mutators: remove tests
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2 changed files with 1 additions and 84 deletions
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@ -454,6 +454,6 @@ mutators_view:init(mutators_view:get_map_view())
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--[[
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--[[
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Testing
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Testing
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--]]
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--]]
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manager:dofile("scripts/mods/vmf/modules/mutators/mutator_test")
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-- manager:dofile("scripts/mods/vmf/modules/mutators/mutator_test")
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-- manager:dofile("scripts/mods/vmf/modules/mutators/mutators/mutation")
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-- manager:dofile("scripts/mods/vmf/modules/mutators/mutators/mutation")
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-- manager:dofile("scripts/mods/vmf/modules/mutators/mutators/deathwish")
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-- manager:dofile("scripts/mods/vmf/modules/mutators/mutators/deathwish")
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@ -1,83 +0,0 @@
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local mutator555 = new_mod("mutator555")
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mutator555:register_as_mutator({
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incompatible_with_all = true,
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title = "Legendary"
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})
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mutator555.on_enabled = function() end
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mutator555.on_disabled = function() end
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local mutator3 = new_mod("mutator3")
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mutator3:register_as_mutator({
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incompatible_with = {
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"mutator4"
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},
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title = "Stormvermin Mutation"
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})
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mutator3.on_enabled = function() end
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mutator3.on_disabled = function() end
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local mutator2 = new_mod("mutator2")
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mutator2:register_as_mutator({
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difficulty_levels = {
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"hardest",
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"survival_hardest"
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},
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title = "Deathwish"
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})
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mutator2.on_enabled = function() end
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mutator2.on_disabled = function() end
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local slayer = new_mod("slayer")
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slayer:register_as_mutator({
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difficulty_levels = {
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"survival_hard",
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"survival_harder",
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"survival_hardest"
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},
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title = "Slayer's Oath"
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})
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slayer.on_enabled = function() end
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slayer.on_disabled = function() end
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local true_solo = new_mod("true_solo")
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true_solo:register_as_mutator({
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compatible_with_all = true,
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title = "True Solo"
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})
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true_solo.on_enabled = function() end
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true_solo.on_disabled = function() end
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local onslaught = new_mod("onslaught")
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onslaught:register_as_mutator({
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title = "Onslaught",
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enable_after_these = {
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"one_hit_one_kill",
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"more_rat_weapons"
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}
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})
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onslaught.on_enabled = function() end
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onslaught.on_disabled = function() end
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local one_hit_one_kill = new_mod("one_hit_one_kill")
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one_hit_one_kill:register_as_mutator({
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title = "One Hit One Kill"
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})
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one_hit_one_kill.on_enabled = function() end
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one_hit_one_kill.on_disabled = function() end
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local more_rat_weapons = new_mod("more_rat_weapons")
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more_rat_weapons:register_as_mutator({
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compatible_with_all = true,
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title = "More Rat Weapons"
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})
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more_rat_weapons.on_enabled = function() end
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more_rat_weapons.on_disabled = function() end
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--[[for i=4,17 do
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local mutator = new_mod("mutator" .. i)
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mutator:register_as_mutator({})
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mutator.on_enabled = function() end
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mutator.on_disabled = function() end
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end--]]
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