mutators readme: features
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# Mutators
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A mutator is a mod that affects other players as well as you by modifying the game rules, enemies, weapon balance etc.
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You can turn your mod into a mutator by calling `mod:register_as_mutator(config)` instead of `mod:init_state()`. This way it will show up on the map screen and have additional features and options to control its behavior.
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Note that you can still have additional options for your mutator in the mod options menu:
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``vmf:create_options(options_widgets, false, "Title", "Description")``
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## Features
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* Show the toggle for the mutator on the map screen
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* Choose which game modes and difficulty levels the mutator can be played on
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* Add additional dice to the end game roll
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* Control the order in which mutators are enabled/disabled
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* Control compatibility with other mutators
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* Notify players already in the lobby and just joining about enabled mutators
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## Configuration
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The config object is optional but obviously you'd want to provide at least a readable title for your mutator. Here are the default values:
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