Stingray SDK headers taken from https://github.com/AutodeskGames/stingray-plugin/
17 lines
377 B
C++
17 lines
377 B
C++
#pragma once
|
|
|
|
namespace stingray_plugin_foundation {
|
|
|
|
struct less
|
|
{
|
|
template <class A, class B> bool operator()(const A& a, const B& b) const {return (a < b);}
|
|
void swap(less &other) {}
|
|
};
|
|
|
|
struct equal_to
|
|
{
|
|
template <class A, class B> bool operator()(const A& a, const B& b) const {return (a == b);}
|
|
void swap(less &other) {}
|
|
};
|
|
|
|
} // namespace stingray_plugin_foundation
|