feat: Implement basic plugin API

This commit is contained in:
Lucas Schwiderski 2023-05-25 23:39:52 +02:00
parent bba4790ff7
commit fa9ffd9002
Signed by: lucas
GPG key ID: AA12679AAA6DF4D8
5 changed files with 393 additions and 4 deletions

258
Cargo.lock generated Normal file
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@ -0,0 +1,258 @@
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@ -6,6 +6,7 @@ edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
libc = "0.2.144"
[lib]
crate-type = ["cdylib", "lib"]

View file

@ -10,6 +10,7 @@ fn main() {
let bindings = bindgen::Builder::default()
.header(HEADER_NAME)
.rustified_enum("PluginApiID")
.clang_arg("-Istingray_sdk/")
.parse_callbacks(Box::new(bindgen::CargoCallbacks))
.generate()
@ -19,4 +20,10 @@ fn main() {
bindings
.write_to_file(out_path.join("bindings.rs"))
.expect("Couldn't write bindings!");
if cfg!(debug_assertions) {
bindings
.write_to_file(out_path.join("../../../bindings.rs"))
.expect("Couldn't write bindings to debug path");
}
}

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@ -1,6 +1,53 @@
mod stingray_sdk;
#[cfg(test)]
mod tests {
use super::*;
use std::ffi::c_char;
use std::ffi::CString;
use stingray_sdk::GetApiFunction;
use stingray_sdk::PluginApi;
use stingray_sdk::PluginApiID;
use crate::stingray_sdk::LoggingApi;
const PLUGIN_NAME: &str = "dt_p2p";
#[no_mangle]
pub extern "C" fn get_name() -> *const c_char {
let s = CString::new(PLUGIN_NAME).expect("Failed to create CString from plugin name");
s.as_ptr()
}
#[no_mangle]
pub extern "C" fn setup_game(get_engine_api: GetApiFunction) {
println!("setup_game");
let log = LoggingApi::get(get_engine_api);
log.info(
PLUGIN_NAME,
format!("Hello, world! This is {}!", PLUGIN_NAME),
);
}
#[no_mangle]
pub extern "C" fn shutdown_game() {
println!("shutdown_game");
// log.info(PLUGIN_NAME, format!("Goodbye, world!", PLUGIN_NAME));
}
#[no_mangle]
pub extern "C" fn get_plugin_api(id: PluginApiID) -> *mut PluginApi {
if id == PluginApiID::PLUGIN_API_ID {
let api = PluginApi {
get_name: Some(get_name),
setup_game: Some(setup_game),
shutdown_game: Some(shutdown_game),
..Default::default()
};
Box::into_raw(Box::new(api))
} else {
std::ptr::null_mut()
}
}

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@ -4,4 +4,80 @@
#![allow(clippy::type_complexity)]
#![allow(unused)]
include!(concat!(env!("OUT_DIR"), "/bindings.rs"));
mod bindings {
include!(concat!(env!("OUT_DIR"), "/bindings.rs"));
}
use std::ffi::CString;
use std::os::raw::c_char;
use std::os::raw::c_void;
pub use bindings::GetApiFunction;
pub use bindings::PluginApi;
pub use bindings::PluginApiID;
impl std::default::Default for PluginApi {
fn default() -> Self {
Self {
version: 65,
flags: 3,
fn_0: std::ptr::null_mut(),
fn_1: std::ptr::null_mut(),
fn_2: std::ptr::null_mut(),
fn_3: std::ptr::null_mut(),
fn_4: std::ptr::null_mut(),
fn_5: std::ptr::null_mut(),
setup_game: None,
update_game: None,
shutdown_game: None,
fn_9: std::ptr::null_mut(),
fn_10: std::ptr::null_mut(),
fn_11: std::ptr::null_mut(),
get_name: None,
}
}
}
fn get_engine_api(f: GetApiFunction, id: PluginApiID) -> *mut c_void {
let f = if cfg!(debug_assertions) {
f.expect("'GetApiFunction' is always passed by the engine")
} else {
// `Option::unwrap` still generates several instructions in
// optimized code.
unsafe { f.unwrap_unchecked() }
};
unsafe { f(id as u32) }
}
pub struct LoggingApi {
info: unsafe extern "C" fn(*const c_char, *const c_char),
warning: unsafe extern "C" fn(*const c_char, *const c_char),
error: unsafe extern "C" fn(*const c_char, *const c_char),
}
impl LoggingApi {
pub fn get(f: GetApiFunction) -> Self {
let api = unsafe {
let api = get_engine_api(f, PluginApiID::LOGGING_API_ID);
api as *mut bindings::LoggingApi
};
unsafe {
Self {
info: (*api).info.unwrap_unchecked(),
warning: (*api).warning.unwrap_unchecked(),
error: (*api).error.unwrap_unchecked(),
}
}
}
pub fn info(&self, system: impl Into<Vec<u8>>, message: impl Into<Vec<u8>>) {
let f = self.info;
let system = CString::new(system).expect("Invalid CString");
let message = CString::new(message).expect("Invalid CString");
unsafe {
f(system.as_ptr(), message.as_ptr());
}
}
}