[VMF Loader] Strip redundant ui scaling call
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@ -106,7 +106,6 @@ function vmf_mod_object:on_game_state_changed(status, state)
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if status == "enter" and state == "StateIngame" then
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if status == "enter" and state == "StateIngame" then
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vmf.create_keybinds_input_service()
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vmf.create_keybinds_input_service()
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vmf.check_if_ui_scaling_was_used_before() -- @TODO: strip it in a few months
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end
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end
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end
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end
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