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Dan Reeves 8579bc146d Merge branch 'improved-material-support-1' into 'master'
Add preset material, pull more variables into the template

See merge request lschwiderski/bitsquid-blender-tools!1
2021-04-21 23:19:22 +00:00
addons/bitsquid reset material export path to default 2021-04-22 00:19:01 +01:00
.gitignore feat: Implement initial addon 2021-04-04 16:20:38 +02:00
LICENSE Add LICENSE 2021-04-03 19:11:19 +00:00
README.md docs(readme): Fix grammar 2021-04-18 11:15:51 +02:00

Bitsquid Blender Tools

Check out the Wiki!

Install

Copy the addons/bitsquid directory to $BLENDER/scripts/addons/bitsquid, where $BLENDER is one of Blender's configuration directories. It should now show up in Blender's preferences as Import-Export: Bitsquid Engine.

Development

For active development, you'll want to symlink the above, rather than copy. The scripts itself are already set up for proper reloading via the System > Reload scripts command in Blender.

Goal

Extend Blender to become capable of creating various assets for the Bitsquid (and Stingray) game engine.

Current Status

Very simple exports for .unit and .material files.