feat(import_bsi): Implement TEXCOORD import
This imports UV maps. Signed-off-by: Lucas Schwiderski <lucas@lschwiderski.de>
This commit is contained in:
parent
0c7613f735
commit
302e0e4863
1 changed files with 22 additions and 3 deletions
|
@ -19,7 +19,9 @@ import zlib
|
|||
import json
|
||||
import bpy
|
||||
import math
|
||||
|
||||
from mathutils import Vector, Matrix
|
||||
from bpy_extras.io_utils import unpack_list
|
||||
|
||||
|
||||
def parse_sjson(file_path, skip_editor_data=True):
|
||||
|
@ -187,6 +189,8 @@ def create_object(self, context, name, node_data, geometries):
|
|||
# A list of vectors, where each vector contains three indices into `vertices`.
|
||||
# Those three indices define the vertices that make up the face.
|
||||
faces = []
|
||||
uv_name = "UVMap"
|
||||
uvs = []
|
||||
|
||||
tri_count = int(geometries["indices"]["size"]) / 3
|
||||
|
||||
|
@ -194,9 +198,9 @@ def create_object(self, context, name, node_data, geometries):
|
|||
data_stream = geometries["streams"][i]
|
||||
stride = data_stream["stride"] / 4
|
||||
|
||||
for channel in data_stream['channels']:
|
||||
for channel in data_stream["channels"]:
|
||||
stream_data = data_stream["data"]
|
||||
if channel['name'] == 'POSITION':
|
||||
if channel["name"] == 'POSITION':
|
||||
# NOTE: Do we need to handle `stride != 3`?
|
||||
# Since the value seems to be fixed per stream, a higher
|
||||
# stride would only be possible for objects that can be built
|
||||
|
@ -222,6 +226,16 @@ def create_object(self, context, name, node_data, geometries):
|
|||
index_stream[j + 1],
|
||||
index_stream[j + 2],
|
||||
)))
|
||||
elif channel["name"] == 'NORMAL':
|
||||
# Blender is able to create normals from the face definition
|
||||
# (i.e. the order in which the faces vertices were defined)
|
||||
# and that seems to be good enough
|
||||
self.report({'INFO'}, "Ignoring custom normals")
|
||||
elif channel["name"] == 'TEXCOORD':
|
||||
uv_name = "UVMap{}".format(channel["index"] + 1)
|
||||
uv_data = data_stream["data"]
|
||||
uv_defs = [uv_data[j:j+2] for j in range(0, len(uv_data), 2)]
|
||||
uvs = [uv_defs[index_stream[j]] for j in range(0, len(index_stream))]
|
||||
else:
|
||||
# TODO: Implement other channel types
|
||||
self.report(
|
||||
|
@ -232,6 +246,11 @@ def create_object(self, context, name, node_data, geometries):
|
|||
mesh = bpy.data.meshes.new(name)
|
||||
mesh.from_pydata(vertices, [], faces)
|
||||
|
||||
if len(uvs) > 0:
|
||||
print("{} has UVs".format(name))
|
||||
uv_layer = mesh.uv_layers.new(name=uv_name)
|
||||
uv_layer.data.foreach_set("uv", unpack_list(uvs))
|
||||
|
||||
return mesh
|
||||
|
||||
|
||||
|
@ -243,7 +262,7 @@ def matrix_from_list(list):
|
|||
it appears as though matrices stored in `.bsi` should be row ordered,
|
||||
but they are, in fact, column ordered.
|
||||
"""
|
||||
stride = math.sqrt(len(list))
|
||||
stride = int(math.sqrt(len(list)))
|
||||
rows = []
|
||||
for i in range(stride):
|
||||
row = (list[i], list[i+stride], list[i+(stride*2)], list[i+(stride*3)])
|
||||
|
|
Loading…
Add table
Reference in a new issue