[VMF Loader] Strip redundant ui scaling call

This commit is contained in:
Azumgi 2019-05-08 10:55:19 +03:00
parent f18767165b
commit 4c973d075a

View file

@ -106,7 +106,6 @@ function vmf_mod_object:on_game_state_changed(status, state)
if status == "enter" and state == "StateIngame" then
vmf.create_keybinds_input_service()
vmf.check_if_ui_scaling_was_used_before() -- @TODO: strip it in a few months
end
end