Implementing new hook system.

Changes includes:
- No longer relies on any globals.
- No longer uses loadstrings, or recreate the hook chain frivolously.
- Adding :before() and :after() which will call the func before and after the function call.
- Added :rawhook() that imitate the old 'back' functionality, by replacing the original function at the "end" of the chain.

- Refactoring to only fetch original function once.
- Refactor to use a single internal _registry table.

- registry.hooks[hook_type] are now using metatable to automatically generate tables.
- Rawhooks now have their own specialized hooks, that will call the original if disabled.
- Make sure rawhooks are limited to one per function.

- No longer has the ability to overwrite hooks. We remove a table lookup from every hook call and make the code more straightforward.
- The functionality of overwriting a hook is not used in any mods. Any code that would require this can simply be written in a better way without bogging down the whole system for everyone.
This commit is contained in:
FireSiku 2018-05-23 22:15:17 -04:00
parent c3579d4e68
commit 06b23556a3

View file

@ -0,0 +1,304 @@
local vmf = get_mod("VMF")
-- Private members
local HookMixin = {}
local HOOK_TYPE_BEFORE = 1
local HOOK_TYPE_AFTER = 2
local HOOK_TYPE_NORMAL = 3
local HOOK_TYPE_RAW = 4
local HOOK_ERR_NAME = { "before-hook", "after-hook", "hook", "rawhook", }
--[[ Planned registry structure:
_registry[self][hook_type] = {
active[orig] = true,
handler[orig] = func,
}
_registry.hooks[hook_type]
_registry.origs
]]
-- This metatable will automatically create a table entry if one doesnt exist.
local auto_table_meta = {__index = function(t, k) t[k] = {} return t[k] end }
-- This lets us easily do _registry[self] without having to worry about nil-checking it.
local _registry = setmetatable({}, auto_table_meta)
-- This table will hold all of the hooks, in the format of _registry.hooks[hook_type]
_registry.hooks = {
-- Do the same thing with these tables to allow .hooks[hook_type][orig] without a ton of nil-checks.
setmetatable({}, auto_table_meta), -- before
setmetatable({}, auto_table_meta), -- after
setmetatable({}, auto_table_meta), -- normal
-- Since there can only be one rawhook per function, it doesnt need to generate a table.
{}, -- raw
}
_registry.origs = {}
-- ####################################################################################################################
-- ##### Util functions ###############################################################################################
-- ####################################################################################################################
local function is_orig_hooked(obj, method)
if obj and _registry.origs[obj] and _registry.origs[obj][method] then
return true
elseif _registry.origs[method] then
return true
end
return false
end
local function is_existing_hook(self, orig, hook_type)
if _registry[self][hook_type] and
_registry[self][hook_type].handler and
_registry[self][hook_type].handler[orig] then
return true
end
end
-- ####################################################################################################################
-- ##### Hook Creation ################################################################################################
-- ####################################################################################################################
-- For any given original function, return the newest entry of the hook_chain.
-- Since all hooks of the chain contains the call to the previous one, we don't need to do any manual loops.
-- This continues until the end of the chain, where the original function is called.
local function get_hook_chain(orig)
local hooks = _registry.hooks[HOOK_TYPE_NORMAL][orig]
if hooks and #hooks > 0 then
return hooks[#hooks]
end
-- We can't simply return orig here, or it would cause rawhooks to depend on load order.
return function(...)
if _registry.hooks[HOOK_TYPE_RAW][orig] then
return _registry.hooks[HOOK_TYPE_RAW][orig](...)
else
return orig(...)
end
end
end
-- Returns a function closure with all the information needed for a given hook to be handled correctly.
local function create_specialized_hook(self, orig, handler, hook_type)
local func
local active = _registry[self][hook_type].active
if hook_type == HOOK_TYPE_NORMAL then
-- Determine the previous function in the hook stack
local previous_hook = get_hook_chain(orig)
-- Note: If a previous hook is removed from the table, this function wouldnt be updated
-- This would break the chain, solution would be not to remove the hook, but make it inactive
-- Make sure inactive hooks just seamlessly call the next function on the list without disruption.
func = function(...)
if active[orig] then
return handler(previous_hook, ...)
else
return previous_hook(...)
end
end
-- Need to make sure a disabled Rawhook will correctly call the original.
elseif hook_type == HOOK_TYPE_RAW then
func = function(...)
if active[orig] then
return handler(...)
else
return orig(...)
end
end
else
func = function(...)
if active[orig] then
return handler(...)
end
end
end
return func
end
-- TODO: Check to see if before-hooks are slower with or without 1 rawhook.
-- The hook system makes internal functions that replace the original function and handles all the hooks.
local function create_internal_hook(orig, obj, method)
local fn = function(...)
local before_hooks = _registry.hooks[HOOK_TYPE_BEFORE][orig]
local after_hooks = _registry.hooks[HOOK_TYPE_AFTER][orig]
if before_hooks and #before_hooks > 0 then
for i = 1, #before_hooks do before_hooks[i](...) end
end
-- Execute the hook chain. Note that we need to keep the return values
-- in case another function depends on them.
local hook_chain = get_hook_chain(orig)
-- We need to keep return values in case another function depends on them
local values = { hook_chain(...) }
if after_hooks and #after_hooks > 0 then
for i = 1, #after_hooks do after_hooks[i](...) end
end
--print(#values)
return unpack(values)
end
if obj then
-- object cannot be a string at this point, so we don't need to check for that.
if not _registry.origs[obj] then _registry.origs[obj] = {} end
_registry.origs[obj][method] = orig
obj[method] = fn
else
_registry.origs[method] = orig
_G[method] = fn
end
end
local function create_hook(self, orig, obj, method, handler, hook_type)
local err_name = HOOK_ERR_NAME[hook_type]
if type(handler) ~= "function" then
self:error("(%s): 'handler' - function expected, got %s", err_name, type(handler))
return
end
if type(obj) == "string" then
if not _G[obj] then
return
end
obj = _G[obj]
end
if not is_orig_hooked(obj, method) then
create_internal_hook(orig, obj, method)
end
-- Check to make sure it wasn't hooked before
if not is_existing_hook(self, orig, hook_type) then
-- Also set up related info accessible to the hook object under self.
if not _registry[self][hook_type] then
_registry[self][hook_type] = {
active = {},
handler = {},
}
end
_registry[self][hook_type].active[orig] = true
_registry[self][hook_type].handler[orig] = handler
-- Add to the hook to registry. Raw hooks are unique, so we check for that too.
if hook_type == HOOK_TYPE_RAW then
if _registry.hooks[hook_type][orig] then
self:error("(%s): Attempting to rawhook already hooked function %s", err_name, method)
else
_registry.hooks[hook_type][orig] = create_specialized_hook(self, orig, handler, hook_type)
end
else
table.insert(_registry.hooks[hook_type][orig], create_specialized_hook(self, orig, handler, hook_type))
end
else
self:error("(%s): Attempting to rehook already active %s %s.", err_name, err_name, method)
end
end
-- Since we replace the original function, we need to keep its reference around.
-- This will grab the cached reference if we hooked it before, otherwise return the function.
local function get_orig_function(self, obj, method)
-- Validate types
if obj and not (type(obj) == "table" or type(obj) == "string") then
self:error("(hook): 'object' - table or string expected, got %s", type(obj))
return
end
if type(method) ~= "string" then
self:error("(hook): 'method' - string expected, got %s", type(method))
return
end
if obj then
-- obj can be a string. We'll need to grab the actual object first.
-- if we can't find object, we don't need to go any further.
if type(obj) == "string" then
if not _G[obj] then return end
obj = _G[obj]
end
if is_orig_hooked(obj, method) then
return _registry.origs[obj][method]
else
return obj[method]
end
else
if is_orig_hooked(obj, method) then
return _registry.origs[method]
else
return _G[method]
end
end
end
-- ####################################################################################################################
-- ##### VMFMod #######################################################################################################
-- ####################################################################################################################
-- NEW API
-- Based on discord discussion, this is a refined version of the api functions,
-- with better definitions for their roles. These functions will also return an object
-- for the modders to control the hooks that they define, should they decide to do it.
-- :before() provides a callback before a function is called. You have no control over the execution of the
-- original function, nor can you change its return values.
-- This type of hook is typically used if you need to know a function was called, but dont want to modify it.
-- These will always be executed before the hook chain.
-- Due to discussion, handler may not receive any arguments, but will see what the use cases are with them first.
function HookMixin:new_before(obj, method, handler)
if type(method) == "function" then
method, handler, obj = obj, method, nil
end
local orig = get_orig_function(self, obj, method)
create_hook(self, orig, obj, method, handler, HOOK_TYPE_BEFORE)
end
-- :after() provides callback after a function is called. You have no control over the execution of the
-- original function, nor can you change its return values.
-- These will always be executed after the hook chain.
-- This is similar to :front() functionality in V1 modding.
function HookMixin:new_after(obj, method, handler)
if type(method) == "function" then
method, handler, obj = obj, method, nil
end
local orig = get_orig_function(self, obj, method)
create_hook(self, orig, obj, method, handler, HOOK_TYPE_AFTER)
end
-- :hook() will allow you to hook a function, allowing your handler to replace the function in the stack,
-- and control it's execution. All hooks on the same function will be part of a chain, with the
-- original function at the end. Your handler has to call the next function in the chain manually.
-- The chain of event is determined by mod load order.
function HookMixin:new_hook(obj, method, handler)
if type(method) == "function" then
method, handler, obj = obj, method, nil
end
local orig = get_orig_function(self, obj, method)
create_hook(self, orig, obj, method, handler, HOOK_TYPE_NORMAL)
end
-- :rawhook() allows you to directly hook a function, replacing it. The original function will bever be called.
-- This hook will not be part of the hook chain proper, instead taking the place of the original function.
-- This is similar to :back functionality that was sparsely used in old V1 mods.
-- This there is a limit of a single rawhook for any given function.
-- This should only be used as a last resort due to its limitation and its potential to break the game if not careful.
function HookMixin:new_rawhook(obj, method, handler)
if type(method) == "function" then
method, handler, obj = obj, method, nil
end
local orig = get_orig_function(self, obj, method)
create_hook(self, orig, obj, method, handler, HOOK_TYPE_RAW)
end
-- ####################################################################################################################
-- ##### VMF internal functions and variables #########################################################################
-- ####################################################################################################################
-- -- removes all hooks when VMF is about to be reloaded
-- vmf.hooks_unload = function()
-- end
-- put the hook mixin inside VMFMod
do
for k, v in pairs(HookMixin) do
VMFMod[k] = v
end
end