network: added check if peer_id belongs to local player
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@ -1,4 +1,5 @@
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-- @TODO: when recieving maps of other users, check for consistency
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-- @TODO: don't call during suspension
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local vmf = get_mod("VMF")
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local _VMF_USERS = {}
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@ -170,7 +171,7 @@ VMFMod.network_send = function (self, rpc_name, recipient, ...)
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end
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end
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elseif recipient == "local" then
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elseif recipient == "local" or recipient == Network.peer_id() then
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send_rpc_vmf_data_local(self:get_name(), rpc_name, ...)
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