commit
4e9fc3a9c2
2 changed files with 350 additions and 309 deletions
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@ -1,367 +1,407 @@
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local vmf = get_mod("VMF")
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--luacheck: ignore
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HOOKED_FUNCTIONS = {} -- global, because 'loadstring' doesn't see local variables
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if type(DELAYED_HOOKING_ENABLED) == "boolean" then
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DELAYED_HOOKING_ENABLED = DELAYED_HOOKING_ENABLED
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else
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DELAYED_HOOKING_ENABLED = true
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end
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local _DELAYED_HOOKS = {} -- _DELAYED_HOOKS[hook_name] = {{mod_name, hooked_function},{}}
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-- ####################################################################################################################
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-- ##### Local functions ##############################################################################################
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-- ##### Locals and Variables #########################################################################################
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-- ####################################################################################################################
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local function check_function_name(mod, hook_function_name, hooked_function_name)
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if type(hooked_function_name) ~= "string" then
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mod:error("(%s): hooked function argument should be the string, not %s", hook_function_name, type(hooked_function_name))
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-- hook_type is an identifier to help distinguish the different api calls.
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local HOOK_TYPES = {
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hook = 1,
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safe = 2,
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origin = 3,
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}
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-- Constants to ease on table lookups when not needed
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local HOOK_TYPE_NORMAL = 1
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local HOOK_TYPE_SAFE = 2
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local HOOK_TYPE_ORIGIN = 3
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--[[ Planned registry structure:
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_registry[self][orig] = { active = true}
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_registry.hooks[hook_type]
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_registry.origs
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]]
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-- dont need to attach this to registry.
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local _delayed = {}
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local _delaying_enabled = true
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-- This metatable will automatically create a table entry if one doesnt exist.
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-- This lets us easily do _registry[self] without having to worry about nil-checking it.
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local auto_table_meta = {__index = function(t, k) t[k] = {} return t[k] end }
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local _registry = setmetatable({}, auto_table_meta)
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-- This table will hold all of the hooks, in the format of _registry.hooks[hook_type]
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_registry.hooks = {
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-- Do the same thing with these tables to allow .hooks[hook_type][orig] without a ton of nil-checks.
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setmetatable({}, auto_table_meta), -- normal
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setmetatable({}, auto_table_meta), -- safe
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-- Since there can only be one origin per function, it doesnt need to generate a table.
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{}, -- origin
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}
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_registry.origs = {}
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-- ####################################################################################################################
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-- ##### Util functions ###############################################################################################
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-- ####################################################################################################################
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local function is_orig_hooked(obj, method)
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local orig_registry = _registry.origs
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if obj and orig_registry[obj] and orig_registry[obj][method] then
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return true
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elseif orig_registry[method] then
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return true
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end
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return false
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end
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return true
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end
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local function get_function_by_name(function_name)
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local _, value = pcall(loadstring("return " .. function_name))
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-- no need to check status of 'pcall' - if there will be error, it's gonna be string instead of function
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-- also, it can be anything else instead of function, even if 'loadstring' run will be successful, so check it
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if type(value) == "function" then
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return value
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else
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return nil
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end
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end
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local function create_hooked_function_entry(hooked_function_name)
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local hooked_function = get_function_by_name(hooked_function_name)
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if not hooked_function then
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return nil
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end
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local hooked_function_entry = {}
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hooked_function_entry.name = hooked_function_name
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hooked_function_entry.original_function = hooked_function
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hooked_function_entry.exec_function = hooked_function
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hooked_function_entry.hooks = {}
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table.insert(HOOKED_FUNCTIONS, hooked_function_entry)
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return hooked_function_entry
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end
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local function create_hook_entry(mod, hooked_function_entry, hook_function)
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local hook_entry = {}
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hook_entry.mod = mod
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hook_entry.hook_function = hook_function
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hook_entry.exec_function = nil
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hook_entry.is_enabled = true
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table.insert(hooked_function_entry.hooks, hook_entry)
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end
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-- Pick already existing function entry if it's already being hooked by some mod
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local function get_hooked_function_entry(hooked_function_name)
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for i, hooked_function_entry in ipairs(HOOKED_FUNCTIONS) do
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if hooked_function_entry.name == hooked_function_name then
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return hooked_function_entry, i
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end
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end
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return nil
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end
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-- Pick already existing hook entry if there is one
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local function get_hook_entry(mod, hooked_function_entry)
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for i, hook_entry in ipairs(hooked_function_entry.hooks) do
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if hook_entry.mod == mod then
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return hook_entry, i
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end
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end
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return nil
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end
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local function update_function_hook_chain(hooked_function_name)
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local hooked_function_entry, hooked_function_entry_index = get_hooked_function_entry(hooked_function_name)
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for i, hook_entry in ipairs(hooked_function_entry.hooks) do
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if i == 1 then
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if hook_entry.is_enabled then
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hook_entry.exec_function = function(...)
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return hook_entry.hook_function(hooked_function_entry.original_function, ...)
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-- Since we replace the original function, we need to keep its reference around.
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-- This will grab the cached reference if we hooked it before, otherwise return the function.
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local function get_orig_function(self, obj, method)
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if obj then
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if is_orig_hooked(obj, method) then
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return _registry.origs[obj][method]
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else
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return obj[method]
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end
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else
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hook_entry.exec_function = hooked_function_entry.original_function
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end
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else
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if hook_entry.is_enabled then
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hook_entry.exec_function = function(...)
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return hook_entry.hook_function(hooked_function_entry.hooks[i - 1].exec_function, ...)
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if is_orig_hooked(obj, method) then
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return _registry.origs[method]
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else
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return rawget(_G, method)
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end
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else
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hook_entry.exec_function = hooked_function_entry.hooks[i - 1].exec_function
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end
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end
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end
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if #hooked_function_entry.hooks > 0 then
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hooked_function_entry.exec_function = hooked_function_entry.hooks[#hooked_function_entry.hooks].exec_function
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else
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hooked_function_entry.exec_function = hooked_function_entry.original_function
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end
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assert(loadstring(hooked_function_name .. " = HOOKED_FUNCTIONS[" .. hooked_function_entry_index .. "].exec_function"))()
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end
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local function modify_hook(mod, hooked_function_name, action)
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-- @TODO: I guess I don't need this check?
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if not get_function_by_name(hooked_function_name) then
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mod:error("(hook_%s): function [%s] doesn't exist", action, hooked_function_name)
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return
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end
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local hooked_function_entry, hooked_function_entry_index = get_hooked_function_entry(hooked_function_name)
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if not hooked_function_entry then
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return
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end
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local hook_entry, hook_entry_index = get_hook_entry(mod, hooked_function_entry)
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if hook_entry then
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if action == "remove" then
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table.remove(hooked_function_entry.hooks, hook_entry_index)
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elseif action == "enable" then
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hook_entry.is_enabled = true
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elseif action == "disable" then
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hook_entry.is_enabled = false
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end
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update_function_hook_chain(hooked_function_name)
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end
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if #hooked_function_entry.hooks == 0 then
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table.remove(HOOKED_FUNCTIONS, hooked_function_entry_index)
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end
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end
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local function modify_all_hooks(mod, action)
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local no_hooks_functions_indexes = {}
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for i, hooked_function_entry in ipairs(HOOKED_FUNCTIONS) do
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for j, hook_entry in ipairs(hooked_function_entry.hooks) do
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if hook_entry.mod == mod then
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if action == "remove" then
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table.remove(hooked_function_entry.hooks, j)
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elseif action == "enable" then
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hook_entry.is_enabled = true
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elseif action == "disable" then
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hook_entry.is_enabled = false
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-- Return an object from the global table. Second return value is if it was successful.
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local function get_object_reference(obj)
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if type(obj) == "table" then
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return obj, true
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elseif type(obj) == "string" then
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local obj_table = rawget(_G, obj)
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if obj_table then
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return obj_table, true
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end
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update_function_hook_chain(hooked_function_entry.name)
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break
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end
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end
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-- can't delete functions entries right away
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-- because next function entry will be skiped by 'for'
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-- so it have to be done later
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if #hooked_function_entry.hooks == 0 then
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table.insert(no_hooks_functions_indexes, 1, i)
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end
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end
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for _, no_hooks_function_index in ipairs(no_hooks_functions_indexes) do
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table.remove(HOOKED_FUNCTIONS, no_hooks_function_index)
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end
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return obj, false
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end
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-- VT1 hooked everything using a "Obj.Method" string
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-- Add backward compatibility for that format.
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local function split_function_string(str)
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local find_position = string.find(str, "%.")
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local method, obj
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if find_position then
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method = string.sub(str, find_position + 1)
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obj = string.sub(str, 1, find_position - 1)
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else
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method = str
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end
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return method, obj
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end
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-- DELAYED HOOKING
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-- We need to get the number of return values for accurate unpacking
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-- This is based on Lupo/Propjoe table.pack, but without putting the number inside the table
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local function get_return_values(...)
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local num = select('#', ...)
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return num, { ... }
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end
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-- ####################################################################################################################
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-- ##### Hook Creation ################################################################################################
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-- ####################################################################################################################
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local function add_delayed_hook(mod, hooked_function_name, hook_function)
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-- For any given original function, return the newest entry of the hook_chain.
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-- Since all hooks of the chain contain the call to the previous one, we don't need to do any manual loops.
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-- This continues until the end of the chain, where the original function is called.
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local function get_hook_chain(orig)
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local hook_registry = _registry.hooks
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local hooks = hook_registry[HOOK_TYPE_NORMAL][orig]
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if hooks and #hooks > 0 then
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return hooks[#hooks]
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end
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-- We can't simply return orig here, or it would cause origins to depend on load order.
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return function(...)
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if hook_registry[HOOK_TYPE_ORIGIN][orig] then
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return hook_registry[HOOK_TYPE_ORIGIN][orig](...)
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else
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return orig(...)
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end
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end
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end
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if _DELAYED_HOOKS[hooked_function_name] then
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-- Returns a function closure with all the information needed for a given hook to be handled correctly.
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local function create_specialized_hook(self, orig, handler, hook_type)
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local func
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local hook_data = _registry[self][orig]
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for _, hook_info in ipairs(_DELAYED_HOOKS[hooked_function_name]) do
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-- Determine the previous function in the hook stack
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-- Note: If a previous hook is removed from the table, these functions wouldn't be updated
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-- This would break the chain, solution is to not remove the hooks, simply make them inactive
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-- Make sure inactive hooks that rely on the chain still call the next function seamlessly.
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local previous_hook = get_hook_chain(orig)
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if hook_type == HOOK_TYPE_NORMAL then
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func = function(...)
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if hook_data.active then
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return handler(previous_hook, ...)
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else
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return previous_hook(...)
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end
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end
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-- Make sure hook_origin directly calls the original function if inactive.
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elseif hook_type == HOOK_TYPE_ORIGIN then
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func = function(...)
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if hook_data.active then
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return handler(...)
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else
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return orig(...)
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end
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end
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elseif hook_type == HOOK_TYPE_SAFE then
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func = function(...)
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if hook_data.active then
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vmf.xpcall_no_return_values(self, "(safe_hook)", handler, ...)
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end
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end
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end
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return func
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end
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if hook_info[1] == mod then
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hook_info[2] = hook_function
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-- The hook system makes internal functions that replace the original function and handles all the hooks.
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local function create_internal_hook(orig, obj, method)
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local fn = function(...)
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-- Execute the hook chain. Note that we need to keep the return values
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-- in case another function depends on them.
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local hook_chain = get_hook_chain(orig)
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-- We need to keep return values in case another function depends on them
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local num_values, values = get_return_values( hook_chain(...) )
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local safe_hooks = _registry.hooks[HOOK_TYPE_SAFE][orig]
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if safe_hooks and #safe_hooks > 0 then
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for i = 1, #safe_hooks do safe_hooks[i](...) end
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end
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return unpack(values, 1, num_values)
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end
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if obj then
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-- object cannot be a string at this point, so we don't need to check for that.
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if not _registry.origs[obj] then _registry.origs[obj] = {} end
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_registry.origs[obj][method] = orig
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obj[method] = fn
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else
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_registry.origs[method] = orig
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_G[method] = fn
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end
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end
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local function create_hook(self, orig, obj, method, handler, func_name, hook_type)
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self:info("(%s): Hooking '%s' from [%s] (Origin: %s)", func_name, method, obj or "_G", orig)
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if not is_orig_hooked(obj, method) then
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create_internal_hook(orig, obj, method)
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end
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-- Check to make sure it wasn't hooked before
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if not _registry[self][orig] then
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_registry[self][orig] = { active = true }
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local hook_registry = _registry.hooks[hook_type]
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-- Add to the hook to registry. Origin hooks are unique, so we check for that too.
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if hook_type == HOOK_TYPE_ORIGIN then
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if hook_registry[orig] then
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self:error("(%s): Attempting to hook origin of already hooked function %s", func_name, method)
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else
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hook_registry[orig] = create_specialized_hook(self, orig, handler, hook_type)
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end
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else
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table.insert(hook_registry[orig], create_specialized_hook(self, orig, handler, hook_type) )
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end
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else
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-- This should be a warning log, but currently there are no differences between warning and error.
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-- Wouldn't want to scare users that mods are broken because this used to be acceptable.
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if vmf:get("developer_mode") then
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self:warning("(%s): Attempting to rehook already active hook %s.", func_name, method)
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else
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self:info("(%s): Attempting to rehook already active hook %s.", func_name, method)
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end
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end
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end
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-- ####################################################################################################################
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-- ##### GENERIC API ##################################################################################################
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-- ####################################################################################################################
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-- Singular functions that works on a generic basis so the VMFMod API can be tailored for user simplicity.
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-- Valid styles:
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-- Giving a string pointing to a global object table and method string and hook function
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-- self, string (obj), string (method), function (handler), string (func_name)
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-- Giving an object table and a method string and hook function
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-- self, table (obj), string (method), function (handler), string (func_name)
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-- Giving a method string or a Obj.Method string (VT1 Style) and a hook function
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-- self, string (method), function (handler), nil, string (func_name)
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local function generic_hook(self, obj, method, handler, func_name)
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if vmf.check_wrong_argument_type(self, func_name, "obj", obj, "string", "table", "nil") or
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vmf.check_wrong_argument_type(self, func_name, "method", method, "string", "function") or
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vmf.check_wrong_argument_type(self, func_name, "handler", handler, "function", "nil")
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then
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return
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end
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end
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else
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_DELAYED_HOOKS[hooked_function_name] = _DELAYED_HOOKS[hooked_function_name] or {}
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end
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-- Adjust the arguments.
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if type(method) == "function" then
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handler = method
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method, obj = split_function_string(obj)
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if not method then
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self:error("(%s): trying to create hook without giving a method name. %s", func_name)
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return
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end
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end
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table.insert(_DELAYED_HOOKS[hooked_function_name], {mod, hook_function})
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-- Get hook_type based on name
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local hook_type = HOOK_TYPES[func_name]
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-- Grab the object's reference, if this fails, obj will remain a string and the hook will be delayed.
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local obj, success = get_object_reference(obj) --luacheck: ignore
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if obj and not success then
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if _delaying_enabled and type(obj) == "string" then
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-- Call this func at a later time, using upvalues.
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vmf:info("(%s): [%s.%s] needs to be delayed.", func_name, obj, method)
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table.insert(_delayed, function()
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generic_hook(self, obj, method, handler, func_name)
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end)
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return
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else
|
||||
self:error("(%s): trying to hook object that doesn't exist: %s", func_name, obj)
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
-- Quick check to make sure the target exists
|
||||
if obj and not obj[method] then
|
||||
self:error("(%s): trying to hook method that doesn't exist: [%s.%s]", func_name, obj, method)
|
||||
return
|
||||
elseif not obj and not rawget(_G, method) then
|
||||
self:error("(%s): trying to hook function that doesn't exist: [%s]", func_name, method)
|
||||
return
|
||||
end
|
||||
|
||||
-- obj can't be a string for these now.
|
||||
local orig = get_orig_function(self, obj, method)
|
||||
return create_hook(self, orig, obj, method, handler, func_name, hook_type)
|
||||
end
|
||||
|
||||
local function generic_hook_toggle(self, obj, method, enabled_state)
|
||||
local func_name = (enabled_state) and "hook_enable" or "hook_disable"
|
||||
|
||||
local function delayed_hook(hooked_function_name)
|
||||
if vmf.check_wrong_argument_type(self, func_name, "obj", obj, "string", "table") or
|
||||
vmf.check_wrong_argument_type(self, func_name, "method", method, "string", "nil") then
|
||||
return
|
||||
end
|
||||
|
||||
local hooked_function_entry = create_hooked_function_entry(hooked_function_name)
|
||||
if not hooked_function_entry then
|
||||
return
|
||||
end
|
||||
-- Adjust the arguments.
|
||||
if not method then
|
||||
if type(obj) == "string" then
|
||||
method, obj = split_function_string(obj)
|
||||
else
|
||||
self:error("(%s): trying to toggle hook without giving a method name. %s", func_name)
|
||||
end
|
||||
end
|
||||
|
||||
for _, hook_info in ipairs(_DELAYED_HOOKS[hooked_function_name]) do
|
||||
local obj, success = get_object_reference(obj) --luacheck: ignore
|
||||
if obj and not success then
|
||||
self:error("(%s): object doesn't exist.", func_name)
|
||||
return
|
||||
end
|
||||
|
||||
create_hook_entry(hook_info[1], hooked_function_entry, hook_info[2])
|
||||
end
|
||||
local orig = get_orig_function(self, obj, method)
|
||||
|
||||
update_function_hook_chain(hooked_function_name)
|
||||
|
||||
_DELAYED_HOOKS[hooked_function_name] = nil
|
||||
if _registry[self][orig] then
|
||||
_registry[self][orig].active = enabled_state
|
||||
else
|
||||
-- This has the potential for mod-breaking behavior, but not guaranteed
|
||||
self:warning("(%s): trying to toggle hook that doesn't exist: %s", func_name, method)
|
||||
end
|
||||
end
|
||||
|
||||
-- ####################################################################################################################
|
||||
-- ##### VMFMod #######################################################################################################
|
||||
-- ####################################################################################################################
|
||||
|
||||
VMFMod.hook = function (self, hooked_function_name, hook_function)
|
||||
-- :hook_safe() provides callback after a function is called. You have no control over the execution of the
|
||||
-- original function, nor can you change its return values, making it much safer to use.
|
||||
-- The handler is never given the a "func" parameter.
|
||||
-- These will always be executed the original function and the hook chain.
|
||||
function VMFMod:hook_safe(obj, method, handler)
|
||||
return generic_hook(self, obj, method, handler, "safe")
|
||||
end
|
||||
|
||||
if not check_function_name(self, "hook", hooked_function_name) then
|
||||
return
|
||||
end
|
||||
-- :hook() will allow you to hook a function, allowing your handler to replace the function in the stack,
|
||||
-- and control its execution. All hooks on the same function will be part of a chain, with the
|
||||
-- original function at the end. Your handler has to call the next function in the chain manually.
|
||||
-- The chain of event is determined by mod load order.
|
||||
function VMFMod:hook(obj, method, handler)
|
||||
return generic_hook(self, obj, method, handler, "hook")
|
||||
end
|
||||
|
||||
local hooked_function_entry = get_hooked_function_entry(hooked_function_name) or create_hooked_function_entry(hooked_function_name)
|
||||
if not hooked_function_entry then
|
||||
-- :hook_origin() allows you to directly hook a function, replacing it. The original function will bever be called.
|
||||
-- This hook will not be part of the hook chain proper, instead taking the place of the original function.
|
||||
-- This is similar to :back functionality that was sparsely used in old V1 mods.
|
||||
-- The handler is never given the a "func" parameter.
|
||||
-- This there is a limit of a single origin hook for any given function.
|
||||
-- This should only be used as a last resort due to its limitation and its potential to break the game if not careful.
|
||||
function VMFMod:hook_origin(obj, method, handler)
|
||||
return generic_hook(self, obj, method, handler, "origin")
|
||||
end
|
||||
|
||||
-- Enable/disable functions for all hook types:
|
||||
function VMFMod:hook_enable(obj, method) generic_hook_toggle(self, obj, method, true) end
|
||||
function VMFMod:hook_disable(obj, method) generic_hook_toggle(self, obj, method, false) end
|
||||
|
||||
if DELAYED_HOOKING_ENABLED then
|
||||
add_delayed_hook(self, hooked_function_name, hook_function)
|
||||
else
|
||||
self:error("(hook): function [%s] doesn't exist", hooked_function_name)
|
||||
function VMFMod:enable_all_hooks()
|
||||
self:info("(hooks): Enabling all hooks for mod: %s", self:get_name())
|
||||
for _, hook_data in pairs(_registry[self]) do
|
||||
hook_data.active = true
|
||||
end
|
||||
|
||||
return
|
||||
end
|
||||
|
||||
if DELAYED_HOOKING_ENABLED and _DELAYED_HOOKS[hooked_function_name] then
|
||||
add_delayed_hook(self, hooked_function_name, hook_function)
|
||||
delayed_hook(hooked_function_name)
|
||||
return
|
||||
end
|
||||
|
||||
local hook_entry = get_hook_entry(self, hooked_function_entry)
|
||||
|
||||
-- overwrite existing hook
|
||||
if hook_entry then
|
||||
hook_entry.hook_function = hook_function
|
||||
hook_entry.is_enabled = true
|
||||
-- create the new one
|
||||
else
|
||||
create_hook_entry(self, hooked_function_entry, hook_function)
|
||||
end
|
||||
|
||||
update_function_hook_chain(hooked_function_name)
|
||||
end
|
||||
|
||||
|
||||
VMFMod.hook_remove = function (self, hooked_function_name)
|
||||
|
||||
if not check_function_name(self, "hook_remove", hooked_function_name) then
|
||||
return
|
||||
end
|
||||
|
||||
modify_hook(self, hooked_function_name, "remove")
|
||||
end
|
||||
|
||||
|
||||
VMFMod.hook_disable = function (self, hooked_function_name)
|
||||
|
||||
if not check_function_name(self, "hook_disable", hooked_function_name) then
|
||||
return
|
||||
end
|
||||
|
||||
modify_hook(self, hooked_function_name, "disable")
|
||||
end
|
||||
|
||||
|
||||
VMFMod.hook_enable = function (self, hooked_function_name)
|
||||
|
||||
if not check_function_name(self, "hook_enable", hooked_function_name) then
|
||||
return
|
||||
end
|
||||
|
||||
modify_hook(self, hooked_function_name, "enable")
|
||||
end
|
||||
|
||||
|
||||
VMFMod.remove_all_hooks = function (self)
|
||||
modify_all_hooks(self, "remove")
|
||||
end
|
||||
|
||||
|
||||
VMFMod.disable_all_hooks = function (self)
|
||||
modify_all_hooks(self, "disable")
|
||||
end
|
||||
|
||||
|
||||
VMFMod.enable_all_hooks = function (self)
|
||||
modify_all_hooks(self, "enable")
|
||||
function VMFMod:disable_all_hooks()
|
||||
self:info("(hooks): Disabling all hooks for mod: %s", self:get_name())
|
||||
for _, hook_data in pairs(_registry[self]) do
|
||||
hook_data.active = false
|
||||
end
|
||||
end
|
||||
|
||||
-- ####################################################################################################################
|
||||
-- ##### VMF internal functions and variables #########################################################################
|
||||
-- ####################################################################################################################
|
||||
|
||||
-- removes all hooks when VMF is about to be reloaded
|
||||
-- Remove all hooks when VMF is about to be reloaded
|
||||
vmf.hooks_unload = function()
|
||||
for _, hooked_function_entry in ipairs(HOOKED_FUNCTIONS) do
|
||||
hooked_function_entry.hooks = {}
|
||||
update_function_hook_chain(hooked_function_entry.name)
|
||||
end
|
||||
|
||||
HOOKED_FUNCTIONS = {}
|
||||
for key, value in pairs(_registry.origs) do
|
||||
-- origs[method] = orig
|
||||
if type(value) == "function" then
|
||||
_G[key] = value
|
||||
-- origs[obj][method] = orig
|
||||
elseif type(value) == "table" then
|
||||
for method, orig in pairs(value) do
|
||||
key[method] = orig
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
vmf.apply_delayed_hooks = function()
|
||||
|
||||
if DELAYED_HOOKING_ENABLED then
|
||||
|
||||
-- if chat is initialized, the game is fully loaded
|
||||
if Managers.chat and Managers.chat:has_channel(1) then
|
||||
|
||||
DELAYED_HOOKING_ENABLED = false
|
||||
for hooked_function_name, hooks in pairs(_DELAYED_HOOKS) do
|
||||
for _, hook_info in ipairs(hooks) do
|
||||
hook_info[1]:hook(hooked_function_name, hook_info[2]) -- mod:hook(hooked_function_name, hook_function)
|
||||
_delaying_enabled = false
|
||||
if #_delayed > 0 then
|
||||
vmf:info("Attempt to hook %s delayed hooks", #_delayed)
|
||||
-- Go through the table in reverse so we don't get any issues removing entries inside the loop
|
||||
for i = #_delayed, 1, -1 do
|
||||
_delayed[i]()
|
||||
table.remove(_delayed, i)
|
||||
end
|
||||
_DELAYED_HOOKS[hooked_function_name] = nil
|
||||
end
|
||||
|
||||
else
|
||||
|
||||
for hooked_function_name, _ in pairs(_DELAYED_HOOKS) do
|
||||
delayed_hook(hooked_function_name)
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
end
|
|
@ -172,6 +172,7 @@ end
|
|||
-- ##### Hooks ########################################################################################################
|
||||
-- ####################################################################################################################
|
||||
|
||||
local LUA_SCRIPT_CALLER_POSITION = 4
|
||||
vmf:hook("UIRenderer.create", function(func, world, ...)
|
||||
|
||||
local is_modified = false
|
||||
|
@ -182,11 +183,11 @@ vmf:hook("UIRenderer.create", function(func, world, ...)
|
|||
|
||||
local callstack = debug.traceback()
|
||||
-- get the name of lua script which called 'UIRenderer.create'
|
||||
-- it's always the 3rd string of the 'debug.traceback()' output
|
||||
-- it's the 4th string of the 'debug.traceback()' output
|
||||
local i = 0
|
||||
for s in callstack:gmatch("(.-)\n") do
|
||||
i = i + 1
|
||||
if i == 3 then
|
||||
if i == LUA_SCRIPT_CALLER_POSITION then
|
||||
ui_renderer_creator = s:match("([^%/]+)%.lua:")
|
||||
break
|
||||
end
|
||||
|
|
Loading…
Add table
Reference in a new issue