)
local localize_options_global = options.localize ~= false
-- Options widgets localization (inherits from global one, unless defined in 'widgets' table)
local localize_options_widgets = localize_options_global
if options.widgets.localize ~= nil then
localize_options_widgets = options.widgets.localize
end
-- Initialize mod's options widgets data.
local initialized_widgets_data = initialize_mod_options_widgets_data(mod, options.widgets, options.localize ~= false)
-- @TODO: remove "vmf"
local success, value = vmf:pcall(initialize_mod_options_widgets_data, mod, options.widgets, localize_options_widgets)
if not success then
mod:error("Could not initialize options widgets, options initialization aborted: %s", value)
return
end
-- Initialize mod's settings that were not initialized before by setting them to their default values.
-- Also, initialize mod's keybinds.
initialize_default_settings_and_keybinds(mod, initialized_widgets_data)
-- @DEBUG:
mod:echo("INITIALIZE OPTIONS")
return true
-- Insert initialized widgets data to the table which will be used by Mod Options to built options widgets list
-- for this mod.
table.insert(vmf.options_widgets_data, initialized_widgets_data)
end
-- #####################################################################################################################

View file

@ -80,4 +80,10 @@ end
function vmf.save_unsaved_settings_to_file()
save_all_settings()
end
function vmf.mod_has_settings(mod)
if _mods_settings[mod:get_name()] then
return true
end
end

View file

@ -29,7 +29,7 @@ end
function new_mod(mod_name, mod_resources)
-- Checking for correct arguments
-- Checking if all arguments are correct
if type(mod_name) ~= "string" then
vmf:error("(new_mod): the mod name should be the string, not '%s'.", type(mod_name))
return
@ -56,7 +56,7 @@ function new_mod(mod_name, mod_resources)
local success, localization_table = vmf.xpcall_dofile(mod, "(new_mod)('mod_localization' initialization)",
mod_resources.mod_localization)
if success then
vmf.load_mod_localization(mod, localization_table) -- @TODO: return here if not sucessful?, rename to "initialize_"
vmf.load_mod_localization(mod, localization_table) -- @TODO: return here if not sucessful? rename to "initialize_"
else
return
end
@ -101,32 +101,38 @@ vmf = create_mod("VMF")
function vmf.initialize_mod_data(mod, mod_data)
-- Checking if all arguments are correct
if type(mod_data) ~= "table" then
mod:error("(new_mod)(mod_data initialization): mod_data file should return a 'table' value.")
return
end
-- Set internal mod data
if mod_data.name then
vmf.set_internal_data(mod, "readable_name", mod_data.name)
end
vmf.set_internal_data(mod, "description", mod_data.description)
vmf.set_internal_data(mod, "is_togglable", mod_data.is_togglable or mod_data.is_mutator)
vmf.set_internal_data(mod, "is_mutator", mod_data.is_mutator)
vmf.set_internal_data(mod, "allow_rehooking", mod_data.allow_rehooking)
vmf.set_internal_data(mod, "description", mod_data.description)
vmf.set_internal_data(mod, "is_togglable", mod_data.is_togglable or mod_data.is_mutator)
vmf.set_internal_data(mod, "is_mutator", mod_data.is_mutator)
vmf.set_internal_data(mod, "allow_rehooking", mod_data.allow_rehooking)
-- Register mod as mutator @TODO: calling this after options initialization would be better, I guess?
if mod_data.is_mutator then
vmf.register_mod_as_mutator(mod, mod_data.mutator_settings)
end
if mod_data.options then
if not vmf.initialize_mod_options(mod, mod_data.options) then
-- Mod's options initialization (with legacy widget definitions support)
if mod_data.options or ((mod_data.is_togglable and not mod_data.is_mutator) and not mod_data.options_widgets) then
local success, error_message = pcall(vmf.initialize_mod_options, mod, mod_data.options)
if not success then
mod:error("Could not initialize mod's options. %s", error_message)
return
end
-- @TODO: move the 2nd block to the upper statement
elseif mod_data.options_widgets or (mod_data.is_togglable and not mod_data.is_mutator) then
elseif mod_data.options_widgets then
vmf.initialize_mod_options_legacy(mod, mod_data.options_widgets)
end
-- Textures initialization @TODO: move to a separate function
if type(mod_data.custom_gui_textures) == "table" then
local custom_gui_textures = mod_data.custom_gui_textures